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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Grave Betrayal
Enchantment
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Xalor90 on
Fully Loaded Zombie Throwing Caution to the Wind
1 week ago
Likedabeast I like the potential of both Grave Betrayal & Call to the Grave, and I have actually considered using Dictate of Erebos, I just don’t want a bunch of cards that cost more than 3 mana. I am currently working on some potential changes to the deck and will take these suggestions into account. I will update this list if the play testing goes well.
KBK7101 on God-Eternal Bontu, Grave Betrayal
2 months ago
Depends. God-Eternal Bontu's trigger is a may ability.
Grave Betrayal only cares about opponents' creatures. If Bontu is an opponents' creature, they have the choice of it staying in the graveyard or putting it third from the top (or command zone if we're talking about commander). If they choose to put it third from the top, it won't return to the battlefield with Grave Betrayal's delayed end step trigger.
Per Scryfall's ruling on Grave Betrayal:
- If the creature card leaves the graveyard before the delayed triggered ability resolves, it won’t return to the battlefield. This is also true if the card leaves the graveyard and returns to the graveyard before that ability resolves.
If Bontu is yours, then you have the choice of keeping it in the graveyard or putting it third from the top (or command zone if we're talking about commander).
JKLauderdale on God-Eternal Bontu, Grave Betrayal
2 months ago
Grave Betrayal is in play, Wrath of God destroys all creatures... Where does God-Eternal Bontu end up?
Thanks in advance
IHATENAMES on
Tariel wrecker of holes
6 months ago
For decent salt but fun game I'd focus run some staxy type card.
Archfiend of Depravity weep tokens decks
Sepulchral Primordial steal 3 creature at once
Molten Primordial steal 3 creatures
Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness
Altar of Dementia free sac plus many more upsides
Syr Konrad, the Grim with cards entering and leaving graves a decent wincon
Hofri Ghostforge double use etbs with other upside
Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare
Burnished Hart ramp
Ruinous Ultimatum sorcery speed mardu Cyclonic Rift
Tragic Arrogance you choose kinda boardwipe
Command the Dreadhorde Greatness at any cost
Victimize 1 bad guy fir 2 good guys. Seems legit
Dread Return 4 mana Reanimate you can cast for free* the 2nd time.
Painful Truths draw 3
Skullclamp for all the dorks out there. Let's make them useful
Helm of Possession trade your borrowed creature for a newer model
Smothering Tithe do you pay the tax?
Leonin Arbiter did you pay that tax
Wayfarer's Bauble ramp
Ruthless Technomancer ramp reanimation
Hoarding Ogre budget ramp
Persist reanimation
Fracture flexible removal
Stinging Study good with commander
Archon of Emeria 1 spell per turn
Rule of Law 1 spell per turn
Any of the Fleshbag Marauder effects
Visions of Ruin ramp kinda but mostly removal
Thrilling Discovery card draw
Echo Chamber fun card
Spreading Plague neat includes not great
Grave Betrayal steal creatures
These are just a few ideas. You'll have to mess with it from there.
legendofa on
6 months ago
Welcome to the club, JHM921!
For this deck, I see a focus on getting Sarevok, Deathbringer as big as possible, but I also see some bits and pieces that I think can be switched out. Cards like Butcher of Malakir and Grave Betrayal would work better in a more graveyard-focused deck than what I think this deck wants to be. There's some ramp and mana modification, with Nature's Lore, Sakura-Tribe Elder, and similar cards, but I think some more early cards like Elves of Deep Shadow, Golgari Signet, and Elvish Mystic would help accelerate early game into mid game.
Virus Beetle, Ravenous Rats, and Festering Mummy are all kind of underwhelming in this deck. If you want to force discard, you either want to affect every opponent or choose the discard yourself, and Festering Mummy just has too small of an effect that the deck doesn't really have ways to capitalize on. I recommend adding some more targeted permanent destruction. Depending on how much money you're willing to spend, Nature's Claim, Maelstrom Pulse, Abrupt Decay, and Assassin's Trophy are all viable.
Since your commander is a big part of your win condition, you need to be able to protect it. Regenerate effects like Golgari Charm or Wrap in Vigor, indestructibility from Tamiyo's Safekeeping or Heroic Intervention, or simple unkillable-ness from Supernatural Stamina or Undying Malice will help keep Sarevok fresh and deathbringing.
Look through your deck, and for each card, ask yourself, "Why is this card in here? Does it advance my win condition? Does it remove an opponent's specific threat or problem? Does it protect my board?" If the answer to any of these is no, then it can probably be replaced with something more directed to this particular deck.
For some more specific suggestions, I assume Cloak of the Bat is to make Sarevok harder to block. I would switch that for something like Whispersilk Cloak. You don't have a solid Vampire base for Indulgent Aristocrat, and the Vampires you do have don't contribute much to your winning strategy, so I would save the Vampires for another deck.
I think if you tighten up the focus, this deck will become very solid. Happy brewing, and above all, have fun!
seshiro_of_the_orochi on
Old Money
9 months ago
The video doesn't show, but I assume it's Jonathan Young's Cappena song?
Hedonist's Trove and Grave Betrayal would be "fun" additions.
KongMing on
The Black Machine
10 months ago
Also, it's a bit expensive CMC-wise, but you might be able to pull off Grave Betrayal. Could help close some loops and make the most out of all your creature hate.
TheMadRocketeer on
Anti-commander techs
1 year ago
For Tutors: Ob Nixilis, Unshackled
Lots of good creature steal stuff out there.
Act of Treason
Claim the Firstborn
Wrangle
Grave Betrayal
Mob Rule
Rise from the Grave
Old Man of the Sea
Control Magic
Vedalken Shackles
Bribery
Willbreaker
So many more. This just scratches the surface.
Have (2) | sepheroth119 , orzhov_is_relatively_okay819 |
Want (7) | gypsyjoe , jw560211_magic , DeadCanadian , rakdosrunner , Amaterasu312 , Pockachimp , sheetsie |