|Commander / EDH||Legal|
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|Commander 2016||Mythic Rare|
|Commander 2013||Mythic Rare|
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Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Army of the Damned Discussion
1 day ago
If your gonna try to infinite combo there is no reason to NOT use the best options available to you. The Rooftop Storm combo would be a little more viable if it didnt require 2 effects already in play. Requiring both a sac outlet and a zombie on the field is too much, and creatures are too easy to remove at instant speed. If it only needed 1 of these effects it would be a viable combo because you could overload the deck with that type of card either zombies or free sac outlets. If you want to play The instant win/tutor deck then play competitive EDH and use the best combos available to you. This doesnt mean you need to spend 40 dollars on a card like Food Chain. There are plenty of 3 card instant speed win combos in all colors that you can buy for under $20 total.
You can only play 4 card combos at super casual tables and then you end up ruining that game for everyone else trying to play the flashy huge spell style EDH that casual magic players like. Your gonna upset some people when you win instantly after they hard cast a Lorthos, the Tidemaker and that combo will never beat any half decent tier 3-4 sudo competitive deck. Rooftop Storm is a 6 drop as well which is just silly for that plan. If you want to play super grindy 1-2 hour games of EDH dont play instant combos. Its a dick move. Play the cards you wish were viable but just arn't, like Army of the Damned.
The Rooftop Storm combo would even be a little more viable if you had access to a zombie in the command zone but it would be really bad in this.
2 days ago
MegaMatt13: My Avg CMC is even better then you might think, because Curtains' Call and Gempalm Polluter are not really 6cmc when you think about it, which leave only Grave Titan, Mikaeus, the Unhallowed and Rooftop Storm at 6cmc in the deck. I top off with Army of the Damned of course, but that is way to good to remove!
There has been some discussion about removing Rooftop Storm, but it has done VERY good in my experience. My hand is OFTEN full because of all my draw, as well as my opting to use The Scarab God's reanimate instead of casting spells. Rooftop Storm allows me to save many for that ability, which really is a big deal in this deck! I am running 20 zombies, which seems like enough to keep it in.
Daedalus19876: Thanks man! The Scarab God has really allowed for tribal zombies to really be a power-house in commander. Both Grimgrin, Corpse-Born and Gisa and Geralf are good, but they have nothing on the power level of The Scarab God!!!
2 days ago
3 days ago
4 days ago
Hello, I am new to the game, (couple of months) and have a few questions. I was briefly introduced to the game then played a little online but wanted to build my own physical decks. I have read a bit and tried to expand my card knowledge but there are a lots of cards out there. I would like to build a budget command deck and I like the soul sister type deck. Should I buy specific cards one at a time or is bulk better for card knowledge and cards to swap out. Also suggestions on where to buy cards,(best bang for the buck) and With the Mono Black EDH deck i have started, I really like Army of the Damned. I would like to get that out earlier. Thanks and sorry if i seem lost. Just excited and a little overwhelmed.
4 days ago
I think cutting some of the clunkier things like Temple of Deceit, Lord of the Accursed, Coat of Arms, Temple of the False God, Army of the Damned, Attrition, Whip of Erebos, Kozilek, Butcher of Truth, Phenax, God of Deception, Mirko Vosk, Mind Drinker and maybe a few less lands? For fast mana and better packages with your commander. I also feel like your avg cmc is still a little high for two of the best colors in cEDH. Ad Nauseam is an amazing draw spell.
I'm by no means an expert, but I think the has way more potential to be a really strong reanimator deck over zombie tribal. This is just my two cents.
4 days ago
I would also up the count for the instants and sorceries. I used to play Jeleva, and I have learned a few tricks about her. If you want to run counterspells, I would make sure they the "counterspell" is optional, like in Izzet Charm or Cryptic Command, a counterspell exiled with Jeleva is basically useless. Keep in mind you only get one spell at a time with Jeleva, and usually, the spells from your own deck will be better than the ones from your opponents, so might as well make them big and splashy. Some reccomendations: Bribery, Army of the Damned, Insurrection, Acquire, and Worst Fears. if you are cutting creatures, I would cut any creatures that don't directly deal with instants and sorceries, they may be good, but I think you will find more benefit from having a few synergistic creatures and more instants and sorceries. One last idea, Once Jelva has used her spells, you want to recast her, so I would try to add a few Sacrifice outlets like High Market or Ashnod's Altar just to make sure you get an opportunity to re-cast her.
1 week ago
VexenX happy to help. I agree on Cyclonic Rift but its no that strong lategame cause you just delays threads if there is enough mana. Its the way to go if you can go lethal for at least one. I think I'll add some more control into this build and exclude the "flash" enablers. It definitely is nice gettin Army of the Damned out there but of the 5 trys I even played them I ran into 3 Counterspells.Damnation and Rewind will be my next include.
Dont underestimate Mesmeric Orb. I got it out Turn 1 and before I got killed it milled each of 3 guys 20 cards into their GY. (I got Steel Hellkite, Hellkite Tyrant, Grave Titan and some Sliver stuff). Since not all colors run stuff to get their GY back you just get rid of stuff that may get unhandy lategame.