Blood Pet

Blood Pet

Creature — Thrull

Sacrifice Blood Pet: Add {{B}} to your mana pool.

Latest Decks as Commander

Blood Pet Discussion

MagicMarc on Rakdos Mana Dorks!

3 weeks ago

Both red and black get their mana ramp from either cards in hand like Dark Ritual or Seething Song. There are many more, I am just giving a for instance. This gives them explosive turns of play in keeping with their thematic styles.

Any other ramp they have is via sacrifice like with a Blood Pet or similar.

Both of these colors excel in cheating things into play without worrying about mana costs. Red uses stuff like Sneak Attack style effects and Black will just spend 1-3 mana to reanimate whatever they want. The play style of these colors don't really rely on ramp to get to their goals.

That might be why their card pools don't have a lot of good stuff for ramping.

They do have some great ones, but they are slow burn stuff like Braid of Fire and Black Market. Which are both amazing ramp but late-game kind of stuff.

SirHerpaderp on Meren The Undying

4 weeks ago

Hey man! so far I really dig your list and it's already looking pretty good. Some suggestions I`d make are:

Adding more low CMC creatures who can sac themselves especially activated for no mana cost are good with Meren to get experience counters faster without needing a sac outlet. Especially Dawntreader Elk and Diligent Farmhand are more optimal than Yavimaya Elder or Viridian Emissary. Other options are Blood Pet or Apprentice Necromancer.

I see you're running the Mike + Trike combo, so I'd add some protection like Sylvan Safekeeper, Heroic Intervention or Veil of Summer to prevent interuption. If you're going for a more controlly attempt I'd further more add some instant speed interaction like Krosan Grip, Beast Within or Assassin's Trophy.

All in all I'd try to lower the average cmc a bit, by cutting some of the high cost cards like Butcher of Malakir to speed up overall game play.

Good luck and stay safe!

multimedia on Chainer, Nightmare Adept Reanimate

1 month ago

Hey, nice semi budget version of Chainer.

I see Kiki and there's some cards to consider adding to make him better:

Ooze can use any activated ability of creatures in all graveyards which can be versatile in multiplayer Commander. With Chainer Ooze gives you lots of options: Magus, Necromancer, Feldon, Fulminator, Purphoros, Pet, Seer, etc, but best of all Kiki. Ooze can be another Kiki when Kiki is in your graveyard. When this happens with Ooze you can make infinite tapped Oozes since Ooze is not legendary therefore it can copy itself infinite times. Infinite Oozes can be used with other cards to be win conditions.

If Pet is in your graveyard then Ooze can sac itself to make one black mana. When this happens then infinite Oozes can make infinite black mana. Use infinite black mana to pay for a game winning Ribbons since you can discard or cast Cut and then cast Ribbons from your graveyard.

Ooze can be Viscera Seer which with infinite Oozes can be infinite scrys to find the card you need or Syr/Exsanguinate as a win condition. With both Seer and Pet in your graveyard gives you many options with infinite Oozes to find and cast any card you want. Having creature sac outlets are good with Chainer because then you can cast a sac outlet from your graveyard and get more value from creatures who can't sac themselves. Goblin Bombardment, two drop sac outlet, is one of the best in Commander and it can be a win condition with infinite Oozes or infinite Conscripts without having to attack.


Other cards to consider adding:

An expensive price card upgrade to consider is Sidisi, Undead Vizier as a repeatable tutor with Chainer and Sidisi can sac itself. With a sac outlet Rune-Scarred Demon can be a repeatable tutor, is less price and nice for reanimation getting a 6/6 Demon. Plaguecrafter is powerful repeatable effect with Chainer because it can sac itself. This card with Chainer can shut down your opponent's nontoken creature strategies.

Graven Cairns, Tainted Peak, Ash Barrens, Jund Panorama are some budget lands to consider adding especially Craven.


Cards to consider cutting:

  • Lantern-Lit Graveyard
  • Bloodfell Caves
  • Star Compass
  • Zombify
  • Grave Scrabbler
  • Murderous Rider
  • Ancient Craving
  • Overseer of the Damned

Good luck with your deck.

Massacar on Anje

1 month ago

Since you're doing the Worldgorger combo you might as well include Dance of the Dead as a redundant Animate Dead. Also you should use Sunscorched Desert as that land can win you the game with the worldgorger combo alone.

Simian Spirit Guide, Blood Pet, Jeweled Amulet can be vital mana resources for big turns.

Shadow of the Grave and Unearth can also be handy.

Overall I would recommend lowering your total CMC to below 3 to allow for more reliable explosive plays.

I can give you more suggestions if you like, or you can feel free to check out my own Anje deck (it's on my profile).

Happymaster19 on Brain Dead (Unrestricted Mind ‘Combo’)

2 months ago

Gave DeinoStinkus a little lesson on the importance of lands. I think we may see them crop up in his Colossus deck. A good move. I think he didn’t expect two Mind Funerals on turn 1 and pitched a Force for a Force with two Probes in hand (I had Probed him about it). I think he wanted to hold the Probes to rebuild and got caught for it. We ratified the occurrence and and got through one more turn before he met a Mind Grind. X=2 was enough to call it good.

I also encountered a Flash Hulk deck that managed to beat me after I had removed roughly 2/3s of his deck with 9 lands. He still managed to get hill kill with a clever pile of Blood Pet for Demonic Consultation mana, Spellseeker to grab Consultation, and Thassa's Oracle. I particularly liked that his build emphasized blue for Force support.

DeinoStinkus on Revolt

2 months ago

Blood Pet

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