
Legality
Format | Legality |
Tiny Leaders | Legal |
Noble | Legal |
Leviathan | Legal |
Magic Duels | Legal |
Canadian Highlander | Legal |
Vintage | Legal |
Modern | Legal |
Penny Dreadful | Legal |
Vanguard | Legal |
Legacy | Legal |
Archenemy | Legal |
Planechase | Legal |
1v1 Commander | Legal |
Duel Commander | Legal |
Oathbreaker | Legal |
Unformat | Legal |
Casual | Legal |
Commander / EDH | Legal |
Printings View all
Set | Rarity |
Commander 2018 (C18) | Mythic Rare |
Commander 2016 (C16) | Mythic Rare |
Commander 2013 (C13) | Mythic Rare |
Innistrad (ISD) | Mythic Rare |
Combos Browse all
Tokens
Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Recent Decks
Army of the Damned Discussion
SufferFromEDHD on
MAGA TRAITOR
3 weeks ago
- golf clap *
Songs of the Damned - all the cliche chants
Army of the Damned - brainwashed zombies
Overseer of the Damned - Trump #2
TypicalTimmy on
I Want Your Brains!
1 month ago
Army of the Damned and 2x Undead Warchief may be a bit strong?
With the Horde deck having infinite mana, Army of the Damned immediately puts 26x 2/2 Zombies on the field. Horde rules say they hate haste and must attack. That's a total of 52 damage immediately on the board for a single card.
As for Warchief, having 2x creatures that give +2/+1 seems a bit strong to me. I'd recommend dropping this to 1x.
As for the two slots that would open up, I'd recommend the following:
-
The Scarab God : This becomes somewhat of a "Boss Card" that requires the full attentive focus of the Survivors. It's delayed scry and life loss ability gives everyone a small amount of time to gather their barrings for the incoming assault next turn, as obviously you'd just scry all of the tokens on top to get the most value. Being able to kill him also rewards the players as they get some breathing room. Interestingly, I'm not sure if the Horde has a "hand" or not. You may want to follow the rules of Ilharg, the Raze-Boar and put him 3rd from the top. That way each player knows he can be out next turn if there are two tokens on top, or out on the 3rd turn if there aren't. It gives everyone time to refocus and regroup, while also having a level of unpredictability as to exactly when he will re-emerge.
-
Liliana, Untouched By Death would also be an interesting "Boss Card" as the game will try to do it's best option. With her having immediate access to the -3, the entire graveyard can be cast - for free since the Horde has infinite mana. However, because the deck will always try to use it's best option, it may opt to use the -X/-X ability, or even fill the graveyard if it's a bit shallow early game, or has been exiled by some effect. If nothing else, roll a d6 with each ability set to values of 1-2, 3-4 & 5-6.
Hazankob on
Highschool of the Dead (EDH)
1 month ago
Out:
Army of the Damned (this was a tough cut), Gisa and Geralf , Utter End , Vindictive Lich
In:
Debt to the Deathless , Geth, Lord of the Vault , God-Eternal Oketra , Grimoire of the Dead
Brutal_B on
Zombies under the Scarab
1 month ago
From Under the Floorboards . Army of the Damned . Open the Graves . Undead Augur . Risen Executioner . Lord of the Accursed . Liliana's Mastery . Cemetery Reaper . Rot Hulk . Lich Lord of Unx . Death Baron . Cryptbreaker . Zombie Master . Shamble Back . Diregraf Captain . Undead Warchief . Stir the Sands . Endless Ranks of the Dead . Eternal Skylord .
Sorry for the suggestion bomb.
TitaniumTP on
K'rrick Kobain and his Monster Mash
1 month ago
Let's get down to business, shall we?
DELETE THIS
Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,
QUESTIONABLE
Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist
At first glance these are what I think you should delete and think about deleting.
COMBO TIME
I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.
-
The man (zombie?) himself: Mikaeus, the Unhallowed
-
Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,
-
The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,
-
ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,
MORE COMBO
You also have the 3 piece combo of
- Sanguine Bond
- Exquisite Blood
- Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst
I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning
If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.
LIBRARY SEARCHIN EFFECTZ
Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition
The more combo and storm heavy your deck is, the more search library cards you will want to add.
EXTORT OP
Basilica Screecher , Thrull Parasite , Syndicate Enforcer
Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.
Okay, it's Mana Time
COOL LANDS
Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land
Mana Rocks
Cryptolith Fragment Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market
For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.
Ramp
Wayfarer's Bauble , Burnished Hart
Lots of Mana Fast
Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned
Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.
Investments
Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate
A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.
Summary:
The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.
TRIBAL
Zombie Tribal
Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord
Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.
Vampire Tribal
Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,
If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.
To Go with Your Creature Spam, Sir...
Dowsing Dagger Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos
Buff My Team!
Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd
Summary:
The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.
REMOVAL
Targeted Removal
Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood
Epic Board Wipes
Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection
Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.
Wow, I Hate Minorities
Wow, I hate tokens
Ritual of Soot , Force of Despair
Wow, Green is Cancer
Wow, I hate when other people play spells
Wow, I hate when other people attack me
No Mercy , Dread , Koskun Falls
Wow, I hate myself
Season of the Witch (okay, maybe not that much Revenge of Ravens )
Wow, I hate lifegain
Wow, I hate real board wipes
Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise
Wow, I hate burst damage
Wow, I hate my opponents having creatures
Dictate of Erebos , Grave Pact , Butcher of Malakir
Wow, I hate this one person in particular
Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom
Lifegain
Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos
Protection
Benefit from Death
Ogre Slumlord , Shadows of the Past
Cool Card Draw
Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence
Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.
Card Draw Requiring Sacrifice
Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve
These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.
Storm Build Cards
Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith
The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .
Win Cons to think about
- Thieving Amalgam , epic value over time (a 2/2 on each opponent's upkeep),
- Sorin Markov , there health becomes 10,
- Army of the Damned , lots of zombies,
- Josu Vess, Lich Knight , lots of zombies,
- Grave Betrayal , steal everyone's creatures, good in control builds with lots of board wipes,
- Pestilence , add it,
- Revel in Riches , also good in control builds with lots of board wipes,
- Aetherflux Reservoir , storm/combo builds,
- Tendrils of Agony , storm,
- Empty the Pits , storm,
- Pontiff of Blight , use in creature heavy builds, like zombie tribal,
- Mikaeus, the Unhallowed + Putrid Goblin + Ashnod's Altar + Blood Artist combo ,
- Mikaeus, the Unhallowed + Triskelion combo
squadcarxmar on
2 months ago
I don't know how much you want but I'm going to recommend some cards as a Teysa, Orzhov Scion fan.
Planar Cleansing
or
Hour of Revelation
is great in EDH to start the board over all over again.
Merciless Eviction
is something you should definitely keep in the deck by the way.
Anointed Procession
is really good for doubling up on token effects.
Requiem Angel
and
Field of Souls
can be really nice too.
Army of the Damned
can provide a lot of bodies to work with. I've won with Army of the Damned and
Maw of the Obzedat
before.
Storm Herd
is an absolute beast too.
Two artifacts that you should consider are
Ashnod's Altar
and
Phyrexian Altar
. These can let you go infinite if you also get a
Darkest Hour
or a
Painter's Servant
. I have a Darkest Hour in mine, can't justify the price of the Painter's Servant yet. Either way both of those Altars are great with or without going infinite.
Illusionist's Bracers
are great on
Teysa, Orzhov Scion
and
Maw of the Obzedat
should you include one as well. Three tokens to exile two creatures? Yes, please. In theory, if you have a Maw with the Bracers out and you
Storm Herd
at 40 life, you can sacrifice 5 of them and have 35 11/11 flying pegasus. Great card, I think it's underrated.
Also consider getting gravepact and/or
Dictate of Erebos
and maybe a
Martyr's Bond
too. You may not exile creatures with Teysa when they're out because of the way the stack works and if you sacrifice three creatures they'll sacrifice theirs before Teysa can exile it, but it's extremely good to keep your creatures out and have everyone else open.
mmartak on
Kaptain K'rrik
2 months ago
Check on:
- Army of the Damned
- Beseech the Queen
- Black Market
- Bolas's Citadel
- Bontu's Monument
- Burnished Hart
- Cabal Ritual
- Caged Sun
- Command Beacon
- Crypt Ghast
- Culling the Weak
- Diabolic Revelation
- Dictate of Erebos
- Dismember
- Extraplanar Lens
- Font of Agonies
- Gilded Lotus
- Greed
- Increasing Ambition
- Karn's Bastion
- Leechridden Swamp
- Magus of the Coffers
- Massacre Wurm
- Mikaeus, the Unhallowed
- Mortuary Mire
- No Mercy
- Read the Bones
- Rise of the Dark Realms
- Scheming Symmetry
- Solemn Simulacrum
- Temporal Extortion
- Thaumatic Compass Flip
- Thran Dynamo
- Toxic Deluge
- Tragic Slip
- Vesuva
- Volrath's Stronghold
- Worn Powerstone
Army of the Damned occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Black: 0.21%