Monastery Mentor

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Mythic Rare

Combos Browse all

Tokens

Monastery Mentor

Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Price & Acquistion Set Price Alerts

FRF

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Monastery Mentor Discussion

hydrothermia on Isamaru, the Good Doggo!

1 day ago

@TheRedGoat I really appreciate the input. This has given me some other cards to consider that could possibly streamline this a bit more. I was originally trying to make some sort of blink combo with Call for Unity so I didn't have to rely on creature destruction or exile. By telling me this gives me a better understanding of the card. I'm really bad about trying to find "hard control", I'm still used to pre-8th Edition control, compared to the more "soft control" that happens in the current state of the game.

Darth_Savage on Candy Cane

1 week ago

Guttersnipe in a burn deck... Yuck, new player often evaluate the goblin as an extra 2 damage when they cast every Lightning Bolt, that sounds good! It isn't, in a burn deck Guttersnipe does nothing the turn it comes into play, it is an awful top deck and probably the card I tell people to cut from their decks the most. If I want something at CMC 3 in burn (which I probably don't) I'd play Hell's Thunder or Ball Lightning , since your already in white, you could even use Monastery Mentor or Spark Trooper ...

You aren't running any card draw, so replace Shock with Thunderous Wrath , in a similar vein Searing Spear is ok, but Magma Jet lets you setup your draws... Hope this helps (apologies for the Guttersnipe rant, but the card is bad), have fun and good luck with your brew.

18ths on Taigam, copypasta mastah

1 month ago

Thanks for suggestions! Monastery Mentor is probably out of my budget right now, but I would slam dunk him to this deck if I had one.

I actually had Aetherflux Reservoir in this deck, but personally I grew tired of it because it was in nearly every deck in my playgroup back then. My friend once died to it four times in a row in a single day. ;)

Im not sure how I missed Rootborn Defenses (as I'm always mad at Artful Dodge not being an instant). And Myriad Landscape because I put it in nearly all my 2 color decks. But ramp actually feels okay in this deck, I have no problems casting my pricier spells, so I would probably put Wayfarer's Bauble only to replace other, worse ramp spell.

I'm a bit torn on cantrips. Sure, Brainstorm is hell of a card, and its a great spell either if your situation is bad or good. But I feel that some Divination-like cards like Compulsive Research may not be as good as a cantrip when on you are on topdeck, their ceiling is much, much higher in a deck when you can consistently cast it again for free. I actually changed Cultural Exchange for Fact or Fiction recently, but I was too lazy to update the deck here too. ;)

Maybe I should experiment and try how this deck would work if I replaced all those draw cards with cantrips.

redace10 on Taigam, copypasta mastah

1 month ago

Love me a good Taigam build, +1 from this fan. I am famaliar with Taigam, and have a few suggestions.

Monastery Mentor isn't a cheap card, but holy smokes, it's an incredible token maker in a Taigam deck. If there was ever an absurd target for Rite of Rep, its him. Good luck keeping track of all the triggers with 6 of them out haha ;)

You have a strong token theme here, has Rootborn Defenses been a consideration? At worst it allows Taigam to swing freely, and if you have a sweet token to make copies of...

Aetherflux Reservoir is a solid win-con for Taigam.

I don't really see any can-trip type cards, which is a mild surprise as Taigam pushes their value even higher. Preordain, Ponder, Brainstorm, even Serum Visions, all are solid cheap draw spells that make the deck more consistent and, of course, pushes the deck's average CMC down.

I'd lump Impulse in there too. I like Impulse quite a lot actually. It does a reasonable impression of Fact or Fiction at half the cost. Just good value. Also, F or F could probably be here. Fun interactive card.

Prairie Stream is a lovely dual land. Myriad Landscape is a staple land I use in most non-green decks. Ramp is hard for white-blue, getting that effect on a land is snazzy. Wayfarer's Bauble is close to an auto-include for the same reason. Very solid turn 1 play in non-green decks. Ramps on curve correctly as well for 4 CMC Commanders.

I threw a lot of cards at you, hopefully it wasn't too much, and hopefully some of them might be appealing. Keep on spell-slinging!

TheACTR on Mardu Spellslinging

1 month ago

Okay, I am back! I have more suggestions for you!

Firstly, I saw that you had Sunforger as a card you would like to get and I can't stress this enough: YOU NEED SUNFORGER. With so much removal at instant speed Sunforger becomes a busted card for your deck!

As far as other suggestions, I recommend the following:

Sins of the Past is basically Yawgmoth's Will or Mizzix's Mastery but a bit more mana required to cast for a huge benefit of free casting from the graveyard.

Shreds of Sanity/Ghitu Chronicler helps get extra uses out of instants and sorceries

Comeuppance is the best rattlesnake card ever

Fire Covenant is a decent board wipe if you have life to spare or really want to shut down specific creatures. It may not work for your deck though as you already have tons of removal

Deadly Tempest Same as above in that it may not be useful to you but could potentially wreck certain opponents

Increasing Vengeance Another fork variant but castable from the bin. I would take out Fork or Reverberate for it

Torment of Hailfire Obviously a good finisher especially with the amount of redundant copy spells you have. Better than Cut//Ribbons

Batwing Brume A nice psuedo fog that potentially stings the offending opponent

Hide / Seek Some things are better tucked into the library or exiled rather than destroyed

Electrostatic Field/Thermo-Alchemist/Guttersnipe Incremental advantage that could mean the difference between a loss or win plus some board advantage

Monastery Mentor/Young Pyromancer More board presence that may or may not be what you want to be doing for your early turns

Imminent Doom/Sphinx-Bone Wand This may not be useful to you but could serve as a secondary/tertiary Sentinel Tower

ZendikariWol on I sold my soul to the devil...

2 months ago

Oh? Then if you want to make it a life deck, I'd encourage you to take a look at Karlov of the Pings. It's a life gain deck of mine, has a lot of great stuff. However it should be noted that to truly break Krav's ability there should be some token producers too.

Benevolent Offering can win you some friends on the table. Brimaz, King of Oreskos is a powerhouse. Captain's Claws can be equipped to Regna. Cenn's Enlistment can get rid of garbage lands. Doomed Traveler is a generally great card. Entreat the Angels is awesome. Ghoulcaller Gisa is oddly both a sac outlet AND token producer. Hero of Bladehold is a legend. Hidden Stockpile is honestly pretty good. Hoofprints of the Stag and Krav work great together. Hunted Witness is a slightly worse Doomed Traveler, Icatian Crier is a great way to pitch lands. Legion's Landing  Flip is a nice one-drop and a permanent source in the late game. Leonin Warleader is nice. Lingering Souls is a classic. Militia's Pride, along with all these other cards, makes me wonder if attack-based tokens is a viable modern strategy. Mobilization is great if the game gets stagnant. Monastery Mentor is soooo good. Necromancer's Covenant is insane against aristocrats. Ogre Slumlord is a great rattlesnake and honestly the freaking best. Ophiomancer isn't quite as good, but still nice. Patrol Signaler- again with the attackers! Pawn of Ulamog could also be a great mana source, in the same vein as Sifter of Skulls. Promise of Bunrei seems really good. Quest for the Gravelord is a good thicc boi. Raise the Alarm is actually pretty underrated. Regal Bloodlord is great here. Sacred Mesa is great, and very repeatable. Smothering Abomination would be devastating here. Sengir Autocrat is 4 sac targets. Skirsdag High Priest can make some thicc bois. Sorin, Lord of Innistrad and Sorin, Grim Nemesis are both perfect for this deck. Twilight Drover is also freaking amazing. Wingmate Roc is, once again, practically designed to be played here!

FullmetalWes on Boros PyroMentor

2 months ago

Monastery Mentor would be amazing for this.

enpc on Launch the Fleet

2 months ago

How good is Parallel Lives here? it feels either winmore or underwhelming. I would have thought you would just want more raw token production rather than something that does nothing by itself, especially for 4 mana. At that cost, I would have through something like Zada, Hedron Grinder or Monastery Mentor or even Young Pyromancer would have been better.

Also, I'm surprised you're not running cards like Slip Through Space. I also think that Lightning Bolt is worth a slot here.

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