Nekrataal

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Uncommon
Commander 2014 Uncommon
Duel Decks: Jace vs Vraska Uncommon
Tenth Edition Uncommon
Ninth Edition Uncommon
Eighth Edition Uncommon
Visions Uncommon

Combos Browse all

Nekrataal

Creature — Human Assassin

First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

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Nekrataal Discussion

MegaMatt13 on Scarab Midrange

2 days ago

Nice deck :) Giving me some ideas for mine.

A few suggestions:

As opposed to tapping down creatures with Icefall Regent and Frost Titan, I think you want to be killing them so you can reanimate them. Nekrataal, Merciless Executioner, and Fleshbag Marauder may be better fits.

You may want to increase your land count. 33 lands is very low unless your CMC is around 3 or less. Your average CMC is above 4. You have a good amount of ramp, but you do need to make sure you're still hitting land drops. 37-38 lands is more typical.

Funkydiscogod on Mono-B enters the battlefield

2 days ago

I prefer Devour in Shadow over Victim of Night.

What about Gatekeeper of Malakir instead of Geth's Verdict? It's more mana expensive, but you can bounce it back.

Skull Collector might be a card to back up the Curio; allowing you to again get more ETB effects; but it does have the problem that if all other creatures get killed, he'll have to bounce himself. He gets bonus points because regeneration lets him survive many Modern removal spells.

It seems like Cloudstone Curio might have a combo with Priest of Urabrask, but that's a idea for another deck.

Since you have some self-discard, maybe Big Game Hunter instead of Nekrataal?

Asyndeton on Liliana the discarded healer

2 weeks ago

Hi, At first i think you don't need that many lands, about 35-38 should be enough. Also the strategy (Discard right?) isn't well constructed. I would recommend also discarding cards from your Hand and creating some Synergies with your graveyard (Reanimator stuff etc...). Here are some Cards which are relativ cheap, but could work quite well.

Discard stuff:Mind Shatter, The Rack, Shrieking Affliction, Rotting Rats

Reanimation and Graveyard stuff:Gravecrawler, Exhume, Buried Alive, Victimize, Bojuka Bog!!!, Zombify, Nighthowler

Maybe some Ramp:Commander's Sphere, Mind Stone, Sol Ring

Other good Stuff:Yawgmoth's Bargain, Mutilate, Languish, Bloodgift Demon, Profane Command, Swiftfoot Boots, Skullclamp, Avatar of Woe, Desecration Demon, Harvester of Souls, Phyrexian Reclamation, Nekrataal, Shriekmaw, Polluted Mire

I think that most of the cards are affordable and could improve this deck a lot. Adding more removal is also important. There are plenty of more cards, but this list should be enough for some new toughts :)

Tickles1929 on New Black King

3 weeks ago

Some suggestions; Change Extraplanar Lens to Caged Sun, bonus for self and don't lose a land if it blows up. Mind Stone over Everflowing Chalice. Possibly Mutilate as another board wipe. Ophiomancer for Pack Rat, being able to search every upkeep seems better. Possibly remove Oubliette for Never//Return. Harvester of Souls might have more synergy than Phyrexian Gargantua. Attrition instead of Nekrataal, less mana plus works with token.

Emzed on Let's Go(nti) and steal some cards!

3 weeks ago

High Market and Myriad Landscape are two great lands for this archetype, i can really recommend them.
Personally, when playing black EDH decks, i was suprised how often removal restictions like "destroy a nonblack creature" hurt me, and therefore i try to really limit the number of those restrictions to the bare minimum. Based on that, i suggest you replace Nekrataal with Noxious Gearhulk since that doesn't care what you want to kill, and gains you some life as well.
Since you have a minor reanimation theme going on, Baleful Force might be useful for you. That guy just draws a huge amount of cards over a few turns.
I have had some really good experiences with Faceless Butcher, often used to exile my own creature to reuse ETB triggers or return it after it was stolen by Treachery, Bribery or Animate Dead.

Max... on a splash of black

1 month ago

I would swap Nekrataal for Shriekmaw and sideboard Memoricide for another All Is Dust.

Some options to consider:

Guardians on 4 and 5 drop mono ...

2 months ago

Oops just realizeed u said replacement for obliterator. So Shriekmaw or Nekrataal could be good as well as kalitas

foxboy93 on Alesha's Red Wedding V2.0

3 months ago

AngryChewie

Hey thanks for the advice, I'll try to break down what was brought

Kaya, Ghost Assassin was a test card, looking at some of the card draw options, this was one with very little downside. As well, it has a sort of "flicker" effect for creatures with ETB effects. So far, it has been doing fairly well actually. If I find something else to put in, Kaya might come out.

Eldrazi Monument. Provides indestructible to the team, not just flying. Meaning with the Giant, I can't be damaged. Agreed, it doesn't provide ALOT of effects, but it is also another form of evasion.

Key to the City sIs a bit of a political card. I can feed my own reanimation. There are times where I've used it on my enemies to help them get in for more damage. Maybe I might find something better, but making things unblockable isn't always bad

Rule of Law One thing I have noticed, is that alot of people try to "rebuild" after a board wipe and things like that. RoL stops alot of decks that try to rebuild, OR storm decks or decks that just play lots of things. I considered the Ethersworn Canonist, since it is a creature, lower CMC ect. Problem is, if I'm up against something like Sharuum deck or Breya, they can pretty much cast everything. I do know it is powerful, but perhaps it should be reconsidered

Possibility Storm This is one card I am likely to remove. Not sure what to go in quite yet.

Cathars' Crusade was used in place of Anafenza. Reason being is because with some of the tokens, Anafenza wouldn't trigger off of the tokens. Crusade would also help with getting my creatures bigger and maybe help to kill people.

Behind the Scenes Was used for the evasion, since alot of the deck is like 2 power creatures, I'd likely get in for some damage, but agreed, not the "Best" card for the deck

Aura of Silence With some of the more casual people I sometimes play against, I have stopped a player from playing their Grim Monolith. As well, it IS also used for the removal, but its not a "Leave mana open to do it" sort of thing, which was the reason it was in. Not to mention the actual "taxing" part of it too.

Angel of Invention is a token generator that, if something happens, this can help me to bring in some blockers if I fall behind. Really fun thing I did was have Cathar's Crusade out and played this and got a 5/4 and two 4/4s. Was quite good. Plus it has lifelink so it can be helpful if anything

Anger There are times where having haste was good to have, like using Anger and getting Alesha out and attacking the same turn if I don't have another way to give haste. Is it needed all the time? No. But is it better than needing Boots or something else? Possibly.

Duplicant Primarily used as a "cheat" rather than a straight up cast. As well, compared to something like Nekrataal or Bone Shredder, its not limited by anything. Could something better go in, possibly.

Erebos, God of the Dead Used mostly for the draw, agreed. However, with cards like Karlov of the Ghost Council or Oloro, Ageless Ascetic for example, even Ayli, Eternal Pilgrim, this shuts them down. There have been decks that run Aetherflux Reservoir, this hoses that.

Iroas, God of Victory Mostly used for the protection to attack and evasion so if they could, Alesha wouldn't die.

Palisade Giant Has actually saved me quite a bit. protects my creatures but also protects me if an opponent tries to all out kill me and forget about him.

Silent Arbiter Fun interaction with Alesha, since they could only block with one creature, Alesha was likely to get in, or the unblocked creature gets in at least.

Stingscourger was likely to come out. Havent decided what is going in instead of it.

Yahenni, Undying Partisan is indeed a sac outlet, but it can make itself indestructible if a wipe happens. So its also self protection.

Return to Dust Used to get rid of anything nasty. One thing that is ALWAYS an issue is the Gods. Purphoros, God of the Forge in a Prossh, Skyraider of Kher is vomit inducing. Return to dust is one of the many ways I know to get rid of them.

Blasphemous Act currently, Act is usually a 1 mana board wipe. As well, Deluge would be alot better if i had a way to gain life, but as of now, not alot of ways to do so.

Merciless Eviction Another way to deal with "indestructible" things. On top of that, Atraxa, Praetors' Voice Superfriend is the most ANNOYING thing I can deal with. There's not alot of ways to get rid of Planeswalkers, other than direct damage or making them sac them.

Pia and Kiran Nalaar Flying blocker primarily. Early or late game, gives me access to blockers in the air that I normally dont have access to.

To the "auto includes"

Dark Confidant Not going to lie, I've been back and forth on him. Free draw in exchange for life is fine. But I feel as though I might end up flipping a 6 mana guy and killing myself. If I run him, I likely want lifelink

Imperial Recruiter As much as I'd love to justify a 200$+ card, I cant. Recruiter of the Guard, while less powerful or impactful, does close to the same thing. The deck is usually full of 2/2's and what not so that is why Recruiter is in. Plus, you know, saving 185$ XD

Anafenza, Kin-Tree Spirit Originally in the build, I felt Crusade and Anafenza were sort of at ends with each other. Having two copies that do similar things isn't bad, but one triggers off of tokens and one doesn't. In that sense, I swapped them out for each other.

Necropotence is a card I also highly considered, especially since its pretty cheap now. Problem I have is that if I discard stuff, like a creature for reanimate, Potence gets rid of it.

Stranglehold There isn't alot of "extra turn" players where I live, so I didn't think it to be important.

As for land base, not sure what you mean. Realistically, I can't afford the Filter lands or the OG Duals. Those are literally unrealistic for me. The mana base seems to be doing fine. I like the Temples cause they help me fix my top card. Could the bounce lands come out? Sure. But I don't have anything as effective to put in for them. I'm open to suggestions though.

~~~

In conclusion, I feel as though I am not focused, or not focusing correctly. Right now, I have a "Death and Taxes", "Reanimator", "Combo" like deck. I feel like I really need to sit down and decide what I want as a player. Do I want Tier 1 deck? Not really. Do I want a deck that is strong? Sure. Do I want a deck that I pull out and people go "Oh he's playing that! Kill him!". Thats why I pulled Hokori, Dust Drinker, it was "too" strong and got me hated out really quickly.

Death and Taxes was my "evasion" to a stax deck. I don't like when people can't play anything and are just sitting there with their thumb up their @$$, waiting for someone to win. This says" You want to do something? Do something extra". I feel as though I either need to go less of the combo route and more reanimator, or scratch D&T's all together (which sucks cause I spent quite a bit for Alesha already -_-)

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