@tyforthevenom That's just one card, and it's in a deck that needs its cards to do very specific things. Legacy is run by cards that are either very powerful on their own or cards that do specific things, like Balustrade Spy . I'm not sure you understand what actual jank is. The card is only bad in other formats because we don't have access to the cards that would make it better.
Learn what you're talking about.
Balustrade Spy i a must main-deck, 'cause with Flame-Kin Zealot and a couple Bridge from Below s in the 'yard, you can combo them out. also, I fail to see the logic behind Dryad Arbor . perhaps you could enlighten me.
Here's why: Worldspine Wurm is better than Serra Avatar because the only time we're getting out either one is when they play Show and Tell , probably putting out Emrakul, the Aeons Torn . When he attacks, your Serra Avatar gets annihlated. However with Worldspine Wurm , when he gets annihlated you gert 3 wurm tokens, and then with just a few beaters you can kill them next turn.you only need 1 Ashen Rider because when you play Balustrade Spy you get your whole graveyard accessible to you. Thus add 3 Sickening Shoal .I would add 2 Noxious Revival because it is more versatile than Surgical Extraction . For one, dealing with hate is more important than having hate yourself, and second, you can actually use Noxious Revival offensively against graveyard abuse decks, and third you can recycle Narcomoeba s.I would take out the Greater Mossdog because if you look at the card odds for your opening hand, you will find that as you get high up in the number of cards of a certain type, each time you add another card of that type, you increase the probability of drawing one in your 1st 8 less and less. You have plenty of dredgers without him.
So basically for this deck, the graveyard is your hand, and you want to fill it as quickly as possible (such as using dredgers and Phantasmagorian .) The combo to this deck goes like: sac 3 creatures, Dread Return a Balustrade Spy . target yourself to mill your entire library, since there are no lands cards in the deck (pre-sideboard anyways) and then proceed after creating zombies from Bridge from Below by sacrificing creatures to Cabal Therapy to try to ensure the win to proceed to Dread Return a Flayer of the Hatebound , deal 4 cause of his trigger, then Dread Return a Golgari Grave-Troll to hit them for 40-something damage, because of flayer's trigger and grave-troll's big size because everything is now in your graveyard. Everything else is in there to help make this deck actually work. Alternate win-cons are hitting with a bunch of zombies with a possible Flame-Kin Zealot or just try to kill them with a reanimated Sphinx of the Steel Wind .
Now this is a very budget deck as it is not running very key cards to more competitive dredge such as Ichorid (as a way to dread return easier) and the aforementioned Cabal Therapy as both of these cards are $15 a piece.
I think that would seriously hinder my time stamp of winning. Now if he were a 1-2 mana card then that may be awesome...but this deck wants to win turn 4, and that is the earliest I could play the spy. Going to 12 cards that are not lands would be even worse in that even with Balustrade Spy 's ability, the earliest I could win is turn 5. So thanks for the suggestion...but I think my way is faster. :)
ok one way to improve is to add a color.
Add black to play Balustrade Spy so when you select the lands to go you can keep one black in unless you have one in hand and boom there you go play that and the rest of the cards go to grave if you want to add more cards you can this way also... perhaps 4x Laboratory Maniac and 4x Balustrade Spy and 4x Mana Severance plus the lands... what you think?
|0.02 TIX||0.02 TIX|
|Power / Toughness||2/3|
|Avg. draft pick||8.87|
|Avg. cube pick||6.07|
|Commander / EDH||Legal|