Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|Have (4)||metalmagic , pskinn01 , Forkbeard , gildan_bladeborn|
|Want (5)||Oliviridian , Buttz , Izaya90 , tempDevelopper , Nacho_Friend_of_Melons|
Printings View all
|Commander 2018 (C18)||Mythic Rare|
|Commander 2016 (C16)||Mythic Rare|
|Commander 2013 (C13)||Mythic Rare|
|Innistrad (ISD)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Army of the Damned occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Army of the Damned Discussion
2 days ago
As we mentioned, I think the best thing for Thrax himself is to get him on the field a turn or two early. Mana rocks are going to be the thing, since we can't make extra land drops with green. Hopefully we can get Thrax down turn 5 or so, so rocks costing 4 or less are where it's at. My favorites are Chromatic Lantern, signets such as Izzet Signet, and others that make your off-colors since we're focusing black with our mana. Altars such as Ashnod's Altar and Phyrexian Altar might be the end goal here, given the sacrifice subtheme with the Pact effects.
Some extra card draw might help get us the mana and rocks we need on-curve. God-Eternal Bontu pairs with pact effects for a blowout, Cryptbreaker turns your bodies into cards and your useless cards into bodies, and Midnight Reaper/ Undead Augur are less dangerous to you with your sacrifice outlets to make sure they don't hurt you too much. Corpse Harvester plays triple duty as ramp, tutor, and sac outlet.
I'm going to further push the sacrifice subtheme and see if we can shore up one of the weaknesses Thrax shares with Savra...large creature armies. Archfiend of Depravity and Vona's Hunger will stop a billion saprolings from getting you down, and Butcher of Malakir seems like a good redundancy piece. And it might not be the best, but I really like Syphon Flesh in here.
Also, if you're going for stealth Liliana tribal, you're missing OG Liliana Vess :P I also like Angrath, Captain of Chaos in here (I wouldn't even make a token with him...just leave him up as a harder-to-kill enchantment)...probably better than most of your Lili options if you're not married to the 'tribe'. Last Hope and Heretical Healer would be my picks for the weak links of the planeswalkers you do play.
THERE ARE NO INSTANTS IN THIS DECK?! Let's grab some versatile ones, so I don't start thinking I can free-roll on your turn. Crosis's Charm, Soul Manipulation, Grixis Charm, Silumgar's Command, and Lazotep Plating are some of my picks for cards that can always find a use.
1 month ago
So I went down to the LGS on payday and picked up Gutterbones Bloodghast Gravecrawler Corpse Connoisseur . They didn't have a Nether Traitor so I ordered one of TCG. I also added Field of the Dead and to go with that 1 Snow-Covered Swamp and a Leechridden Swamp . I took out Priest of Forgotten Gods because she felt to slow and clunky. Ayara, First of Locthwain did plenty. I also dropped Army of the Damned Reave Soul and Dread Presence . These got cut mostly because the way I've been playing the deck has shifted away from them. I literally just made these swaps so I haven't played it yet but boy oh boy am I excited.
2 months ago
All solid points. I recently won a game because the new player decided to use Chaos warp (he's rakdos, warp is his only answer to enchantments) on his 1/1 instead of my Lurking Predators which already got me 2 beatsticks.
I think a large issue is threat assessment. Most people don't have the capacity (IMO) [sometimes myself included) to determine who is the threat. I played another game where Player A played Army of the Damned so someone cast Decree of Pain , even though they saw me tutor for Avenger of Zendikar + Cradle + Genesis Wave. He didn't understand....so he paid the ultimate price :)
2 months ago
So Scarab God is one of my favorite commanders so you're in luck. I have a lot of recommendations for you. Lets start off with creatures. Creatures: Though you want mostly zombie tribal, you do want a few largely impactful cards that you can discard into your graveyard and recast with The Scarab God . Some cards I'd recommend are Sheoldred, Whispering One , Jin-Gitaxias, Core Augur , Sower of Discord <--- This card in combination with Paradox Haze + Wound Reflection make for an extremely quick kill for 2 people, Noxious Ghoul , Ghoulcaller Gisa , Eternal Skylord , Gleaming Overseer , Undead Alchemist , Corpse Connoisseur , Lord of the Accursed , Lich Lord of Unx and Gisa and Geralf
Lands: First of all your Crypt of the Eternals isn't legal in your deck as it has red mana. Now lands are usually the most expensive part of a deck but also the most important part of the deck. If you're willing to cough up the money or want to get proxies of them here's my recommendations: Cabal Coffers , Command Tower , Crypt of Agadeem , Fabled Passage , Field of the Dead , Myriad Landscape , Nephalia Drownyard , Phyrexian Tower , Polluted Delta , Urborg, Tomb of Yawgmoth , and Volrath's Stronghold . If you have a way of making a proxy I'd also recommend Underground Sea because this card is ridiculously expensive. Then equalize your basic lands a bit more with 13-14 swamps and 7-8 islands.
Sorceries/Instants: My recommendation is remove all of your instants and sorceries with the exception of From Under the Floorboards , Syphon Flesh , Army of the Damned and Zombie Apocalypse . Now simply replace them with Restless Dreams , Mind Bomb and Careful Study so you have more discard outlets.
Artifacts/Mana Dorks: Most of your artifacts and mana dorks are good but could use some tuning. My recommendation is to swap Dimir Locket with Dimir Signet . Swap Prismatic Lens with Arcane Signet . Swap Star Compass with Commander's Sphere . Swap Charcoal Diamond with Darksteel Ingot . Then as an alternate win condition, you can toss in a Mindcrank and Strionic Resonator to mill your opponents as they take damage and then allowing you to double Scarab Gods ability.
Enchantments: You're missing out on some amazing potential with enchantments. Keep all of the ones you have but think about replacing Monastery Siege with a Rhystic Study or The Immortal Sun . Now I'm just gonna list off a lot of enchantments for you that work wonders in this style of deck. Pick and choose which ones you want: Tortured Existence , Zombie Infestation , Curse of Disturbance , Phyrexian Arena , Grave Pact , No Mercy , Dictate of Erebos , Liliana's Mastery , Open the Graves , Rooftop Storm <-- this one is a must have. Wound Reflection and finally Grave Betrayal . Your Endless Ranks of the Dead is new to me btw and I'll definitely be adding that one into my Scarab God deck. That thing is nuts.
Lastly your Maybeboard, the only cards I'd recommend putting in is Torment of Hailfire and Grave Titan . The rest are either unnecessary or do more harm than good. Though if you do want a planeswalker I'd highly recommend Liliana, Untouched By Death . She synergizes with the deck extremely well, especially if you have Rooftop Storm on the battlefield because now you can just recast everything from your graveyard for free.
3 months ago
- golf clap *
Songs of the Damned - all the cliche chants
Army of the Damned - brainwashed zombies
Overseer of the Damned - Trump #2
3 months ago
With the Horde deck having infinite mana, Army of the Damned immediately puts 26x 2/2 Zombies on the field. Horde rules say they hate haste and must attack. That's a total of 52 damage immediately on the board for a single card.
As for Warchief, having 2x creatures that give +2/+1 seems a bit strong to me. I'd recommend dropping this to 1x.
As for the two slots that would open up, I'd recommend the following:
The Scarab God : This becomes somewhat of a "Boss Card" that requires the full attentive focus of the Survivors. It's delayed scry and life loss ability gives everyone a small amount of time to gather their barrings for the incoming assault next turn, as obviously you'd just scry all of the tokens on top to get the most value. Being able to kill him also rewards the players as they get some breathing room. Interestingly, I'm not sure if the Horde has a "hand" or not. You may want to follow the rules of Ilharg, the Raze-Boar and put him 3rd from the top. That way each player knows he can be out next turn if there are two tokens on top, or out on the 3rd turn if there aren't. It gives everyone time to refocus and regroup, while also having a level of unpredictability as to exactly when he will re-emerge.
Liliana, Untouched By Death would also be an interesting "Boss Card" as the game will try to do it's best option. With her having immediate access to the -3, the entire graveyard can be cast - for free since the Horde has infinite mana. However, because the deck will always try to use it's best option, it may opt to use the -X/-X ability, or even fill the graveyard if it's a bit shallow early game, or has been exiled by some effect. If nothing else, roll a d6 with each ability set to values of 1-2, 3-4 & 5-6.