|Commander / EDH||Legal|
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Creature — Dinosaur
Other Dinosaurs you control have haste.
When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
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Regisaur Alpha Discussion
5 days ago
2 weeks ago
I'd lower the creature curve with Llanowar Elves and Drover of the Mighty. You've got a lot of enrage stuff without much self damage. Consider Fiery Cannonade not only as a good wipe, but as a powerful enrage trigger. Least that's what I'd do. Regisaur Alpha is also really good if you've got a place on curve for it.
2 weeks ago
Hi I like the deck idea (+1),
If you already have splashed red for banefire (brilliant strategy but would go for 2 not 1 :) ) maybe also consider Regisaur Alpha the combo of swinging with carnage tyrants (and your other dinos) the turn they drop is painful to play against.
I also like that that this looks like a good deck before it's guild has come out yet so has a huge potential for play with the next set.
Thanks for sharing,
1 month ago
CaptainBanana42, sorry for taking so long to respond to you. Life keeps me busy, and I don't get to post updates as often as I'd like. Thanks for the lowdown on how Jaya's Immolating Inferno works - i'll admit, now i'm a bit more salty about that game now. Not only did I get hated out with blue, but killed on a misplay? Le Sigh. But that's magic, it's all a learning experience. So, now initially I was contemplating on doing another write up but now? I'll just encompass that in this post. So yesterday I had a ahem 3 HOUR LONG GAME THAT ENDED IN A DRAW. It was insane. The game just kept going and going...and at the very end when we called it everyone there was more or less at their starting life totals...most were above! It was like a battle among titans...it was insane!...and insanely frustrating. I'm only going to give some of the highlights as I remember them.
So the game took place at Chesapeake Sports Cards (shoutout to CSC!) two players are part of my usual play group: a Focused Derevi, Empyrial Tactician deck that relied more on creatures with ETB triggers as opposed to Stax, and another deck in the Focused category - Yennett, Cryptic Sovereign which has a top deck manipulation engine that can oppress the board. These decks have creature stealing effects, counterspells, and board wipes and can get to them pretty reliably. Then that leaves the last player who isn't part of my playgroup: a Lifegain Oloro, Ageless Ascetic, who ran all of the usual suspects when it came to instant wincons - Felidar Sovereign, Aetherflux Reservoir, Exquisite Blood + Sanguine Bond combo etc. What. A. Slugfest. Yennett started off early when she got a Expropriate off and stole most of the board's prized creatures. We learned early on that you never give an Expropriate "time". Ever. My loss wasn't too great though, all Yennett got from me was Huatli, Warrior Poet. Eventually Yennett's time came to an end when Derevi cast an overloaded Cyclonic Rift - then the table proceeded to just beat on Yennett for her insolence. Funny thing though, she previously gained 24 life off of Huatli because she also stole a 12/12 Bane of Progress so ultimately our beatings just whittled her down to more or less starting health. Then, it became Oloro's turn to be scary. He cast Necropotence, Sanguine Bond, and Felidar Sovereign with 50 life. Everyone got scared until I cast Zacama, who promptly ate the Sovereign. Then as thanks Derevi exiled Zacama with an Eldrazi Displacer who also had a Sundial of the Infinite on the board. Fortunately, I made the correct play, and sent Zacama back to the command zone.
In case you didn't know Eldrazi Displacer + Sundial of the Infinite have a very unique combo in EDH - this combo can potentially exile your commander (or any creature for that matter) for the rest of the game. How it works, is that the opponent on their turn activates Displacer targeting your commander. Since your commander changes zones you do have the option to place them back into the command zone (which is the right play). If you do not then in response, the opponent can activate Sundial of the Infinite. Your commander doesn't come back. They're exiled. Scary, right? Now it was Derevi's time to shine. She attempted to get her greedy talons on Zacama using her ability to target creatures, and Willbreaker but luckily she had a Sword of Feast and Famine equipped. Unfortunately, after that someone (I don't remember who) cast a boardwipe that got through and put me more or less back to square one. My spicy play however, came when I got Regisaur Alpha in play. I equipped the 3/3 token it produced with the swords, and cast a Boros Charm on it to give it double strike, sending it straight at Derevi. Tap, untap, tap, untap, tap. - I sent a Comet Storm at the table for 35. That's where I should've been able to reign supreme...but alas...the Oloro player had a Swan Song.
My Face when Swan Song was cast Show
So at that point, I knew the game was going to be even longer than the 2 hours it already ran. The worst of it, was that Oloro wasn't done with Zacama. They cast a Return to Dust targeting both my Sword of Feast and Famine and Swiftfoot Boots purposefully enabling Derevi (who at some point recast Willbreaker) to steal Zacama. This was all done on purpose - it was a team up. I was convinced that I was going to get hated out of the game...but for some reason the deck was resilient enough to keep them at bay. I learned alot from all that, but...yeah I think we were pretty much done. I had to get going and everyone was mentally exhausted. I made some tweaks and changes to the deck...let me know what you think? Also, thanks for commenting and the +1 again!
1 month ago
This feels particularly weak, as in even if you play half your deck, you will have played mostly a bunch of enablers. The only ways to win the game are 2 ghalta and 4 swordtooth. 4 walkers are too weak with just 8 explore cards and no way to recur them.
Run bigger and more dinos instead of the explore synergies. 4 Regisaur Alpha and 2 Carnage Tyrant main should help a lot more instead of 2 huntmaster and 4 walkers. Additionally, a card like Sarkhan's Unsealing will give you reach simply for casting cards, which is vital vs control decks.
1 month ago
Rampaging Ferocidon feels like its better in the side.
regisaur alpha if your ramping i think more than 1 would be better
Cherished Hatchling just doesn't do enough. its a 1 turn flash fight.
Raging Regisaur Seems pretty strong think you should give it a test
Reckless Rage Could be a good way to trigger Enrage
Lightning Bolt Just a great card
Garruk Wildspeaker Good if you want to ramp to big dinos also
Kessig Wolf Run just a amazing land to have 1 or 2 of in the deck
Birds of Paradise Just better than Llanowar Elves.
2 months ago
Argy I think i would sideboard like this against your dragons deck.
Quite a hard sideboard, but i think im happy with that kind of sideboarding for that match.
2 months ago
ok ive done this deck before but definately drop Grazing Whiptail to at least sideboard, if not cut completely and run 4 Circuitous Route. drop Polyraptor to a two of, since you are gonna tutor it up anyway with the forerunner.
with no indestructible, best you going to get is 8 raptors per 1 forerunner. adding in assure/assemble gives you an indestructive outlet to target your forerunner to make many many dinos. I alsp reccomend filling those two empty spots with Regisaur Alpha so those polyraptors can swing asap! do be careful of Settle the Wreckage though.
over Shake the Foundations how about 2 Cosmotronic Wave? clears tokens and allows alpha striking! the other 2 slots could be 2 Drover of the Mighty and if you dropped 1 forerunner and 1 otepec huntmaster to then complete the set.
i think this will allpw you to ramp well into polyraptor this way.
hope the comments help! here is my polyraptor combo deck for reference
SCORE: 39 | 17 COMMENTS | 5259 VIEWS | IN 14 FOLDERS
you could also look into a Fog based strat.