Smother

Smother

Instant

Destroy target creature with converted mana cost 3 or less. It can't be regenerated.

Latest Decks as Commander

Smother Discussion

Pathinfder97 on

2 months ago

For life link and death touch I like Vampire Nighthawk and Gifted Aetherborn over Blood Glutton . Because it’s mono black maybe Gray Merchant of Asphodel could have a place here?

Some budget removal would be Bone Splinters , Eliminate , Smother or Murder . Drag to the Underworld May be a good option as well.

Some lifelink enchantments are Vampiric Link and Eternal Thirst Dark Ritual isn’t modern but can help cast big creatures early if you’re playing kitchen table.

Duress can be helpful going up against faster decks and a peek at someone’s hand is always nice.

This looks like a fun deck to play!

jaymc1130 on Opposition Agent needs a preemptive …

7 months ago

StopShot

The single best piece of removal to find it's way into lists in the coming months is Path to Exile as this deals with the offending threat pretty permanently. It also combos very nicely with OP Agent itself to net a land to ensure a land drop when you miss a land draw to keep up the pace of tempo. Path is going to be the single most added card to deck lists in the next 6 months for these reasons. Pongify and Rapid Hybridization are the next two most effective removal pieces that will see additions to lists. Eliminate (and maybe Smother/Fatal Push) will be run in the 2 cmc removal slots more so than any card similar to Go for the Throat because it's restriction is usually slightly less problematic plus it can hit some of the very important complementary pieces (Narset, Ashiok, Maralen, Mindcensor, etc). Both Dark Betrayal and Human Frailty are fringe option considerations and while Snuff Out is no good but Deadly Rollick should be excellent for some deck archetypes (such as Yuriko).

The problem with most removal spells is that they tend to "destroy" the Agent and this doesn't really solve the problem. In my Maralen deck, for example, I'm already running Reanimate, Dance of the Dead, Necromancy, Animate Dead and have at times included for testing Unearth, Oversold Cemetery, plus a few other recursive elements. Just destroying the Agent is not a good way to deal with it, it's just going to come back (Noxious Revival, Regrowth, etc). You need to exile it. Swords and Path are the best bets, Winds of Abandon isn't terrible but it's also not instant speed. But the point here is that you want to exile the dude or find some sort of more permanent solution to the problem a la Gilded Drake/Oko than just spending some spot removal on a card that's going to make a return from the yard (Underworld Breach just to replay an Agent is a totally valid line to take in competitive settings, you'll just steal some one else's Breach to combo off). Can't stress this enough, you'll want to exile the Agent, not destroy it.

DreadKhan on Golgari Extinction

1 year ago

From playtesting, this feels like it will struggle vs very fast decks, perhaps you could fit in some black removal? Innocent Blood can be a nice play on turn 1 vs an aggro deck that dropped a clock on you already, or if you're very concerned about your own creatures, you could use a one sided sac effect, like Diabolic Edict or Geth's Verdict for cheap options. Targeted removal might also work, like Smother , but I find the sac effects are pretty reliable, able to affect pretty resilient creatures.

M_Malcom on G/B Counters (Budget)

1 year ago

microactive

Fatal Push isn’t that good in this deck because of the lack of fetches. Without those you can’t trigger revolt on cue and thus would only hit the first couple turns of the game. Smother or Vendetta basically can hit everything and cost a dime.

pokeylop on Yawgboss, Thran Kingpin

2 years ago

I think it's worth pointing out that you need 2 creatures with undying on the board at the same time with at least 1 of them not having a +1/+1 counter on it for this combo to work (or, as you said, 1 Undying creature with Nest of Scarabs). Just worth explaining the combo somewhere in your primer so people understand how the combo works, imo.

Beyond that, I don't see many definitive wincons once you draw your whole deck. A Blood Artist or Zulaport Cutthroat makes the most sense as you have a sacrifice loop, but it's complicated by the fact you must draw a card with Yawgmoth's ability so you're limited by the size of your library. Some kind of a discard outlet to allow you to keep discarding Kozilek to shuffle the yard into your library would allow this to be a definitive loop. If this was why you included Awaken the Erstwhile , note that this will not work as the trigger to shuffle your graveyard resolves before Awaken the Erstwhile finishes resolving (I would suggest getting rid of this unless there's an interaction I'm missing). Some discard outlets I would recommend:

  • Sadistic Hypnotist - Though limited to sorcery speed and needing a creature to sacrifice, you're bound to have small creatures and tokens to sacrifice and this can be used equally well against opponents while you're grinding out the game.
  • Putrid Imp - One of the cheapest repeatable discard outlets you can find. Probably my top pick.
  • Olivia's Dragoon - More expensive than the Imp, but still repeatable at instant speed.

Though I know you're not including it for budget reasons, Lion's Eye Diamond is quite possibly the best discard outlet you can run as it also allows you to create infinite mana through this loop allowing for a huge Exsanguinate or Torment of Hailfire (which, by the way, I would also suggest adding somehwere). I'm not expecting you to add LED, just felt I should mention it for others hoping to make a spin on this!

If you want to push this into being more cEDH, I would swap out some of your mediocre cards (e.g. Weaponcraft Enthusiast , Sengir Autocrat , Big Game Hunter , Awaken the Erstwhile ) for some of the following:

I like the idea for this, though, and hope you enjoy the deck!

QKey on Emissary of Salt

2 years ago

War of the Spark is a special Set, indeed. While i did not Test God-Eternal Kefnet in the built yet, i think she could be a good addition in a more spell heavy build. 36 Instants and Sorcery are not enough, i think. Narset is not interesting for me, since her ability is already in my command zone, as you already mentioned.

Narset's Reversal is to weak versus creature heavy decks and is only "ok" in the late game. A too iffy card in my opinion. Massacre Girl as similar issues, maybe good versus aggro (thats a big maybe!) and awful versus control.

Tyrant's Scorn made the cut, especially since i was considering running Smother .

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