|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar (BFZ)||Mythic Rare|
Combos Browse all
Greenwarden of Murasa
Creature — Elemental
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
Price & Acquistion Set Price Alerts
|Have (33)||Lucretian , , Zhorus_The_Bauqret , Mousemke , jstn.mrrtt , rikertchu , Skydra2 , AllDayTayTay , MattN7498 , Stryfe_ , mziter501 , mycheze , teslacoil7992 , mcstang1986 , itheoryz , Esquire_ , Kleptozaniac , ninjaclevs13 , DudeMan1031 , mazrimtaim , kykymonster , Swamy , Forkbeard , brokendwarf , NOGzFTW , Roadhog , Kimimaro , CAPT.Shock , Ellyreia , Nemesis , cryptoplasm , GoldGhost012 , CastleSiege|
|Want (43)||PopeJonIII , Daxos23 , cdgalucard , franzferdan , esplode , TheCDC , arthurxisde , Cacosan , TwoPieceOB166 , Filie , Flaktastick , Aleksey85 , Hayliiel , DangoDaikazoku , Ntothemana , RazortoothMtg , TheSuperDodo , Nerukad , Killer_Tofu , Alaeva , RetrovirusX , lastkingofdenmark , NobleSlay3r , AntiheroFOREVER , MoxFlux , ntscheel , Harlequinn , rakdos24 , itskevinmiller , Elementalism , Deiaros , nealcm , lmsmq , kovellen , mathimus55 , Maulhawk , buildingadeck , 1337_Nerd , spacemonaut , mhmaurer , 2gherkins , Verusor , wkemmerly|
Greenwarden of Murasa Discussion
5 days ago
Heartwood Storyteller more card draw.
Scourge of the Throne another extra combat step creature.
Keldon Firebombers if you are feeling evil.
1 month ago
You definitely need a Wirewood Symbiote ! It allows you to protect and abuse Izoni ;)
I would cut the Greenwarden of Murasa and replace it with something like Meren of Clan Nel Toth and recur Eternal Witness as needed ^^
Good luck, the cut part is the hardest :D
1 month ago
Thank you for your comments x1214Tango, I will try to answer your questions to the best of my ability.
Green Sun's Zenith is extremely versatile due to the amount of green creatures are in the deck especially Lotus Cobra and pulling out a Bane of Progress on command, sometimes you even get to use it more than once in a game. Chord of Calling is super sweet especially when you pull out a lot of tokens via Avenger of Zendikar or one of the 5 other token makers in the deck. It can produce an answer at instant speed answer to something or Eternal Witness or Greenwarden of Murasa at the end of your opponents turn. TL/DR any way to cheat creatures out of your library can turn the tide of a game or increase your prowess.
as an answer to your land question I have yet to fetch out all the possible sources of a single color, and by that point it really shouldnt matter because if you have that many lands in play with a base green deck, your board state should dictate the outcome of the game. Also, Fetchlands can be tapped for black with Urborg, Tomb of Yawgmoth on the field. Personally I am against LD but I might put my Strip Mine back in the deck to get rid of problematic lands as spot removal.
1 month ago
This deck looks great - I only have a few suggestions because Im going through the same thing right now with my windgrace deck. I would absolutely recommend a Crop Rotation and a Craterhoof Behemoth. Im not totally sure what your plans are with Magus of the Candelabra or Seedborn Muse. If you can make room for Demonic Tutor, and some regrowth cards like Eternal Witness, Greenwarden of Murasa, Regrowth, and Seasons Past I feel you can be even more of a house.
Feel free to take a look and or comment on my pile over at Black Panther has Landed and let me know what you think.
1 month ago
I think you need an Eternal Scourge for this deck.
AH HA! I finally see figured out what this deck is really needing. More punch.
Specifically, this deck should be maximizing the 'creature enters the battlefield' effects.
You are creature one or more token copies of a creature.
Those creatures should not just sit there looking at you like an idiot. Make those token work.
I know that the token come into play tapped and attacking, but by using the ETB triggers those tokens will be doing double duty.
Another thing I noticed while looking at what other people are doing with this deck is the use of +1/+1 counters to power things.
Not sure if that is a direction this deck need to go, so I'm not going to use that too much.
With that new idea in mind, lets look at some swaps.
OUT: Budoka Gardener, Charnelhoard Wurm, Emissary of Grudges, Indulgent Tormentor, Rubblehulk, Scute Mob, Scuttling Doom Engine, Seedborn Muse, Zendikar Incarnate
Not sure about: Loyal Apprentice, Loyal Guardian, Loyal Subordinate, Rampaging Baloths
IN, with no particualr order:
(I'm going to list more cards than we take out so that you have some options to consider.)
Wood Elves, note that the Forest does not have to be a basic Forest. We can fecth a dual or shock land.
Eternal Witness, to get back any other card.
Greenwarden of Murasa, another option for card recursion.
Solemn Simulacrum, land fetch and card draw ine one.
Broodmate Dragon, because dragons.
Garna, the Bloodflame, for more graveyard recursion.
Fleshbag Marauder and/or, Merciless Executioner to help control the board. We can use the sac
Jarad, Golgari Lich Lord, fattie with life draining ability.
Mindslicer, so that we can make people's lives suck.
Pilgrim's Eye, land search and flying chump blocker. the poor man's Solemn Simulacrum
Hoarding Dragon, because it never hurts to get useful artifacts.
Netherborn Phalanx, this one has always been good to me in group games. Really punishes the token player.
Puppeteer Clique, so that we can eat and exile opponenet's creatures.
Dire Fleet Daredevil, why not cast other people's spells?
Balustrade Spy, screw your deck.
Avalanche Riders, screw your land.
Sadistic Hypnotist, screw your hand.
Entomber Exarch, give us some nice options. It is a bit weak, but useful and cheap.
Bogardan Hellkite, becuase damage is almost always good. But I'm not sure about the mana cost on this one.
Molten Primordial, let's use our sacrifice outlets on other peoples stuff.
Viscera Seer, so that we can filter the top deck when we sacrifice creatures.
Hornet Queen, tokens making tokens, now with deathtouch.
Feldon of the Third Path, create tokens of creatures that don't get exiled.
Kresh the Bloodbraided or Sek'Kuar, Deathkeeper as alternate commanders and good creatures.
Not creatues but need to be in the deck:
Warstorm Surge, let's turn each token into direct damage in addition to it's ETB.
Path of Discovery, why not explore the deck?
Evolutionary Leap, I'm not sure about this one, I like the ability to fetch more creatues from the deck, but we may need more dicard outlets to really make this work for use.
Goblin Bombardment, cheap to cast, multiple uses, may help finish off the last opponent.
So, let me know what you think.
Great. Thanks. Now after helping you with this deck, I'm going to have to finish my jund deck. I'll see if I can get my list up in a couple of days.
2 months ago
i built a similar deck a while ago (around $30 budget) Tatyova, Spellinging Druid so lesions i learned you very quickly get a ridiculous amount of mana on the field and card advantage isn't a problem so you need big payoff cards to use this mana, the best/most fun options i found where
lastly in the end i went for a more spell slinging theme to the deck (which is not to everyone's taste i know) but to try to add in every "fetch land to battlefield" effect you can add in as they are all cantrips in the deck as well as ramp, evey small cretures that ramp like Wood Elves and Farhaven Elf are worth including as if you top deck these late game the are not a dead draw as they let you draw a card and thin the deck of lands.
some other less budget cards that are worth including are Ulvenwald Hydra, Solemn Simulacrum, Kozilek, the Great Distortion, Tireless Tracker, Thassa, God of the Sea, Genesis Wave, Greenwarden of Murasa, Arixmethes, Slumbering Isle
2 months ago
Final Parting is a combo card, imagine stuffing a Triskelion in the yard and Mikaeus, the Unhallowed in hand, then use Meren to bring back the Triskelion, so you get both cards. Any other two-card combo in which at least one is a creature can be used in this way, and can fetch the whole combo with one card.
Fauna Shaman is actually just gravy (get it, since you use the grave!) value with this deck, and can be used to discard cards, tutor, it has cool lines with Eternal Witness, The Gitrog Monster & Ramunap Excavator, Greenwarden of Murasa, and other creatures you have in the deck.
I'd add in more ramp, Blood Pet could be a fun gimmick, but isn't really too powerful, really, I'd like to make small switches like Deathcap Cultivator for Birds of Paradise, and Thought Vessel for Fellwar Stone, or things in that realm. Heart Warden is really cool too.
3 months ago
Hey there, I really like Rapacious One in my Xenagos deck, curves out of Xenagos, and sets you up to cast the real big stuff/multiple threats ( Worldspine, Giant Adephage, Balefire Dragon) after the table realises your going to kill them all.
I found that as my playgroup got used to getting hit for 30+ damage they began to lean heavily on wraths to try and stem the flow, so I began to shift to annoying, value beaters and recursion. Genesis regrows a creature at the low cost of 3 mana every turn, Vorapede is a fine beatstick without Xenagos, Feldon of the Third Path is an excellent way to get value out of your graveyard, too. Deadwood Treefolk was also surprisingly good, though it’s maybe outclassed by Greenwarden of Murasa, it still mashes in for 6 w/‘Gos out and blocks well. Eternal Witness is another option.
And Atarka, World Render, the “you take 24” cannon that gets better if you throw even a few extra dragons in ( Scourge of the Throne, Balefire, Dragon Broodmother produces a steady stream of chumps so you can swing freely each turn.