Sylvan Messenger

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Apocalypse (APC) Uncommon

Combos Browse all

Sylvan Messenger

Creature — Elf

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

Price & Acquistion Set Price Alerts

ORI

EVG

APC

Ebay

Recent Decks

Load more

Sylvan Messenger Discussion

wisegreenbean on Elf power

1 week ago

It's not amazing, but I would regard as a pretty strict improvement to your deck at the moment, over your Nissa Revane and Nissa's Chosen, Immaculate Magistrate, Rhonas's Monument, 3-5 forests, and Primal Command, in that order from bad to less bad. Jagged-Scar Archers is also dubious. All of those are pretty clear stinkers that you could cut for a lot of things that would improve the deck, including Sylvan Messenger. You have 17-22 pretty easy cuts to make, which puts you in a position such to be creative.

For 4 mana, Sylvan Messenger doesn't have too dramatic an immediate impact, and can whiff pretty hard. Sometimes you'll spend 4 mana for a 2/2 elf, with no added benefit apart from getting 4 nonelfs off the top of your library. That hurts, and will happen ~6% of the time; when that happens, you probably lose the game. The typical outcome of getting 2 elves is not too bad, though, making it roughly playable.

Sargeras on Cloudy with a Chance of Elfball (865 ON T4!!!)

4 weeks ago

In response to your question, yes I can take a look.

I always like when people play decks that aren't necessarily tier 1, and actually go for some variance, so +1 from me.

Having played with and against Elves in modern, I can say this is close to what you want to be playing here, I do have some suggestions however.

  1. This is more meta dependent, but if you are going to be playing against decks like combo or control, which are this deck's main enemies, you'll want to be playing an Overgrown Tomb or two combined with some Thoughtseizes in the sideboard. I know you've said that most regenerate wraths are too slow. But I've played against Elfball with UW Control, and I know Wrath of God beats this deck unless you have some sort of interaction beforehand. In addition, Anger of the Gods has also been very effective against this type of deck.

  2. How has Pact worked for you? In my experience Chord of Calling was more effective, as getting something like Ezuri or Archdruid at the end of my opponent's turn was usually enough to win on the next in grindier matchups.

  3. The other main reason I'd suggest adding black to the manbase is to play Shaman of the Pack, as this card used to win me games all the time when I played Elfball, as you don't always need a lord to finish the game, and it makes Chord of Calling ridiculous if it resolves most of the time.

  4. As for the rest of the board, I've seen Lead the Stampede be decently effective, although most of the time, its just another Collected Company which has its own pros & cons, (Which do actually become relevant in some games) I've played Sylvan Messenger, which is usually pretty good for what it does as a one-of. Besides that, sometimes Krosan Grip can be needed, but thats more meta dependent.

Hope this helps,

Cheers!

multimedia on Guided by Nature Edit

1 month ago

Hi, Nature comes with Skullclamp add that back in place of Implement of Ferocity. Clamp can be busted with the tokens Freyalise's can continually create. Drawing two cards from one mana. Clamp is just a really good artifact with Elves in general. Nature also comes with Swiftfoot Boots add it back in place of something. Even though you can't use it to protect your Commander, she isn't a creature, you can use it to protect (hexproof) another Elf as well as give an Elf haste which is good with many Elves.

Some other budget cards including other Elves that I've found to be good with the Elves are:

These can have much more impact and replace cards of the same casting cost here. Cards like Primal Command, Lead the Stampede and Sylvan Messenger are important because of the budget. There's going to be a lack of good creature tutor cards because most are not budget options, they're price is too expensive. These cards can help to find a potential lot of Elves or creatures and put them into your hand.

More draw spells are another way to overcome the lack of creature tutors. Shamanic Revelation is another as well as better Collective Unconscious and Harmonize is just a good draw spell for budget green.

Sword of the Paruns is the budget infinite mana combo artifact for Elves. It in combination with Elvish Archdruid or Priest of Titania and other Elves in your control can be used to make infinite green mana which can then be used to play a lot of spells or activate Ezuri, Renegade Leader's overrun ability a lot of times.

The four one mana, budget mana Elves are Llanowar Elves, Elvish Mystic, Fyndhorn Elves and Arbor Elf. You're playing two of them I suggest adding the other two.

I also recommend that you add 4-5x more Forests to the manabase, giving you 34-35x lands. The avg. CMC (converted mana cost) is 3.6 this is high for only using 30x lands.

Good luck with your deck.


multimedia on Green from Ground Zero

1 month ago

I also began playing Commander by getting Guided by Nature and used the premade made deck as a starting point for my Elf Commander deck, Ezuri's Fury (Budget). Fury is a budget upgrade of Guided by Nature. There's detailed write-ups of the process I used to build Fury out of Guided by Nature. As a new player to the format It might give you some ideas.

For a first Commander deck you have an excellent starting Elf core here, good card sense. Here's some suggestions of other Elves to consider Quirion Ranger lets you bounce a Forest to untap an Elf such as Elvish Archdruid or Priest of Titania this interaction can produce a lot of mana for a simple one drop Elf. If you can bounce her with Wirewood Symbiote or other ways you can play her again and untap another Elf or the same one again. Because of the amount of Elves you're playing Sylvan Messenger can be very good. She can also be bounced to be used again which can be a lot of value. Fauna Shaman although not budget I would find room for her in any Elf deck, she's Survival of the Fittest with an Elf body, very powerful. Being able to discard say a mana Elf when you really don't need it in a game to tutor for Regal Force or Ezuri is great. Elves have a toolbox of creatures with various abilities being able to use an Elf to tutor for any of these tools is amazing.

Two instants that are very good with Elves are Heroic Intervention and Benefactor's Draught. Both are budget and can do a lot for only two mana. Intervention is especially important because it's the cheapest green mana instant spell that can give all Elves indestructibility letting them survive most board wipes while also protecting Elves, Freyalise and other permanents from targeted removal. Lifecrafter's Bestiary is one of the better artifacts to use with Elves.

Good luck with your deck.


Mandalorian on MTG Elf Warriors

1 month ago

I think you should drop Nature's Way and 2 lands to add a playset of Llanowar Elves, Nettle Sentinel, and Heritage Druid.

Also not terribly big on Nissa Revane + Nissa's Chosen , I think its slow for an aggressive low interaction deck. I would replace them with 1-2 more Ezuri (especially since you don't have Collected Company, Chord of Calling, Sylvan Messenger, or Lead the Stampede to dig for additional copies) and a full playset of Elvish Archdruid. I know Llanowar Elves, Heritage Druid, and Archdruid don't go with the warrior theme but they are kinda too good to pass up.

Oran-Rief, the Vastwood is very good with Jorga.

Also some number of Elvish Visionarys are always good to have.

StoryArcher on

2 months ago

Opening Draw:

Forest, Forest, Elvish Mystic, Llanowar Elves, Heritage Druid, Elvish Archdruid, Sylvan Messenger

Turn One:

Play and Tap Forest for G

Play Elvish Mystic #1

Turn Two:

Draw Dwynen's Elite

Play and Tap Forest #2 for G, Tap Forest #1 for G

Play Dwynen's Elite & elf token

Tap Elvish Mystic for G

Play Heritage Druid

Tap Heritage Druid, Dwynen's Elite & elf token for G x 3

Play Elvish Archdruid #1

Turn Three:

Draw Immaculate Magistrate

Tap Forest #1 for G

Play Llanowar Elves

Tap Forest for G

Tap Elvish Mystic #2, Heritage Druid & elf token for G x 3

Play Sylvan Messenger & draw Elvish Mystic #2, Elvish Visionary & Elvish Archdruid #2

Tap Elvish Archdruid #1 for G x 7

Play Immaculate Magistrate

Play Elvish Mystic #2

Play Elvish Visionary & draw Joraga Warcaller

Tap Elvish Mystic #2, Elvish Visionary & Sylvan Messenger for G x 3

Play Elvish Archdruid #2

Turn Four:

Draw Heroic Intervention

Tap Elvish Archdruid #1 & Elvish Archdruid #2 for G x22

Play Joraga Warcaller with 10 +1/+1 tokens

Tap Immaculate Magistrate to place 12 +1/+1 counters on Joraga Warcaller

Attack with Dwynen's Elite (26/26), elf token (25/25), Sylvan Messenger (26/26 w/Trample), Elvish Visionary (25/25), Elvish Mystic #1 (25/25), Elvish Mystic #2 (25/25) and Llanowar Elves (25/25).

StoryArcher on

2 months ago

Here is a sample solitaire draw I just played out. It went off a little faster then usual (though not rare by any means), but it obviously wouldn't take into account whatever interference my opponent managed. Of course with a Heroic Intervention in hand, that lessens the threat of interference somewhat.

Opening draw: Forest, Forest, Elvish Mystic, Llanowar Elves, Heritage Druid, Elvish Archdruid, Sylvan Messenger

Turn One:

Play and Tap Forest for G

Play Elvish Mystic #1

Turn Two:

Draw Dwynen's Elite

Play and Tap Forest #2 for G, Tap Forest #1 for G

Play Dwynen's Elite & elf token

Tap Elvish Mystic for G

Play Heritage Druid

Tap Heritage Druid, Dwynen's Elite & elf token for G x 3

Play Elvish Archdruid #1

Turn Three:

Draw Immaculate Magistrate

Tap Forest #1 for G

Play Llanowar Elves

Tap Forest for G

Tap Elvish Mystic #2, Heritage Druid & elf token for G x 3

Play Sylvan Messenger & draw Elvish Mystic #2, Elvish Visionary & Elvish Archdruid #2

Tap Elvish Archdruid #1 for G x 7

Play Immaculate Magistrate

Play Elvish Mystic #2

Play Elvish Visionary & draw Joraga Warcaller

Tap Elvish Mystic #2, Elvish Visionary & Sylvan Messenger for G x 3

Play Elvish Archdruid #2

Turn Four:

Draw Heroic Intervention

Tap Elvish Archdruid #1 & Elvish Archdruid #2 for G x22

Play Joraga Warcaller with 10 +1/+1 tokens

Tap Immaculate Magistrate to place 12 +1/+1 counters on Joraga Warcaller

Attack with Dwynen's Elite (26/26), elf token (25/25), Sylvan Messenger (26/26 w/Trample), Elvish Visionary (25/25), Elvish Mystic #1 (25/25), Elvish Mystic #2 (25/25) and Llanowar Elves (25/25).

IlGuale on Elf Deck: Lead the Stampede ...

2 months ago

It's a small difference, but Sylvan Messenger doesn't per you hit Phyrexian Revoker, Selfless Spirit or Scavenging Ooze which can be very important on some matchup, even more if you have just sideboarded them.

Load more