|Commander / EDH||Legal|
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|Commander 2014 (C14)||Common|
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Gray Merchant of Asphodel
Creature — Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts towards your devotion to black.)
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Gray Merchant of Asphodel Discussion
1 day ago
The other night, I got to experience the joy that is Bottomless Pit and Geth's Grimoire, which led to me drawing Urborg, Tomb of Yawgmoth, Cabal Coffersand Nykthos, Shrine to Nyx. I got to win by tutoring up and playing Gray Merchant of Asphodel with 20 devotion and blinking him with Conjurer's Closet. Also, I did a gross thing where I played Puppeteer Clique, targeting Master Biomancer, with a sac outlet in play. Yum.
5 days ago
Thursday night report, so much mana!
Tonight, finally added Crypt Ghast (replaced Ivory Tower) as I also put in Cabal Stronghold. Wow, amazing! I mean, no duh, right? I had Crypt Ghast most of the game and untapped a turn or two with those newly acquired cards plus Caged Sun and Cabal Coffers. Mike was borrowing my Kynaios and Tyro of Meletis deck and had the Insurrection but that was effectively countered by my Sudden Spoiling. I untapped and attacked, eliminating Arvad the Cursed because Angela's top deck was revealed by Brendon's Daxos of Meletis techy Lantern of Insight to be Urza's Ruinous Blast. After a Corpse Harvester sacrifice, Sheoldred, Whispering One reanimated Gray Merchant of Asphodel for the win. I was drowning in mana for enough turns to have over 20 devotion.
Of course, the previous game was more ignominious as I used Sidisi, Undead Vizier to get Bojuka Bog for Tori's Alesha, Who Smiles at Death deck rather than Cabal Coffers to further my own agenda. She was at a low enough life total I need not have done that. Kothophed, Soul Hoarder was then my final undoing as Tana, the Bloodsower had four swords equipped and enough tokens with a sac outlet to finish me off.
1 week ago
There are many ways to build mono black, and there aren't many different cards that I can suggest that haven't been included in your maybe list. Typical builds of mono black that has had some success in modern include Zombies or Vampires. The deck formula is usually the same. ~22 lands, ~26 creatures (8 1-drops, 8 2-drops, 6 3-drop, 4 4+ drops), and ~12 disruption spells consisting of discard and removal. Some problems I see with your current deck is that the curve doesn't flow as your lowest creature CMC is 3 and you would only have about a 17% chance to have one in hand by turn three. Another problem with mono black is that it runs out of gas compared to other colors, your current build has only 2 draw spells (and not a great one at that).
If i was to build i would try out something like this: Creatures (in order or preference):
Shadow Alley Denizen - makes other creatures difficult to block (worse against other black deck matchups)
Typhoid Rats - unfavorable to block, trades favorably on defense late game
Hex Parasite - Usual for removing counters / killing plainswalkers (Meta Choice)
Gifted Aetherborn - Vampires - difficult to block, gains life, good on defense
3 - drops (6): Vampire Nighthawk is the best option in the three spot and should be a 4x of.
if building zombies you have other options, usually they use the 3 spot for lords DeathBaron ($), Diregraf Colossus, or Lord of the Accursed (budget) pumps and makes blocking harder.
Geralf's Messenger can remove 4 life without even attacking, trades favorably once and gets bigger - downside is the coming into play tapped. or Plague Belcher which is good if you have a gravecrawler to target the negative counters.
4+ Drops (4): These are you finishers, if budget is not an option than Phyrexian Obliterator is the choice.
Vampires the choice is Vampire Nocturnus
For your removal package you need to think about a balance that supports your deck. If you are playing aggro with creatures that have recursion than hand disruption that targets instants and sorceries are weak. I would focus on creature removal with high kill spells and Harsh Scrutiny. If your creatures are weak to removal or have high amounts of evasion then the protect package Duress would be better. Obviously cards like Thoughtseize which targets both is better, but stick to one type that best suites the deck you build and place the other type in the sideboard.
For lands I would cut to 22, they can be all swamps but you can try out cards like Leechridden Swamp/Piranha Marsh/Desert of the Glorified/Ifnir Deadlands/Scavenger Grounds (meta choice) or Terramorphic Expanse/Canyon Slough/Fetid Pools if speed isn't too important
1 week ago
I second Unspeakable Symbol, that card is a 100% windmill slam into any Marchesa list. You put counters on stuff in response to targeted removal etc. or to get a combo going, you don't need to put a counter on everything. Also some lifegain cards are kinda needed here because yes, the deck is aggressive with its own life, consider Gray Merchant of Asphodel, Kokusho, the Evening Star, Noxious Gearhulk, and/or Disciple of Bolas. The first two can be alt win-cons with anything adding counters (like unspeakable symbol), marchesa, and a sac outlet.
2 weeks ago
2 weeks ago
Gray Merchant of Asphodel, and more removal/wrath effects. I don't like Abyssal Persecutor, or Bad Moon in this deck. Demon of Dark Schemes for token/mana dork wrath, Demonlord Belzenlok to get to your apostles,Eater of Hope turns late game apostles into removal. I also really don't like Dark Ritual either. In your description that's a little magical Christmas land.
2 weeks ago
Since you commented on the primer, I figured I'd send you some love and suggestions, so +1 from me.
Here's my two cents.
I don't know what your budget is, but I'll go as cheap as I can suggestion-wise. My first suggestion would be to find a place to put in Gifted Aetherborn, as it has pretty much become the all-star two-drop of mono-black. A playset of them will easily make your deck have a strong presence against aggressive decks. I'd cut Grim Haruspex becuase while I understand the synergy with Rite of Belzenlok, it really doesn't do well in your three drop slot at all.
Cut Rite of Belzenlok and likely Squelching Leeches for either Lashwrithe or Desecration Demon (Maybe even Erebos's Titan) You really do want 4 drops that win you the game the turn after you get them.
Cut Skirsdag High Priest, the fact that you need a total of three creatures on the board for him to work is pretty ridiculous, given how you want to be winning with Gray Merchant of Asphodel as the top of your curve. I'd seek out either a better two-drop or perhaps a 3-drop like Nyxathid to go in it's place.
Guul Draz Vampire wants to be in a more aggressive deck than this one, I'd probably swap this card out for either a two-drop or removal/discard. As it won't hold up well against most of the decks you'd play at an FNM or something.
Duress is the ultimate budget sideboard card for black players to use for noncreature matchups.
I'd increase land count to make hitting 4-5 mana more consistent.
I know you took a look at the primer, but if you want to look at a more budget list that's closer to what you'd be looking for, I have one here:
SCORE: -29 | 42 COMMENTS | 11838 VIEWS | IN 41 FOLDERS
- You can comment on my all or put my name in double brackets on here if you want more suggestions.
2 weeks ago
Some of my suggestions aren't budget friendly but are worth it.
Fulminator Mage, Gray Merchant of Asphodel (great alt wincon), Toxic Deluge, Phantasmal Image, Vindictive Lich (shines in multiplayer, but it'd need testing in 1v1), kinda a douchey but effective move... Jokulhaups, and a personal favorite of mine here, Legion Loyalist.
Also, haste is huge here as it allows for an immediate counter similar to Sage of Fables etc. Look into running Hall of the Bandit Lord, Ogre Battledriver, Urabrask the Hidden, and Maybe Anger (anger is much more viable with fetches).
Feel free to check out my list for ideas. Our lists are very similar and you have a good list put together here, but my list isn't exactly budget friendly. He who controls the Spice controls the Spice Girls