Vampiric Link

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Common

Combos Browse all

Vampiric Link

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Vampiric Link Discussion

Gleeock on Xantcha "Perpetual Violence"

3 weeks ago

Treacherous Link , Vampiric Link , Visions of Brutality , Geode Golem , Vicious Shadows , Mayhem Devil ... The last couple because sacrifice-heavy decks cause such problems if you let them do their thing in peace.

carpecanum on Orzhov, Vizkopa, Obzedat: Death & Taxes

3 weeks ago

Throw a Vampiric Link & Spirit Link on your opponent's two biggest beaters. Even if they attack you the damage equals the life gain.

heckproof on Yarrrr-gle

3 months ago

If you’re going the Voltron route, including Vampiric Link could be good, especially because Yargle comes with a natural 9 power and a few “lifelink” hits would pump up Hatred to lethal quicker

Lord_Olga on Dig Your Own Grave

4 months ago

DragonChampions - Hey! Thanks so much for taking THIS much effort to help me out. Lemme go through all this here.

So first things first, I have to recommend reading the description for the deck, as I go into a breakdown of my reasoning for each card inclusion in it. I say this because you don’t seem to be aware of how I some of the cards in here. Which is completely understandable considering I’m using some of these cards in ways they were very much not intended to be used. For now, though, I’ll just respond to each piece of your comment where you may have misunderstood a card.

Eidolon of the Great Revel - You’re right. I’m not winning with damage here, but he’s not meant to win me anything. This card is here as more of a deterrent. Keep opponents from playing too many things too quickly and slow the pace of the game to give me time to build my combo.

Dimir House Guard - This card isn’t even really meant to see the battlefield. What I’m interested in is that Transmute ability. That makes you able to tutor for the Immortal Coil should you not draw it naturally or if you need another one. I could just get a normal tutor, but they all run you 10’s of dollars and I’m building budget, so this was my solution.

Vampiric Link - Yes I couldn’t really benefit from this with any of my creatures. However, the idea I had for this was to play it on your opponents creature. This will essentially undo all of their damage and make them useless for combat. So it’s meant to be another stall tactic while you’re building that combo.

All that said, you are very right. My biggest issue is and has been vulnerability and I will DEFINITELY consider your suggestions.

DragonChampions on Dig Your Own Grave

4 months ago

To begin with, this is probably the most creative deck I have ever seen. That being said, I playtested it and see some minor problems. I will cover all of the problems I see with it, then cover all of the solutions. I really like the concept of this deck, and I want to see it work in an actual game. Problems: This deck isn't going to win from dealing damage, not even close. Therefore, Eidolon of the Great Revel really isn't going to anything what so ever. He is just 2/2 for , and serves no real purpose. The same goes for Dimir House Guard . Like, yes ok, he can regenerate, but there aren't many creatures here to sacrifice. Additionally, I played this deck several times, and not once did I see Vampiric Link be of any use. The most life per attack you can get with it is 2, and most likely your creature dies from it. I just think there could be better cards. Improvements:

I personally like to run Go for the Throat over Victim of Night . I would have one in the deck and one in the sideboard, just for the various scenarios.

During the beginning of the game, you are very vulnerable. You need some smaller creatures such as Typhoid Rats . They can be played turn one and can effectively block almost any creature. Replace Vampiric Link with these, it will help so, so much.

As I said above, Eidolon of the Great Revel is just wasting space, and if you wanted to keep the same converted mana cost, might I suggest Battlefield Scavenger (for cycling faster), Bloodrage Brawler (for an actual blocker), Figure of Destiny , or many more, just not Eidolon.

Dimir could go either way, especially if you make these other changes, so you can sacrifice creatures easier.

Again, overall I love this concept and want to see this work. Please consider the above, and thanks!

Snap157 on Everyone has Lifelink, and that's the way aHA!aHa!

4 months ago

Vampiric Link can grant double lifelink, or it can act as a removal spell for a heavy hitting creature as long as it doesn't deal lethal damage. This looks sick!!

Gidgetimer on What happens when you take ...

4 months ago

Vampiric Link has a triggered ability (easily identifiable by the use of "when", "whenever", or "at"). Triggered abilities go on the stack and wait to resolve.

Losing the game due to having 0 or less life is a state-based action (SBA). SBAs are checked and performed each time before a player receives priority.

All players must pass priority in succession for the top object of the stack to resolve. Therefore; if a creature enchanted by your Vampiric Link deals lethal damage to you, you will lose before you can gain the life to save you.

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