Greenwarden of Murasa
Creature — Elemental
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
|Have (2)||metalmagic , Forkbeard|
Printings View all
|Battle for Zendikar (BFZ)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Greenwarden of Murasa Discussion
2 months ago
Hi Azusa lost but Found, I'm Azusa, Lost but woke
Winding Canyons > Emergence zone IMO , plus it's reserved list
Yavimaya Hollow - Protection, plus it's reserved list
Field of the Dead - Add this, now
Sanctum of Ugin - Works nicely to find a big eldrazi without losing tempo. I use it in my build after an All is Dust or Ugin to find my Kozilek for card draw.
Fabled Passage > Evolving wilds
Tireless Tracker - Decent card draw
I notice you run the Slyvan Library/Abundance synergy, how has that been working for you? Same with Thespian Depths synergy.
Elixer of immortality seems weak. If you're using it as Anti-grave hate, why not just add Survival of the Fittest to discard a creature, find Kozilek, discard kozilek, shuffle library and find creature?
Perilous vault is just Eh, Ugin already does the job and All is dust is another good one. I feel a third wipe isn't needed? I know we lack removal in green, but still.
Craterhoof is good in a tokens deck primarily. You say you make tokens, but don't add Avenger of Zendikar or Regal Force? T&N Avenger + Force = Card draw but if you had a haste outlet, then Avenger + Craterhoof = GG. If not the avenger, then the regal force for card draw?
+1 You gave me the idea to possibly run Rishadan Port, I like that
2 months ago
Nobody had said Greenwarden of Murasa?
That’s my favourite green 6 drop.
3 months ago
-Gilded Lotus, Simic Signet, Lightning Greaves, Selesnya Signet, Mirari's Wake, Thought Vessel, Azorius Signet, Gaddock Teeg, Palinchron, Growing Rites of Itlimoc Flip, Conjurer's Closet, Ephemerate, Bear Umbra, Capsize
+Greenwarden of Murasa, Mnemonic Wall, Thassa, Deep-Dwelling, Chord of Calling, Spell Queller, Vendilion Clique, Path to Exile, Linvala, Keeper of Silence, Dovin's Veto, Fierce Guardianship, Carpet of Flowers, Wild Growth, Utopia Sprawl, Mana Crypt.
4 months ago
I took the time to analyze your suggestions and here are the changes I plan to test:
so let me resume:
Thank you all for your comments.
4 months ago
Sorry my bad, Greenwarden of Murasa is hand not battlefield, so you’ll never have an empty stack (always a Felidar Guardian etb on the stack), so no opportunity to play a Lotus Petal until after you end the loop. No infinite mana.
4 months ago
- Oblivion Ring on battlefield
- Leonin Relic-Warder ETB targeting Oblivion Ring
- Resolve Leonin Relic-Warder ETB exiling Oblivion Ring
- Felidar Guardian ETB targeting Leonin Relic-Warder
- Resolve Felidar Guardian ETB exiling Leonin Relic-Warder and returning to battlefield
- Leonin Relic-Warder LTB is placed on the stack
- Leonin Relic-Warder ETB is placed on the stack targeting ? (I think as Active Player, you can choose the order LTB/ETB or ETB/LTB but could be wrong, for simplicity put it LTB/ETB, either way nothing to target with LRW, Oblivion Ring is still exiled until you resolve the LTB, but targets are selected when an ability is placed on the stack)
Yannik, Scavenging Sentinel should be fine because he delays the return of the LRW. The Yannik, Scavenging Sentinel also doesn't target, so you can choose what to exile on resolution so if something happens to LRW in the meantime, you can still exile another creature. The loop makes a large creature like an Inkmoth Nexus.
Oblivion Ring + Parallax Wave + Felidar Guardian will have the same trouble when the Oblivion Ring LTB/ETB enter the stack at the same time. But doesn't Parallax Wave + Felidar Guardian loop without the Oblivion Ring anyway? as long as you active Parallax Wave ability PRIOR to resolving the Felidar Guardian (and any 3 other creatures), then resolve the Felidar Guardian's ETB Exiling and returning Parallax Wave with 5 fade counters. Mentioning the Oblivion Ring just confuses it, I would remove that.
For infect beats, it is important to note that the primary Infect win-con is actually:
Lost Leonin + Arahbo, Roar of the World Eminence + Ajani, Caller of the Pride or Berserk or Duelist's Heritage (double strike). The other things you mention Grafted Exoskeleton/Triumph of the Hordes/Inkmoth Nexus are really secondary. Note: Triumph of the Hordes also turns ANY cat into a Lost Leonin + Eminence + Double strike for win.
I would get Ajani, Caller of the Pride back in, he's the best, not sure where he went. Hope this helps!
4 months ago
Thanks for all the discussion, glad you liked the deck enough to tweak and innovate it, I've been trying but as you can see it's still not quite there yet.
I like Kaheera, the Orphanguard, I actually play a Nethroi, Apex of Death brawl deck with it as the companion. Questing Beast is good with Kaheera, the Orphanguard and can hit planeswalkers, but he doesn't work with Arahbo, Roar of the World even though he LOOKS like a cat to me! Also, Nissa, Who Shakes the World creates Elemental creatures, so it's also not bad, Auspicious Starrix was also been okay, but in Commander all are a bit too slow, plus Auspicious Starrix only good because my brawl commander and things like Migratory Greathorn can trigger him, so nothing too exciting there. The +1 isn't quite a bit to get to a kill with infect, so have to decide with the changes to the companion rule, if it's still worth it, I like the flavor of it though, and it's about having fun as much as the pursuit of winning when your starting with Arahbo, Roar of the World as the commander anyway!
Earthcraft + Squirrel Nest has challenges too, but I like the flavor. That is 1) They are enchantments, which we really only have a couple good ones, Enlightened Tutor, Idyllic Tutor and Sterling Grove, usually I pull Sylvan Library as soon as I can and pay the 8 life a turn to cycle through cards, but for you, you need 2/3 tutors to get there so I might just go straight for combo pieces. Sterling Grove isn't highly exciting, but it can also protect your combo pieces too. Unfortunately Concordant Crossroads can't even get it there, because the Squirrel's are tapped.
TzickyT is right, Heliod, Sun-Crowned + Walking Ballista is still mana intensive, and doesn't go off quickly enough. I usually rely on early Infect to take out the Grixis () player first to avoid early Thassa's Oracle win. If there are several Fish-Consul deck's it's kind of hopeless as I haven't built in any Fish-interaction (like Hushbringer or Tithe). If you can hit the early win-con decks, I can often ramp/resolve the Heliod, Sun-Crowned and take them out. I'm usually not the biggest threat, often needs other to go for the win and get Counterspell too.
I don't have another viable win-con in the cat, T5-7 usually just rely on Stonehewer Giant to pull me what I need to eliminate, protection from sword and Grafted Exoskeleton for example. is a challenge because have no way, but rarely see in commander.
Mox Opal is reasonable replace for Birds of Paradise, don't forget Ancient Den + Tree of Tales are artifacts, and Inkmoth Nexus can become one in a pinch too. Here's the real challenge though Hypergeometric Calc you're only 13.6% to have 3 artifacts on T1 (8 cards drawn), but really 3 aren't T1 viable (Grafted and Swords), so it's more like 8.3%. T2 only 18.2%. T3 23.2%. So have to evaluate how many games are going beyond that and how far, otherwise Mox Opal going to be a dead draw too many games. We don't really tutor artifacts either beyond equipment once we're established. Steelshaper's Gift.
Rhonas the Indomitable is good because I find I multi-trigger his ability, where Arahbo, Roar of the World, I rarely use his secondary ability. Not sure what to do there, may just have rely on other tactics. Approach of the Second Sun is way way way to slow, don't do that.
Hunter's Insight I've had success with because it's instant and draws a lot of cards, Lifecrafter's Bestiary (mana sponge and we're not creature heavy), and Momentous Fall (better but still a light cost intensive CMC4+sac). Puresteel Paladin for me still needs more AF support to, sometimes, he doesn't activate his second ability which is unacceptable.
Greenwarden of Murasa is good late game, but I might go with the pressure of a Questing Beast that hits for 5 and nails a planeswalker over that late of a play. Plus what's he pulling back, your Infect, at that point probably won't connect with combat damage anyway?
With Chord of Calling you can still do your best to resolve a Felidar Sovereign at EOT to win, but I found I didn't have enough creatures to get it off quick enough too. I know I'm just stating problems, unfortunately, still working on solving them myself (or abandoned them). Emerald Medallion is not bad because it adds to your AF count, but problem is the Infect creature is and the double-strike is except Berserk but it doesn't help with that anyway!!
Bronzehide Lion I find too mana spongy too, saving mana for the wrong reasons, but he's recursive, so I don't unlike him haha. If your going Kaheera, the Orphanguard might consider King of the Pride, but I'm meh on him as well. Need some strong cats!
I do have a Cat tribal budget (for $50 commander league) Mirri, Little Kid Aggro, depending on how budget your budget is TzickyT, as I mentioned this one is restricted budget so it has some interesting card choices to keep under budget, games have an hour time limit too, so that also drove several aggressive vs. defensive choices as well.
Knixx, I'll go through your full list tomorrow, and see if I can think of anything that might work. Since you already have Earthcraft, feel there must be a secondary interaction to abuse it as well you could leverage.
Thanks for the discussion, appreciated, I'll add Earthcraft to my Alternative Synergies Excluded so others can see it as well. The Great Henge is draw and an AF but not super helpful for Mox Opal, but with the Earthcraft I feel drawing for each Squirrel (which is a 2/2) could also draw into an enabler (untap and creatures get haste and +x/+x where x is the number of attacking creatures, something like that, there must be in , and since you draw into it every time), problem is, can't make infinite Squirrel then because you draw out, but if some way to win with like 50 Squirrels, a win is a win you know. Lemme thing on it lol.
4 months ago
Hey Spirits, I netdecked this deck and it's a lot of fun. This is mine, it's a little different but much the same
What are your thoughts on Kaheera, the Orphanguard?
I know I'm going to add it to my deck but I don't know if I should go the companion route or the 99 route.
For the companion route, the cards I run into issues (and my substitute ideas) with in my build are:
Dryad Arbor: Forest [lmao]
A lot of effort to get the companion online but an extra "commander" lord is pretty nice. Losing Birds is what hurts me the most I think but including Mox Opal is 15 artifacts total for Metal Craft.
Losing Eternal Witness kinda blows too.
Everything else I feel can have its functionality replaced at pretty much an even exchange, just maybe different hoops to jump depending on the card
Squirrel Nest combo is in-line with the Spike Feeder combo for the arbitrarily large wincon kinda thing but it needs a haste enabler like Concordant Crossroads or Finale of Devastation for 10+.
I was thinking that maybe Approach of the Second Sun is innocuous enough since it's a single card wincon and we have green to power into 7 CMC plus the draws.
Anyway, lemme know what you think. Once again, thanks for the list, I've been enjoying it a lot.