Blade of the Bloodchief
Artifact — Equipment
Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
|Have (2)||, orzhov_is_relatively_okay819|
|Want (2)||dchaffee02 , Venom1523|
Combos Browse all Suggest
- Blade of the Bloodchief + Bloodthrone Vampire
- Blade of the Bloodchief + Gyre Sage
- Blade of the Bloodchief + Vampire Aristocrat
- Blade of the Bloodchief + Walking Ballista
- Blade of the Bloodchief + Runed Stalactite + Walking Ballista
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Blade of the Bloodchief Discussion
4 weeks ago
When I've played mono black vamps, I've always felt like the variety in build options is its biggest strength. The tribe has so many cards and support options that aren't quite good enough to make it competitive in tournament formats with published decklists, but flood you with great options.
Outside of that, noone knows if you are running big dire moon with Blade of the Bloodchief, value midrange backed by thoughtsieze and whip of erebos, some janky combo that plays the deathtouch/lifelink to fight off aggro/midrange or if you swapped to the rack for a bit. Heck, I've run bad moon lifelink with bloodcrank. (Bad moon isn't good though, and it got worse when people started packing enchantment answers, and bloodcrank is really unreliable).
Playing 'mono black' splash white (removal, or go wide lords, or lifedrain, or life matters), red (first strike, bolt/shrapnel blast), green (asceticism, triumph of the horde,) or blue (answers).
The 'core' of the deck I preferred was cordial+aristocrat, then 1 drops and nocturnus for a more aggro style, or deathtouch/lifelink, removal and artifact power cards.
2 months ago
Thoughts on these? Cauldron of Souls, Cathars' Crusade, Carrion Feeder, Basri's Lieutenant, Blade of the Bloodchief, Cordial Vampire, Dragonscale General, Nikara, Lair Scavenger, Skyclave Shadowcat, Krav, the Unredeemed, Elenda, the Dusk Rose, Zulaport Cutthroat, Ninth Bridge Patrol, Unruly Mob, Bloodflow Connoisseur, Hopeful Initiate
2 months ago
Changes, 19 Mar 2022:-1 Divine Reckoning, +1 Tragic Arrogance. Simply because my LGS didn't happen to have a copy of Reckoning. Arrogance might allow my opponents to keep more stuff, but I get to choose which stuff it is. Most importantly, they're both board wipes that will leave Elenda standing and witness to all the other death.
-1 Varragoth, Bloodsky Sire, +1 Cathars' Crusade. This was really a move to include Blade of the Bloodchief, since my LGS didn't have one of them either and I just got my hands on it. Crusade had taken its place in the meantime. Varragoth came out because I have enough tutor effects between the spells and Razaketh. Blade of the Bloodchief makes Elenda 3x more Elenda-ier, and has several other vampire options should she not yet be on the battlefield. Crusade I want to include because this deck's commander cares quite a lot about having +1/+1 counters, and with The Ozolith also being a factor, this could see an enormous amount of utility if every creature gets counters on ETBs and they can all pass them to Elenda. Should be fun.
3 months ago
Here are some vampiric suggestions for removing threats, more benefits when creatures are removed, and becoming a threat after a board wipe.
5 months ago
She's an awesome commander, no doubt :) I'm a huge fan of Elenda in flavor, in design, and in game too. Even now when we have vampires in wedding dresses and things, Elenda is still the most classy one around. There are a few things I can think of that might help with the deck. Not sure how amazing they are, but here's some ideas:
Blade of the Bloodchief is almost made for Elenda and can just be a good play just to have it on board with it's super low cost.
gravepact I mean, it's grave pact, and it's the best at being grave pact.
Nether Traitor and other creatures that you can recur over and over are pretty great. Just scooping it back to power the sac engine can be well worth it. Bloodghast is good too, and I think there are a few zombies with similar effects. I mostly run traitor because the price tag on a lot of this type of card is kinda up there.
Deadly Dispute is such an awesome card. It is going to do everything you want and then some.
Hero of Bladehold can be a great way to make creatures. She works best with some kind of evasion, but just getting two free bodies per turn can be very good.
Seraph of the Scales can take out the best flying threat on the board and give you two spirits on the other end.
Dire Fleet Poisoner is a card I really love, and I get that it doesn't always work and it requires adding pirates, but when it works, it's excellent. Flash in deathtouch on their blocker and then get a deathtouching blocker of your own can really make a big swing. Changelings or Dire Fleet Hoarder work so well with the poisoner.
Lingering Souls Soul Warden and Soul's Attendant are good cards from modern soul sisters that can work in commander. One mana for warden to gain you maybe 10 life and also give you a body is great. And if they really have to use removal on your one mana creature, that's almost better.
Vampire of the Dire Moon anything with deathtouch works well with Elenda and if you give dire moon something like the blade of the bloodchief to make her an attacking threat, it will start pinging small creatures left and right.
Karn's Bastion might be a good utility land to put extra counters on walkers and Elenda. Manlands might also be good to give you creatures if you get flooded. Mutavault Inkmoth Nexus Mishra's Factory pretty much anything that can give you mana early and be a creature to sac late game is useful.
Pyre of Heroes can be amazing if the deck has enough CmC and same types to make it work. When it does though, sacs plus tutors is solid.
Lolth, Spider Queen when she's good in a sac deck, she's really good, but when she's not, it's hard to justify her in the deck. May not be great, but I have had times where she was just the best card.
That's all I can think of right now, but I'm sure there's a lot of ways to go with this one. You've got a great looking deck, these are just the things that came to mind. You might also find that it plays better to remove some staples for things that go along with the theme. Like, Esper Sentinel is really great, but you might actually get more value in a game out of Soul Warden And, when I play Elenda I always try to give her evasion somehow or use Sanguine Bond to make her lifelink into damage. Sometimes she can get really big and not actually do a ton, I feel like.
Hope you have fun tuning up the deck :) I'd be interested to check in and see how it goes. Looks like a fun one.
6 months ago
Ramos, Dragon Engine can be a really fun voltron commander. With Blade of the Bloodchief it grows at a crazy pace by casting small creatures for value and doing sacs. Scarecrone Junk Diver and Myr Retriever work really well here, and in 5c there are a lot of options to tutor equipments to get on Ramos.
And, having the dragon be a big flying beater is pretty good, but it really shines when you have some mana dumps. If you get a 14/14 Ramos, and have a sink to throw that mana into when he inevitably gets removed, you can get you some serious value on the way out. Or you could use something like Omnath, Locus of Mana to save mana. Also, if you run Ramos as equipment heavy voltron strategy, being able to equip at instant speed with something like Leonin Shikari is useful to use the mana when Ramos dies to equip your other creatures.
Just a thought ;) I do love the big mecha-dragon.
8 months ago
This deck looks really fun! +1!
I just have a few suggestions that I think the deck a little faster and more consistent.
First, all of your creatures are pretty expensive! I would trim down on a few of the more expensive legendary creatures, and add some more aggressive style creatures.
I also think that your cards like Gleam of Battle, Coat of Arms, and Blade of the Bloodchief are just a bit too slow and only really help when you’re already ahead on board. If you’re behind, or the board is stalled, they don’t help much.
I think you should add some removal spells like Heartless Act, Murderous Rider (not a vampire but a creature after the removal spell!), Doom Blade, Path to Exile, or Condemn. There are a ton of removal spells so if you want more suggestions I can help out.
I hope it doesn’t seem like I’m ripping your deck apart! I think it’s really sweet! I would just play a little more aggressive of a deck if it were mine! Dusk Legion Zealot isn’tbig but it draws a card and can get big quickly with your other cards.
Gifted Aetherborn is another cheap vampire with lifelink and deathtouch!
9 months ago
You might like these: Reyhan, Last of the Abzan , Death's Presence , Cauldron of Souls , Hydra's Growth , Invigorating Surge , Fractal Harness , Kalonian Hydra , Sadistic Glee , Eternal Thirst , Blade of the Bloodchief