|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||None|
|Commander 2015 (C15)||Uncommon|
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Thief of Blood
Creature — Vampire
As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
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Thief of Blood Discussion
2 weeks ago
This is due to the layers system. Blood Moon's effect depends on whether or not Arixmethes is a land, but Arixmethes doesn't depend on Blood Moon's effect, so Arixmethes's "this is a land" ability applies first. Then Blood Moon turns it into a mountain. If you're able to remove the slumber counters some other way (Vampire Hexmage or Thief of Blood, probably), then Arixmethes will stop being a land, and thus stop being affected by Blood Moon
2 weeks ago
Hello! You should definitely add Stromkirk Captain. This is a tribal deck so Metallic Mimic or Adaptive Automaton would be a nice addition too. Vampire Hexmage and Thief of Blood are your anti-Planeswalker tools. I would also add Markov Blademaster and Falkenrath Marauders.
1 month ago
Fyi your landbase needs fixing. You cannot have land types outside your colors i.e. no mountains. The off color fetch is fine.
2 months ago
usaDiabetic I've updated the description. 30-35 lands is as trim as it can go, haha!
It is true that once there are more than 3 opponents this kind of strategy faces greater opposition. I've played most often with 1-4 opponents but 4, 5, or more opponents would be trouble!
To be fair to the deck, the card draw of Herald's Horn, Skullclamp, The Immortal Sun, Vanquisher's Banner, Asylum Visitor, Champion of Dusk, Dusk Legion Zealot, Forerunner of the Legion, Twilight Prophet, Dark Prophecy, Necropotence, Phyrexian Arena and reanimation of Victimize, Patriarch's Bidding, Living Death, Bloodline Necromancer help sustain after board wipes.
Enough creatures have excellent effects as well to benefit from being knocked out including Kheru Bloodsucker, Paladin of Atonement, Elenda, the Dusk Rose, Kalastria Highborn, Pawn of Ulamog, Voldaren Pariah Flip, Bloodghast, Oathsworn Vampire, Viscera Seer, Blood Artist, and Falkenrath Noble.
And for disruption/removal there's New Blood, The Immortal Sun, Voldaren Pariah Flip, Vampire Hexmage, Thief of Blood, Patron of the Vein, Captivating Vampire, Bloodhusk Ritualist, Gatekeeper of Malakir, Guul Draz Assassin, and Bishop of Binding.
I'm open to suggestion though. Any other removal options you might recommend?
2 months ago
you can copy dark depths with thespian stage and get merit lage for free with out paying into it because the copy does not get the counters also if someone is able to deal with merit you still have the dark depths to bring him back still and if you have Thief of Blood in there you can get the counters removed for the six drop instead of paying 30 mana to hard cast it. also this deck needs Scapeshift it is a must and was just reprinted so you can get a copy for like 11 bucks i would get it before the reprint starts to go up in price. nice deck.
2 months ago
Hey great recommendations. I’ve included some and will have to find room for a couple others you’ve suggested. I really like Mazirek, Kraul Death Priest especially when I can bring in Thief of Blood then sac it to Jarad, Golgari Lich Lord for massive damage. As far as Hornet Queen goes, man I love it. Nobody likes flying deathtouch, so definitely a big threat on the board.
2 months ago
I really like this. Has a lot of cool interactions and win cons.
Solemn Offering is also there. Slower but does give the option of enchant removal.
Hope these helped!
5 months ago
Wow, I've apparently been slacking. Busy week.
Hexekk, Harsh Justice was in the very first draft of the deck. It was pretty good for a mid-game multi-creature attack. The problem I found was that it didn't prevent the damage, and it only outperformed Eye for an Eye if more than one creature attacked, and was useless against non-creature damage. I replaced it with Eye for an Eye, and then eventually took that out, too. It is a good card for sure, and can occasionally surprise someone for a win. Well worth considering for people trying vary things up with Aikido decks, and actually a pretty good mono-White Aikido card.
Bloodytrailz, I like your thought process. For finisher, I like Exsanguinate. It can just end a game. Acidic Soil is also a super solid card. I currently run it over Exsanguinate. I also have been thinking about Orzhov Advokist. It is a dangerous card to run, but it has a very interesting effect on the game. People are often happy to get a long term pump to their creature for redirecting an attack away from you. This also creates somewhat of an arms race amongst your opponents, as no one wants to be hit with a rapidly growing creature without defending themselves. Before you know it, your opponents are duking it out with ever growing creatures, leaving you to watch them beat each other. This is exactly the kind of situation that benefits an Aikido general. I also ran the Vow cycle early in the evolution of the deck. The problem was that just because they could't attack me doesn't mean that they can't block me. I found them to be a little problematic, and I think Orzhov Advokist is likely exactly the same.
Coward_Token, I think that Thief of Blood is to Solemnity for counters as Bojuka Bog is to Rest in Peace for graveyard hate, with the addition of having a game ending body, and having a much higher CMC, but basically doing nothing against Infect. I feel like the continuous effect is a much better option.
bradtheimpaler13, it was a custom alter that I commissioned by Sandreline Mousse. She is my favorite altered art artists. I plan to get my ABUR duals altered by her as well.
Nothing new to report for changes or considerations. I have't really dug through the Dominaria stuff, but haven't seen much of value for Queen Marchesa, and I haven't played much, and the last few games I have played were Archenemy: Bolas. That is a pretty fun diversion from EDH.