In Bolas's Clutches

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

In Bolas's Clutches

Legendary Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Enchanted permanent is legendary.

trippy_mcfly on Cumly Cube

1 year ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

ScionsStillLive on Nicol Bolas, the Ravager

2 years ago

After looking at the decklist, I have some suggestions:

Cards to take out: Hellkite Punisher costs too much and is only a slightly bigger Shivan Dragon

Lathliss, Dragon Queen could work well in a more dragon-based deck, but it is unlikely to create many tokens in this deck

Liliana's Steward is too underwhelming of an ability to be used effectively. Same with Phyrexian Rager

You already have a lot of bounce spells, so Man-o'-War is not necessary and doesn't serve much else function as a creature

Boros Signet doesn't work in this deck because of commander colour identity

Mishra's Bauble is also a quite underwhelming card and not that useful

Rakdos Locket, Izzet Locket, and Mana Geode have better alternatives, as far as mana cost goes

Switcheroo also has better alternatives, ability and mana-wise

There are a few other cards that could be taken out, but I'm mainly highlighting the ones that should be taken out.

Cards to put in:

More removal like Cast Down and Terminate could replace a couple of bounce cards

Cards like In Bolas's Clutches and Control Magic could be considered if you want to have some more options for stealing creatures

The lockets and geode we took out earlier could be replaced with cards like Izzet Signet and other cheaper rocks

Try adding some more lands, 26 lands is not enough for a Commander deck. It is recommend to have around 35-38 lands, depending on your curve

Other than that, the deck seems fine. This deck has a lot of potential, if done right!

Coward_Token on Innistrad: Midnight Hunt. A Good …

2 years ago

By my count there's 20 Werewolves in the set, including Arlinn. Meanwhile, it also has 15 Vampires (plus Hungry for More). That's just a 25% difference, and I doubt Crimson Vow will have a similar ratio. Oh well, less whining, more commenting:

Cathat Commando: Kinda neat to include flash with the Seal of Cleansing design, although 3 power on a 2-drop is already pretty impressive.

Falcon Abomination: Man that face is goofy. Where did they even get a head that big? Also, bird zombie token.

Memory Deluge: Wow, did we really need to include the optical nerves? One of the grossest pieces of MtG art I've seen in a while.

Otherwordly Gaze: Surveil is sufferince in silence. ANyway, really neat art, I like the details on the eyes. I dunno if that makes my last comment weird.

Unblinking Ovserver: So is the joke that Yzlkpk is kinda stupid and doesn't know what a mirror is?

Morkrut Behemoth: I guess that answers my question on Falcon Abomination. But how did it get so big in the first place? Important musings.

Olivia's Midnight Ambush: I wanted to whine less but now the Vampires are even hijacking the Werewolve's story! Jokes aside, I feel like the story epidoes not keeping up with the card spoilers leads to awkward moments, like seeing In Bolas's Clutches long before the final Ravnica chapter was released.

Rotten Reunion: Meh, this particular parody has been done a lot.

Stolen Vitality: This is unintentionally goofy.

Bramble Armor: Who else though this was an Aura at a glance?

Brood Weaver: Hold on, is this the only Spider in the set? Man, I hope VOW rectifies that.

Morning Apparition: [Disturb wholesomeness intensifies]

Ecstatic Awakener: With Warlock supposedly being black's designated caster class creature type, it feels weird that Innistrad, one of the most black flavored planes, have Warlocks as green/white while leaving black with Wizard.

Fullmetal01 on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 years ago

alexjustdoit I do have lotus petal in. I guess i’ll try the deck as it is and adjust if I feel I need more ramp since I’m missing the most powerful ramp. I’m mainly wondering if I should put in Agent of Treachery or In Bolas's Clutches or just throw in a Spike Weaver since I don’t have Treachery

Fullmetal01 on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 years ago

Hey Pikobyte I was just wondering as someone missing the powerful artifacts like Crypt,LED and Mox if you would up the 7 piece ramp package and what you’d cut for it. Green warden and world breaker seemed like decent cuts for a few 2 cmc artifacts (already picked up a lotus petal). Also, I just wanted to say that I did read your saving money section and I was more concerned with if you think that more ramp would be needed since there's less powerful ramp overall just to clarify.

Lastly, what do you think about Agent of Treachery over In Bolas's Clutches for a budget replacement of Treachery ? Or do you think that it's better to just drop the control effect or there is a better budget replacement that I don't k

Savage1988 on Nicky B and his Pro-Life Posse

3 years ago

@TriusMalarky

Thanks for looking at the mana. I'm not sure about it since I haven't played yet (and next get together is probably in a month or so), but I think you make a valid case with the tapped lands. I want to try out the new MDFCs and I found out i have the U/R and U/B duals lying around. I've swapped them and Interplanar Beacon for Temple of Deceit, Vivid Crag and Creeping Tar Pit. What others would you recommend cutting for more basics?

Perhaps you're right on the 3cmc artifacts too, even though I'd say commander's sphere is decent because it cycles for free when you don't need it anymore. I might add Rakdos Signet and cut Chromatic Lantern.

Crux of Fate is already in the list, Vandalblast or By Force might be nice instead of the 5th boardwipe though

@RNR_Gaming

True that's a combo. I don't think I'll run it beause I don't have the cards currently interesting loop for sure though!

I cut Fuel for the Cause for Daretti, Scrap Savant

@Daveslab2022

That play pattern appeals, so maybe I'll find room for it later. A bit of randomness like that can make games more fun

@Nightblad3

Beacon is in now :)

In Bolas's Clutches is more of a flavorcard, so are The Eldest Reborn and Cruel Ultimatum. Some or all will probably go after the first couple games, but I like the idea for now.

My idea about Pentad Prism is that it's a nice 2 mana ramp spell that can be proliferated onto for ramp. Throne of Geth is another way to proliferate because i do make some artifacts here and there

The idea with most artifacts is that they either ramp, proliferate or benefit from proliferation (see the section Card by Card). Which other cards do you feel are part of the subtheme but don't contribute?

If you're talking about Saheeli, Tezzeret and (now x2) Daretti: I think the Business Artifacts in the list (the chain veil, contagion clasp/engine and lithoform engine) are worth fetching / copying even just on their own, but maybe your idea is they don't do enough?

Let me know because I'm curious what you think on the topic, if you have suggestions to spice up the artifact theme I'd gladly hear them!

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