Sorin's Vengeance

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Rare

Combos Browse all

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player and you gain 10 life.

Price & Acquistion Set Price Alerts

M12

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Recent Decks

Sorin's Vengeance Discussion

AmAuron on Death dealer, life stealer

1 month ago

@Dave-writer90 If you had some way of tutor Sorin Markov, I would suggest a cute interaction with Sorin's Vengeance, it hits the field 1 mana after Sorin itself.

After a little analysis, one question comes to mind, isn't Stromkirk Noble better than one of your one drops like Vampire Cutthroat? Because if you can drop it at first turn, it's a pain, since your opponent have to deal with it. That's my opinion :)

Best Regards

ClockworkSwordfish on Wildfire Eternal

1 month ago

You might appreciate Living Lore as backup for the Eternal. So long as Wildfire Eternal's cheated out even one big spell, the Lore should give you an easy way to cast it again for free. And hey, if the mana cost is high enough, putting Aqueous Form on it could just kill your opponent with sheer power on the spot.

P.S. You might as well run something like Sorin's Vengeance over Searing Flesh (or even Searing Wind.) Are you really planning on getting to seven or nine mana? Those spells aren't getting cast unless you can't get the Eternal through, in which case you're probably losing as it is. The fact that you can't hardcast the card honestly shouldn't make any difference.

TheRedGoat on Wildfire Eternal

3 months ago

Ya know, with Army of the Damned, Worst Fears, and Sorin's Vengeance available, I'm surprised you haven't splashed for black.

Also I recomend World at War among all other extra combat cards because it will rebound for the next turn. Undying Flames at least sounds like a funny card to kill with!

Darkshadow327 on Lord Markov Rules Here (EDH Tribal Series #4)

5 months ago

PlattBonnay: You kind of have to see Sorin's Vengeance in a bigger picture. Yes, it is a very situational card. However, 10 life lost is nothing to scoff at. Especially considering that I will be playing this later in the game when people have lost a good amount of life. With a combo like Sanguine Bond + Sorin's Vengeance I could either hit someone with 20 life in the face, or I could deal 10 damage to 2 people. I've been on the fence about Fell the Mighty it could be good in some situations, but I'll probably just cut it.

Daedalus19876: I do like Aetherflux Reservoir and Beacon of Immortality (especially the beacon) and I know that Curse of Vitality isn't the strongest curse out there. But, it provides incentive for people to attack someone I see as a threat. I feel Curse of Vitality is a decent incentive. Whenever I attack I get 2 life, and when someone else attacks they get 2 life and I get 2 life.

Thanks for the suggestions guys!

PlattBonnay on Lord Markov Rules Here (EDH Tribal Series #4)

5 months ago

Fell the Mighty and Sorin's Vengeance both seem underwhelming. You have a pretty wide range of creatures, if you want a wrath that you can scale I'd suggest playing Toxic Deluge. Also, I think that you can just cut Sorin's Vengeance for basically anything you want to try out. Sure it can kill people out of no where sometimes, but its also a 7 mana spell that doesnt impact the board.

Screwballs on life steal human

5 months ago

Hey! Maybe add a Sorin's Vengeance?

Soegster on Chandra's Ultimatum

5 months ago

Haha! Yes! I actually had the same kind of idea a few days ago and was curious, so I found this.

My deck was quite different. I actually focused much more on consistency and card draw, only running 2x Cruel Ultimatum and a single copy of Sorin's Vengeance, and threw in 2x Brainstorm for the purpose of stacking the necessary game-enders onto the library ahead of time if drawn.

In addition, I did have the two proliferating Instants you have in my own deck. But what I did was also put in some Goblin Electromancer cards to lighten their load.

I'd like to know how your deck has performed! +1 from me for the interesting idea.

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