Black creature spells you cast cost less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
|Want (3)||brownwaterboys , shamas889 , MrTeeg|
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|Commander / EDH||Legal|
Bontu's Monument occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Bontu's Monument Discussion
1 week ago
Initially looking at the list there are too many lands. I would say cut down to 36 or 37. Your mana curve is mainly 3 drops so 45 lands is too many. You don't need Unknown Shores and Evolving Wilds since you are mono black. Cutting those lands frees up 8 or 9 extra card slots.
Instead of Hex, I suggest Plague Wind and/or In Garruk's Wake as they are better board wipes (better to have more than one piece of board wipe). Mutilate is an interesting option since you are running a lot of swamps. Or use all Snow-Covered Swamp and try playing Dead of Winter .
Another tutor to consider is Mausoleum Secrets . I've always wanted to play this card but don't run many black decks that can take use of it.
Lightning Greaves would be a good addition to the deck. Gives your commander haste and lets you use its tap ability right away. Plus the protection of opponents not being able to target it.
If you want another cheeky option, I think Thornbite Staff goes infinite with your commander. Equip to your commander, use your commander's ability to sacrifice a rat, the staff untaps your commander, then your commander's ability resolves. Rinse and repeat xD
If you want to lean heavier into the creatures who make your opponents discard theme (by swapping out a current creature as 37 is already pretty high), Sadistic Hypnotist is a brutal card ;)
1 week ago
Esperkyde, thanks for the view.
I have toyed with putting replacing a mana rock with Bontu's Monument , but the problem is, the mana only works for my creatures and not for everything else. I am still testing this deck out, but so far, I have become the target pretty quick when i play it. Might be nice to have a back up for when Ayara gets blasted.
2 weeks ago
Ender666666, you don't think the Cluestone, Locket, Sol Ring, Staff of Nin , and Vessel of Endless Rest is enough? Plus I have Bontu's Monument , Heartless Summoning and Conduit of Ruin to reduce costs. My thought process behind the land count is as follows: with so many high cmc cards and the filtering of lands via Bloodstained Mire , Rocky Tar Pit and the panoramas, I want to make sure I'm hitting my land drops every turn.
3 weeks ago
Ha. Well Eldrazi was just a vague way of saying indestructible/pain in the *** cards that i don't want someone to combo off with or whatever. My main point was EXILE. Eldrazi isn't really a problem at all. But when someone gets out that Bribery'd Indestructible Ulamog on turn 2/3, I know Muderous Rider won't do it. Really, it is just about the exile for me.
Nighthaze is another cantrip, and combos well with a bunch of cards really. Repay in Kind for example. If my life is 5 and now everyone else is aswell, then Nighthaze can make sure they can't block(almost guarantee it in a way). Mostly I use it as a cantrip/extra counter/get around a blocker.
Lake of the Dead honestly isn't always that good in this deck at all...When Urborg is out, its good, but when its not, its hard to even play since I run so little swamps. You'd think that'd make me want to cut it..however it has also saved me a few times by giving me extra mana. Its really something I think about cutting, but don't think I will. This is one of the reasons why I put "Plans for this deck: 1) Balance lands." and put it as #1. The lands definitely need some tweaking. LotD is awesome at times, other times, its a dead card in your hand. We'll see how things turn out after I re-do the lands.
Repay in Kind was a card I thought was way too expensive/not good enough for competitive. It is easily countered and Imp's Mischief is one way of stopping that. I've thought about running Boseiju, Who Shelters All , but it is slow and I hate wasting 3 life. Eating away even more at my life total seems bad...which makes it even worse. Back on subject, Repay in Kind surprised me. It is one of those cards that will run the game out of nowhere. It is more of a mid-late game card for when people have tried to win but have been stopped numerous times. Blood Celebrant Greed etc. can all drain my life to a low enough number...then I can cast GARY or Extort a few spells to finish the table...Even if the game doesnt end, its a good feeling when it does resolve. Pontiff of Blight has been a card that was(is currently in my "sideboard") and it works even better to extort and win the game. Repay in Kind is another reason why Bontu's Monument is in the deck. Usually depending on the board state, If i have a creature or two to play, I'd use as much as life to get me as low as possible(5 starting life, 5 generic mana+ 4 life brings me down to 1 life...Now that everyone is at 1 life, I play a single creature to win the game.)
Also, Repay in Kind makes me think of another card. It is hilarious when it resolves and I have Exquisite Blood ! Exquisite Blood is another card I don't see too many K'rrik players using. The Sanguine Bond combo is of course a game winner, but that isn't even what i usually use it for. It's a great feeling when another play loses life to Mana Crypt or gets swung at and loses 10 life etc. All that life will go to me...even if I did nothing to deserve it. It can make you a slight target, but usually it isn't the scariest thing at the table since it is only gaining life and there is usually a scarier permanent/player(like K'rrik himself!)
God I love
3 weeks ago
Buried Ruin = been a consideration. I still plan on revisiting the land base and changing things there. It is 100% an option and probably will be in the final decklist.
Cloud Key = been thinking of this card but its hard to see the value in it as the deck currently stands. I get Helm of Awakening benefits opponents, however it can benefit us a ton aswell. Cloud key would be better if the deck had less of spread and focused more on creatures or artifacts or something. So for now, Helm does the trick. Also, when it comes to K'rrik, he will die a lot, another reason why helm helps out. It is for the spread of cards that I run(which is pretty much mostly a spread of everything with artifacts and sorceries topping.)
Vampiric Link is amazing. Oh god it overperforms. I'm assuming you don't know the ruling here. K'rrik has lifelink, and this basically gives him double life link... if he hits something for 8 damage, that is 8 life and another 8 life gained from this enchantment. Only 1 black(aka 2 life)...and it adds a counter to k'rrik making him even stronger! Overperforms...especially when you're low on life and need to regain life badly. There have even been times I've played it on Villis to hit someone and gain 8 life when im about to win but don't have k'rrik out or just need emergency life.
Shred Memory / Cremate = Cremate is mostly used as a cantrip(draw a card+do an effect). in this case, its more of a combo stopper...It can be used(for 2 life and no mana) and will stop someone from winning a game(mikaeus+triskelion combo) or anything that is in their graveyard really...Shred memory can exile from graveyards and do even more than just 1 card...but it costs 1 more mana, and doesn't draw a card. The bonus here would be for the transmute but I feel there is a good spread of tutors already...I may add one more tutor but not sure yet. Final Parting may come into play here...This decklist isn't final yet.
Rings of Brighthearth + Basalt Monolith = I swear I have considered this more than anything. In fact I have been play testing this a bit. Seems like it can be good. There are times its helpful but at the sametime, there are times I dont need mana...If this were to be added, I could totally see the benefits but I'd need more X spells such as Torment of Hailfire . The doubling effects on abilites of course is good. Doubling abilities is amazing for only 3 mana(depending on the ability) and infinte mana is never a bad thing. Needs more play testing to see if its better with it...or without. So far, I like it...but need more playtesting.
Not sure how much you looked into the deck but Read the Bones is already in the decklist. I appreciate your input. Reanimate is only in the deck since its been helpful in disrupting people/helping me. It can gain a ton of life with gary, or steal an opponent's combo creature before their turn. Or to destroy an opponents creature and take it from them. Also if someone tries to disrupt my carrion feeder combo(or really any creature based combo), I can get my creature back. I also have Emergence Zone as emergency flash to either win the game, or to stop someone from winning. I've used reanimate a couple times with it when an opponent waste's a bunch of mana to try and combo off, only for them to fail because i stole their combo piece...and then I win next turn. Mwhahahahaha!!!
Love the suggestions. Keep em coming. I do update this decklist once a week or so..just dont post what i changed.
3 weeks ago
Buried Ruin to get back aetherflux
What is the point of Vampiric Link ?
Bontu's Monument seems weak, you only have 8 creatures. Or do you just cast and recast commander for value? Even then, the cost reduction and lifegain seem very minimal.
Final Parting , while expensive, can put Villis in grave and reanimate in hand for a total of 6 mana, or with life. Might be worth considering.
Given you just dump your hand on the table, you might want to consider more draw, just incase you don't draw into it (ironic, huh). Read the Bones while more expensive than sign and whisper, can help set up your draws.
Thoughts on adding a ring package? Its also good to note that it helps you save life through your continuous draw spells by replacing it with mana instead. It synergizes with....
- Strip Mine
- 3x fetchlands
- Blast Zone
- Carrion Feeder
- Chainer, Dementia Master
- Erebos, God of the Dead
- Vilis, Broker of Blood
- Aetherflux Reservoir
- Bolas's Citadel
- Expedition Map
- Manifold Key
- Mind Stone
- Nihil Spellbomb
- Sensei's Divining Top
- Zuran Orb
- Arguel's Blood Fast
- Font of Agonies
If you were to add a Basalt Monolith , you could create infinite colorless mana. Then use top to draw your deck. Alternatively, you can also add Deserted Temple to go infinite with rings + temple + coffers + swamps to make infinite black mana
1 month ago
Hey, nice start and budget version of Krrik.
Budget upgrades to consider:
- Phyrexian Reclamation > Soul Conduit
- Bontu's Monument > Ur-Golem's Eye
- Bubbling Muck > Paradise Plume
- Defile > Tendrils of Corruption
- Mutilate > Sisay's Ring
- Reliquary Tower > Radiant Fountain
- Read the Bones > Ambition's Cost
- Night's Whisper > Ancient Craving
- Succumb to Temptation > Blood Tithe
Reclamation I think is the number one card to consider adding since it's a one drop that can repeatedly recur Magus of the Mirror or Gray Merchant of Asphodel . Monument would be second since reducing the colorless mana cost of creatures really helps make Phyrexian mana even more mana efficient. With all the card draw especially Necropotence and Greed Reliquary is a helpful land to keep all the cards you draw. Good luck with your deck.
1 month ago
Ah, you have that card; Cool! May I suggest also Bontu's Monument for double ETB triggers?