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Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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|Have (31)||mcstang1986 , DruneGrey , dplerner , buildingadeck , hwagner , bradyofportdetroit , redlegs_17 , Nemesis , REV666 , gosora , ZombieFood , MTG1814 , Zomgasa , Lindough , asceveris , zachi , Poptartz95 , jrschnoebelen , switchkill65 , IRNMN , DevoidMage , Swamy , Riders_of_Brohan , knto , vashaclarens , Auriel , brokendwarf , ThisIsBullshit , Dredgar , sirbar , DrLitebur|
|Want (4)||Ariumlegion , Gabeph , failurechild88 , AlertKnave8075|
Anger of the Gods Discussion
16 hours ago
I would swap out the Pia's Revolution and the Izzet Charms for a full playset of Serum Visions. You're in blue in modern, these are a necessity for fixing draws. I would also drop the favorable winds to round out the Chief of the Foundrys. You may want to eventually upgrade him into a play set of Master of Etherium at some point. I would also bump up Thopter Engineer to a full playset, and reduce your number of 4-drops. While Padeem does protect your thopters, your best permanents are creatures (Lords) and an enchantment, so I don't think she does as much as you think she does. If your thopters are dying, it'll often be via mass boardwipe such as Supreme Verdict. I would switch out her for Pia Nalaar, who has better combat abilities and is cheaper. I think the only 4 drops you should keep are full playset of Spy network and 3 of Pia and Kiran. You may also want to add a second Tezzeret the Seeker for consistency. You can also gradually upgrade the landbase with time, although I would either recommend Darksteel Citadel for artifact synergies or Inventors' Fair for stabilizing. Your sideboard is also up to you, but you can invest into some control pieces (Anger of the Gods, Vapor Snag) if you are getting overwhelmed. This is also where I'd put Whirler Rogue in match ups where they have lots of fliers too. I absolutely love this archetype, so these are my thoughts!
1 day ago
2 days ago
Dragonmaster Outcast and Kytheon, Hero of Akros Flip while very good do not belong in this deck really. Cathars' Crusade is also too expensive to be useful, Honor of the Pure would work much better. Anger of the Gods can and should be a sideboard card seing how it hurts you more than any opponent and should only be used if absolutely necessary. Champion of the Parish up to 4 copies is another must if you are sticking with the human theme. As for cards in your maybe board, Iroas, God of Victory could be interesting in this deck, and Metallic Mimic provides a lord card if that is what you want. As for cards you haven't considered, both Goblin Bushwhacker and Reckless Bushwhacker can be finishers in this deck (I personally prefer the latter).
2 days ago
3 days ago
As someone who is currently on Esper DS, I strongly feel that your sideboard Dreadbore should be a second sweeper, either Anger of the Gods or another Kozilek's Return. You already have 8 removal spells maindeck, and you should be using your Stubborn Denials to counter planeswalkers, or else just attack them with your threats, so I can't see Dreadbore filling a purpose here. And 2 sweepers definitely feels correct in the sideboard. Unless this is a meta call for a super heavy superfriends?
4 days ago
Here's a couple of suggestions: Anger of the Gods in your side instead of Pyroclasm with dredge running around.Temple of Epiphany ... I know tapped lands suck in this deck, but I wonder if the scry is powerful enough in a deck with less selection.Chandra, Torch of Defiance ... with your stone and signet, you can drop her on turn 3, making your titans a possible 4 even if you miss your 4th land drop. I would try her in place of Keranos.
It was fun playing you on modo, makes me want to put the deck together again and take if for a spin... I got lucky in that match as I never say a Wildfire ;-)
5 days ago
hi Darkite, and thanks for a speedy response :D in regards to fetch lands i may well be miss naming the use of Evolving Wilds, i guess i will be paying a visit to the wiki soon ;)
as to Scourge of Valkas, Kolaghan, the Storm's Fury and Mirrorwing Dragon they are indeed very fun and powerful choices but as i looked into getting tokens as a focus, they seemed to lose the deck some Synergy. Anger of the Gods is a card i completely missed but with your recommendation i will be looking into getting a play-set.
admittedly Utvara Hellkite was originally in my first few uses of this deck and was what got me to thinking about viable tokens, but i swapped him out for Sarkhan Vol as i found that if you get to a stage of the game where a hellkite is on the board unchecked, the game is likely in the bag already.
still thanks again for your points and help, im always keen to tinker and i do think the is more i can do with the deck soon. :)
5 days ago
Oh and i entirely forgot to ask why you are running a slow land? I know you won't be casting much in the early turns as a dragon deck, but is still kind of iffy. Maybe consider running some sort of AOE, like Anger of the Gods. Some ways to cheat out big creatures would work wonders, there is this card from eldritch moon (i can't remember the name) but you sac a creature to tutor for another one that costs up to two more than the one you sac, then you play it. You could sac an egg, then tutor for Thunderbreak Regent or, if you choose to include one, Dragonlord Ojutai, Glorybringer, Hoarding Dragon(if you run an artifact), Hunted Dragon (probably with some aoe), Icefall Regent, Kolaghan, the Storm's Fury, Mirrorwing Dragon (I can think of some pretty devastating combos you can pull with that), Scourge of Valkas, Skithiryx, the Blight Dragon, Stormbreath Dragon, or Utvara Hellkite (assuming you sacrifice a weeny dragon). These are just some of the dragons that have haste and can close the game/burst. If you sacrifice bigger creatures, you can pull that dragon that does aoe dmg.