|Commander / EDH||Legal|
Printings View all
|Planar Chaos (PLC)||Common|
Combos Browse all
Enchantment — Aura
Whenever enchanted creature deals damage, you gain that much life.
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Vampiric Link Discussion
1 week ago
Fun looking deck! I know you are looking to get rid of stuff but you may want to consider adding Vampiric Link. It adds another linklink option plus it can be used as a sort of black pacify in a pinch.
3 weeks ago
4 weeks ago
I do not like the equipment subtheme you have going here. Most of the time, you will not be able to equip your commander, and your other creatures are more for utility than combat. I would cut all these cards, except Assault Suit, as that gives you an easy, repeatable way to gift someone else your commander.
I also take some issue with this statement:
“When vampiric link is on xantcha, anytime she deals combat damage I gain life.”
While it is technically correct, it is far more limited than it needs to be. I presume you know, but, for the sake of clarity, I want to make clear that Vampiric Link works for all damage, not just comabt damage.
The relevant text is “gains control” as this indicates it is a control-changing effect. Per Rule 800.4a, control-changing effects end before cards owned by others that are controlled via non-control-changing means (such as Bribery) are exiled.
1 month ago
2 months ago
Nullstone Gargoyle is great for creature heavy decks.
Rock Hydra and maybe another couple things with X in the casting cost.
3 months ago
Couple potential pitfalls I can see I have some suggestions regarding. If Xantcha's controller dies, the effect exchanging control of her ends, and she reverts back to your control without changing zones (no opportunity to put her back in the command zone). As such, you probably will want more sac outlets than just High Market, or at least some instant speed kill spells to aim at her.
As far as making her a little more interesting, I might suggest Vampiric Link to give her pseudo lifelink, except you still get the benefit rather than her controller. Laccolith Rig is another card that can get really fun on her, as if someone chump blocks her, you can still take out a different creature with 5 or less toughness, or if someone was blocking her with something that would kill her, and she can't trade with, you can at least have her kill something else on her way out.
Also, Victory Chimes is really nice since it lets you help you encourage your opponents to use her ability since you can effectively make it cost one less the first time.
3 months ago
After watching your video and now looking at your decklist, there's one minor, but very important detail I think was missed. If you look at the rules regarding Xantcha on Gatherer, you'll see that if the person you gave Xantcha to dies, then she doesn't go to your command zone, she stays in play under her owner's control without changing zones. So the deck probably wants something more than Miren the Moaning Well to sacrifice her, or some other way to take her out.
A couple thoughts I had that fit perfectly: Bogardan Hellkite, has flash and deals exactly 5 damage, which can kill Xantcha and leave you with a nice sized creature. Kiku, Night's Flower can activate to kill Xantcha, but also can be used to kill other creatures in the mean time.
Also a potentially worthwhile card to help keep you on top while doing all the stacking minor damage to everyone is Vampiric Link. Considering Xantcha has to attack every turn anyway, you can put that aura on her to give her pseudo lifelink, however you'll still gain life from her dealing damage even while you don't control her.
4 months ago
I feel like there is a lot more interesting things you could do with this deck.
There are a lot of forced combat cards out there that can make sure players are tappedout when she goes to swing: Avatar of Slaughter, Grand Melee, War's Toll, Goblin Diplomats, Total War, Warmonger Hellkite, and Invasion Plans.
There are also some cool enchantments that can help drain her controller or boost your life without mana: Visions of Brutality, Vampiric Link, Contaminated Bond, and Treacherous Link.
Temur Battle Rage, Psychotic Fury, and Uncaged Fury can boost commander damage or save her from death when she's facing another 5/5 blocker.
This one might be over budget, but Crawlspace can really help make sure you don't get hit with every other attacking creature on the board.