Crypt of Agadeem

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Zendikar (ZEN) Rare

Combos Browse all

Crypt of Agadeem

Land

Crypt of Agadeem enters the battlefield tapped.

: Add to your mana pool.

, : Add to your mana pool for each black creature card in your graveyard.

Crypt of Agadeem Discussion

DSquirrel on Mono black

6 days ago

Jet Medallion / Caged Sun / Charcoal Diamond / Burnished Hart / Black Market / Crypt of Agadeem and Solemn Simulacrum might be worth looking at to help with mana.

Some are better then others but all will give you an idea of the kind of options there are.

Vipy5 on Father of Infect

2 weeks ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

SideBae on Mono-Black Gold (Shirei, Shizo's Caretaker)

4 weeks ago

Mana Vault on turn one allows you to cast your general turn two. I imagine one of the challenges with this general is his costing 5, as lack of access to another color means your options for ramp are rather limited. By the same token, Charcoal Diamond , Coldsteel Heart , Chrome Mox and the Cabal Coffers + Urborg, Tomb of Yawgmoth combo are your friends as well.

Nausea is good for you, as it gives you a way to kill off a bunch of little creatures and rebuy their ETB triggers. As Non-Linear points out, Grave Pact is good in your deck. Nausea makes it into a one-sided board wipe.

God-Eternal Bontu seems kind of absurd, with all them creatures you can feed him. With all the sac-ing you're likely to be doing, you might have luck with Harvester of Souls .

I see Demonic Tutor is in your 'Maybeboard.' I feel that this should be in the main deck of any black EDH deck if at all possible. It simply gets whatever you need more efficiently than anything else can.

Qarsi Sadist allows you to drain an opponent for two at each end step, if you have it exploit itself each time and Shirei stays on the board.

Night of Souls' Betrayal is an interesting thought. With a carful build, it could probably bust the deck wide open, as it auto kills each 1/1 and then brings them right back each end step. Pairing it with something like Burglar Rat , Skyscanner , Pilgrim's Eye , Black Cat or other such creatures seems simply rude as ****.

Finally, regarding the lands, I haven't had much luck with Crypt of Agadeem . You might want to replace that, Mortuary Mire and Memorial to Folly with basic lands. I also don't think Ghost Quarter is very good in EDH, unless your meta plays some powerful utility lands like The Tabernacle at Pendrell Vale or Glacial Chasm . Ancient Tomb is a better Temple of the False God , but it is a more expensive card.

Lummox on Zombo's and God's

4 weeks ago

SideBae Thanks for the advice, While not playing against anyone I have worked out that Crypt of Agadeem may not being very helpful. The main reason Mana Geode is that I own the card and don't want to spend unnecessary money, same case for Undermine , The Call to the Grave is budget reasoning with Xenograft and Arcane Adaptation . However, I do see the point your making. I didn't know about Curse of Disturbance , Liliana, Death's Majesty , and Sanguine Blood so again thank you for that. I do appreciate the feedback and most cards you listed will be added in due time with budgeting.

SideBae on Zombo's and God's

4 weeks ago

As a general rule, adding things to slow your opponents down is a good way to start taking a deck to the next level. Idk how much search your meta has, but Ashiok, Dream Render works wonders against enemy tutors while also providing a level of graveyard hate.

Liliana, Death's Majesty is well under $10 and should be strongly considered for any zombie deck.

Unholy Grotto is a utility land you might be interested in, as it provides some recursion for your zombies.

You also seem to be relatively light on card draw or selection. Ponder , Preordain and Brainstorm are all good cantrips, especially if conjoined with shuffle effects like Evolving Wilds or Terramorphic Expanse . Personally, I like Night's Whisper and Chart a Course as two-for-ones, but I see you're running Phyrexian Arena ; that is a solid permanent which produces card advantage. Graveborn Muse is also a similar consideration, although the life loss may need to be countered by a Whip of Erebos or the like. In a similar vein, something like Slate of Ancestry may work well with the token-producers you have; Curse of Disturbance seems a good consideration to add to the token-package. It's worth noting that a large majority of EDH games are decided by card advantage.

I'm not sure how well Crypt of Agadeem works; I've had poor results with it. You may want to just run a basic land instead.

The Undermine slot is likely better served with Sinister Sabotage . In a format with 40 life, making an opponent lose 3 life is equivalent to draining them 1.5 life in a 20 life format. In all likelihood, you may just want the ability to filter your draws or (ideally) to bin a zombie, then cast it from the graveyard with Gisa and Geralf without needing to worry about wasting a draw on it.

I've also not had good experience with 3-mana artifact mana-producers. I suggest Dimir Signet and Talisman of Dominance instead of Mana Geode and Chromatic Lantern . Chromatic Lantern really only becomes strictly necessary in 4- or 5-color decks, and since you're 2, it seems superfluous.

I also notice you're running Xenograft and Arcane Adaptation . I don't think these cards are necessary, especially if you cut Call to the Grave for something like Grave Pact or Dictate of Erebos .

I always like seeing a list with Exquisite Blood in it; you should run Sanguine Bond as well, as these two together produce an auto-win. Also, if you put a way to grant lifelink (such as the aforementioned Whip of Erebos ), Sanguine Bond begins to act as a pseudo damage-doubler.

Depending on your meta and whether there are other creature-based black decks, Bad Moon may be a good insert as an anthem effect. Similarly, barring an over-abundance of artifact decks, you may want to include Ashes to Ashes as a two-for-one removal spell.

Since UMA came out, Entomb is only a few dollars; Buried Alive acts similarly. So I advise adding that, as well as reanimation effects like Animate Dead , Necromancy or Reanimate . Being able to produce a Grave Titan turn two is always a massive plus. But don't feel limited to just Grave Titan , though; things like Helldozer are good reanimation targets as well. If you just want big, black fatties, Massacre Wurm and Phyrexian Obliterator are two of my favorites (though they're relatively expensive).

Good luck with the zombies. The living dead are bosses.

Raging_Squiggle on Does this combo work?

1 month ago

Krosan Restorer would work fine if you have lands that generate more than 1 mana. That wasn’t included in the initial question so I didn’t address it. And I was incorrect about Selvala, Heart of the Wilds being usable since Lili can only get non-legendary creatures.

A Crypt of Agadeem would work nicely in the event you wanted to get this combo going, assuming you have enough creatures in your graveyard.

And if we’re saying Gaea's Cradle is an affordable option, then a much easier infinite combo for Muldrotha would be to use Lion's Eye Diamond , Animate Dead / Necromancy , and Phantasmal Image .

A budget combo could be Palinchron + Phantasmal Image + Animate Dead + Dance of the Dead + a sac outlet

GeneralRAAM052 on Whisper’s From Hell

1 month ago

i would also remove Deadeye Tracker , Endrek Sahr, Master Breeder , Krav, the Unredeemed , Ophiomancer , Bontu's Monument , Charcoal Diamond , Jet Medallion , and Crypt of Agadeem . i suggested the last 4 because if you replace them with Gauntlet of Power,Black Market, and Caged Sun you have much more mana to play with. i would suggest using tokens to get your commander to go off instead of bigger creatures and use creatures with "enter the battlefield" effects to sack if you do (I'm pretty sure that is how you have it build already though so I'm giving dumb advice). all in all i love the deck just need more tokens and more mana. hope this helps!

HowVery on Varina, Queen of the Dead

1 month ago

Cool commander I never gave proper attention to! I'd love to make a deck like this some time, the self-mill of Innistrad was really cool to me and guides a lot of what's happening here. The zombie theme really focuses design and makes it fun (reanimator can get really complex and comboey or end up as just 'rez Jin-Gitaxias, Core Augur turn 2'). I'd be really tempted to lean on the mill element you have with Lich Lord of Unx and add stuff like Undead Alchemist (milling makes more zombies!!!! :) ).

I'm of the opinion that once War of the Spark comes out every deck with Blue and Black NEEDS Ashiok, Dream Render as a matter of course. The mill effect is nice, maybe you knock out a combo piece but far and away the beauty is in shutting down TUTOR and being able to EXILE every opponent's grave FIVE TIMES (plus you've got bodies to protect her).

I'd say drop the Diregraf Ghoul , it's ok tempo but with no other function not enough to matter in Commander an unable to compete with some of the crazy things like Serra Ascendant people play. I never play anything on T1 except ramp pretty much, I recomend Wayfarer's Bauble as a better turn one (and two) and it's still solid later.

Ramp is important, you're going to have a solid board presence from zombies so Sword of the Animist is a fairly reliable source of lands, my Markov deck runs one as well as a Dowsing Dagger  Flip. Drownyard Temple is one of my FAVORITE lands ever and perfectly fitted for this deck! It's rampcursion! Glad to see Crypt of Agadeem , it's so often overshadowed by Cabal Coffers/stronghold but damn it's cool and well suited here. Bontu's Monument will discount pretty much all your zombies and add lifedrain into the bargain.

It's hard for me to judge the necessity of card draw here with you being able to filter and use your grave for so much but if you do need more, with a supply of chumps like you have a Skullclamp would be an excellent contributor.

I think a little land destruction would be necessary, a Field of Ruin maybe to remove a Glacial Chasm or such, depends on what your playgroup is like. Ideally the Final Payment would be replaced with broader removal or exile like Anguished Unmaking or Unmake

A few counterspells are prudent being in blue Render Silent being a beautiful one, that being said some people don't enjoy playing counterspells and their playgroups don't merit them if there are no huge/infinite combos going off.

Archfield of Ifnir was a great add with the self-discard subtheme of Varina and I'd say Faith of the Devoted may be a good way to add some drain in at a decent mana rate Drake Haven is similar but probably straying too far from theme. With your capacity to chew through your own deck, depending on how long games end up going for you Laboratory Maniac may become reasonable but probably not.

Some of these suggestions may miss the mark or be obsolete in the scheme of the deck but I hope I helped, good luck with the deck!

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Crypt of Agadeem occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.51%

Golgari: 0.11%