|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Rare|
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Creature — Dinosaur
Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces).
|Have (4)||Joblaska , mziter501 , ahobrien , voidruby|
|Want (15)||BringerOfStorms , DeadeyeDesperado , Korevana , doonmeister , Dawnbreaker7727 , sycdan , vakuso , Cheshire000 , DragynFyre , Fralaylah , 0ur0b0r05 , Arrownight , AzureOctive , Turtlelover73 , powertrot|
Regal Behemoth Discussion
1 day ago
Have you thought of Regal Behemoth ? If its not over your budget, i say its auto-include..
5 days ago
I understand the reluctance to replace Knight. It's certainly not a dead draw, or anything. Just keep an eye on your 3 and 4-mana dinos as you upgrade the deck to make sure that the possibility of double-spelling outweights the extra mana presented by Dynamo. I think Territorial Allosaurus is worth it. You are light on targeted creature removal. For that reason, I like Domri Rade , although if you don't own a copy, I would put that money into Path of Ancestry and Regal Behemoth , first.
I don't like Huatli, Warrior Poet . The dinosaur thing is cute, but this isn't a go-wide tribe like Elves or Goblins where a 3/3 token will make a difference to the board. You want them in your deck for Gishath value, and that's the main reason. Think about Charging Monstrosaur , by comparison. You get 5 power with haste on the first turn it comes down. With Huatli, you get to attack with 3 power the second turn, and 6 power the third turn, assuming she survives, which is a rough task for Planeswalkers in multiplayer. If she does, it will take 6 turns of making and attacking with 3/3 dinosaurs every turn to surpass the damage output from Monstrosaur, and she's not a hit off Gishath. I'm not sure if that means you should run Monstrosaur or not, but Reality Smasher Jr. won me a lot of games of Draft.
As for how to alter your ramp package to make it better, seeing Rampant Growth reminded me of an excellent article at EDHREC. Check it out, since I think Dana Roach does a better job explaining land ramp than I can. I would also go up to 39 or 40 lands. You REALLY want to be hitting your land drops with an 8-mana commander that your deck is built around, and one that's 3-colors, to boot. If you're afraid of flooding out, Scattered Groves and Sheltered Thicket aren't a bad compromise.
5 days ago
triproberts12 I'm so grateful for all this. I don't know about putting Thran Dynamo over Knight of the Stampede just because I've chained a few of the cheaper Dinos like Deathgorge Scavenger and Kinjalli's Sunwing together early on with it. Regal Behemoth is a definite addition I'm just waiting to pick up a copy. I didn't include Territorial Allosaurus as I thought it was a bit of a feel bad if I hit it off Gishath, Sun's Avatar and I thought perhaps some single target removal may be better, but again that maybe wrong? The Sunforger package does seem very intriguing and could well be built into the deck, but then do you think I would need a few more wrath protection spells, or is four enough? Path of Ancestry is of course excellent as is Herald's Horn but unfortunately I do not have copies yet. What's you're opinion on the two Planeswalkers, as so far I've been underwhelmed. Cheers Again! If there's anything I can do on your end please let me know.
5 days ago
I just think that Kindred Boon is the worst of the cycle. It's 6 mana to make the first creature indestructible, which isn't a great rate. Think about it compared to something like Selfless Spirit or Dauntless Escort .
As for Bellowing Aegisaur, I get that the combo potential is there, but it just seems a bit win-more to me. If you've pulled off the Polyraptor+Forerunner of the Empire/Pyrohemia combo, you should be in good shape to win the game.
I also think Thundering Spineback is a little derpy. It's basically a 7-mana Adaptive Automaton , since you're in trouble if you're sinking 6 mana into making 4/4's. I prefer Vanquisher's Banner in that spot.
I agree with the decision to leave out the mana dorks you mentioned.A 3/3 really doesn't matter in the grand scheme of things, and Drover of the Mighty is vulnerable to wraths. Atzocan Seer is a little more reasonable, what with the recursion, although it will also go with a wrath, and it won't bring back your commander from an exile effect. Better to have a 2-mana land ramp card that gets you to 10 to recast. Kinjalli's Caller gives you something to do turn 1, but it's vulnerable to board wipes, including your own Pyrohemia. I feel the same way about Knight of the Stampede. It would be better to just run Thran Dynamo if you're looking for ramp at that spot on the curve.
In terms of new suggestions, the #1 card this deck should ABSOLUTELY have is Regal Behemoth . I forgot about it, since it was errata'd to Dinosaur, but getting the Monarchy, especially when you have big dinos to keep it is GREAT. I think Territorial Allosaurus is also a solid include. The rate is medium, but if you put in more ramp, taking out an opposing Commander is big game. This deck might also be a good candidate for a Sunforger package. The best card in the deck is Congregation at Dawn , and you would be paying 8 mana for the first indestructible effect you tutor up, making the rate comparable to Kindred Boon .
As for what else you have in the Maybeboard, I do enjoy a good Harmonize . It's just a good rate on unconditional draw that green shouldn't have (Oh, Time Spiral), and it's what you most want to see after a late-game board wipe. Krosan Grip is always good, or so I've heard, although I like Crush Contraband or Return to Dust if you decide to include Sunforger .
6 days ago
Hello! Great deck. A few suggestions: Cut Dinosaur Stampede for something like Overwhelming Stampede , just ends games better. Cut Colossal Majesty for Elemental Bond , the card is just strictly better. Cut Savage Stomp and Pounce for some other removal that covers more bases and is less conditional ( Beast Within or Krosan Grip ?), the extra cost means little. Cut Pillar of Origins as it only helps you to cast 33% of your deck. I like Xenagos, God of Revels is this deck, a good inclusion, might have to put it in my list! Have a look at my Gishath and tell me if you have any suggestions, you may get some ideas there also. Another great inclusion is Regal Behemoth as it has been errated to a Dinosaur! Cheers!
2 weeks ago
Some cards you could play in this deck:
- Pyrohemia : to tigger your enrage triggers for only one mana.
- Warstorm Surge : So your dinos deals damage when they enter the battlefield.
- Blasphemous Act : One of the best red board wipes. It is even better if you can trigger some nice enrage abilities.
- Swords to Plowshares , Chaos Warp : awesome removel.
- Regal Behemoth : awesome dinosaur. They changed the type from lizard to dinosaur.
- Needletooth Raptor : nice dino which you can use as removel.
Here are some cards I would cut:
3 weeks ago
Pour niaiser avec le Enrage :
D'autres sources pour ping tes créatures :
D'autres idées :
1 month ago
I mean... Regal Behemoth was errata'd to dinosaur.
Regal Behemoth occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%