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Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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|Have (40)||DruneGrey , davir , dplerner , mcstang1986 , brokendwarf , gosora , JAT0 , hwagner , TimothyClover , Swamy , Fullmetalmage , tlhunter07 , Vasbear1 , rockleemyhero , bradyofportdetroit , redlegs_17 , REV666 , ZombieFood , Zomgasa , Lindough , asceveris , Poptartz95 , switchkill65 , IRNMN , knto , xAmphion , jrschnoebelen , Neos272 , Nemesis , zachi , Auriel , MonoRedBomb.Com , TehDelta , Famicomania , Riders_of_Brohan , frederiklw , TheDuggernaught , mziter501 , Raknamadak , DrLitebur|
|Want (6)||Ariumlegion , Gabeph , mafmatician , darthnuchi , failurechild88 , AlertKnave8075|
Anger of the Gods Discussion
22 hours ago
Since you are using Persist creatures, and the highest toughness among creatures in your deck is 2, you can safely run some copies of Anafenza, Kin-Tree Spirit. Maybe 1 or maximum 2? The mana requirement at WW is more restrictive, true, but it does provide a number of advantages. Having a duplicate Vizier/Melira in case they kill it when you try to go off. Getting around the legendary restriction for Melira. Provides small incremental bonus via Bolster while it is on the battlefield. Insurance for the super unlikely Surgical Extraction targeting Vizier/Melira. Another suggestion is Collected Company for even greater consistency in getting a T4 win. I may cut Altar of the Brood for this even though I can appreciate having a second route to victory. Sometimes the Altar may even help the opponent if they run various graveyard shenanigans?
For the sideboard, instead of running 8 removal, I might hedge against combo decks. This could be in the form of Tidehollow Sculler, Brain Maggot or just simply discard spells. Or you could take an Anger of the Gods or a boardwipe. The only creature I'd be afraid to see is a Scavenging Ooze or Kalitas, Traitor of Ghet or anything that can stop the Persist loop. Other than that, I'd rather try to win faster than bring in 8 removal spells - that's really too much, I think.
2 days ago
First, thanks tons for asking for my thoughts! I feel like with you earning a PPTQ victory and me earning a PPTQ thrashing it should be the other way around! :-D Nevertheless, here's my $0.02:
- I've tested with both Ryan Shaner's R/G Monster Ponza and with DJ West's list, and while I really like the concept of trading meh spells for value Creatures, I've not been that impressed with the results. I'm certain part of that it the meta (mine is extremely wide, and their decks are tailored for a much more competitive meta), and part of it is my unfamiliarity with the deck (especially when it comes to mulligans). But I've seen a huge drop (10-15%) in overall win percentage when I play Monster Ponza.
- I know realBorborygmos would say something like, "YOU DON'T NEED ANSWERS IF YOUR OPPONENT'S DEAD, HAR HAR!", but I personally can't stand not having Beast Within in the deck, especially as an answer for Lili and Gideons. I'm currently on 2x in the main and 1x in the side, and that's been pretty much perfect for my meta.
- I see Bonfire of the Damned as kind of a necessary evil, and VERY meta-dependent. I'm currently on 2x in the main and 0 in the side. But I've run anywhere from 0-4x in the 75, as my meta has shifted around. 1x Chandra, Flamecaller in the main and 0-2x Anger of the Gods in the 75 help fill that role for me too.
- I personally love Courser of Kruphix lately, really like Big Chandra (tip o' the hat to for that), like Ma and Pa Nalaar (especially against Affinity), and pretty much hate Wurmcoil Engine (because it's even weaker than titan to Path).
- To make room for 2-3x Courser, I've been pulling out 2-3x Stone Rain. The idea is Stone Rain is great early, but meh late, wile Courser is good anytime. It's been working well so far, but I'm still deep in testing, so I'm not sure yet ...
Obviously, your mileage may vary. But thanks again for asking! :-)
5 days ago
Except that two Knight Exemplars do grant each other indestructible, so neither die to Anger of the Gods. In order to lose your board state your opponent would need to play exile (like Settle the Wreckage or Vraska's Contempt), bounce (like Unsummon or River's Rebuke), sacrifice (like To the Slaughter or All Is Dust), or return to library (like Condemn or AEtherspouts).
5 days ago
All your knights will die if someone plays a card like Anger of the Gods (Assuming they all have power =<3) because they all take the damage, but it only kills Knight Exemplar because he doesn't grant himself indestructible. Then because he died the other knights wouldn't have indestructible and then they die because of the lethal damage because indestructible doesn't prevent damage it only prevents the creature from being destroyed by lethal damage.
6 days ago
Thanks for the interest in the deck!
It's been a few months since I've been to a tournament so I might be a little outdated on matchups. But basically my meta is Death's Shadow, Affinity, Merfolk, Lantern Control, and White Cloudshift.
The deck is pretty solid against shadow and Affinity, my removal can hold them back decently well and my sideboard helps a lot with both.
Merfolk and lantern are really tough matchups for me, I've never beaten the Merfolk guy. Anger of the Gods is my only real answer I have and I've never drawn it against him lol. I got the Shatterstorms specifically for lantern but I haven't been matched against him since their addition.
The only other top-tier deck I've played against is Bant Tron and I got stomped by him. He isn't a regular at the LGS so I had no sideboard tech to stop him so he basically did what my deck tries to do but 2 turns faster.
6 days ago
Sorry, swamped with work. The problem is that you cannot sac Spine of Ish Sah... :( Sad panda.
Here's what I would do in the case of Teeg: Run two of Anger of the Gods effects, which works well against those decks usually. Stony Silence on the other hand is the bane of our existence. The only way I ever can get rid of it is Spine, Warp, or Unstable Obelisk, I had to add into my deck for a while, because it is reccurable.
6 days ago
Looks pretty sweet! Here are some other cards to consider if you havnt already!
Desolate Lighthouse>Drownyard since it helps fix your draws instead of simply milling
Your deck has a pretty high curve, Cruel Ultimatum Control is a pretty sweet deck if you wanted to make it like that with big top end.
Anger of the Gods>Pyroclasm. Sometimes the extra damage and exile clause is very relevant.
non budget upgrades
1 week ago
Goblin Guide, Eidolon of the Great Revel, and Monastery Swiftspear are the three best aggressive creatures for burn. I've also found success in using Hellspark Elemental and Exquisite Firecraft. Magma Jet combos well with Thunderous Wrath. Skullcrack is pretty good, as it prevents your opponent from gaining life while dealing damage. Flames of the Blood Hand does the same thing, but more damage. Spark Elemental is also a potential budget alternative. Ball Lightning gets your bang for your buck (mana cost). And if you see more effects like Lightning Bolt then Path to Exile effects then Chandra's Phoenix if you're on a budget (or think it's a good card). Keldon Marauders can deal 5 damage for 2 mana in the right meta.
Some more sideboard tech could include Curse of the Pierced Heart for control, as it puts a constant clock on them. Also Molten Rain is great since there are decks like Titan Shift, Scapeshift, Amulet combo, and decks with man lands running around. You WILL need some graveyard hate, like Tormod's Crypt and/or Relic of Progenitus. Leyline of Punishment shuts down life gain and fog effects, along with the new card from Ixalan Rampaging Ferocidon. Anger of the Gods exiles, which can be important in a matchup like Dredge.