Smothering Abomination

Smothering Abomination

Creature — Eldrazi

Devoid (This card has no color.)

Flying

At the beginning of your upkeep, sacrifice a creature.

Whenever you sacrifice a creature, draw a card.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Smothering Abomination Discussion

king-saproling on Sweet Saprolings

2 months ago

Looks good so far. Personally I would make these swaps:

  • Deathbloom Thallid -> Keen Sense ; Keen Sense is super strong on Slimefoot, while Deathbloom is a pretty weak effect.

  • Yavimaya Sapherd -> Snake Umbra ; same as above. "Sapherd" is a cute name though D:

  • Tukatongue Thallid -> Perilous Forays ; Tukatongue is cheap but a one-time effect. Forays is a sac outlet and increases your sap production over time via ramp.

  • Jade Mage -> Illusionist's Bracers ; Bracers are a better cost-reduction of Slime's ability than Jade Mage.

  • Verdeloth the Ancient -> Second Harvest ; Harvest is cheaper and will likely give you more saprolings.

  • Korozda Guildmage -> Heartstone ; I doubt you would want to use Korozda's abilities that often.

  • Vitaspore Thallid -> Rings of Brighthearth ; the spore-storing thallids are pretty slow. I think Rings is a better option here for faster sap production.

  • Night Soil -> Song of Freyalise ; Night Soil's effect is pretty narrow and I doubt it will make you many saps, if any. Song of Freyalise is pretty strong here, allowing your saps to make more saps via Slimefoot.

  • Morbid Bloom -> Druids' Repository ; similar to above.

  • Sporeweb Weaver -> Black Market ; I doubt Sporeweb will generate many saps for you. Black Market definitely will.

  • Thelon of Havenwood -> Pitiless Plunderer ; Thelon isn't that impactful while Plunderer is super strong here.

  • Sporesower Thallid -> Smothering Abomination

  • Sporoloth Ancient -> Fungal Plots

  • Thallid Omnivore -> Priest of Forgotten Gods

  • Thallid Shell-Dweller -> Seedborn Muse

  • Druidic Satchel -> Species Specialist

king-saproling on SAPROLING_ARMY!!!

3 months ago

Here are some less-vital swaps I'd make as well:

Also just noticed you already have Fungal Plots, my bad. Maybe Carnival of Souls ? Risky card but it has infinite combo potential (e.g. Carnival + Utopia Mycon + Illusionists Bracers + Slimefoot = you win). Even outside of the coumbo it is decent since it increases sap production and Slime's lifegain effect can mitigate Carnival's downside somewhat.

Lokotor on Marchesa, The Black Rose - Primer

3 months ago

jeannieboef absolutely valid concerns there. Viscera Seer helps smooth draws as well, so there's that. But I totally agree having a draw engine is very important, and one of the reasons I recommend using cards like Smothering Abomination and Yawgmoth, Thran Physician as sacrifice sources as well

Simerix on Karador Sacr

6 months ago

Scavenging Ooze is a good card, but doesn't play into the theme. Don't take it out necessarily, just something to keep in mind. Altar of Dementia would be an all-star in this deck. Fiend Hunter is kinda absurd. You can sac it before you exile, so the creature is permanently exiled. Disciple of Bolas is great because it gives you repeatable card draw in creature form which is huge for this deck.

Other good cards (some are around $5 but might be worth splurging for): Solemn Simulacrum, Stitcher's Supplier, Zulaport Cutthroat, Grim Haruspex, Ashnod's Altar, Vraska, Golgari Queen, Buried Alive, Viscera Seer, Pitiless Plunderer, Dictate of Erebos, Pawn of Ulamog, Smothering Abomination (this one triggers for any type of sacrificing), Archon of Justice, and Stonehorn Dignitary

In general, you have more noncreatures than I think is optimal. I could be wrong, and it's your deck. Build it how you want, but I think this deck excels with a higher creature count. If it's a creature it's repeatable and still usable if milled. Noncreatures aren't. For instance, I like Farhaven Elf more than Harrow because it is a creature.

Looking over your deck, you don't have many actual ways to sacrifice creatures. You have a couple that self sac, such as Caustic Caterpillar, and Carrion Feeder, but you definitely need more. Cards like Viscera Seer, Altar of Dementia, Ashnod's Altar, Woe Strider, Fanatical Devotion, Sadistic Hypnotist, and Stronghold Assassin are needed to make this a sac deck.

multimedia on Teysa Karlov

6 months ago

Hey, saw your forum topic asking for help. This is a good budget version of Teysa and you have several nice cards.

Some lower CMC cards within the budget to consider adding:

Cards to consider cutting for these:

Good luck with your deck.

djewell on Tana's Second Marriage

7 months ago

I like it! Here are some tidbits.

MagicMarc on Token Deck Help

7 months ago

I am not a fan of single use sacrifice card drawing in commander. Instead of single use sorcery cards, Put repeatable card draw in the deck. Because you are in black there are some options that involve sacrifice for flavor as well as getting you repeatable card advantage. Cards like;

Ayara, First of Locthwain, Erebos, Bleak-Hearted, Vampiric Rites and Smothering Abomination. Both of the last two are basically repeatable versions of Village Rites.

Last thing, you can go infinite With Smothering Abomination and a mana-less or free sacrifice outlet like a Viscera Seer or similar. You can draw cards forever and your only limit is how many token creatures you can put into play.

DrManhattan747 on Orah Tribal (advice welcome!)

8 months ago

Hello fellow worshiper of Orah,

You can check my list out at Skyclave's Judgment , feedback welcome! My build focuses on max Orah value by loading up on 1 drops. Not sure if this is the right approach but its what I'm starting with. I've built a ton of Cleric tribal decks dating back to Onslaught block and am very excited for this commander.

I would look to increase your total amount of creatures and clerics specifically. In order to accomplish this, some cuts I can recommend are: Black Market(too slow/fragile), Debt to the Debtless (not enough ramp/coffers), Ghostly Prison (not necessary). These are all pretty good cards however I've found to make tribal synergy decks work its important to be fairly ruthless with the noncreature inclusions.

Removal wise I prefer Retribution of the Meek to Citywide Bust. I would swap out a couple single target removal spells for Swords to Plowshares and Path to Exile, Unmake and Mortify perhaps. Austere Command is also a must include imo.

At the risk of making this post even longer, I think more card draw is important, 10 cards at least. Some possible inclusions could be:

Hope the above comments are useful and that I didn't go overboard. I welcome further discussion if you're interested.

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