Grave Betrayal

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Xalor90 on Fully Loaded Zombie Throwing Caution to the Wind

1 week ago

Likedabeast I like the potential of both Grave Betrayal & Call to the Grave, and I have actually considered using Dictate of Erebos, I just don’t want a bunch of cards that cost more than 3 mana. I am currently working on some potential changes to the deck and will take these suggestions into account. I will update this list if the play testing goes well.

KBK7101 on God-Eternal Bontu, Grave Betrayal

2 months ago

Depends. God-Eternal Bontu's trigger is a may ability.

Grave Betrayal only cares about opponents' creatures. If Bontu is an opponents' creature, they have the choice of it staying in the graveyard or putting it third from the top (or command zone if we're talking about commander). If they choose to put it third from the top, it won't return to the battlefield with Grave Betrayal's delayed end step trigger.

Per Scryfall's ruling on Grave Betrayal:

  • If the creature card leaves the graveyard before the delayed triggered ability resolves, it won’t return to the battlefield. This is also true if the card leaves the graveyard and returns to the graveyard before that ability resolves.

If Bontu is yours, then you have the choice of keeping it in the graveyard or putting it third from the top (or command zone if we're talking about commander).

JKLauderdale on God-Eternal Bontu, Grave Betrayal

2 months ago

Grave Betrayal is in play, Wrath of God destroys all creatures... Where does God-Eternal Bontu end up?

Thanks in advance

IHATENAMES on Tariel wrecker of holes

6 months ago

For decent salt but fun game I'd focus run some staxy type card.

Archfiend of Depravity weep tokens decks

Sepulchral Primordial steal 3 creature at once

Molten Primordial steal 3 creatures

Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness

Altar of Dementia free sac plus many more upsides

Syr Konrad, the Grim with cards entering and leaving graves a decent wincon

Hofri Ghostforge double use etbs with other upside

Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare

Burnished Hart ramp

Ruinous Ultimatum sorcery speed mardu Cyclonic Rift

Tragic Arrogance you choose kinda boardwipe

Command the Dreadhorde Greatness at any cost

Victimize 1 bad guy fir 2 good guys. Seems legit

Dread Return 4 mana Reanimate you can cast for free* the 2nd time.

Painful Truths draw 3

Skullclamp for all the dorks out there. Let's make them useful

Helm of Possession trade your borrowed creature for a newer model

Smothering Tithe do you pay the tax?

Leonin Arbiter did you pay that tax

Wayfarer's Bauble ramp

Ruthless Technomancer ramp reanimation

Hoarding Ogre budget ramp

Persist reanimation

Fracture flexible removal

Stinging Study good with commander

Archon of Emeria 1 spell per turn

Rule of Law 1 spell per turn

Any of the Fleshbag Marauder effects

Visions of Ruin ramp kinda but mostly removal

Thrilling Discovery card draw

Echo Chamber fun card

Spreading Plague neat includes not great

Grave Betrayal steal creatures

These are just a few ideas. You'll have to mess with it from there.

Another deck to take ideas from

legendofa on

6 months ago

Welcome to the club, JHM921!

For this deck, I see a focus on getting Sarevok, Deathbringer as big as possible, but I also see some bits and pieces that I think can be switched out. Cards like Butcher of Malakir and Grave Betrayal would work better in a more graveyard-focused deck than what I think this deck wants to be. There's some ramp and mana modification, with Nature's Lore, Sakura-Tribe Elder, and similar cards, but I think some more early cards like Elves of Deep Shadow, Golgari Signet, and Elvish Mystic would help accelerate early game into mid game.

Virus Beetle, Ravenous Rats, and Festering Mummy are all kind of underwhelming in this deck. If you want to force discard, you either want to affect every opponent or choose the discard yourself, and Festering Mummy just has too small of an effect that the deck doesn't really have ways to capitalize on. I recommend adding some more targeted permanent destruction. Depending on how much money you're willing to spend, Nature's Claim, Maelstrom Pulse, Abrupt Decay, and Assassin's Trophy are all viable.

Since your commander is a big part of your win condition, you need to be able to protect it. Regenerate effects like Golgari Charm or Wrap in Vigor, indestructibility from Tamiyo's Safekeeping or Heroic Intervention, or simple unkillable-ness from Supernatural Stamina or Undying Malice will help keep Sarevok fresh and deathbringing.

Look through your deck, and for each card, ask yourself, "Why is this card in here? Does it advance my win condition? Does it remove an opponent's specific threat or problem? Does it protect my board?" If the answer to any of these is no, then it can probably be replaced with something more directed to this particular deck.

For some more specific suggestions, I assume Cloak of the Bat is to make Sarevok harder to block. I would switch that for something like Whispersilk Cloak. You don't have a solid Vampire base for Indulgent Aristocrat, and the Vampires you do have don't contribute much to your winning strategy, so I would save the Vampires for another deck.

I think if you tighten up the focus, this deck will become very solid. Happy brewing, and above all, have fun!

seshiro_of_the_orochi on Old Money

9 months ago

The video doesn't show, but I assume it's Jonathan Young's Cappena song?


Hedonist's Trove and Grave Betrayal would be "fun" additions.

KongMing on The Black Machine

10 months ago

Also, it's a bit expensive CMC-wise, but you might be able to pull off Grave Betrayal. Could help close some loops and make the most out of all your creature hate.

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