Unholy Strength

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Common
Duels of the Planeswalkers (DPA) Common
2010 Core Set (M10) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Common
Eighth Edition (8ED) Common
Seventh Edition (7ED) Common
Anthologies (ATH) Common
Fifth Edition (5ED) Common
Fourth Edition (4ED) Common
Revised Edition (3ED) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Unholy Strength

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Price & Acquistion Set Price Alerts

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M10

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Unholy Strength Discussion

DrK4ZE on Virtues Skirsdag Priest

1 month ago

the problem with Flayer Husk is that the equip cost is 2. 2 mana to give something +1/+1. Unholy Strength does the same thing better for 1 mana and nobody thinks its worth running lol. If you want 1 drop tokens try Legion's Landing or if you want morbid triggers then Bone Splinters is good. Some people like Start / Finish I don't but its worth mentioning.

DrK4ZE on The Plague

2 months ago

You could improve it a lot just by optimizing the cards you have. For example, all your hand disruption cards can be replaced with a combination of Thoughtseize, Inquisition of Kozilek, or even Collective Brutality. Researching, and finding the best version of each card can go a long way to improving any deck. Unfortunately, better cards tend to be more expensive, but if you can afford it you'll notice the difference.

Also, in an infect deck you typically want fewer creatures, more pump spells. So I'd cut Contagious Nim, and Bontu's Monument in favor of more removal/pump/hand disruption spells.

Finally, as a general deck building rule for beginners: to start a deck out pick 9 cards that you'd like to base the deck around. Run 4 of each, + 24 lands and BAM deck. From there you can shuffle things around a bit (fewer high drops more low drops/more lands or less lands/Varying your removal). This helps trim the fat, creates a consistent deck, and gives you a nice starting point.

Example:

Do your research, test it out, keep what works toss what doesn't. Always glad to see new players. Best of luck!

WillowtheCouncil on Infect

2 months ago

First thing, your deck is in standard, but you're not playing standard legal cards. I assume you meant modern? You should change it.

your deck has some really expensive cards for an infect deck. Black gets access to a few proliferate cards.

Replace Spread the Sickness with 4x Grim Affliction. You put on the counter, then proliferate, killing anything with toughness 2 or less for 3 mana. The prolif effect is cheaper, and thus faster. Since you're playing mono-black, which doesn't have access to the same type of pump, you want more prolif. Also, if one of your infect creatures gets blocked, you can prolif the counters on what they blocked. I think 99% of the time it's a better card. Replace the Phyrexian Digester and the Guardians of Meletis with Core Prowler. It's another infect creature, and if it dies, then you get to prolif. Replace the Blackcleave Goblins with 2 more Ichor Rats, since they have a better etb trigger. Replace the Dark Favor and Deviant Glee with 4x Unholy Strength. 1 for 2 on 4 cards is better than one card being 2 for 3, and 3 cards at 1 for 2. Unholy Strength is also cheaper in dollar amounts.

Finally, remove the Virulent Wound for 2x Throne of Geth (2 mana to add a poison counter), and 2x Hand of the Praetors.

Even more finally, replace Untamed Hunger with Snake Cult Initiation. Use the Snake Cult on a flier since it stacks with infect. Yeah. Okay. Make the changes and I'll help you again after.

Sillyprawn on Shooooot Her! [Pauper EDH]

3 months ago

Thanks man I appreciate that a lot. The goofy art card is called Unholy Strength and I'll definitely have a look at some of the cards in those lists. Thanks for the suggestions

HydraOoze on Demonic torture

3 months ago

Doom Blade is always good, some other fun cards you could run are Tormented Soul , Elbrus, the Binding Blade and Unholy Strength.

g0regrind on Template: Demonic Duel Deck

5 months ago

Hey there. Prepare for a wall of text, as I think you're on to something here but could benefit a lot from some additional information.

As I have been building and playing with a Demon deck for a few years now, and my group is transitioning from casual Legacy to Modern, I have a ton of suggestions, but I will try to keep them moderately priced, assuming you are operating on a budget.

The main reason that Demons aren't played by a wide array of people is that they cannot efficiently operate without mana acceleration. Your idea is to go the sacrificing route, but in its current form that is quite inconsistent, as there aren't many demons that you can push out quickly.

I see two main avenues you could go in order to push out Demons fairly quickly and with more consistency, and without having to play weak-ass creatures (That's not the point of a demon deck after all). Outside of Modern it would be considerably easier, but lets go the Modern route.

Route 1: Mana acceleration

The problem in modern is, that most mana acceleration engines are banned. Currently you don't have too many choices in this department and they rely on creature spells, which are prone to removal.

Route 2: Creature cost decrease

  • Heartless Summoning Let this one sink in. It can be incredibly powerful and allow you to drop bombs as early as turn 5 and with consistency. If you rely solely on demons and other big stompers, the -1/-1 won't bother you in the slightest.

Specific card critique

  • If you play Demons (which don't need any powerup) and plan to sacrifice your smaller creatures (they would die inevitably, the powerup would be wasted), there is no reason to play Unholy Strength.
  • Tendrils of Corruption is probably better here than Consume Spirit
  • It depends on the circumstance, but to keep you alive Tribute to Hunger can be better than Dark Banishing
  • Larceny is just bad, unless multiples of your Imps survive until round 5, which is not a given.
  • Oni Possession You might be trading three cards for one removal spell here. First, you sacrifice a creature, then you enchant your own. If the enemy casts a simple removal spell, you lost three cards, for +3/+3 and 3 mana.

Card recommendations

Now, for the good part! More Demons, more powerful cards, a better mana curve and a stronger competitive focus!

  • Desecration Demon Arguably the best Demon for a budget. He was even features in the duel deck, albeit a different one. And you really need more cards in the 4-mana Slot. With Heartless Summoning it can be played for 2, is a 5/5 flier and let's your opponents sacrifice creatures!
  • Mutilate Boardsweeper, in case you end up being dominated before you can get out your fatties. As a bonus, if played early, your fatties will survive.
  • Bloodgift Demon A 5-mana flying, demonized Phyrexian Arena. A total bomb.
  • Read the Bones or Night's Whisper or Ambition's Cost Card Draw for a budget.
  • Whip of Erebos Can be ridiculously overpowered in this deck.
  • Lightning Greaves Haste and protection for 2 mana. Probably worth the investment, as it can be a powerhouse in most decks.

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