|Commander / EDH||Legal|
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|Commander 2015 (C15)||Uncommon|
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Great Oak Guardian
Creature — Treefolk
Flash (You may cast this spell at any time you could cast an instant.)
When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.
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Great Oak Guardian Discussion
3 days ago
dcoffin I would never cut Carpet of Flowers if you have any significant number of blue players in your meta. The card is halfway between sol ring and black lotus every turn, closer towards the black lotus side. Steely Resolve and Lightning Greaves don't protect your commander as well as you think they do - since many of the loops involve untapping Selvala, Steely Resolve makes it very difficult for you to win, while Lightning Greaves actually needs to be unequipped from Selvala in order to combo, so this would actually leave her open to instant speed removal anyway. Regarding Asceticism, if you actually are required by your LGS to wait until turn 6, I would absolutely at least test Asceticism and possibly Swiftfoot Boots. You can afford the time to cast it, so you might as well.
Also, if you don't lose points for it, you can always combo off turn 3, beast within/somberwald stag everyone's stuff and then wait till turn 6 to kill the table. I'm assuming there are prizes on the line or something. However, if these are intended to be friendly games, then I would run more powerful value spells than the primer currently runs. Stuff like Multani, Maro-Sorcerer, Bane of Progress, terastadon, etc. You don't want to get blown out by people who have their defenses up, and the primer list leans on her speed.
1 week ago
Sweet deck! I really like the whole untap theme you have going on.
Gavony Township is a great utility land to help buff up your team, and once you get going you should easily have the mana to do other stuff on your turn and activate township. Joraga Treespeaker is a great way to make all your elves generate mana, getting more mileage out of your untap effects.
Return to Dust and Sylvan Reclamation are two pieces of artifact/enchantment removal that I greatly prefer to Unravel the Aether. While they're much more expensive, I feel that the power of them, and the utility on reclamation, outweighs the increased cost.
Finally, I feel like Uncage the Menagerie would do neat things in this deck, especially with a haste enabler on the board. You could get more mana generation and some utility creature to increase the power of untapping your board. To go with this, you could add some creature-based untap effects in Village Bell-Ringer and maybe Great Oak Guardian, though the guardian is pretty mediocre.
2 weeks ago
I just noticed this, please tell me if this was overlooked or just not good enough to include green warden.
Board state: 1 elf and 2 any creatures in play,
1. Cast Natural Order, sacrificing one of the non-elf creatures and grab Greenwarden of Murasa
2. use the etb to grab Natural Order
3. recast Natural Order sacking Greenwarden of Murasa to grab Woodland Bellower.
4. exile Greenwarden of Murasa to grab natural order and grab Wirewood Symbiote with Woodland Bellower.
5. recast Natural Order, sacking the other non-elf creature and grab Temur Sabertooth
6. generate infinite mana, then bounce Woodland Bellower and grab Duskwatch Recruiter
Boardstate: 1 creature in play
1. Cast Natural Order sacking the critter to grab Greenwarden of Murasa.
2. recast Natural Order off of Greenwarden of Murasa sack Greenwarden of Murasa to fetch Woodland Bellower
3. Fetch Fierce Empath with Woodland Bellower and exile Greenwarden of Murasa to grab Natural Order
4. Fetch Great Oak Guardian with Fierce Empath
5. Cast Great Oak Guardian and re-tap selvala
6. cast Natural Order sacking Fierce Empath to grab Temur Sabertooth
7. generate infinite mana with Temur Sabertooth and Great Oak Guardian
8. bounce and recast Woodland Bellower for Duskwatch Recruiter
One of them requires no less than 3 creatures in play, the other requires 20 mana, but between the 2 of them (and the fact that I bet other people can find some more) I feel like Greenwarden of Murasa should be added in, or at least tested.
3 weeks ago
Hi there. I've a similar deck Ruric Thar Smash Face with only a few noncreature spells. Maybe you can find some ideas there. On a quick view I'd suggest:
- Quirion Ranger is great to untap Priest of Titania and get you an additional mana if you don't have a land drop.
- Channeler Initiate fixes color mana, triggers Garruk's Packleader and can simply kill a mana dork to enter as a 3/4 beatstick lategame.
- My meta is plagued by control and counter, so Prowling Serpopard is a must, as well as a bunch of indestructibles like Rhonas the Indomitable, Stonehoof Chieftain and Spearbreaker Behemoth.
- It's also very helpful to have ways to cheat the fatties into play, like Elvish Piper and Champion of Rhonas
- Great Oak Guardian is a blast. Flash, untaps your folks and pumps them. Can be used on offense and defense alike and reach is a great plus.
1 month ago
Azergyzhoul Cradle is really good but not necessary. You can definitely play Yisan without it.
Yisan is a commander centric reactive stax deck. You aren't looking to go combo off as soon as possible.
The basic plan is to drop Yisan down T1/2, stall out the game with stax pieces and Yisan tutors according to the board state ,and win the game via getting infinite Great Oak Guardian or Craterhoof Behemoth pumps by bouncing it with Temur Sabertooth.
Thing you should know is that you can double dip on Verses. For example if you have Quirion Ranger out, Yisan is on 2 ,and you have 6 mana open you can activate Yisan and the trigger on the stack untap it with Quirion Ranger and activate Yisan again. You get to search for two 4CMC creatures. Double dipping on 4 you usually want to grab Temur Sabertooth and Karametra's Acolyte. It provides you an easy route to victory by double 6 for Woodland Bellower (Which grabs Wirewood Symbiote) and Great Oak Guardian
You have to remember you aren't trying to go off fast. Verse 3 has a lot of silver bullets you can use to disrupt fast combo decks.
Yisan might seem a bit overwhelming at first. You just have to know all of your tutor targets on different Verses and how and when to use them.
Hope you found my uncoordinated ramblings atleast somewhat helpful.
2 months ago
All the ones I can think of either require some other card or condition to be instantly lethal when looped.
Great Oak Guardian requires at least one unsick creature (tapped or not) that can get through for each opponent.
Ishkanah, Grafwidow can win with infinite ETB and mana provided you have delirium.
Then if you have a way to give all your guys haste there are the token generating guys. I list this one last because the ways to give all your guys haste in Sultai are kinda circuitous.
2 months ago
The hackball list takes a few rounds to get used to, the main way for the mana is with Heritage Druid and Nettle Sentinel, this also negates your haste problem as everything keeps coming in. The list then can win by infinite pumps through Great Oak Guardian or if for some reason they angel's grace, you can still timetwister after you have ininite mana while your field is returned to hand and windfall loop with Ewit to mill everyone but yourself since you have more cards in your deck after you shuffled all cards back. There are other lines in there too, it just takes quite a bit of studying. The combo is actually lower in mana to start than the vizier of the menagerie line. Whether it's better than stuffing dramatic sceptor, paradox engine, flash hulk, or food chain mysthollow, people who have tested the list think it might be. Both decks are pretty reliant on Momir, it almost feels like Dralnu with creatures.
2 months ago
Great deck! Gave me some ideas. I'm building a similar deck, but using elves to fuel mana. Don't know if I'll stick with them yet, my meta has been playing quite a lot of artifact removals since Breya came out.
Great Oak Guardian combos with Kiki-jiki while untapping and buffing all your creatures. It also has flash.