Emrakul's Hatcher

Emrakul's Hatcher

Creature — Eldrazi Drone

When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Duel Decks: Zendikar vs. Eldrazi (DDP) Common
Rise of the Eldrazi (ROE) Common

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Tokens

Legality

Format Legality
Casual Legal
Unformat Legal
Custom Legal
Tiny Leaders Legal
Block Constructed Legal
Canadian Highlander Legal
1v1 Commander Legal
Legacy Legal
Vintage Legal
Modern Legal
Pauper Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
Pauper EDH Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Latest Decks as Commander

Emrakul's Hatcher Discussion

TriusMalarky on Márton The Mono-Red Carterhoof

5 days ago

I'd definitely cut Temple, this deck seems too aggressive for it to be worthwhile. If you really want double-mana lands, try

Ancient Tomb if you have cash

Dwarven Ruins

Balduvian Trading Post(although it's really not a double mana land....)

Sandstone Needle

Other than that, maybe try going heavier into the Goblin theme. There are a lot of goblin token generators, and Goblin synergy is often better than straight token synergy.

Consider cutting Emrakul's Hatcher, Hanweir Garrison, Scampering Scorcher for things like Goblin Rabblemaster, Goblin Piledriver, and Goblin Trashmaster.

Additionally, lots of goblin synergy turns Shared Animosity into a win con. With Animosity or Marton, Breath of Fury becomes a straight win condition with enough tokens. Just slap it on your tokens and they'll get bigger with each swing.

HELLcaster19 on Brudiclad, Token Engineer

5 months ago

I see you also run the Kiki-Jiki/Combat Celebrant combo!

Seeing as you already run Emrakul's Hatcher, a consideration might be made for Sword of the Paruns.

You would equip it to Kiki-Jiki, tap it to create another Hatcher. Sac the 3 tokens to dump into the Sword, untapping Kiki-Jiki. Its just another way of creating infinite hasty bois to throw at everyone :)

turtlesbedank on Colorless Rainbow

8 months ago

If you add Eldrazi Displacer + Panharmonicon it will generate infinite mana with Emrakul's Hatcher. Training Grounds and Brood Monitor will work too.

Kazierts on Blind Eternities Summoning

9 months ago

Yeah... I know that feeling of selling cards I shouldn't have.

Since you are crazy enough to wanna hear my suggestions, then here I come. I have to say one thing before though. A sideboard is somewhere you can put cards to switch between matches to fix your deck's weak point. So, even if have one Garruk, absolutely mainboard him. That would make the deck more consistent. Having him in the sideboard doesn't help.

Mutiny is another card that just isn't good. It's too unreliable as it needs your opponent to have at the very least two creatures and one of them needs to be strong enough to kill the other, in which case you'll kill the weaker but will still need to deal with a strong creature. Kozilek's Return isn't budget friendly. However, it's a good boardwipe that doubles if you cast a big Eldrazi, clearing the way for an attack. If you strictly want a single target removal you could use Lightning Bolt , Wild Slash , Abrade or, if want to have as few colors as possible, Reality Shift .

Same goes for Spark Harvest . Too unreliabe and sacrificing the resources you'll need to accomplish your goal doesn't seem good. You can use Dismember instead as really few creatures can survive -5/-5 and you wouldn't need a black source anymore.

Mist Intruder is just generic, and ingest isn't a really good mechanic. Run Eldrazi Skyspawner instead. It's one mana more expensive but also ramps you for one mana.

Hamletback Goliath is cute altough being nothing else. It's not bad per say, but offers nothing more than just a big body. No protection, no evasion, not even trample. Even if it becomes a 40/40 it can be blocked by a 1/1. Just as a comparison, Hamletback Goliath can be destroyed, bounced or exiled, but Ulamog, the Ceaseless Hunger can't be destroyed and Emrakul, the Aeons Torn has protection from an absurd amount of things while simultaneously having evasion. You're investing a lot of mana in those Eldrazi and they "pay you back" by impacting the board as soon as they come in and are rather resilient. Rather than the Goliath, you could use Emrakul's Hatcher , Beanstalk Giant , Oblivion Sower or even Drowner of Hope . Here's a more organized way to explain:

  1. Emrakul's Hatcher - Not nearly as big and has no potential to grow, but helps you "ramp". Also is a red card, so makes you have to properly adjust your manabase accordingly.

  2. Beanstalk Giant - Not as big, but can grow really big if go all in the ramp plan as it also helps you ramp by being a ramp spell.

  3. Oblivion Sower - Can be searched with From Beyond and disrupts the opponent while also stealing their lands and ramping you.

  4. Drowner of Hope - Sort of a Control(?) option. It can sacrifice you scion tokens to tap your oppoent's most troublesome creature and it's also searchable by From Beyond .

I've been writing a lot. Feel free to agree or disagree with what I said. Just because I think something would be better it doesn't it will be better or that you should like it, after all, the deck is yours.

Also, if you could change the format to Casual it would help a lot. When writing these comment, TappedOut can directly show you cards I want to suggest. However, since the deck is labeled as Unknown format, anything I try to recommend ends up being recognized as illegal.

TangoWithTojo on Kresh, the Bloodbraided EDH

9 months ago

I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:

Cards To Add Show

Cards To Swap Show

Cards to Cut Show

Lands Show

Xica on Janky Combo

1 year ago

Seems like deck that could be plausibly good in pauper, imho modern has just too many ways to interact with you at instant speed even if you draw Lightning Greaves , or simply outright ignore it via stuff like Geth's Verdict , Liliana's Triumph (will likely rise in popularity as it catches boggles even through Leyline of Sanctity ), and the like...

...meanwhile at common there are a gazillion Eldrazi Spawn token generators, stuff like Emrakul's Hatcher , Awakening Zone ...etc. If any new cheap changelings come out in red or green, that means pauper is reap for a new deck.

nobu_the_bard on Do all the enter the …

1 year ago

When multiple triggers you control occur from the same event, you can stack them in the order you want.

Arcane Adaptation isn't a trigger, it is a static ability, so no need to stack that one. Now assuming you have no other creatures...

When you complete casting of Emrakul's Hatcher , you have three enters the battlefield triggers from the Hatcher's entry, which you stack like this (best way I can think of):
TOP-> Genesis Chamber trigger -> Emrakul's Hatcher trigger -> Dragon Tempest trigger (Hatcher)

First you resolve Genesis Chamber to put a Myr token into play. This adds another trigger to the top of the stack:
TOP-> Dragon Tempest trigger (Myr token) -> Emrakul's Hatcher trigger -> Dragon Tempest trigger (Hatcher)

Next you resolve Dragon Tempest, which gives the Myr haste and deals 2 damage to something (you control the Myr and the Hatcher). Now the stack looks like:
TOP-> Emrakul's Hatcher trigger -> Dragon Tempest trigger (Hatcher)

Next you resolve the Hatcher, who puts 3 spawn in play, triggering Dragon Tempest three more times:
TOP-> Dragon Tempest trigger (spawn token-1) -> Dragon Tempest trigger (spawn token-2) -> Dragon Tempest (spawn token-3) -> Dragon Tempest trigger (Hatcher)

As you now have a total of five creatures, each of these four triggers will deal 5 damage. I don't see a way to stack the triggers that would get the Myr to deal 5 damage without giving up the 5 damage triggers from the spawns.

Vaeldrath on Do all the enter the …

1 year ago

Hey! So, a question about how a few things would interact. Say I have Arcane Adaptation on the battlefield, making all my creatures dragons. I also have Dragon Tempest , making all my creatures dragons, and a Genesis Chamber , creating a Myr whenever a non-token creature enters the battlefield.

So, my question comes from this: If I were to cast an Emrakul's Hatcher , it would create 5 creatures in total. The hatcher, the myr, and the three Eldrazi Spawn. Do those all enter at the same time, so each of those 5 would deal 5 damage off of the Dragon Tempest triggers? Or does the hatcher enter first, dealing only one damage assuming no other creatures, followed by the rest? And if the latter, can I control the entering order triggers between the Spawn and the Myr?

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