Life and Limb


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos Rare

Combos Browse all

Life and Limb


All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.

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Life and Limb Discussion

RazortoothMtg on EDH Achievements

3 weeks ago

The closest you can get to having a permanent with all types is Mycosynth Lattice + Enchanted Evening + Gideon Jura + Life and Limb + Conspiracy. That's everything except tribal, which I think is impossible. And not counting Instant/Sorcery and card types from other formats like Conspiracy, Plane, and Scheme.

EgyptianSpaceGamer on EDH Achievements

3 weeks ago

piemanDW Yeah, back home the "One With Everything" was one of our first ideas. It involves Life and Limb, any gideon planeswalker, Mycosynth Lattice, Enchanted Evening, and Conspiracy

U8MyPork on Someone needs to clean their shower its fungi time

4 weeks ago

When you play a land with Sporemound and Life and Limb in play, you will get a Sporemound trigger on the stack. Then when that one resolves you u get a Life and Limb trigger and so a loop begins. Since this isn't a may effect, the stack enters an infinite loop. When this happens you either need a way to stop the loop like Beast Within or the game end a tie.

ComboCrazy on I don't think that was the wind...

1 month ago

I'd replace those cluestones with Darksteel Ingot and Coalition Relic, and Devoted Druid you shouldn't have too many draw problems late game that one card will fix anyways. I'd throw in a Quillspike for that infinite with druid. Woodfall Primus, Noetic Scales and Ensnaring Bridge are must-haves, they're insanely powerful cards in this deck. Also Primus plus Quill spike is as much removal as you'll ever need. Slagwurm Armor is a solid option, so maybe consider it. Living Plane or Life and Limb in unison with Sporemound is just fun. Wargate is also insane.

MoonTurtle7 on The Count of Discount - Mono-Green Kamahl

1 month ago

If you use Life and Limb + Sporemound you get infinite tokens that are forests and creatures. Which kamahl can then use the mana from to make bigger. Then if you want, you can use Beacon of Creation and just get to ridiculous numbers. If you wanna get super fancy and mathematical. thought the last bit is pointless, it's still fun. Of course Concordant Crossroads is important if you want to do it all in one turn.

Oloro_Magic on Where are the Johnny Players...need ...

1 month ago

Maybe play this in a zoo style deck, An-Havva Constable can sync well with Burning-Tree Emissary. Folk of An-Havva just seems like an efficient trade off creature in the one drop slot, but there could be ways to make it work. Beastmaster Ascension if you can turn it on would work well for example, the other route being voltron and you build up the Folk of An-Havva.

You could also do green-white tokens style deck, stuff like Beast Within then becomes relevant. Saprolings come to mind, you can abuse a card like Life and Limb to create this type of effect. And follow this with support like Utopia Mycon and use Saproling Symbiosis as a finisher effectively doubling your already absurd amount of saprolings. Also note that if you have Life and Limb and then play Sporemound you get infinite saprolings but that this interaction can't be stopped unless you can disrupt the combo. This would make your An-Havva Constable extremely big and gain you a crap ton of life. To stop the combo consider Naturalize or Krosan Grip to get rid of the Life and Limb.

DrFishyNo on Can't Touch This! - Oloro's Gulag

2 months ago

brokenglytch I'll have to ask about it next time I go to my LGS, we have a guy that's Judged GPs and Pro Tours before, so I'm sure he'd be able to clarify the interaction. I'm not sure if 104.4b is referring to game states that have no end in sight, like if a land ETBs with Sporemound and Life and Limb in play and continues infinitely without any end, or if it just refers to unfair infinite plays that eventually produce an end result.

With the Sporemound + Life and Limb combo, I definitely know that one ends in a draw (I think I saw someone play it on stream once or something just to troll people), but that's because you just keep generating creatures and don't have a way to "end" the game. With Bond + Blood, at least it reduces the opponent's life total to 0, which makes some sense since most Magic games end when someone's life total becomes 0.

It's definitely important I get this solved, because that's one of the main ways the deck wins haha.

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