Puppeteer Clique

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Modern Masters 2015 Edition (MM2) Rare
Shadowmoor (SHM) Rare

Combos Browse all

Puppeteer Clique

Creature — Faerie Wizard

Flying

When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Set Price Alerts

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Puppeteer Clique Discussion

MrLizard on Judith, the Scourge Diva Commander

2 weeks ago

You really want to pump up Judith's ping ability? How about some poison? Grafted Exoskeleton , Glistening Oil , and Phyresis will make judith a scary lady. you can cast Tainted Strike in response to a board wipe to more than likely kill a player.

On the subject of getting more out of your creatures, try some of the undying or persisting creatures. Geralf's Messenger , Pyreheart Wolf , Flayer of the Hatebound , and Mikaeus, the Unhallowed will come back stronger. the other side of that, Murderous Redcap , Furystoke Giant , Puppeteer Clique , Thunderblust , and Rattleblaze Scarecrow all come back weaker, but come back for free, which is nice.

Other than that, I agree with a lot of what multimedia suggests.

snowfox54119 on Grenzo, Dungeon Warden - The Slot Machine of Value

3 weeks ago

apohl13, Puppeteer Clique is one of my favorite cards in the deck. It has a couple of key features:

  1. It has persist, meaning it can create an infinite digger loop by itself with Ashnod's and Epitaph, so all you need is 1 creature in any opponent's field for infinite mana.

  2. It allows me to do a low of crazy things with other people's stuff. See that Reclamation Sage in your opponent's graveyard? Grab it out!

  3. It serves as hate. It can remove targeted creatures within graveyards at instant speed with a digger loop, and then you can let the creature exile at end of turn. I had this card carry me in my last game against a Meren player, cause every value creature she targeted, I just took control of and then exiled.

You may have the occasional dead flip with no other creatures in opponent's graveyards, but I have had very few instances where this card didn't pull immense value you from its arrival.

apohl13 on Grenzo, Dungeon Warden - The Slot Machine of Value

3 weeks ago

snowfox54119, that's understandable. I'd like to know your opinion on Puppeteer Clique though, because I've found it to be rather useless when its flipped on an opponent's end step. What are your reasons for playing it?

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

1 month ago

oo7x7oo

I'm currently without a playgroup at the moment, unfortunately, since I moved states a couple years ago. However in my old playgroup this wouldn't be as big of a problem as it would be in more competitive pods. Either way unless someone counters Ghave, this deck wins more often than not as soon as he hits the field.

If you're worried about him being a big target, there are plenty of ways for the deck to go off without him. There are currently 75 possible combinations of cards using persist creatures that go infinite (Going through this made me realize I really need to update my Full Combo list, so thanks!). We can use any of 5 cards to combo with a persist creature and a sac outlet. These are:

  1. Cathars' Crusade
  2. Ivy Lane Denizen
  3. Juniper Order Ranger
  4. Bloodspore Thrinax
  5. Mikaeus, the Unhallowed

We have three persist creatures to choose from (though you can add more if you want to focus on this strategy):

  1. Kitchen Finks
  2. Puppeteer Clique
  3. Woodfall Primus

5 x 3 = 15. That's 15 combinations with any sac outlet. The sac outlets we have available are:

  1. Ashnod's Altar
  2. Phyrexian Altar
  3. Carrion Feeder
  4. Blasting Station
  5. Viscera Seer

15 x 5 = 75. That gives us 75 possible combinations to reach infinite without Ghave. I didn't include Evolutionary Leap in the equation merely because the sac outlet isn't free. It's kind of a pseudo-Ghave with some possible tutor ability.

It's worth noting that only Blasting Station wins you the game on the spot out of these combos. Otherwise you'll need a Blood Artist effect for the win. However any of the persist creatures give us useful abilities, though Puppeteer Clique is generally more useful in long games with full graveyards. Likely if your group is competitive you won't get that far. He can be replaced with lower cmc creatures like Safehold Elite for instance if you just care about infinite death triggers. However Woodfall Primus can lock out the game by destroying all lands if you want to go that route.

Not to mention we also have our recursion combo using any of Karmic Guide/Reveillark/Saffi Eriksdotter. There are 3 combinations of using any 2 of these creatures and 5 free sac outlets. This gives us 15 combinations, 3 of which win on the spot with Blasting Station. For the other 12, we can add Blood Artist or Zulaport Cutthroat for the win. 12 x 2 = 24. Add Triskelion with any 2 of our recursion creatures for 3 more ways to win. 3 + 24 + 3 = 30 possible routes to win the game from these cards alone.

All in all the deck can work just fine without Ghave provided you know what to tutor for. The way I see it, there are two methods for reaching a game winning combo.

  1. Be fast and resilient. This is the route I've chosen. There are so many different ways to make a combo that a little disruption doesn't phase us. Obviously I still need to work on my land base to make it faster for this strategy to work consistently for cEDH. Otherwise in more casual groups I can just durdle around and win whenever I want.
  2. Utilize control. Cut down on the number of combos in the deck and focus on a select few that will win you the game. Use a combination of tutors to draw your combos and control to maintain your boardstate and prevent others from winning until you can play a game winning combo. For this I would go for straight up infinite damage or life drain from continuous sac outlets and forgo the infinite mana/tokens approach. If you feel this is what you need for your meta then go for it. It still works really well, though obviously I prefer the resiliency approach.

Hopefully that answered your question. If not let me know, and I'll be happy to discuss!

I used to have Utopia Mycon in the deck, but it got cut for Phyrexian Altar which is objectively better. Yes you can search Mycon with Hulk who can't get the Altar, but if you're sac'ing Hulk to pull them out, you don't really need the fungus in the first place. Viscera Seer and Carrion Feeder can be brought out with Hulk and aren't restricted to sacrificing just saprolings. I'm not sure Metallic Mimic combos enough with other cards in the deck to merit a spot with Mycon, but it's certainly an approach that can work in other builds.

Boza on Creature that can reanimate others ...

1 month ago

Yes, triskellion negates the need for Grimgrin, just make sure to use the last counter to kill triskellion. However, you can use Blood Artist effects as well with Walking Ballista, just use the counter from undying to kill the ballista.

Other cards to consider are Palinchron which will generate infinite mana with Grimgrin and Mikaeus, any persist creature will work for infinite triggers. Puppeteer Clique is particularly awesome, since you can reanimate your opponent's graveyards and simply kill them with their own creatures.

Kirihara on

1 month ago

UPDATE:

Removed:

Replaced By:

Combo piece of Triskelion arrived along with more tutor type cards to find Mike + Trisk.
Or to find Sidisi to find the tutors to find Mike + Trisk!

Still to acquire:

kylbeon on sacrificefedit1

1 month ago

here's two Melira, Sylvok Outcast + Puppeteer Clique + Sac outlet = all creatures from all graveyards put into play under your control Quillspike + Devoted Druid = Massive life swings

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Puppeteer Clique occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Black: 0.24%

Rakdos: 0.13%

Golgari: 0.2%

U/B/R (Grixis): 0.28%