|Commander / EDH||Legal|
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|Iconic Masters (IMA)||Common|
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Creature — Vampire Rogue
Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
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|Have (4)||tahavin , TThors , damo_rox , scare983|
|Want (5)||Doc508 , Clones16 , THP88 , Blue_Otaku_No.1 , mrfab13|
Balustrade Spy Discussion
6 days ago
Cool deck! I play an Edgar Markov deck myself, it’s probably my main deck, so I’ve got plenty of suggestions but before I get to that I wanted to say that I like this deck.
Firstly, while Door of Destinies can be absolutely amazing in the right circumstances (you get it out early and have plenty of vamps to follow it up with) if you get it any other time it’s just not very good. It needs you to have gas in your hand once it comes down and you never want to draw this late in the game, since it doesn’t have any effect on your boardstate immediately on hitting the field. One potential replacement is Shared Animosity. It costs 1 less to cast and it has an immediate effect, and it is very very strong in this deck. Coat of Arms is also super strong here but that one depends on your meta; if you have lots of other tribal decks around it may not be worth running it, since it’ll help all of them as well. If not, or if you think that it’ll benefit you more than them most of the time, it’s absolutely worth putting in.
A couple other cards I’d say you should drop are Licia, Sanguine Tribune and Mathas, Fiend Seeker. They’re both good cards, but there are much better options for this type of deck. Licia depends too much on lifegain to be consistently effective (which, admittedly, there will be a fair bit of in a vampire tribal deck) and Mathas doesn’t really fit with the aggressive swarm theme of the deck.
A few other vampires I personally dislike are Pawn of Ulamog, Sangromancer, Balustrade Spy, and Bloodhusk Ritualist. Pawn of Ulamog is alright, but there will probably be more tokens than non-tokens and there are just better things to include here. I took much of the lifegain out of my deck (personal preference really, it doesn’t seem to work as well as pure aggro for me) so Sangromancer came out of mine for that reason. Balustrade Spy costs too much for what it does; 4 mana for a 2/3 flyer isn’t great plus it’s ability doesn’t really synergize with the deck as a whole, and there are better inclusions. Bloodhusk Ritualist just doesn’t seem very good to me; sure it’s a decent mana sink late game, but besides that it doesn’t seem to do much. I much prefer Mirror Entity as a mana sink if that’s what the Ritualist is for; it is technically a vampire and it can pump your whole team a ridiculous amount, which is really what the deck wants.
Another thing decks like this want is consistent card draw. You’ve already got Twilight Prophet, which is good, but in my experience you need more than that. My deck historically had problems drawing cards and I was basically playing off the top of my deck, which is far from ideal. I’d recommend you add some more cards like Champion of Dusk, Phyrexian Arena, Necropotence, or Greed. These are very strong and consistent card draw options, and since you’re in vampire tribal and have a basically guaranteed lifegain subtheme it helps mitigate the life loss from these (which is worth paying anyway).
Also, I’m not really sure why Ghostly Prison is in here; it doesn’t synergize at all with the deck and doesn’t make much sense to me.
As for cards to add, there are tons of great options to choose from. Drana, Liberator of Malakir and Drana, Kalastria Bloodchief are both good; Viscera Seer is one of the bests one drops in this deck by far; Indulgent Aristocrat is another amazing one drop; Legion Lieutenant is a good, cheap vampire lord; Sanctum Seeker basically is your deck in one card, since he hits your opponents super hard every time your army attacks as well as gaining you a whole bunch of life; Stensia Masquerade is a very good anthem-type effect; Terminate, Anguished Unmaking, and Utter End are all amazing spot removal cards; and there are plenty of other great cards I can’t remember right this second.
Sorry about the wall of text, but these are some suggestions for your deck based on my own experience with Edgar Markov. Whether or not you make these changes is up to you of course. Here’s my deck if you’re interested; you may find other things I forgot to mention in there that you may want to put in your deck: Edgar Markov tokens.
2 weeks ago
Not bad, you have numerous 1 for 1 spells which isn't ideal, but it occasionally helps to pick what you remove from your opponents hand. You're doing two different thing with attempting to mill your opponent out and ping them for lack of cards. Not saying that's a bad thing, but often I find that unless you dedicate to a goal, you never get all the cards you need to make either thing work out. :) At this point I recommend testing. Play this deck online via Cockatrice or another card player against other people. Find out what works and what doesn't. What cards do you play immediately and what cards end up sitting in your hand forever.
1 month ago
4 months ago
4 months ago
An interesting, different choice would be Anafenza, the Foremost. Equipped with Trepanation Blade and aided by Keening Stone, you can exile a lot of threats before they hit your opponents' hands. Geth, Lord of the Vault and Balustrade Spy also would not be remiss.
5 months ago
If you haven't tried it already, you can just do a pure jank degenerate combo like Balustrade Spy or Undercity Informer with 4Narcomoeba and Dread Return back Angel of Glory's Rise Azami, Lady of Scrolls and Laboratory Maniac you just have to run stuff like Lotus Petal and Simian Spirit Guide so you can have no lands in your deck. It's pretty fun tbh. Not really zombies tho. And preeeeeeety jank
6 months ago
If you are a combo player, then you might want to consider adding the following cards:
- Leyline of Anticipation allows you to flash in your spells.
- Free Mana Accelerators, such as Mox Opal, Lotus Petal, Simian Spirit Guide, etc.
- Immortal Coil (cannot be used alongside Lotus Petal or Balustrade Spy and any one mana draw spell.
Theoretically, this would allow you to lose the game on the very first upkeep, regardless of who starts.