|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Common|
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Artifact Creature — Golem
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
Ancestral Statue Discussion
4 hours ago
WotC made a mistake when they printed Spellseeker . Way too consistent of a combo line to play Weird Harvest into Walking Ballista and Ancestral Statue which only takes 4 mana and 3 counters on Animar (2 counters and 5 mana if you Spellseeker into it). To top things off, Imperial Recruiter can look up Spellseeker for just 1 more mana.
Even Recruiter>Spellseeker>Harvest>Ballista/Statue is less than a non-entwined Tooth and Nail.
1 day ago
I was just goldfishing a hand where I cast Glimpse of Nature to try drawing some cards and wound up drawing into Statue, enabling me to draw my deck. Normally I would not have been able to go off that turn due to being forced to wait for the Glimpse effect to end so that I didn't deck myself, but I was able to draw into Lotus Petal to cast Peregrine Drake and untap all my lands. That let me cast the Kiki combo for the win without decking myself. I count that as a plus for the Kiki combo since it doesn't rely on having to repeatedly bounce creatures.
I hadn't considered using Phyrexian Metamorph to bounce Ancestral Statue back for free, but that's probably because I seem to constantly play it prior to drawing the Statue, either due to the Neoform line or because I somehow seem to keep drawing it early. I play pretty loose with Metamorph because I have nothing against using it to copy an Elvish Visionary or any other value creature early in the game to net cards and hopefully draw into my combo pieces faster.
My problem with the Beast Whisperer is that I'll quite often have it on the board prior to going into the Neoform line. That means that by the time I get to tutor for Statue I'm usually tapped out and Metamorph is already on the field so it can't be used to bounce Statue if I use the statue to bounce the Whisperer. That often leaves me with having to find alternative ways to remove the Whisperer while still leaving the Statue free to bounce.
Honestly, even if I don't find Kiri worth including now that we have Neoform, I'm still inclined to leave in Peregrine Drake. There have been a lot of times where I was able to combo off turn four instead of five because I had Drake and Lotus Petal available in my deck to reset my lands.
2 days ago
@PhotonGalaxy Most competitive Animar lists have put aside the Kiki-Jiki line due to a lot of people thinking that the in Kiki's cost is too mana intensive in Animar's splash color to be efficient. There is also the general idea that Pestermite and Deceiver Exarch aren't strong enough cards on their own, so their inclusion is a weak option outside of the Kiki combo.
I still include the Kiki package because I personally can't stand all of my winning combos to be dependant on Animar. In my experience, I win most often with the Neoform line because the mana for it is a lot easier to manage than the Kiri-Onna line, but I don't have an optimized land base so that is probably a factor. Getting Ancestral Statue + Beast Whisperer to draw my deck comes in at a far less common 2nd place as a winning line for me, and comboing with Kiki-Jiki only comes up every now and again.
If you still want to include Kiki in your deck, it would help if you post a decklist and link to it. It's a bit hard to suggest what you could take out if there is no way of knowing what is already in there.
4 days ago
Hey, lots of good cards here, but I think you're taking the Eldrazi theme too far; so far that it's hindering the rest of your deck.
You don't need 45 creatures who are all Eldrazi. The Eldrazi plan is good with Animar since they're colorless creatures, but before you can consistently play good Eldrazi creatures you need a lot of counters on Animar. This is where mana dorks can shine because they can put a counter on Animar and also be used as ramp for Eldrazi. It's also beneficial to play a few low mana cost support creatures who are excellent when you can bounce them or because they give you repeatable value.
Ancestral Statue is an engine with Animar since it can bounce itself back to your hand and if you have four or more counters on Animar it can be a loop of casting Statue for free and putting a counter on Animar each time, that's good with Eldrazi Titans. Fierce Empath is a very good Eldrazi tutor since most of the best Eldrazi have six CMC or higher. Being able to bounce Empath to then play it again can give you a repeatable Eldrazi tutor.
When casting a lot of creatures then Beast Whisperer is good repeatable draw. Fauna Shaman can be a repeatable creature tutor; discard an Eldrazi Titan who you can't cast yet, shuffle your library and then tutor for any other creature. Eternal Witness is an not Eldrazi, but she's and upgrade for a few cards here and is very good when you can bounce her. Thespian's Stage is another source of colorless mana that can potentially be another Eldrazi Temple .
Eldrazi to consider cutting:
- Eldrazi Devastator
- Wretched Gryff
- Vile Aggregate
- Tide Drifter
- Ruination Guide
- Nettle Drone
- Kozilek's Channeler
- Eldrazi Obligator
- Deepfathom Skulker
- Brood Monitor
- Breaker of Armies
- Vexing Scuttler
- Mockery of Nature
4 days ago
Something I hadn't really thought about until recent testing is how Animar is supposed to remove Beast Whisperer from the board if you have it in play before going off with Ancestral Statue . The Caller's trigger is mandatory, so if it is out before the Statue you would end up decking yourself long before you were able to put enough counters on Animar to kill all your opponents with Walking Ballista . My deck still has enough jank cards in it that dealing with the Caller was never a real issue for me, but it is something that I have been thinking about more now that people are talking about potentially cutting Kiri.
Neoform and Eldritch Evolution can both sac the Caller, Kiri can bounce it, and in your list you could also use Dark-Dweller Oracle to sac the Caller. In theory, if you are drawing your deck you should be able to draw enough free mana sources to be able to use any of those options to get rid of the Caller. However, not everyone runs the Oracle and if they cut Kiri all they would have left are two spells, with a good chance that they may have used one of them to get the Statue. Thankfully, since both those spells require them to sac a creature as part of their casting cost, having those spells countered doesn't prevent them from getting the Caller off the board. If people can't afford the moxes though, or someone has Null Rod out, being able to cast those spells is a real concern.
I guess my conclusion from all of that is that if people decide to remove Kiri they should really consider including the Oracle as you have, or have some other bounce creature like Shrieking Drake or Man-o'-War that is able to get rid of the Caller.
1 week ago
1 week ago
Kozilek's effects stack well with Hope of Ghirapur , I used Kozi in the 99 for my Hope colorless voltron and being able to silence a player for a rotation, especially early on can be a boon. With the little bit of recursion you have available you should be able to take advantage of the sac ability. Also, have to suggest Paradox Engine and Ancestral Statue for combo potential. x sickfreed
1 week ago
Ancestral Statue occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%