Shriekmaw

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2015 Uncommon
Commander 2014 Uncommon
Duel Decks: Ajani vs. Nicol Bolas Uncommon
MTG: Commander Uncommon
Archenemy Uncommon
Lorwyn Uncommon
Promo Set Rare

Combos Browse all

Shriekmaw

Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Shriekmaw Discussion

multimedia on The Braids of War!

5 days ago

Consider expanding on the +1/+1 counter theme that Kresh is using? Cards that give your creatures bonuses for having counters:

Giving Kresh trample seems very good because otherwise he can just be chump blocked constantly. Giving him trample with spells is really a one shot deal where as using some creatures that can give him trample can last longer.

As far as the sacfrice theme with Kresh you can also expand on it using more creatures that give you value before they die and they die without needing to use other cards:

These creatures are removal spells who also die by themselves.

Creatures with evoke seems good with the Kresh because you get value from them using their low evoke cost and then they die by themselves. Creatures who are evoked do enter the battlefield and then they die. They work with abilities that want creatures to die such as Kresh. Brairhorn for example is a nice aggro evoke creature that Kresh can really benefit from.

Creatures with exploit such as Sidisi lets you sac a creature even itself and get value.

Good luck with your deck.

2gherkins on Seven by Nine with Meren

1 week ago

Perusing the internet this morning, I came across the "seven by nine" rule. If your not familiar with it, you can check it out here, under note three - http://www.quietspeculation.com/2011/05/building-depietro-depauper/

Anyways, I found it quite brilliant. I broke out my EDH deck (The Cairn Nel Toth) and decided that it needed a serious overhaul.

I decided that my nine "slots," if you will would be the following:

Removal

Tutor

Sacrifice Fodder (CMC 1 or less)

Sacrifice Fodder (CMC 2)

Sacrifice Fodder (CMC 3 or greater)

Finishers

Self-mill

Sacrifice outlets

Utility/assorted random cards

So i started sorting the piles, and quickly realized I had too many cards for some slots, and not enough for others. I started the long, laborious, and painful process of cutting cards. I couldn't quite cut enough cards from the utility pile, so I decided I would have nine utility cards, and only six distinctly self-mill and CMC three or greater sacrifice fodder cards, because a lot of other cards can do those things in addition to doing their main purpose (if that makes any sense).

Anyways, I'll list the cards I have for each slot (its quite different than the original deck). Also, many cards serve multiple purposes, so I'm putting them in the category of their MAIN purpose.

Removal - Black Sun's Zenith, Toxic Deluge, Havoc Demon, Noxious Gearhulk, Malicious Affliction, Shriekmaw, Darkblast

Tutor - Sidisi, Undead Vizier, Birthing Pod, Corpse Connoisseur, Fauna Shaman, Jarad's Orders, Buried Alive, Entomb

CMC 1 or less sacrifice-ers - Hangarback Walker, Spore Frog, the "Fog Frog," Krosan Wayfarer, Caustic Caterpillar, Bloodsoaked Champion. I need two more cards in this slot.

CMC 2 sacrifice-ers - Vampire Hexmage, Satyr Wayfinder, Sakura-Tribe Elder, Dawntreader Elk, Winding Constrictor. I need two more cards in this pile.

CMC 3 or greater sacrifice-ers - Yavimaya Elder, Shambling Shell, Fleshbag Marauder, [[eternal witness] "EWIT," Solemn Simulacrum, Reclamation Sage

Finishers - Gray Merchant of Asphodel "Gary," Demon of Dark Schemes, Phyrexian Plaguelord, Eater of Hope, Savra, Queen of the Golgari, Mikaeus, the Unhallowed, Hell's Caretaker

Self-mill - Golgari Grave-Troll, Life from the Loam, Altar of Dementia (The best card in the whole deck, hands down. Not even kidding. Every Meren deck should run this card), Mesmeric Orb, Grapple with the Past. I need one more card for this slot (Stinkweed Imp?).

Sacrifice Outlets - Ashnod's Altar, Skullclamp, Attrition, Mind Slash, Evolutionary Leap. I don't love one-off sacrifice spells, but I have the slot for one. I've been debating between Altar's Reap, Morbid Curiosity and Eldritch Evolution.

Utility/Random - Grim Haruspex, Horobi, Death's Wail, Loaming Shaman, Lightning Greaves, Dictate of Erebos, Sol Ring, Sifter of Skulls, Dread Return

Thoughts? What cards should fill my unfilled slots? Any cards I should replace?

Babaloo28 on Blink me once, shame on me

2 weeks ago

I would take out Shriekmaw to prevent having to splash . Instead how about something like Flickerwisp, Reflector Mage, or Fiend Hunter? Fiend Hunter is most like Shriekmaw just better, since when fiend gets blinked, I'm pretty sure the first target is permanently exiled, and the second one comes back like normal when fiend leaves the battlefield. Good luck!

billium813 on The Abzan Value Pack

2 weeks ago

GabeCubed I suppose if I had the money Noble Hierarch would be a good idea, but Birds of Paradise may be a nice budget option. Eldritch Evolutioning a dork into Renegade Rallier, getting back the dork may not be so bad. Thanks for the input.

Seance is actually amazing at generating value late game and isnt really something you "ramp" into which is why I am only running these as 1-2 ofs. Panharmonicon however is something I would want to ramp into to start getting double value.

Maybe I should add more Shriekmaw to step up the removal and help get to turns 3+.

isaelis on Mazirek, Shaman of the Swarm ($60 budget)

2 weeks ago

Alright here is a ton of cards that seems to fit the theme. Some are definitely better then others I'm just giving a list of cards. Some of these cards are not budget

Sorceries

Victimize

Vicious Betrayal

Tormented Thoughts

Tendrils of Despair

Skulltap

Simplify

Scapeshift

Ritual of the Machine

Reprocess

Primal Growth

Natural Balance

Life's Legacy

Killing Wave

Innocent Blood

Exhume <-- That is nice with Fleshbag Marauder

Eliminate the Competition

Eldritch Evolution

Edge of Autumn

Dread Return

Diabolic Intent

Dead Drop

Curse of the Cabal

Cruel Edict

Consuming Vapors

Choice of Damnations

Chainer's Edict

Caravan Vigil

Bone Splinters

Bog Down

Barter in Blood

Instants

Altar's Reap

Carrion

Constant Mists

Crop Rotation

Culling the Weak

Harrow

Merciless Resolve

Momentous Fall

Plunge into Darkness

Rescue from the Underworld

Tragic Slip

Tribute to the Wild

Urborg Justice

Enchantments

Attrition

Bitterblossom

Black Market

Call to the Grave

Dark Prophecy

Death's Presence

Desolation

Dictate of Erebos

Fecundity

Gate to Phyrexia

Grave Pact

Greater Good

Hecatomb

Infernal Tribute

Lethal Vapors

Lifeforce

Mind Slash

Necrogenesis

Recurring Nightmare

Squandered Resources

Tainted AEther

Lands

Diamond Valley

Dust Bowl

High Market

Lake of the Dead

Miren, the Moaning Well

Phyrexian Tower

Artifacts

Zuran

Trading Post

Phyrexian Soulgorger

Phyrexian Altar

Mortarpod

Jinxed Idol

Helm of Possession

Eldrazi Monument

Demonmail Hauberk

Damping Engine

Claws of Gix

Burnished Hart

Ashnod's Altar

Altar of Dementia

Creatures

Slum Reaper

Shriekmaw

Sadistic Hypnotist

Phyrexian Obliterator

Ghoulcaller Gisa

Dawntreader Elk

Champion of Stray Souls

Bloodbriar

Anowon, the Ruin Sage

Savra, Queen of the Golgari

Hope you find something useful within all these!

recodef on Lifegain/Lifeloss

3 weeks ago

What about Whip of Erebos?

Lifelink is great and the ability works great with cards like Shriekmaw or Sin Collector

Jiyacen on Blink me once, shame on me

3 weeks ago

@tschiller the Briarhorn, Mulldrifter, Wall of Omens and Shriekmaw. I'm not 100% but I believe the Maelstrom Djinn would come in with 4 counters instead of 2 giving you more time to do your blink shenanigans.

tschiller on Blink me once, shame on me

3 weeks ago

I beg to differ and start to think that you miss some points, so let's have a look:

Imagine you start with a hand like City of Brass, Razorverge Thicket (or another green land), Shriekmaw, Briarhorn, Birds of Paradise and two 1 drop blinks.

Sure, this would be an ideal start, but just hit the playtest button and see what this deck got to offer on other combinations. You swing for the win T4 or 5 most of the time, so I really don't feel B and G are a waste. And wall of omen? Cmon, what better draw engine than a blinked Mulldrifter you need? :D

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