|Commander / EDH||Legal|
Printings View all
Combos Browse all
Gray Merchant of Asphodel
Creature — Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts towards your devotion to black.)
Price & Acquistion Set Price Alerts
Gray Merchant of Asphodel Discussion
17 hours ago
1 day ago
I really like this deck. not often I look at something and think, 'I can't think of much I'd do different'. I'd probably swap Whip of Erebos for a second Phyrexian Arena in my meta, or run Asceticism in its slot. Have you considered a blacker variant with the shrine back in and Profane Command taking the place of the Gray Merchant of Asphodel? Most of that is just preference and local meta. Seriously love it.
2 days ago
I really like this deck! Now I want to build control with this aetherborn vampire too.
Couple of suggestions, you should probably add more card draw. Something like Phyrexian Arena, Necropotence, Vampiric Rites and/or on-demand draw such as Promise of Power, Succumb to Temptation. Skullclamp is really good with your Bitterblossom and Reassembling Skeleton. Even without them it's nice to have since Yahenni is a free sac outlet.
In time Yahenni should grow to a reasonable size and Toxic Deluge can be quite one-sized.
Maybe add some lifegain effects other than Loxodon Warhammer because monoblack decks are very liberal with their life totals. Kokusho, the Evening Star and Gray Merchant of Asphodel are good for this.
3 days ago
First of all, a commander deck must have exactly 100 cards (including your commander), and you have 106
I suggest you remove some lands, as that takes up almost 50% of your deck
Now, if I were to build a Mazirek deck, I would definitely go with a heavy token strategy, as tokens are relatively easy to produce (especially in Golgari), expendable, and given enough time and resources, can easily win you the game.
So, with that in mind, I suggest you remove these:
-1 Sedge Scorpion, Typhoid Rats, Tormented Soul, Pharika's Chosen, Blisterpod, Black Cat, Elderscale Wurm, Nylea, God of the Hunt, Ghoultree, Gray Merchant of Asphodel, Dark Betrayal, Traveler's Amulet, Kheru Dreadmaw, Hunter's Ambush, Commencement of Festivities, Pulse of Murasa, Nykthos, Shrine to Nyx, Bonds of Mortality, Karametra's Acolyte, Baloth Null
And possibly replace some of them with some of these:
Mycoloth, Ashnod's Altar, Grave Pact, Viscera Seer, Avenger of Zendikar, Yahenni, Undying Partisan, Animation Module, Hardened Scales, Mind Slash, Orochi Hatchery, It That Betrays, Creakwood Liege, Vulturous Zombie, Catacomb Sifter, Endrek Sahr, Master Breeder, Falkenrath Noble, Blood Artist, Necrogenesis, Deathreap Ritual, Attrition, Perilous Forays, Korozda Guildmage, Reaper of the Wilds, Sakura-Tribe Elder, Abhorrent Overlord, Grim Haruspex, Yavimaya Elder, Golgari Germination
That's all I can think of off of the top of my head
3 days ago
I trimmed my deck down to 61, but im back on 66. I'd say im willing to make the compromise of having a deck tahts a bit bigger than normal. How do you see this?
(I've got 22/66 lands. thats a third excaclty. How do you feel about this, please?)
3 days ago
Minor tweaks basted on cards I have in stock
- Lingering Souls --> Gray Merchant of Asphodel
- Drana's Emissary --> Soul Warden
- Academy Rector --> Darksteel Plate
3 days ago
As the others said, please play 1-2 Gray Merchant of Asphodel. They're too good not to play them!
And what do you think about adding the new Fatal Push from AER as an awesome Removal and throw in some Fetchies maybe if you got some? Bloodstained Mire or Polluted Delta are - besides activating Push - awesome ways to thin out your deck if you are stuck on 4-5 lands in your hand?
3 days ago
Dredgar, thanks for the feedback.
I like the enchantment creatures, I like the creature - enchantment interaction, and I like the Erebos-theme. I take life away, while trying to make sure I've got the cards to do so. The ultimate goal is ramping up a nice devotion to Black so I can play the big boys (I'm a Timmy) Gray Merchant of Asphodel and Abhorrent Overlord if even needed at this point. A nice fail safe would be Extinguish All Hope as (at time of writing) 15/24 creatures are enchantment-creatures.The chance of an opponent having them as well are small.
The main thing im trying to achieve here is making sure that along the entire playcurve my cards support each other.The early game enchantment creatures ( Baleful Eidolon, Grim Guardian, Herald of Torment and Master of the Feast) and non creature spells (Sinister Possession, Hall of Triumph, and Whip of Erebos)are there to annoy the opponent with lifeloss, and buff my creatures keeping me alive , while I work my way up to having a nice devotion to Black and making sure i've got the cards to do so (Sign in Blood and Read the Bones, as well as Macabre Waltz and Font of Return)
Looking forward to your feedback (no rush)