Dockside Extortionist

Dockside Extortionist

Creature — Goblin Pirate

When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with ", Sacrifice this artifact: Gain one mana of any colour.")

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Trade

Have (2) Azdranax , Mortiferus_Rosa
Want (3) Rabu , spaceyjdjames , grimjosher

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Set Rarity
Commander 2019 (C19) Rare

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Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Leviathan Legal
Duel Commander Legal
Oathbreaker Legal
Commander / EDH Legal

Dockside Extortionist Discussion

SaberTech on Ancestral Animar

12 hours ago

I just recently added Barrin, Master Wizard to my deck to see how well it works for me. Haven't actually played it that much yet, but I did realize that it works well in combination with Gilded Drake in case the game goes long and you have to grind through your opponent's creatures. Sacrificing mana dorks to keep stealing your opponents' commanders is fun, and if you manage to get infinite treasure tokens with Barrin + Dockside Extortionist then there is the option of just gaining control of all creatures on the board in one go with the Drake. Or you could just kill everyone off the treasure tokens if you have Walking Ballista or Reckless Fireweaver.

Thus far, in the comparison between Kiri-Onna vs Barrin, my current conclusions are:

Kiri gives you a win line off of just Imperial Recruiter, has a combo line that only needs three mana, and offers an alternative line of play if you were to use Neoform to get Imperial Recruiter that requires one less mana than the next best alternative. On the downside, running Kiri can put some rougher demands on your mana base, isn't that great of a card on its own, and can be awkward if in your opening hand.

Barrin is cheaper to cast, doesn't put the same demands on your mana base, has repeat utility, and offers combo lines that aren't dependent on Animar as long as your opponents have enough artifacts and enchantments out. However, you miss out on some of the efficiency that Kiri offers, which can make all the difference in some situations.

Considering that my current mana base isn't refined enough to offer the consistent amount of Blue mana that makes Kiri work at its best, and my own personal bias about not wanting all my win conditions to be dependent on my commander, I lean more towards Barrin.

phsycord on cEDH Slow Bomb Primer

4 days ago

Is there any chance you can update this list in 2020 cEDH_TV?

I‘d love to hear if there are any new cards that should be included like Dockside Extortionist or Underworld Breach ?

Spirits on Kaalia, Mirror Breaker EDH

4 days ago

Hey uninvited,

Thrill of Possibility is quite good, very modular and draw, works great with Worldgorger Dragon , Kiki-Jiki, Mirror Breaker , Karmic Guide even a Razaketh, the Foulblooded is a great recursion target and wins the game. It's on my maybe, still evaluating what comes out for it. Hoping to get a really good evaluation of Dockside Extortionist today.

Funeral Rites too high CMC, and it is uncontrolled, Ransack the Lab is nice because it let's you control what the discard is (no throwing away a Reanimate or Demonic Tutor ).

I need to get Abeyance in for sure to stop Thassa's Oracle - Protean Hulk , doesn't stop Thassa's Oracle - Demonic Consultation though sadly, so not sure. Pyroblast and Red Elemental Blast should probably go in to move toward cEDH.

I'm trying to decide if I should abandon a damage line (currently combo/synergy/combat damage), since I almost exclusively win with Buried Alive + Reanimate right now, and solid secondary in Leonin Relic-Warder line and tertiary with Worldgorger Dragon and strong synergies in Razaketh, the Foulblooded (pulls the Leonin Relic-Warder combo) and Master of Cruelties .

Some cards I'm considering cutting for Abeyance (at least) and Thrill of Possibility , Avacyn, Angel of Hope , Balefire Dragon , Gisela, Blade of Goldnight , Mother of Runes which would make Diabolic Intent and Mausoleum Secrets worse and maybe unplayable, Steelshaper's Gift although a haste/shroud Kaalia of the Vast into a Razaketh, the Foulblooded into a win is very good, Talisman of Conviction but feel pretty low in mana sources as-is, plus Mox Diamond isn't in my printed deck (saving up store credit at Card Kingdom), Yawgmoth's Will . I did put Aven Mindcensor in for Serra Ascendant , changes the type of pressure I can put on early. May decide to take him out, usually my strategy is put in more tutors/go for win and try and win first but the Fish is just too fast and too low CMC and too hard to disrupt. Not going as far as Burnout

Hushbringer shuts down so much of my deck (and combos), it's tough to get around, then I'll have to find removal for my own creature, but maybe Diabolic Intent it for Buried Alive and then Mausoleum Secrets for Reanimate off her, but the mana cost is too much.

Lot's to think about, likely needed Pyroblast and Red Elemental Blast in too, but until Jan 24th (think that's when it becomes legal to play), not in a rush. In reality all the top commanders are anyway and piggyback on similar combos.

Flash_Andretti on [cEDH Primer] Hail to the King

5 days ago

Kradz So essentially you need 3 mana to start the combo, . When Dockside Extortionist comes down you need a minimum of 4 treasure. Sac our boy to Razaketh (-2 Life) and tutor up Lion's Eye Diamond cast it. Pay (-4 Life lost now). Cast Dockside again and get 4 more treasure (6 Treasure at this point). Cast LED. Sac Dockside for Auriok Salvagers (-6 Life lost now). -8 life + and cast dockside for 8 treasure. -10 Life, Sac Dockside for Force of Will . -12 Life , get him back cast 1 more time for 10 treasure. Cast Auriok Salvagers. Start your infinite mana Bombmerman combo with LED and Auriok. Sac dockside once more (-14 life), find silence and cast it. Deck your opponents out using your generals draw ability.

CrimsonChaos on Breya Artifacts

1 week ago

No worries, but yes generally commander doesn't actually use sideboards or wish lists, but then it is also generally a casual format so you can talk with the other players in your playgroup to see if they're okay with having a "sideboard" to swap things out with. Depending on your group, they may even be okay with you using normally banned cards if you ask them about using them. As long as it's not some kind of official event or some such, then it's not a big deal as long as everyone is okay with it. Communication with your group is always key to a good time!

As for the artifacts and other colorless spells go, as long as the costs don't have the symbol but instead have the numbers in the cost (ex: ) then that's considered "generic mana", which can be paid by any kind of mana regardless of color. Wastes are generally used for very specific cards and abilities, most notably for something like Kozilek, the Great Distortion . In this deck, there isn't anything that requires mana, so the Wastes are kind of... well, wasted. Dual lands and other lands that can give you multiple colored mana are extremely important for any multi-colored deck. It's not bad to have some basic lands, but they can only take you so far without the right ramp cards to bring the colors you need out, and without green that becomes much more difficult. I'd definitely swap in a Command Tower , and given the cost of the deck I'd imagine you shouldn't have trouble tracking down some shock lands like Steam Vents , Watery Grave , etc. as well as maybe some fetch lands like Flooded Strand . Evolving Wilds and Terramorphic Expanse are also common in a lot of multi-colored commander decks as well. Exotic Orchard is another good one since chances are you won't be up against only mono-green decks. Since you have access to white, you can also consider the enchantment Smothering Tithe , which is fantastic for ramp and can also play into the artifact theme. Dockside Extortionist is also extremely great for treasures as well.

Also, I know it doesn't give colored mana, but I noticed you don't have Sol Ring included. While it's arguable that not every deck needs it, in a deck where artifacts are a big deal I can't imagine not including such a useful card. A one-drop artifact that gives you two mana and isn't restricted by any colors is so good! I'd definitely consider slotting one in if you can. Some other things you might like are Jhoira, Weatherlight Captain for the card advantage and Hellkite Tyrant to steal your opponents' artifacts as well as give you a nifty alternate wincon!

Anyway, I hope I'm not sounding overly critical. Breya is a cool commander, and I think the deck can have a lot of potential. I'm hoping my suggestions will help you get more out of the deck and help it to be a force to be reckoned with! Best of luck!

AJe11y on Purphoros, God of the ETB Effects [cEDH PRIMER]

1 week ago

Dang, theindigoeffect. The Dockside Extortionist definitely jumped in price. I think for a multiplayer game, he's an auto-include. But dang, $18. :D

Spirits on Kaalia, Mirror Breaker EDH

1 week ago

Hi uninvited,

Didn't get any games in this weekend, plus trying to make a plan for Thassa's Oracle , not going to be able to keep Red Elemental Blast or Pyroblast out anymore with Flash and Protean Hulk T1/T2 now. Not sure I'm ready for the stax of Hushbringer . Abeyance or Silence don't seem to do anything. Praetor's Grasp to high CMC for me, been happy with Thoughtseize . Angel's Grace and Ad Nauseam back in? Burnout probably has to go in, need 3 spots. I'm not even sure if an efficient instant draw spell to target the opponent would be useful, if one existed.

Necromancy works with Worldgorger Dragon and Leonin Relic-Warder , but I have Dance of the Dead in temporarily testing it. I also have Corpse Dance in testing with Dockside Extortionist . Deciding if Dockside Extortionist is good enough on own without the Infinite interaction with Corpse Dance , if the combo is viable (i don't think so, still needs sac outlet), or whether Dockside Extortionist is just a little too slow and frees up 2 slots. No room for Shallow Grave ATM, need to find the above interaction slots as well.

Need to find a way to win on T2 consistently as well, might have to keep increasing my T1 win draw probability, and T2 and sacrifice T3-T5 to try and get there faster. Changes are costing me efficiency on Diabolic Intent , will not be good if I lose that. Mox Opal cheap now, but the probabilities numbers still don't make sense to contribute to enough T1 wins vs. T1 dead draws. Wishclaw Talisman could help with good artifact count.

Angel of Despair may come out for the instant since she stops Show and Tell + Omniscience but not Thassa's Oracle . Might be her time. Balefire Dragon , Avacyn, Angel of Hope , move away from a damage line Gisela, Blade of Goldnight . Have about 12 cards on my potential cut list anyways, just have to decide how to stop the fish. Other than the efficiency of The Gitrog Monster , all the top commanders are , they need to stop printing OP cards, but let's ban CMC9 Iona, Shield of Emeria because it's no fun, but let's make win on T1 more consistently, just such strange thinking IMHO.

Will keep you posted on how things go.

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