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|Vintage Masters (VMA)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
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, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.
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|Want (8)||Gobblemeister , sylvannos , SpottedGee , ryuzaki32667 , Joblaska , Facecheck , SpaceRanger , Hakira|
Black Lotus Discussion
3 days ago
Lol... /sees big all-caps warning/
This deck isn't an artifact deck, it doesn't even have AfFiNiTy and Black Lotus fooooool! Midrange? Barely, it doesn't even rUn FoUr GoYfIbOIs lOoOoL!
Jk, no ban pls. Love the list, do you think any Tezzeret, Artifice Masters could find a spot here? I really think they synergize well in the artifact list, and even though you just sort of have artifacts, and aren't based around them, the Tezz's really grind out games all on their own.
1 month ago
Even with the handicap of seshiro_of_the_orochi suggested, I think this card is too powerful. There are far too many free or inexpensive mana rocks (Sol Ring, Mana Crypt any Mox, Lion's Eye Diamond, Black Lotus, etc.), or other easy ways to get quick mana in the early game (Ancient Tomb, Channel, Fastbond, etc.).
We must also consider this enables further “ramp” with delve - already one of the most powerful decks in all formats where legal.
So, you have a card that’s really easy to net a positive on, enables one of the most dangerous decks, and can get out of control pretty quickly. Even if it is a bit of a one-shot, that’s often all you need.
I would probably make it a set cost to return. “Exile a card from your hand: Add ”
Still very powerful, and probably still too powerful for most formats, but I think it keeps it in line with Ancient Tomb at least.
1 month ago
cdkime interesting that you say "avoid the Power Nine" which is fair enough if only one deck is running moxen etc.. but what really makes our casual games at the kitchen table shine is that every deck runs at least one Mox and one Black Lotus!!
This gives everyone a chance to re-live the awesomeness that was MtG back in the day :D
2 months ago
My recommendation would be Modern, but every format has its advantages and disadvantages. Just a bit of a breakdown, sorted in order from least restrictive to most:
Vintage - Vintage allows you the most flexibility in deckbuilding, but it also is by far the most expensive by far, with competitive decks costing tens of thousands of dollars. After all, when Black Lotus, Mox Sapphire, and Time Walk are available for deckbuilding, it would be silly not to include them in your deck. Due to cost, Vintage is not frequently played, making it hard to find a group. Decks are brutal and fast, and can often be decided by the first turn.
Legacy - Even with the Power Nine being banned, Legacy is still very expensive. It is more common than Vintage, but you're still going to run into difficulties finding groups. It's also very fast--so fast even a the most aggressive of burn decks are going to struggle. I don't think you will be competitive if you're just building with cards you have lying around, and some of the legacy staples (like a playset of Force of Will) can be costly.
Modern - Modern is my recommendation. It never rotates, is commonly played at most game stores, and has a wide range of cards to choose from, allowing for fun deckbuilding. While top-tier decks can cost over a thousand dollars, it's still possible to make a good, budget deck and pick up some wins at your local game store. Modern is slower than Legacy/Vintage. Tt's often referred to as the "turn 4 format" as games are usually decided by turn four, and because I can't get "the turn Fourmat' to catch on. With an aggressive/combo deck, you should look to win by turn 4, with control, to have locked down the board by turn 4, even if it might be a few more turns to win. Mono-red or Rakdos (the name for the Red-Black combination) burn can be quite effective in Modern.
Standard - Rotation is not as big of a deal as many players make it out to be, so don't be afraid to consider standard on account of rotation. It's not so frequent that you need to constantly be rebuilding your deck, and you have plenty of warning as to when rotation occurs, allowing time to update your deck. You can run into issues where entire deck archetypes become obsolete, but Burn is pretty much always going to have support. It tends to be less expensive than other constructed formats to start. My biggest problem is the lack of flexibility in deckbuilding--I like the larger card pools Modern/Legacy offer.
Draft/Sealed - most game stores have weekly Draft/Sealed events. These tend to have larger entrance fees than Modern/Standard entrance fees since you get some packs out of the deal, but they're fun events, you get to keep some cards regardless of whether you win or not, and the format is dominated by skill and a bit of luck, rather than who went on the internet and copied a top-8 deck.
Commander - This would be my secondary recommendation, if you can find a place to play it. Commander is a casual format, so many LGS don't have competitive Commander nights. This is a great format to sit around with friends and play, or make new friends by asking around your LGS to find groups. Cost can be of issue, depending on how competitive your group is. Super competitive groups will want fetch lands, Alpha duels, shock lands, and some reserve list cards; more casual groups can get by with lands that enter tapped and some more budget-friendly alternatives for costly cards.
Lastly, it's good to know who you are playing with. Perhaps your local game store has a healthy, fun Modern community, but a bunch of rude players in their Standard group. Or perhaps they have a thriving Commander community, but only 4-5 players who play more competitive formats. it's worth asking your game store owner about the size of their events, what the atmosphere is like, etc. Related, I recommend attending a prerelease. These are super fun events when a new set is about to be released, and are attended by all walks of the LGS community. You can ask your opponents what formats they play and what their impression of the other players are--you'll get a better section of information than from your LGS owner, and meet some great people to boot. The next one is on September 29-30th.
That's probably a bit more info than you wanted, but there's lots of advantages and disadvantages to each format that I felt should be covered.
2 months ago
TypicalTimmy: I think your trigger does not work as you expect. This is far too easy to play on turn 1 (half 0 creatures 0), so you can ALWAYS play this on turn 1's second main. Even if it were to enter tapped, a repeatable Black Lotus for 2 life, even with the colours preset is too powerful to exist.
Path of Champions
When Path of Champions enters the battlefield, any opponent may reveal a historic card from their hand. If a player does, tap Path of Champions.
: Add , or .
Create a card that is designed to trick players who are new to draft--i.e. it looks powerful on its face, but you should never, ever draft it.
2 months ago
True story that happened to a very close friend of mine when we were all in College living together in a Frat House.
Dave scored a Black Lotus back when they were going for around $50 (1995?) and decided it would be "cool" to put it on our fridge (sleeved) with a magnet holding it in place.
No-one else in the house thought that this was a great idea but Dave was adamant that it was the best thing ever. Obviously it drew a lot of attention and when people came over they would be like: "Wow! You gotta Black Lotus on your fridge dude, that is SO epic" etc..
So we have a Keg Party the next month and, sure enough, the next morning the Black Lotus was nowhere to be seen. I'll never forget a very hungover Dave desperately yelling: "It might have fallen under the fridge! Help me move this f**king fridge man!!"
For the record...it was black bordered - either Alpha or Beta.
2 months ago
3 months ago
Additionally, you can go with the Canadian Highlander (or Australian) version of "restricted" list. Canadian highlander is 100 card singleton format where every card legal in Vintage is completely legal in the format.
How they deal with power level is that every powerful card has points attached to it. For example, something powerful like Black Lotus is 7, while something cool but not so powerful like True-Name Nemesis is 1 point. In your deck you can play cards that are no more than 10 points total.
You can certainly make this Modern-only, remove the singleton nature and call it a format that will be easy to determine whether a deck is legal.