Heartless Act

Heartless Act


Choose one —

  • Destroy target creature with no counters on it.
  • Remove up to three counters from target creature.

Latest Decks as Commander

Heartless Act Discussion

PhocusEnergy on Battalion of Bones

6 days ago

Epicurus Thanks for the suggestions! I actually completely agree with you with the curve concerns here. With regard to the cheap sac/removal cards, I was running this with Eaten Alive and it worked quite well, but my issues with it were two-fold - I can only sac so many skeletons and bring them back so many times without burning a lot of mana, and that a lot of my sac synergies are in there to work with the triggers for Skeletal Swarming and Death-Priest of Myrkul, both of which trigger on any creature death, not just our own, which makes me want to keep our sac triggers and removal segregated to maximize our resource/death trigger ratio. As for bringing down the mana curve, I agree that that's likely a good move, I was testing with this more resilient, slower build, but I think replacing the Vraska's and two of the Hero's Downfall with Infernal Grasp or Heartless Act would be a great way to achieve this.

mrweaselman on War Champs

2 months ago

Take out Garna, the Bloodflame, Gatekeeper of Malakir, Rushblade Commander, and Intimidation Bolt and this deck is pioneer legal. Some of them aren't all that good here anyways and they're not worth being in a much higher power format.

Cards that are also not very good: Chief of the Scale, Goma Fada Vanguard, and Pacifism. Cut Ajani, Adversary of Tyrants if you have trouble finding space for other cards.

Your best creatures would probably be Blood-Chin Rager and Chief of the Edge, so run 4 each.

Since you have Herald of Dromoka, you can do some pretty cool things with exert creatures. Brave the Sands also has this effect. Ahn-Crop Crasher, Combat Celebrant, Devoted Crop-Mate, and Glory-Bound Initiate are all really good warriors when paired with vigilance. Resolute Survivors too if you want to commit this route, although Brutal Hordechief is probably better. Path of Mettle  Flip is an interesting one too for grindy matches, maybe more of a sideboard card.

If you want more wide aggro, run Bloodsoaked Champion and either Gutterbones or Zurgo Bellstriker, take out vigilance or toughness effects, and work to increase power. You can win with a couple Arashin Foremost, Brutal Hordechief, and more Secure the Wastes.

Fatal Push is probably the best pioneer removal spell, but if you find larger CMC creatures in your meta Cast Down or Heartless Act will hit almost anything.

For mana base, Battlefield Forge and Caves of Koilos are better budget dual options than anything that comes in tapped. Secluded Courtyard and Unclaimed Territory are almost auto includes for tribal.

Endo13 on Dimir Midrange

3 months ago

Ouroboros_47 I was actually thinking on replacing Heartless Act for Bloodchief´s Thirst but I actually like your idea of adding Infernal Grasp more, so I added it to the main. I was thinking about playtesting with Brazen Borrower, but is returning a nonland permanent to hand better that outright destroying or countering it? i havent playtested much resturning permanents to hand tbh but i could give it a try.

Ouroboros_47 on Dimir Midrange

3 months ago

Infernal Grasp over Heartless Act and Brazen Borrower could be worth trying.

zapyourtumor on Free Kitties

6 months ago

Thanks for the suggestion. I'm currently running Censor as another counterspell besides Drown, since the deck doesn't have many counterspells, and Pioneer really doesn't have many good counterspells in general. The fact that it can cycle is basically the only reason I'm running it since it lets me dig deeper if the opponent has a lot of mana or if I really need to find something to get rid of the pact before I lose the game.

In terms of removal, I've found there are a lot of really powerful legendary creatures I want to remove, so I've been using Heartless Act, Dreadbore, and Drown in the Loch in the 2-cmc removal slot instead.

JabberJ3T on How does Mutate + Vehicles …

6 months ago

Ok thank you!

Once again I Negated to think about the Heartless Actes the Magic rules could Commit.

Flesh-God on Rogue Faeries

7 months ago


Yeah I thought of,Oona, Queen of the Fae, but dosen't it have a too high CMC? I'm thinking of adding 3 Spellskite as a creature, both cuz I love the card and it would work nice vs removals. Telepathy is fkn sweet tho, definitely gona put that one in, thanks!

Heartless Act seems nice, imma put that in also. Removal is something I indeed need more of. Relic of Progenitus is most likely a must for me aswell, at my LGS the meta is dominated by heavy graveyard usages. I really wana get in Cunning Evasion someway also.

Load more