Creature — Lizard
TrampleWhen Regal Behemoth enters the battlefield, you become the monarch.Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces).
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Regal Behemoth Discussion
2 days ago
Nice deck :)
I'd suggest Stonehoof Chieftain from commander 2016 as an excellent beater.
Regal Behemoth as a mana doubler and some card draw. It would be easy to hold on to monarch in this deck.
Song of the Dryads is great flexible removal. Green has a hard time removing creatures.
City of Solitude to protect from instant speed removal and counterspells.
1 week ago
Hey TheRedGoat! I really like your idea of Meloku the Clouded Mirror. I haven't tried her or Cloudstone Curio yet. I think they'd fit into a slightly different landfall deck archetype than what I have here. My only worry is not having enough effects that allow me to throw the lands back out onto the battlefield from my hand but otherwise both seem like solid inclusions. For me personally, I find that the inclusion of Rith's Grove, Treva's Ruins, and especially Mina and Denn, Wildborn since they bounce and allow for extra land drops are enough bounce have been enough. I could definitely see a neat build taking advantage of replaying the scrylands to manipulate the top of your library that would be interesting.
In regards to your brewing questions, I personally do not utilize full table ramp because a lot of the time, in my playgroups and local game store it'll enable someone to combo off several turns earlier. Typically, everyone else will get the ramp effect before it loops back around to your turn. I personally, would lean towards Regal Behemoth, Mana Reflection, and Zendikar Resurgent to get you towards the Helix Pinnacle. If you do go the Mana Flare route, I'd go with no more than 3 of the effect while running Enlightened Tutor, Idyllic Tutor, and Sterling Grove to ensure you're never drawing dead mana doublers and also allowing you to go down an enchantress sub-theme if you chose to. At the end of the day, it all comes down to personal preference with how much hug you want to give. Proxying the deck and playtesting it with some friends is always a great way to test out which hug effects are working best for you and which are underperforming. Hope that helps!
2 weeks ago
Rishkar's Expertise, Regal Behemoth, Moldgraf Monstrosity, and now I know this one is a bit more but if you happen to own it already or could trade for it etc easily then Void Winnower would be an excellent choice, Ruric Thar, the Unbowed, Blazing Archon. I agree with the earlier suggestion of Hamletback Goliath, and I also think Sylvan Reclamation might fit here.
I hope some of these are of use, and I hope your newfound friend comes to enjoy commander as much as I have in the last year that I have been playing it.
2 weeks ago
Some cards from that deck that you might consider are Skyshroud Elf, Opal Palace, Rith's Grove, Temple of the False God, Chandra's Ignition, Nissa's Revelation, No Quarter, Warstorm Surge, Crystal Ball, Explorer's Scope, Swiftfoot Boots, Arashin Sovereign, Dromoka, the Eternal, Drumhunter, Gruul Ragebeast, Knotvine Mystic, Mwonvuli Beast Tracker, Paleoloth, Ruric Thar, the Unbowed, Regal Behemoth, Terastodon, Vagrant Plowbeasts, and Woolly Thoctar.
3 weeks ago
Thanks for the comment and excellent suggestions ExiliusGallant!
Birds actually plays into wincon with umbral mantle, but I would remove elvish pioneer for Wild Growth, if I had a copy. I will update the list with it, though.
Same issue with Mana Reflection. If I had it, it would definitely be on the list. I will try to find a clean spot for it and update here.
Some of the others I skipped on intentionally.
Given my playgroup, I rarely have am empty hand. I hit draw spells frequently, and I always play the biggest creature in any given round (hence the deck name). I might swap Regal Behemoth in place of Vorinclex. Brings less noise, darn near guarantees draw, I like it.
3 weeks ago
BTW, if you lose Selvala you really lose it all :/
1 month ago
Ah I see you updated this, my iPad had died before I hot to share my suggestions, and it looks like you added a bunch of them. Here is what I was going to share, you may even find something you may want that you had missed.
Omnath, Locus of Mana instead as your command perhaps, Vorinclex, Voice of Hunger, Mana Reflection, Beacon of Creation, Exploration, Burgeoning, Boundless Realms, Primeval Titan, Beacon of Discovery, Primeval Bounty, Retreat to Kazandu, Zendikar's Roil, Lotus Cobra, Explore Gaea's Touch, Rampaging Baloths, Ulvenwald Hydra + Rogue's Passage, Avenger of Zendikar, Embodiment of Insight, Courser of Kruphix, Dungrove Elder, Kalonian Twingrove.
For lands have Rogue's Passage, Myriad Landscape, Reliquary Tower and make use of Rishkar's Expertise, Nissa's Revelation and other similar effects, Oran-Rief, the Vastwood, then just forests wil do unless you want to go with Eldrazi then use Shrine of the Forsaken Gods, Sanctum of Ugin, Eye of Ugin and so on too.
I will try and help out with cutting down your creatures soon, you can if you want share decklists with others if you look within "edit" so that I am able to make changes to this deck otherwise I will do up something separate. The thing is, is that green is pretty good at making token related cards and that's why you can get away with a lot less creatures, and the ones you do have can be big such as Kozilek, Butcher of Truth for example.
1 month ago
I think you can consider cut your weaker creatures to put in Regal Behemoth