|Commander / EDH||Legal|
Printings View all
|Duel Decks: Izzet vs. Golgari (DDJ)||Uncommon|
|Ravnica: City of Guilds (RAV)||Uncommon|
Combos Browse all
Creature — Human Warrior
When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library.
Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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|Have (15)||zachi , brokendwarf , Forkbeard , Chandelier , robbnoble , kpral , Wiggins , jrschnoebelen , rikertchu , NOGzFTW , Zomgasa , dplerner , frederiklw , TheDuggernaught , Espi14|
|Want (6)||gosora , Doc508 , Dadaman11 , TheDuggernaught , AAHFI , Spinalripper|
Golgari Thug Discussion
1 week ago
RijtBart, I do thank you for the suggestion, however Brawn, Wonder and Genesis are the 3 that made the cut. I tried all 4 and Filth was too dependent on Urborg, Tomb of Yawgmoth. Having 100 cards in a deck and keeping my spells to be creature based, I have pulled Filth for Golgari Thug. The ability to hit all my triggers and throw creatures in the grave, other than possibly to make creatures unblockable. I found the Sidisi, Brood Tyrant triggers 3 cards to graveyard. With that trigger alone means the deck needed to be minimum 1/3rd of creatures. So, if the creature isn't a spell with legs or ways to increase my graveyard size, they had to help me lock out my opponents. Due to the amount of lands needed for a great EDH (circumstance), 1/3rd is mana. Now, the final 3rd of the deck are ways to use my graveyard as an extension on my hand and create combos for the deck (i.e.Basalt Monolith+Mesmeric Orb or Morality Shift+Living Death). So, in short Filth had been tried and found an error.
2 weeks ago
Hello there! First of all, cool deck idea. Esper reanimator that isn't artifact centric isn't something you see everyday. I also like that you chose to go the discard route instead of the sacrifice route. That being said, since you mentioned above that you want a commander which you can use in your game plan, have you considered using the partner commanders Ravos, Soultender and Silas Renn, Seeker Adept (or Ishai, Ojutai Dragonspeaker). While they don't have the same raw power as Oloro, both have built in reanimator abilities which would allow you to utilize them for your game plan. Plus Oloro draws a ton of hate from other players in my experience.
In terms of speeding up your deck, I would second the previous suggestion about changing which mana rocks you use. I only consider mana rocks with a CMC greater than 2 if it has a specific ability that I find necessary for my deck. While the signets only tap for 2 of your 3 colors, they are considerably faster than 3 cmc rocks and I find that they are better color fixers (keep Commander's Sphere though). Also, Mind Stone is a pretty great 2 cmc mana rock that later replaces itself.
Since you are running very high CMC creatures, another way to speed up your deck is by utilizing more effects which get them directly into your graveyard early. Buried Alive is a great start, but you could also consider Entomb, dredge effects like Stinkweed Imp, Dakmor Salvage, and Golgari Thug (which coincidently are great sacrifice targets), and Dread Summons. Another route to go is to replace your group hug cards (unless group hug is your goal) with wheel effects like Windfall, Forgotten Creation, Jace's Archivist, and Wheel and Deal.
Lastly, I noticed you run Volrath the Fallen which is absolutely fantastic! I am not sure if you are familiar with the CommanderVs series on YouTube, but one of the guys over there just did a video piloting a Volrath the Fallen deck. While it is more of glass cannon deck that abuses Volrath, it might give you some ideas about the discard-reanimation theme.
Good luck deck building!
1 month ago
Hey Wurmlover, if Mikaeus is in your hand when you start the hulk combo, the following line will solve that problem;
Protean Hulk Trigger Resolves -> Get Body Snatcher and Golgari Thug -> Body Snatcher triggers, discard Mikaeus to pay for it -> Sacrifice Golgari Thug -> Golgari Thug Triggers, putting Mikaeus on top of the deck -> Sacrifice Body Snatcher to reanimate Protean Hulk -> Sacrifice Protean Hulk -> Protean Hulk Trigger Resolves -> Get Mikaeus, the Unhallowed and Walking Ballista -> Win
Keep in mind, this information can be found in the primer under the Hulk Lines->Hulk Piles section, hope that helps!
1 month ago
Hey doc, so i just double checked my collection and i guess i dont have the Golgari Thug anymore =/. Im still down to trade if you find something else you want to fill it's place but i understand if you dont. Sorry about that!
3 months ago
Yea, its definitely not a competitive tier deck. I'd say very risky but also very fun.
3 months ago
Hello again all, I have found a bunch more that I'd like to sell for personal reasons, so if anyone wants to help out, I'd greatly appreciate it.
For anything over $25 I'll track, otherwise add $2 for tracking if requested.
Doubling Season $52
Karn Liberated $55
Jace, the Mind Sculptor $65
Flooded Strand $11
Akroma, Angel of Wrath $6
Botanical Sanctum $3
Concealed Courtyard $4
Inspiring Vantage $3
2x Blinkmoth Nexus $4 each Inquisition of Kozilek $3
Homeward Path $3
Pithing Needle $3
Thousand-Year Elixir $4
4x Cephalid Coliseum $2 each
Emrakul, the Aeons Torn slightly lp prerelease foil $30
Sower of Temptation $7
Hallowed Fountain $6
Master of Waves $2
Hurkyl's Recall $3
Lord of Atlantis JPN $8
4x Lord of Atlantis various sets and conditions $3 each
4x Silvergill Adept 2x Eng, 2x Portuguese $2 eng, $1 Portuguese
Hallowed Burial $10
Tamiyo, the Moon Sage $15
3x Golgari Thug $4 each
4x Narcomoeba $2 each
3x Golgari Grave-Troll $3 each
2x Street Wraith $7
1x Street Wraith $9
3x Bridge from Below $7 each
Bridge from Below $5
3x Cabal Therapy $1 each 3x Gitaxian Probe (1x LP) $1 each Shizo, Death's Storehouse $7
Phyrexian Metamorph JPN $6
Fyndhorn Elves $5
Loxodon Warhammer Russian $10
Gemstone Mine $5
Lightning Bolt $5
Chain Lightning $5
Serum Visions old Arena promo $10
Again I appreciate any help anyone can provide.
4 months ago
I am going to start by first saying massive props for trying 5-color, second off, you need to fix that mana base, it is better than some that I have seen, but Hissing Quagmire, Shambling Vent, and Wandering Fumarole are useless. The chance of you not only getting them out but then getting the two specific colors that you need to use them is beyond the scope of an actual modern game, and with burn, even if you do get them out, it will just mean that you lost a land. To replace it, use Scry lands, Fast Lands, Shock lands, Buddy Lands, Reveal lands, etc.
Now onto the deck. You have to focus on a single win condition, I see you want to use Tasigur, the Golden Fang, but if your goal is to try and make a 4/5 come out turn 2, and use creature beatdown, I would think mono-green ramp is much better, and I will list a little idea below:
What I actually think is that this is a deck that has no purpose, with weird cards like Yahenni's Expertise with the only mainboard 3-drops being Anger of the Gods, Lingering Souls, and Kolaghan's Command as the most efficient things you can pull out.
This deck at it's current state doesn't seem to work. It won't work. It is interesting, and nothing else from what I have seen.