|Commander / EDH||Legal|
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|Commander 2014 (C14)||Common|
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Gray Merchant of Asphodel
Creature — Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts towards your devotion to black.)
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|Have (16)||ironax , Lucretian , JAT0 , sombrevivo , Swamy , rockleemyhero , MoJoMiXuP , Candyman949 , CastleSiege , Fiolek , bakeraj4 , raymaverick97 , JamesArget , Jpegwun , dplerner , TheDuggernaught|
|Want (5)||Bulldawg1310 , _raeofsunlight , Turtlelover73 , Ariumlegion , Desol4tion|
Gray Merchant of Asphodel Discussion
1 day ago
Phyrexian Obliterator, Mutavault, Urborg, Tomb of Yawgmoth are out of money range now.
Nightveil Specter looks weak, because it has to stay for a turn and successfully attack to do some random thing. There is good chance, that exiled card is unplayable in mono black. One more devotion compared to Vampire Nighthawk seems like a small upside. Regarding devotion, in the beginning of deck there was playset of Gray Merchant of Asphodel, but the card is low impact. Too often i have devotion 4 or even 2 and then it's weak for 5 mana. I cut it to lower the curve.
Report from last FNM, went 1:2:
Match 1 against burn: First game opponent had some bad draw but good opening hand. I lost it, but it was close, at one point he had one card in hand, i played Gray Merchant of Asphodel total devotion 6 and he responded with Skullcrack. It was close, but he finally won. Second game i won, due to lifegain (Vampire Nighthawk + Lashwrithe). Third game was long and super close, but he won thanks to pair of Skullcracks, one topdecked. I was like: this matchup looks better than i expected (good thing), but i was off luck a little (bad thing).
Match 2 against Forest belcher: First game opponent mulliganed a lot (this deck plays very small amount of lands) and i won easily. Second game he was on -10 lifes (Abyssal Persecutor) and i was on 30 lifes unable to kill my Percy for 2 turns. Next turn he finally killed me by Goblin Charbelcher. Third game i was sitting on two swamps, drawing cards by Sign in Blood but still waiting for other lands, when i finally found 3rd swamp, he managed to kill me. Forest Belcher is interesting and fun deck better than my. That was first time Lost Legacy's nonartifact was really big deal for me. Forest Belcher is nice unique deck and i don't have anything good against it in sideboard.
Match 3 against Jund Dragons: Both games were attrition wars, I won both easily thanks to draw from Phyrexian Arena or Sign in Blood or Arguel's Blood Fast Flip.
Notes: i need more Rite of Consumption, this card proves very good in this deck and i need more ways to kill my Abyssal Persecutor... In match against Jund Dragons also had problem with killing my Percy, but solved it very fast. Currently 10 ways to kill Percy don't counting flipped Arguel's Blood Fast Flip. It isn't enough...
2 days ago
I've always wanted to see this combo work, and I stumbled across this deck when I briefly named my deck (now Aggresive Prison Sex) Black Sabbath. One of the best bands in the history of metal, by the way. Now I'm assuming that this is budget so I'm going to keep these suggestions frugal. Instead of Convolute put Mana Leak or Counterspell, although it seems that Blue isn't a necessary color in here. I'd recommend taking it out completely and putting in more black removal, like Dismember, Geth's Verdict, Grasp of Darkness, Fatal Push, Gatekeeper of Malakir, Fleshbag Marauder, and Walk the Plank. I personally don't think that Priest of the Blood Rite is necessary, it might just hurt you after they kill the demon. Grave Titan, Vampire Nighthawk, Gifted Aetherborn, Phyrexian Obliterator, Skinrender, Gray Merchant of Asphodel, and such. I'm just naming good cards you should consider now, Hymn to Tourach, Torment of Hailfire, Sinkhole, Geralf's Messenger, Dread Wanderer, Diregraf Ghoul, and MOST IMPORTANTLY Dark Ritual. I just think a deck called Black Sabbath should be mono-black. Sorry if I rambled, I just want this deck to kick ass. No deck named after an amazing band should have to lose even once. Good luck
4 days ago
I'm afraid your combo with Havengul Lich, Gray Merchant of Asphodel, and Ashnod's Altar doesn't work the way I think you think it does. You still have to pay the mana cost for Gary meaning that you'd need to be able to generate 6 mana rather than just the 2 from the altar. The lich just lets you treat a creature card in a graveyard like it was in your hand for that turn.
1 week ago
COMPETITIVE UPDATE: (See Update for details)
Swamp x 1
1 week ago
I can see you are working on a bit of a budget so I will try to stick to budget suggestions, but I am going to make a few suggestions that are more expensive for you to shoot for later.
I think the deck is good for a first run. I understand that it isn't quite where you want it yet, and you have ideas of what you want to add; I suggest adding those to the Maybe Board or Acquire Board to keep others from suggesting cards you already have in mind.
Firstly, recursion is great, but right now I see no way for you to get your creatures into the yard aside from attacking/blocking. So I recommend the following list for making sure you always have a reanimation target:
- Buried Alive
- Entomb (Note this can also put non-creatures that have good interaction in the yard)
- Heir of Falkenrath Flip
- Jaya Ballard, Task Mage
- Altar's Reap
- Apprentice Necromancer
- Ayli, Eternal Pilgrim
- Barter in Blood (Also hurts your opponents
- Blind Zealot
- Boggart Arsonists (Land destruction too)
- Boggart Loggers (Land destruction too)
- Bone Splinters
- Bontu the Glorified
- Breath of Fury Highly Recommend (as long as you have the mana to keep bringing creatures back you have infinite combats - add Sword of Feast and Famine for more degenerate plays)
- Abyssal Gatekeeper
Secondly, I think you need to trim most of the creatures in your deck that have more than 2 power so that you have more reanimation targets for Alesha. I suggest replacing them with cards that have good ETB effects such as:
Lastly, you will want some cards that benefit from all the death you will be causing. I suggest the cards below:
This is by no means an extensive list as I just spent a short time searching based on cards I already knew paired well. Most of these should be rather cheap additions and fairly easy to come by.
Hope this helps.
1 week ago
I would run Phyrexian Obliterator over Abyssal Persecutor. Nightveil Specter could be a great addition to. I also recommend to have a play set of Gray Merchant of Asphodel. Your mana-base would also benefit from Mutavaults, if you put them in, then Urborg, Tomb of Yawgmoth as a two off is also great!
1 week ago
Urabrask is much better but I run both though... haste is very valuable here.
As far as cuts, you seem to have a lot of high cmc cards. I'd cut Reef Worm, Necropolis Regent, Stalking Vengeance, Grave Betrayal, Sheoldred, Both planeswalkers, and Slave of Bolas.
I'd run more synergistic creatures, especially low cmc ones like Baleful Strix, Oona's Blackguard, Herald of Secret Streams, Dack's Duplicate, Phantasmal Image, Anger, and Spellskite (you can redirect the same spell on the stack as many times as you need to drop off the throne). I'm also curious, why no Gray Merchant of Asphodel? That card is stupid good here.
1 week ago
You might need a bit more draw power for this deck. Here are my budget-friendly suggestions:
Dark Prophecy: Since you're running a commander that allows you to cast cards from grave, I assume your creatures will be dying frequently.
Phyrexian Arena Good, consistent additional draw power.
In addition, Gray Merchant of Asphodel is a good, cheap Zombie that can be used when you have a bunch of different black mana symbols among permanents you control.