Creature — Beast
Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.
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Gruul Ragebeast Discussion
1 week ago
Some cards from that deck that you might consider are Skyshroud Elf, Opal Palace, Rith's Grove, Temple of the False God, Chandra's Ignition, Nissa's Revelation, No Quarter, Warstorm Surge, Crystal Ball, Explorer's Scope, Swiftfoot Boots, Arashin Sovereign, Dromoka, the Eternal, Drumhunter, Gruul Ragebeast, Knotvine Mystic, Mwonvuli Beast Tracker, Paleoloth, Ruric Thar, the Unbowed, Regal Behemoth, Terastodon, Vagrant Plowbeasts, and Woolly Thoctar.
1 week ago
Keeping it under $15 should be really interesting, You should be fine with creatures but spells might cost you more.. I'm curious as to how functional it will become.
Here are a couple suggestions off the top of my head that should fit:
Naturalize, Naya Charm, Keeper of Progenitus, Terastodon, Fires of Yavimaya, Swiftfoot Boots, Drumhunter, Knotvine Mystic, Hull Breach, Garruk's Packleader, Gruul Ragebeast, Garruk's Companion, Behemoth Sledge, Hunted Dragon, Kazuul, Tyrant of the Cliffs, Dauntless Escort, Paleoloth, Baloth Woodcrasher, Destructive Revelry, Stalking Vengeance.
2 weeks ago
Kolla Nissa planeswalkers ocksa. Skit dock i den lsta.
3 weeks ago
Pathbreaker Ibex seems cool. I'll put him in the maybeboard. Indrik Stomphowler and Conclave Naturalists cost too much for what they do. Selvala, Heart of the Wilds seems cool too, will put in maybeboard. There aren't enough targets for Woodland Bellower. Fierce Empath has some potential, so maybeboard. Ruric Thar, the Unbowed doesn't do enough to justify his CMC, same with Gruul Ragebeast and Whisperwood Elemental. Very limited counterspells in meta (shocking, right?) so no need for Spellbreaker Behemoth.
Cyclops Gladiator is nice removal, but 3 red in a primarily green deck is a stretch. Urabrask the Hidden is a great card (I just traded it away :/) and is MUST ADD. Thank you.Stonehoof Chieftain is something to consider, I will need to think about our stonehoofed friend. Fling is funny, but not the best fit IMO.Avatar of Slaughter is SO FUNNY! I am getting this for sure! The 2 worms are blehSteel Hellkite was definitely overlooked. I need to add it in for sure.
Heroes' Bane is a great replacement, I will make the switch. I like Primal hunter over Caller of beasts because it's cheaper, provides blockers and most importantly, card draw. Nylea, God of the Hunt costs 4 for a static trample, possible creature and a weak boost. Although I see it's potential use, I will need to think about it.Dragon Throne of Tarkir I would rather use the creature I'm equipping to attack
Zendikar Resurgent seems great, I will add it inSignal the Clans is a great card, but wouldn't it make more sense to get rid of rampant growth before nature's lore?Bower Passage seems interesting but is too limited.
I thought of that combo before and it seems hilarious as hell, but not worth running as each piece is weak on it's own. Blightsteel Colossus is great but I'm not a huge fan of infect. I don't mind if someone runs it, but I just don't like it. The Kiki combo is cool and I LOVE combos, but this is the 1 deck I'm trying to make without an inherent "insta win" because I would just tooth and nail those creatures each time. The only infinite combo I have in the deck cannot be tutored for so if it goes off, then it's more "fair" according to my LGS. Summoning Trap is limited but possibly a sideboard card.
Do you guys know what is a good CMC range for this kind of deck? I've always tried to make the CMC of my EDH decks anywhere between 2.8 and 3.4. I know the beaters in the deck skew the AVG CMC towards the higher end, but I am unsure as to what range i should try to fall into.
3 weeks ago
I'd highly recommend Pathbreaker Ibex. The card can easily win games by itself.
Creatures that might be good inclusions would probably be stuff like:
- Selvala, Heart of the Wilds
- Indrik Stomphowler
- Conclave Naturalists
- Woodland Bellower
- Fierce Empath
- Ruric Thar, the Unbowed
- Gruul Ragebeast
- Spellbreaker Behemoth
- Whisperwood Elemental (less good since you don't want too many creatures on board)
Hope these suggestions helped, and good luck with your list.
1 month ago
Izulde I run him because of what my playgroup plays most of the time, elves, zombies and such- small minions driving heavy combos, with the Gruul Ragebeast you can gain board presence and interrupt a combo by killing a piece (at instant speed with Marath, Will of the Wild elementals or Birthing Pod). And there's always purposely fighting the big things while you have Vigor out cuz that's fun.
But yeah if they suddenly started trying to stomp me with big things course i'd take it out :)
1 month ago
2 months ago
Cut 8 of your current 28 threats. Keep in mind if your entire hand is clogged with high drops, your deck is going to do a whole bunch of nothing. Also consider Worldly Tutor.I'd consider cutting Utvara Hellkite, Gruul Ragebeast, and Bane of Bala Ged right now as they seem to do the least for their high cost. I only count 14 sources of ramp (excluding Primal Surge, up the count to 20. use functional reprints like Cultivate, Harrow, and the like. you can go the mana doublers rout by having an enchantment subtheme using Sterling Grove, Zendikar Resurgent, Mana Reflection, and the like, and this can also support a card draw system which the deck lacks by using the enchantresseses to feed you cards. Selvala's Stampede is a perfect card for this deck. Cut Vandalblast as well and use permanent based artifact/enchantment removal like Reclamation Sage so Primal Surge hit's more targets.