Patron of the Vein

Patron of the Vein

Creature — Vampire Shaman

Flying

When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.

Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (1) Tosylic

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Patron of the Vein occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

RBW (Mardu): 0.53%

Patron of the Vein Discussion

multimedia on Vampires

1 month ago

Hey, nice budget version of Edgar. I like that you included the combo.

An area to look to improve is the manabase. 15x combined Plains and Mountain basic lands is a lot when your deck is primary black. You want black mana more than any other in the early game which Swamps help with, but Plains and Mountains don't. Consider more dual lands that can make white and red mana as well as black? You want most of the dual lands to be able to make black mana because you need black mana the most.

The manabase is budget, Tower and Check lands are good, but even on a budget there's lands to consider adding:

More expensive options: City of Brass, Godless Shrine, Blood Crypt, Sulfurous Springs, Sacred Foundry, Graven Cairns, Fetid Heath, Rugged Prairie.


Some upgrades to consider:

  • Captivating Vampire > Kalitas, Bloodchief of Ghet
    Three drop > seven drop. Captivating Vampire is a very good reason to want to play tribal Vamps in multiplayer Commander especially with tokens.

  • Knight of the Ebon Legion > Bloodsworn Steward
    One drop > four drop. Less mana cost cards that are should be considered to be cut because is difficult to make with this manabase for a four drop. Edgar already has haste.

  • Shadow Alley Denizen > Stromkirk Noble
    Noble is not worth it because consistently you will not have red mana turn one, but you will have black. Denizen is same price and can give other Vamps or itself evasion when Vamps ETB or Vamp tokens are created.

  • Drana, Liberator of Malakir > Patron of the Vein
    Three drop > Six drop. Drana can get out of control with attacking Vamps and tokens as a repeatable way to put counters on Vamps.

  • Dolmen Gate > Ferocity of the Wilds
    Gate is excellent with Drana and other attacking Vamps since your attacking Vamps don't receive combat damage thus they can't die from combat damage, but if blocked they do combat damage to blocking creatures.

  • Ruinous Ultimatum > Kindred Charge
    Ruinous is a better overall effect for one more mana and a more difficult mana cost. It's a busted effect in multiplayer Commander.

  • Living Death > Bloodline Necromancer
    Bloodline can reanimate one Vamp; Living could reanimate a lot more. Living is mass sac of creatures for all players and then mass reanimation of the creatures that were in graveyards before the ones that were saced. It can help to recover and for five mana it can recover a lot.

Good luck with your deck.

Kogarashi on the stack vs. state based ...

8 months ago

Ok, in your first scenario, you've got the timing correct. However there isn't really a situation where you would get to define the order of damage and thus minimize your sacrifices. The reason is because Blazing Volley will do its damage all at once. Then, when a player would next receive priority, state-based actions are checked and see all three vampires have lethal damage marked on them, and thus they would be sent to the graveyard, triggering Butcher of Malakir three times. Three Butcher triggers go on the stack and will resolve independent of their source, and thus you would sacrifice three things. You're correct that the Patron of the Vein will be in the graveyard by the time you sacrifice and thus the exile/counters ability won't trigger.

With your second scenario, you do have it ordered in the ideal way to enable the damage to kill all three vampires, but it does mean you'll have two sacrifice triggers to deal with. If you change it to kill the Butcher first, you'll only have to sacrifice one creature, but the Patron will make itself and the third vampire big enough to survive the rest of the damage.

I can't see a way to minimize things to one sacrifice without introducing more damage into the equation to overkill the Patron and third vampire.

WelshGuitarist on Meren's Motivations

10 months ago

Hey dbpunk thanks for the advice!

I don't feel that my meta allowed me to use Mycoloth or Bloodspore Thrinax to much Value, always got removed before any profit on my behalf and were always too slow/too much mana for them.

Avenger of Zendikar and Abhorrent Overlord are good idea's, i'd probably opt for Abhorrent Overlord over Avenger, though with me trying to trim down the mana curve for this deck and help make it flow better and have more synergy, I doubt either will find a place in the deck, unfortunately.

Patron of the Vein is there purely for the "Whenever a creature an opponent controls dies, exile it" wording. Since i can always guarantee forcing opponents to sac their boards, It's good anti graveyard decks for opponents.

Some Persist creatures may be an idea, but idk which ones i'd run. I don't just want purely exp booster persist creatures, I like having decent ETB effects or something that helps my board.

dbpunk on Meren's Motivations

10 months ago

Probably should get Avenger of Zendikar or Abhorrent Overlord . Both do great work in a BG deck. Also Mycoloth is great in this type of deck.

Since you're already running Mikaeus, the Unhallowed , you should also run some creatures with persist. You can also double down on that using Bloodspore Thrinax .

Also, since you only have 4 vampires including Patron of the Vein , it might be a good idea to switch it out for something else.

DemMeowsephs on Vampire

10 months ago

Nice Deck, Vampires are a good choice for a tribal deck! I only have a few suggestions, but even then they are sort of smaller less important things. First off, add some more tribal cards: Anowon, the Ruin Sage , Patron of the Vein , Rakish Heir , Bloodlord of Vaasgoth , Indulgent Aristocrat , and maybe Blade of the Bloodchief . However, Modern isn't the best tribal format. I would recommend switching your format to Legacy, which would allow the following great vampire cards: Mavren Fein, Dusk Apostle , Urza's Incubator , Vanquisher's Banner , Herald's Horn , Sanctum Seeker , Legion Lieutenant , etc. You could also add Bloodstained Mire , Smoldering Marsh , Dragonskull Summit , Canyon Slough , Blackcleave Cliffs , and maybe Foreboding Ruins . But nonetheless, most of these aren't legal in modern (Which is the Format your deck is in as of now) so I would recommend switching. If you find these cards and suggestions helpful, please upvote my deck: A Deal With the Devil EDH. Thanks, hope these help, and have a nice day.

DemMeowsephs on vampires

10 months ago

Anowon, the Ruin Sage Elenda, the Dusk Rose Captivating Vampire Vanquisher's Banner Coat of Arms Bloodlord of Vaasgoth Door of Destinies Indulgent Aristocrat Patron of the Vein Legion Lieutenant Malakir Bloodwitch Herald's Horn Sanctum Seeker . These are all good Vampire Tribal or Any Tribal Cards. I would not add Damping Sphere, it has nothing to relate to vampires, along with Nihil spell bomb. If you need to take out cards to add the cards above, I would maybe only have 3 Blades of the Bloodchief, 2 Duress's, and maybe do the same for the non tribal vampires. However, some of the cards above are not legal in modern, so if I were you, I would switch to legacy or vintage which give you a wider variety of choices.

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