Dryad Arbor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Realms (V12) Mythic Rare
Future Sight (FUT) Uncommon

Combos Browse all

Dryad Arbor

Land Creature — Forest Dryad

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")

Dryad Arbor is green.

Dryad Arbor Discussion

m_to_the_three on Value Town

1 day ago

Sorry didnt see you already had Diabolic Intent and Dryad Arbor in the deck.

m_to_the_three on Value Town

1 day ago

Hey, Meren is one of my favorite and strongest commander deck. Been playing her for 4 years now, it was my first deck and what got me into magic. I love to see new meren decks and yours look pretty solid. I recommend checking mine out, https://tappedout.net/mtg-decks/graveyard-queen-meren-of-clan-nel-toth/ . Mine uses meren as a high value engine to either win by grinding the game out or by combo.

Some stuff I recommend is sac outlets, Meren really enjoys having a lot of sac outlets especially ones that can sac themselves or gain you a lot of value. I recommend adding Viscera Seer and Carrion Feeder . These give you a lot of value and can sac themselves so you can end up snowball the exp counters faster. Sadistic Hypnotist is another sac outlet that lets you hurt opponents or helps you discard your own hand so you can cheat out bigger creatures using meren ability.

Other creatures you should consider are ones with very powerful ETB triggers, because with meren bringing the dead back to life you can abuse those ETB triggers. Terastodon and Sidisi, Undead Vizier are really strong creatures for meren; terastodon can take out lands, planeswalkers, or other annoying stuff that B/G has diffuculty getting rid of. Then Sidisi can sac itself or sac another creature when entering the battlefield and lets you tutor aftering do so. Phyrexian Delver is also a nice ETB trigger because it lets you pull two creatures using meren ability, it also lets you bring back giant creatures that meren can't bring back if you dont got enough exp counters.

Also consider creatures that like to die, Killing off a Mindslicer benefits you because it fills up your graveyard while putting everybody in a severe disadvantage because they now have to top deck.

For noncreature cards, I recommend stuff that helps increase the value you get from using meren, helps you combo off faster, or helps slow your opponents down so you have time to do the first two. Natural Order and Pattern of Rebirth allow you to grab your giant creatures by just sacing one of your smaller creatures. Diabolic Intent is a demonic tutor but you sac a creature so it synergies more for your deck. Contamination is a sac outlet and can lock your opponents out of the game.

Boardwipes I recommend Pox , it does so much and can mess with a lot of people. However you are the only one who can benefit from it especially if meren is on the board.

Another way to increase the value of meren is using Green Sun's Zenith and Dryad Arbor . Zenith can pull any of your good green creatures from the deck to the field and it can pull Dryad Arbor for X=0. Dryad Arbor is also very nice because if its in your graveyard you dont need any exp counters to bring it back on to the field.

I hope this all helps out! Meren is a very dope deck, hope you have a lot of fun with her.

Kogarashi on Can Equinox counter Gorilla Shaman?

3 weeks ago

As for the second question, in the case of a spell that would destroy multiple lands, Equinox would counter the whole spell. If you have Equinox enchanting your Seat of the Synod and someone casts Armageddon or Shatterstorm , you can use Equinox to counter that spell as it would destroy one of your lands.

However, if your land is animated (or Dryad Arbor ) and someone casts a spell dealing damage to that land-creature (such as Shock ), Equinox would not counter it because the spell is not directly destroying the land, it's dealing damage which would cause indirect destruction (state-based actions destroying it instead of the spell itself).

The Oracle text for Equinox 's counter ability reads as follows: Enchanted land has “{T}: Counter target spell if it would destroy a land you control.”

_Arra_ on [[Primer v3.4]] - OM_RATH!!! (M20 Update!!!)

3 weeks ago

Hey VexenX, I love Burgeoning in the deck, it is almost if not the best turn 1 play we can have I would be very reluctant to cut it. If you're not seeing the value then of course do what works best with your play style.

In regards utility creatures there are a few I have tested, as mentioned World Shaper is a great Splendid reclaimation on stick, I rarely used it for the attack trigger and it normally got a bolt from Omnath, Locus of Rage or sacrificed to one of our many outlets, comboing this with Sylvan Safekeeper , Titania, Protector of Argoth and Omnath, Locus of Rage on the field is explosive. Other creatures I like but can't find space for are Skullmulcher , a creature + sac outlet and card draw on a body, Green Sun's Zenith or Chord of Calling this guy out when your sac outlets have been removed or countered to finish of a player second main phase, remember it is a may ability so can still keep enough tokens out for defense if needs be. The other option which is slightly less value but more reliable and cheaper CMC is Gluttonous Slime , this doesn't have the card draw but is an instant speed sac outlet. If I could find a space for one of them I'd include them but I haven't been able to justify the slot yet. There is also Silverglade Elemental and obviously Wood Elves , I used to run the latter and use it as a Natural Order target. I would typically do the same with Dryad Arbor keeping an uncracked fetch in play so I can find the Dryad Arbor when it's time to cast Natural Order or if you need a blocker at a push.
Some food for thought..

DragonLordJippy on The Stampede - Selvala, Heart of the Wilds

4 weeks ago

XaiLo

  1. Land Grant allows you to keep greedy hands (one Land, w/Dork)
  2. It is fairly jank, haha. Very slow, unlike this next card...
  3. Treefolk Harbinger finds us: Lignify , Sheltering Ancient , Great Oak Guardian or Dryad Arbor (which works well in tandem with Gaea's Cradle )... So, removal, ramp, win con or mana. I suggest running it. Remember, Selvala let's us draw off fatties, so this isn't only a set up card.
  4. Neither are better, I hate to say. However, keep using them if you like!
  5. I've seen the Oasis, yeah! So, we don't use life as a resource, so having the Garden never hurts us. Lastly, it's Threshold ability is a mid-to-long game effect for us, only if needed; without being too Mana intensive (Oasis).
  6. Selvala does not need this. There are very few Cards here we're happy to pitch and too few Artifacts & Enchantments that truly stop us, so... Why help the rest of the board from Stax pieces?
  7. I ran this for a while: never had it go off successfully.

Thank you. Glad you enjoy the list and show! It will be updated once again after M20 fully releases (and the cards are made available here). I can tell you already that there is one definite update coming to the list with Veil or Summer and potentially Shared Summons. More on that later.

enpc on Ghave that Bitch a Combo

4 weeks ago

Alrighty, so I had a look at the list a here are a few things I picked up (also, I'm working under the assumption of infinite budget for now):

You're running very heavy on removal, probably more than you need to be. I would personally lose Vindicate , Beast Within and Anguished Unmaking . On the flipside, the new Force of Vigor looks really good and can help get rid of Rest in Peace effects. UYou also have cards like Silence , Orim's Chant , Veil of Summer and Imp's Mischief which can be used to protect your combo. There's also Grand Abolisher , however I like Silence a bit better.

I would swap Dance of the Dead out with Necromancy as you can use it to both cheat in but then also sacrifice Protean Hulk (especially when in combo with Entomb ).

As for card advantage, some cards you could consider are: Mentor of the Meek to trigger on your dorks/saprolings, Summoner's Pact which can get Hulk/Saffi, Runic Armasaur which is meta dependent but can be very good, Tymna the Weaver who again is meta dependent but can turn your dorks/saprolings into cards and Painful Truths which is better than Phyrexian Arena since it gives you the cards immediately.

I'm not sure I like the Lesser Masticore combo. I feel like it's a very specific line that doesn't do much outside of it. and outside of combo, Disciple of the Vault and Melira, Sylvok Outcast are effectively dead cards.

I would also consider dropping Dryad Arbor for Gaea's Cradle (yes, these work well together) since cradle works well with Ghave. I would also ditch Reliquary Tower and Strip Mine for better fixing.

Those would be my thoughts for now at least. I hope this gives you a few ideas.

mmogel on Kumena, Tyrant of the LGS

4 weeks ago

Right off the bat, 3.14 Average CMC is high for a deck like Merfolk, your curve looks good, just try to add more 2 drops, even if it's just ramp sources Fellwar Stone Mind Stone Coldsteel Heart Sapphire Medallion Emerald Medallion Farseek Nature's Lore Rampant Growth , etc.

Even without extra land draws, a turn 1 Exploration is amazing (but $$$), but there's no better feeling than a T1 Green Sun's Zenith for 0 to fetch Dryad Arbor .

Song of Freyalise could be fun

Overwhelming Stampede seems low power in a deck that doesn't have any huge beaters, Behemoth and Forerunners seems unnecessary when you could run a tutor in place of one. (Also Avenger of Zendikar plays really well with either).

Herald's Horn plays really well with Sylvan Library which also plays well with Descendants' Path

If you're on the market for other counterspells, Dispel Negate Arcane Denial and Disdainful Stroke are great in commander. And Pact of Negation is a commander All-Star if you afford it.

Force of Vigor has been performing amazingly in all my testing if you're interested in it.

Path of Discovery seems.. less than synergistic with no graveyard play.

Deepfathom Skulker or Edric, Spymaster of Trest would both feel right at home

For tutors, I think the most interesting options would be Chord of Calling Shared Summons (New card) Tooth and Nail and ofc, Green Sun's Zenith (T1 Dryad Arbor!)

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Dryad Arbor occurrence in decks from the last year

Legacy:

All decks: 0.64%

Modern:

All decks: 0.08%

Commander / EDH:

All decks: 0.06%

Green: 0.51%

GU (Simic): 0.5%

Golgari: 0.24%