|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Rare|
Combos Browse all
Creature — Dinosaur
Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces).
Price & Acquistion Set Price Alerts
Regal Behemoth Discussion
1 week ago
DeanoM50810: Thank you very much for your feedback; being able to see other people's inputs on this deck helps me a lot when editing it.
I agree with you on the CMC problem; I used to use Demonlord Belzenlok in this deck, but took it out due to dying after playing it. Without it, there's really no reason this deck should have such a high CMC.
Victimize is absurd in this deck; I can't believe I didn't find that! Definitely an include in this deck.
Wood Elves is very nice with the ETB synergies as well, so they will fit nicely. Sakura-Tribe Elder is a nice card as well, especially with cards like Muldrotha, the Gravetide, so I'll try and fit that as well.
The other cards you suggested are by no means bad, but I believe I'd have trouble fitting them in.
While Zendikar Resurgent is a card that could go out, Regal Behemoth is an amazing reanimation target, especially with cards like Hermit Druid and Victimize being added potentially. Plus monarch is a lot of fun. But I will go through some of my less worthy bombs.
Thanks for the suggestions; they help a lot!
2 weeks ago
Also Victory Chimes, Arixmethes, Slumbering Isle, Traverse the Outlands, Seedborn Muse, Mana Reflection, Zendikar Resurgent, Regal Behemoth, Vorel of the Hull Clade, Doubling Season. You might consider Simic Guildgate, Simic Growth Chamber.
3 weeks ago
Caustic Caterpillar Font of Fertility Vessel of Nascency Deglamer Unravel the Aether Viridian Emissary Thrashing Brontodon Splendid Reclamation Predatory Urge Regal Behemoth Swiftfoot Boots Lightning Greaves
3 weeks ago
In response to what bushido_man96 said. If you just plan on playing big creature tribal then goreclaw is good, the trample helps with the slow and steady beatdown. Then trample is important. Most mono green finishers are cards that give your creatures trample and something else. Cards like Overwhelming Stampede, Pathbreaker Ibex, and Triumph of the Hordes being the main 3. Predatory Focus, Bellowing Tanglewurm, Nacatl War-Pride, Regal Behemoth, and many other green and colorless finishers. So if you plan on hitting the table for the win in one swing using cards like these then gorclaw's trample isn't that important
2 months ago
+1 from me! If you were going for a gimmick deck then dinosaurs is a pretty awesome option! I wanted to build pirates; but honestly dinosaurs got so much more support wowww
Honestly, if your ultimate gameplan is to "cast commander, beat face" then many of the other dinosaurs are just going to slow you down. Gishath, Sun's Avatar is arguably better for a dedicated dino deck imo
I feel like the dream play is Zacama, Primal Calamity immediately into Akroma's Memorial/Xenagos, God of Revels and swing... or just wiping everyone of problematic enchantments/artifacts/creatures lmao
It might be smart to run 30+ creatures because how often are you really casting a 9CMC commander?! Depends on where you take the deck. Do you want beaters or rampers? Wood Elves, Solemn Simulacrum, Kor Cartographer, Oracle of Mul Daya, etc etc. I assume you don't want it to feel exactly like Darigaaz Reincarnated/Maelstrom Wanderer which is why I suggested Otepec Huntmaster&friends. Just Brainstorming
You have a bunch of mana doublers which is awesome, including the updated Regal Behemoth that's a mf dinosaur! Plus sorcery ramp. There's a decent spot removal package and some of the auto include boardwipes. A couple dinos have removal tacked on as well. Spellbreaker Behemoth is sweet. I love Samut and the haste enablers. Fervor is meh. You have a lot of really cool stuff here tho. You even snuck in Craterhoof & Avenger. There's a light token theme here which doesn't fit. Idk.
If you're trying to thin some of the fat it would be the rando 5-8 cmc spells. Crested Herdcaller, Thundering Spineback, Raging Swordtooth, Godsire, ... It's so hard. Probably lose two enchantments and two instants/sorceries and you'll only have to cut seven creatures XD
The crossroads for me is the Gishath dino aggro or Zacama goodstuff combo. It'll be cool to ultimately see what your mind imagines!
2 months ago
Gishath is pretty mana-hungry, so it's better to run land ramp over artifact ramp (Kodama's Reach, Circuitous Route, Hour of Promise and Boundless Realms). You can also run cards that allows more land drops (like Rites of Flourishing and Wayward Swordtooth) and cards that double your mana available: Zendikar Resurgent, Regal Behemoth (was errata'ed to be a dinosaur), Mirari's Wake, Mana Reflection). // Temple of the False God is a trap: it is a dead card if you don't reach 5 lands, and has minimal upside when you have 5+ lands (because you should be ramping anyway). Also it doesn't tap for colored mana, which can be bad for those triple-colored casting costs. // You may consider Gruul Turf, Selesnya Sanctuary and Boros Garrison for further mana potential. Sheltered Thicket, Scattered Groves, Cinder Glade and Canopy Vista synergize with Nature's Lore, Hunting Wilds and Skyshroud Claim. You way also consider Battlefield Forge, Sungrass Prairie.
2 months ago
Austin_Smith_of_Cards that card is a bomb and as soon as I get to play more games I'll likely put it in the 99s. The problem is always the same: which card shall I take out? The most obvious choice is Soul of the Harvest as it does basically the same thing (even though I think etb triggers are better than casting ones for this deck) and I have way too many 6 drops. The other possible choice is Regal Behemoth, another 6 drop that risks giving your opponent monarch. However, its mana boost is extremely valuable so I will rather take out the former upon the latter
3 months ago
Here I am from reddit with my critique:
- You need more mana doublers Mana Reflection/Mana Flare/Heartbeat of Spring/Regal Behemoth
- You need more tutors Sidisi, Undead Vizier/Demonic Tutor/Vampiric Tutor
- Add Squandered Resources in case you dont have Dwarven Ruins also allows combo with Nykthos and 5 devotion
- Add Dark Depths + Thespian's Stage combo
- replace mana dorks with land based ramp Wayward Swordtooth/Wood Elves
- Add Woodland Bellower to tutor Eternal Witness/Lotus Cobra/Tireless Tracker/Wayward Swordtooth/Ramunap Excavator also add in Reclamation Sage to add artifact removal to that list