|Commander / EDH||Legal|
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Creature — Insect Druid
When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
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Nantuko Cultivator Discussion
1 day ago
Ill look at each one and look for a better version of that card. Alpha Authority could be swapped for one of the sowrds.
Prowler's Helm could be one of the swords
6 months ago
I am currently building a Gitrog Commander Deck, and you have really good synergies in yours :)Drown in Filth and Nantuko Cultivator. I love THEM !Have you consider cards like Centaur Vinecrasher?You have lots of lands,50 , maybe can be good some ''play an additional land this turn. Here you have some guys: Sakura-Tribe Scout and Azusa, Lost but Seeking azusa is going to be reedited M25.Peace
1 year ago
there are a few card draw spells that I might suggest for this deck Carnage Altar, Damnable Pact, Dark Prophecy, Decree of Pain, Dregs of Sorrow, Erebos, God of the Dead, Fruit of the First Tree, Greed, Inheritance, Insist, Mind's Eye, Nantuko Cultivator, Necrologia,Symbiotic Deployment Phyrexian Etchings, Well of Discovery, Wretched Confluence
Now, all of these are not perfect, and some will probably be easily vetoed but they all can function as good card draw in your deck. Well, besides insist, but that card is just nice to have.
2 years ago
38 (Land) + 37 (Creature) + 11 (Enchantment) + 6 (Sorcery) + 6 (Artifact) + 1 (Commander) = 99.I noticed the thing saying it was legal, which is weird because you definitely are missing a card. That check must just be checking against the ban list? Dunno.
I personally think you're really, really undervaluing artifact ramp. E.g., Sol Ring is almost universally considered the best card in edh (except perhaps Mana Crypt but that's $$$$). Yeah it can die, but the reason its so good is because it accelerates you by multiple turns, and is so cmc effective. A lot of artifact ramp is pretty inexpensive, so I'd urge you to try them out for yourself. Forgot to mention last time, but Xenagos, the Reveler is absurdly powerful in prossh decks as well.
Some cards that I think are weaker (focusing on 5+ cmc):
Chancellor of the Forge bad if you don't have lots of creatures, win more if you do.
Flayer of the Hatebound bad if you're not recurring creatures, win more if you do (you're already getting creatures back, the damage from flayer is unnecessary).
Overseer of the Damned is win-more all around-- killing their creatures puts you ahead, that 2/2 isn't going to matter.
Titania, Protector of Argoth you don't have ways to destroy your lands, so the value here is minimal.
Rapacious One is trying to be mana acceleration but makes you jump through hoops to get there, could just play acceleration directly instead.Nantuko Cultivator I'd be very surprised if you can afford to discard lands.
Thopter Assembly is slow and doesn't win you game even if you get to do the whole sequence. If a process is going to be slow, then you had better win for going through all the effort.
Golgari Thug I'm not sure what this is even trying to be? If you're looking for a dredger then grave-troll is the gold standard. If you're playing it for the effect then I think you can do better.
Warp World not sure when this would be good. If you're ahead, then why put things to chance. If you're behind, then either a) your opponents are playing permanents and you'll still be behind, or b) your opponents aren't playing permanents in which case this spell is getting countered.