: Untap Retrofitter Foundry
, : Create a 1/1 colourless Servo artifact creature token.
, , Sacrifice a Serve: Create a 1/1 colourless Thopter artifact creature token with flying.
, Sacrifice a Thopter: Create a 4/4 colourless Construct artifact creature token.
Retrofitter Foundry Discussion
3 days ago
put in Phyrexia's Core or Krark Klan Ironworks, Rules Lawyer , Brainstorm , Chart a Course , Retrofitter Foundry , Mycosynth Golem , Solemn Simulacrum , Thirst for Knowledge , Planar Bridge , Chief of the Foundry , Kuldotha Forgemaster , Sundering Titan
4 days ago
First playtests led to many changes:
- Flux Channeler out for → Phyrexian Revoker : Does not enough for the deck's strategy. Replaced by something new to test. Pithing Needle is already strong.
- Pyroblast out for → Chaos Warp : Pyroblast is a strong card, as you will most of the time encounter at least one blue player in a game pod. At worst, you may discard it to loot effects. But the Oathbreaker format allows only 60 cards and therefore available spots for suboptimal cards are scarce. Plus I don't play enough loot effects in the new version of the deck. Replaced by another removal.
- Faithless Looting out for → Retrofitter Foundry : Replaced by something new to test with cmc-1.
Manabase and ramp changes:
- Buried Ruin out for → Academy Ruins : Upgrade.
- Mishra's Workshop out for → Volcanic Island : Not enough artifacts to make Mishra shine.
- Chief Engineer out for → Curse of Opulence : Not enough artifacts to make good use of the Engineer. Replaced by another ramp option being tested.
- Mox Diamond out for → Fellwar Stone : Not enough lands and/or land recursion. This mox is very good for fast play and competitive decks. This is not the strategy here.
- Storm the Vault Flip out for → Tangle Wire : Not enough artifacts and manacost too high for what it does. Replaced by something more staxy. Tangle Wire is a salty card, but I like to consider this card more-or-less for ramp. See section above for explanations.
2 weeks ago
I considered cutting Retrofitter Foundry , but its low CMC has allowed to hang on, and in a pinch, it creates a servo token.
Cutting so hard...
I have had Baird, Steward of Argive on the chopping block for some time. I'm just not sure he offers enough for me to keep him in. He has a nice tax to attackers, but I really haven't gone in on a pillowfort strategy, so he might get cut.
Thanks for the help!
1 month ago
A nice trick you can pull with monocoloured decks is swapping out all of your Mountains for Snow-Covered Mountain s and then making room for Scrying Sheets . It can also pick up the Coldsteel Heart you're already running, meaning there's a little card advantage it can eke out for you every now and then. Mouth of Ronom and Skred might also be worthy inclusions if you go that route.
Some other intriguing ways for you to score a lot of tokens include Thopter Assembly , Lightning Coils and Retrofitter Foundry - even if you keep ditching the tokens immediately, those comes-into-play triggers will add up!
3 months ago
Decided I wanted to spice up my boring Invent Superiority upgrade and turn it into a super janky casual combo/control deck based around the Sword of the Meek and Thopter Foundry combo. Basic idea is to play a bunch of cheap artifact creature generators like Genesis Chamber , Golem Foundry , Retrofitter Foundry , Efficient Construction , Hidden Stockpile , Thopter Spy Network , Flamewright , Loyal Apprentice , and Sly Requisitioner to get as many artifact chumps out as I can per turn, and use them for two purposes - to feed Breya, Etherium Shaper ’s removal to control the board state and stave threats while we find our combo, as well as to feed Kuldotha Forgemaster so he can tutor out our win con - Sword of the Meek , Thopter Foundry , and Ashnod's Altar .
Once we have all the pieces out we have a couple of options on how to proceed, depending on which auxiliary creatures we have. Ideally, we have either Orc Sureshot or Zulaport Cutthroat / Vindictive Vampire out when the combo goes off to wipe all of our opponents creatures or just kill everyone outright respectively. If all we have are the above combo pieces, we just go infinite and make a ton of thopters, hoping no one has a board wipe before our next turn rolls around. Having Pitiless Plunderer out at this point can also be huge, as he generates a ton of colored mana for us, and combined with Dark Prophecy we can dig through the deck to find any of the above creatures and cast them with the treasures we’ve made. We’ve also featured a host of other artifact tutors that can either search out our combo pieces directly, search out Kuldotha Forgemaster so he can tutor the pieces, or transmute into specific cards we need.
My main questions are:
- Are there any good passive artifact creature generators I’m missing here? Preferably ones that don’t cost any mana to use, or cost 1 at most.
- Are there any fun (and inexpensive) etb/death triggers you think I could include? I considered Butcher of Malakir , but her casting cost is more expensive than Orc Sureshot for essentially the same end result.
- Most importantly, does anyone have ideas for wrangling this manabase? This is my biggest concern right now, and compiling mana for a four colored deck is not easy on a budget. Blue and black comprise the majority of the important cards in here, but since Breya costs 1 of each of the four colors to cast, red and white are realistically just as important as the other two. I don’t want to be spending 5+ dollars on lands here. I’ve considered the talisman cycle, but most of those are decently pricey as well for what they are. Thoughts?
3 months ago
Does Mana Vault ever get played? Seems the early mana boost wouldn't be very game-changing.
3 months ago
4 months ago
Combos: Infinite Mana:
Krark-Clan Ironworks + Scrap Trawler + Myr Retriever + Sol Ring or Mana Vault or Grim Monolith or Mox Opal . Add Pyrite Spellbomb , Mind Stone , Solemn Simulacrum , Commander's Sphere , or Ichor Wellspring to draw your deck. Pyrite Spellbomb and Mycosynth Lattice on board or Mox Opal lets you do infinite damage with this loop too. Hangarback Walker in this loop makes infinite 1/1 tokens. Walking Ballista in this loop does infinite damage. Aetherflux Reservoir on board leads to infinite life (because the loop takes casting 3+ spells) and thus infinite damage.
Infinite Mana Outlets:
Wipe Your Opponents:
Retrofitter Foundry occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%