Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Temporary Lockdown
Enchantment
When Temporary Lockdown enters the battlefield, exile each nonland permanent with converted mana cost/mana value 2 or less until Temporary Lockdown leaves the battlefield.
rtdfjyghc on
The Pillowest Fort Possible
18 hours ago
legendofa! Hello, we meet again! I am here to ruin your life again :) cough I mean help you make this even "pillow fort"-ier like I helped with Technically still blockable. :D
Alright, cracks knuckles starting off here, the first card that comes to mind is Thousand Winds being on the battlefield morphed and unmorphing After resolving a Metal Fatigue.
Ixidron, Mocking Doppelganger, Vesuvan Shapeshifter, Pinnacle Starcage, Ruinous Rampage, False Prophet (rest in peace exiles after death. try hushbringer to counter), Temporary Lockdown, Out of Time,
Possible trouble: Mischievous Quanar, Mirror Room / Fractured Realm,
More cards for Pillow Fort Blazing Archon, Elesh Norn, Grand Cenobite, Elesh Norn, Mother of Machines, Bunch of good ones in this even though it hasn't been updated in 5 years.
Deck: MagicalHacker - List of All Pillow Fort https://tappedout.net/mtg-decks/mh-pillow-fort/
That's all the time I have for today. Until we meet again
Gearhead93 on
New to Pioneer. *HELP*
1 year ago
I would recommend a small mix up in the interaction. Lofty and Pierce are solid, though I would go with four lofty and only two or three pierce in the main, but Disallow doesn't seem like the pick for a tempo/aggro deck. I know you said more controlling, but in my experience spirits tends to be a tempo beatdown kind of deck. To that end I'd recommend cutting the Disallow for Get Lost to deal with resolved creatures and any problematic enchantments like Temporary Lockdown. Remorseful Cleric is a graveyard nuke on a relevant body, giving you one or two pieces of graveyard hate in the main that could be worth running depending on your local meta.
Also, I don't think this is a 24 land deck. With a curve topping out at three, 22 lands should do you just fine. That would free up a couple slots which could be filled with the 4th Supreme Phantom and Mausoleum Wanderer.
I also recommend some more anti-aggro tech in the sideboard, as mono-red is always around. Plenty of options, but my picks are Elspeth's Smite or Knockout Blow. For other sideboard options, some amount of Authority of the Consuls can be great for aggro and decks trying to haste in threats like Arclight Phoenix or Greasefang's many vehicles. Guardian of Faith is a pet card option I like for dodging wraths (especially Supreme Verdict) and sometimes spot removal.
Hope this is helpful, and best of luck!
Apollo_Paladin on
BUG - Modular Historic - Arena build
1 year ago
Completely valid points on all counts. I only suggested what I did based on known threats in the meta, not so much from a standpoint of deck strategy.
Some form of protection might be worth tossing on the Sideboard at the very least in best-of-3's.
Temporary Lockdown is another pretty popular one (I use it relentlessly in a couple builds) to watch out for, it could throw a wrench in your plans rather quickly and it can drop rather early.
Indestructible is nice but there are just so many ways around it still in my opinion. Can't beat phase-out for anything.
Neotrup on How does Temporary Lockdown effect …
1 year ago
One additional note, Temporary Lockdown will return any permanent cards that were cloaked to the battlefield face up when it leaves. Any Instant or Sorcery cards you cloaked will remain in face up exile since they cannot be put onto the battlefield face up.
K4nkato on How does Temporary Lockdown effect …
1 year ago
If Temporary Lockdown enters the battlefield, does it exile the Cloaked Creature?
If Temporary Lockdown leaves the battlefield & the Cloaked card is exiled, does it enter face up or face down?
Very unsure how this works, any clarification would be nice.
Swing4Lethal on
2 years ago
I am very excited to hear you have been playing my list and enjoying it! I still believe the deck is very powerful and consistently better than straight Azorius Control.
I'll address Oath of Kaya first - It is way too slow. You can't afford to be tapping out for a single target sorcery speed removal effect. Especially not with Sorin, Imperious Bloodlord + Vein Ripper dominating like it is. You need to have 2-3 mana available for counter spells the turn they can drop Sorin. Temporary Lockdown is good enough in the 3 mana removal slot and clears most of the things you care about early.
Second, Get Lost is a great catch all option that bridges the small gaps in utility amongst Fatal Push, Vanishing Verse, and Void Rend. The map tokens the opponent gets are mostly irrelevant with only the Amalia Combo decks caring about them. Theoretically you should be able to control the board enough that they never get to use them. With that said, Vein Ripper presents a threat with a protection ability this deck has not had to deal with before, so you could get away with a second copy of Void Rend over Get Lost you just lose an effect that can hit land creatures.
Third, I agree whether you like the card or not, Reckoner Bankbuster is a great card. It gives the deck extra reach that it desperately needs. Deduce is fine, if you absolutely do not want to play Bankbuster but you lose the imminent body and damage threat that Bankbuster gives. The token would give you revolt, but you'd need to run 4 copies for that to be consistent and casting a 3 mana Fatal Push feels not great. Mazemind Tome is far too little impact to make it in the list. Your life gain is handled by The Wandering Emperor and Shambling Vent. Search for Azcanta Flip is too slow and is really bad in Pioneer due to all of the graveyard exile effects being used.
Fourth, If you personally prefer to run 1 basic and 1 Otawara, Soaring City that's fine too. It's really just personal preference and relevant to your area's meta. I find that Dovin's Veto and Void Rend are good enough in the control match up that Otawara is not necessary. The biggest drawback is that Otawara always costs 4 mana game 1 and has a small chance to cost less in games 2/3. The very first iteration of the deck had both Otawara and Eiganjo, Seat of the Empire but I found I was being wastelanded by Field of Ruin too often and utilizing the channel abilities so rarely that I just cut them in favor of basics.
Finally, yes The End made it into the deck. It is the best possible removal option against so many creatures that decks rely on to win. Greasefang, Okiba Boss, Arclight Phoenix, Mayhem Devil, Vein Ripper (if you can pay the ward), and Amalia Benavides Aguirre are all game winning targets for it. Honestly I have even been considering cutting the Rest in Peace for a second copy of the end. I also swapped Make Disappear out for No More Lies. It is just a far better card in every way.
BioProfDude on
Mono White Vigilance
2 years ago
I think if you have the budget, you need to at least upgrade the mana. Include 2x Eiganjo, Seat of the Empire, 1x or maybe 2x Castle Ardenvale, 1x Shefet Dunes (you'd be surprised at how effective that +1/+1 thing can be at istant speed!), and maybe 1x Cave of the Frost Dragon as a place to sink mana for attacking if you get wrathed.
Guardian of Faith also nicely fits your theme and is an underrated card that can be extremely useful. I get that you're trying to stick with humans, but I think there's already a really, really good humans deck, so I would exploit the vigiliance and worry less about the humans aspect (see below).
On that note, Reidane, God of the Worthy Flip would be a solid addition, if at least for the sideboard.
While it doesn't have vigilance when activated, maybe Smuggler's Copter? Ha! I know, we're jamming it in every deck to see if it will work, but in this type of aggro deck it just might and it provides you a nice way to draw some cards.
Last suggestions for the main are Brave the Elements and maybe something like Temporary Lockdown or Ossification in the main board. I get that you have humans, but I think these are just better than Sanctuary Lockdown or Collective Effort. Even Get Lost would be a great addition, or possibly Declaration in Stone in the sideboard.
Your sideboard should probably include Rest in Peace to deal with Izzet Phoenix and Amalia Combo, and probably should have Damping Sphere to deal with Lotus Combo. Containment Priest is also another solid sideboard consideration.
Oh, a fun card that might be cool would be Rally the Ancestors (or Return to the Ranks, maybe). For surprise blocking? Just a thought.
Cool deck idea! +1 from me!
nuperokaso on
Orzhov Sacrifice Clerics
3 years ago
- Citizen's Arrest and Temporary Lockdown. Replace with Hero's Downfall, Planar Disruption, Oblivion Ring, Vindicate etc.
- Clawing Torment. I see no synergy with your deck. Use Tragic Slip or Fatal Push instead.
- Static Net Unless you plan to use the powerstone for something, Prayer of Binding is better since it has flash. But even that is not a good card.
- Sunfall Since your deck is a "sacrifice" deck, you most likely don't want to exile your creatures. If you really want a "Wrath" effect, probably play By Invitation Only. It works well if you have more creature than opponent.
- Sword of Once and Future You'll likely have nothing to cast with this.
- Orim's Chant While an unexpected trick, it effectively costs a card without affecting the board. I would simply play a 2 mana removal instead of this. If you really are a sacrifice deck, play Malicious Affliction.




