Gray Merchant of Asphodel

Legality

Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 Common
Theros Common

Combos Browse all

Gray Merchant of Asphodel

Creature — Zombie

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts towards your devotion to black.)

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Gray Merchant of Asphodel Discussion

Mandalorian on Demonic torture

1 day ago

You should find room for more lands since your curve goes over 5 easily. Decks that run 20 lands typically have a curve the is between 2-3.

Gray Merchant of Asphodel

Trespasser's Curse

Cruel Reality

Torment of Scarabs

lilgiantrobot on Special Lil Guy's First Commander Deck

1 day ago

Welcome to the format! My very first suggestion is going to be to add 3 more lands and another/different piece of ramp. With a 7cmc commander you want to hit your land drops, because if Teysa dies a few times she gets incredibly expensive. 1x Swamp 1x Plains 1x Bojuka Bog will do wonders I think. The Bog is especially important, b/c people reply on their graveyards so much in EDH and this clears one out w/o using a spell slot. I'd also recommend an Orzhov Signet. Three of your other ramp pieces don't do anything until turn 4 at the earliest, and this is a nice cheap color fixer.

Something I think you're going to find as you play this is that the targeted hand removal over a single opponent isn't very good. In a multiplayer format, using a spell to make one person out of three or four discard a single card is a bit of a negative gain for you, and isn't going to be actively working towards the decks goals. Instead of a Coercion, you can play Liliana's Specter and get everyone to discard a card and have a creature on the battlefield for the same cost. Its not targeted, but in most games I think the overall effect will be better. Unnerve and Syphon Mind are the other two good discard spells I can recommend in general.

Since you're running Debt to the Deathless, Exsanguinate is an excellent back-up to that. Gray Merchant of Asphodel will always drain each opponent for at least two, and often he is a blowout if you can keep replaying him.

I think Stir the Grave should be replaced with either Phyrexian Reclamation or Whip of Erebos. PR makes it easy to get back your creatures if you don't have Teysa to make tokens and can be used over and over again. Whip exiles the creature, but does give everyone lifelink which is also what you want. But both can be used more than once. Sepulchral Primordial is a cool way to get back opponents best creatures.

Those are just some of my thoughts on what will make this a more enjoyable deck for you to pilot. If you already have the cards in your list, I 100% suggest you play a few games, see what works and what doesn't, and then re-evaluate the advice people post here. We wouldn't be asking for advice if we were already perfect either!

MrSilk on The Ultimate Lich God (Budget Voltron+Infect)

2 days ago

Scion_of_Darkness,

Gray Merchant of Asphodel is a great card, but this deck struggled originally with mana cost, especially because a lot of the mana base is tied up in actually equipping things to our creatures. Unfortunately there are a lot of black symbols, but I think you'd never really do more than like 3-4 damage by playing Gray Merchant. If you do play a version of this deck with Gray Merchant in it and it turns out successful, let me know! Thank you for the suggestion.

dlamars on Ayli reflects, Boon or Wound?

6 days ago

Hey Suns_Champion thanks for the suggestions! I have checked out your Brion deck many times and it is pretty cool how ayli plays a similar role. I really wish Brion could use Wall of Blood you basically have Essence Harvest in the command zone.

Do you think Blind Obedience should take Authority of the Consuls spot?

Test of Endurance may go in too but I need to test some hatebears first. I'm thinking Ethersworn Canonist type cards may be what's needed to slow my meta down atm.

Vault of the Archangel would be cool but I only attack with Marit or Avacyn usually and I'd rather add Sorin, Solemn Visitor for the lifelink if it is needed.

Gray Merchant of Asphodel might be good too, any idea what it would replace?

Suns_Champion on Ayli reflects, Boon or Wound?

6 days ago

I love the deck! Ayli has a very similar feel to Brion Stoutarm who I run(Bad Luck Brion if you're interested). Don't you just love Well of Lost Dreams and Phyrexian Processor?

Anyway, here are some suggestions.

Blind Obedience - good way to slow down your opponents and gain+drain life!

Divinity of Pride - 8/8 flying lifelinker for 5. Think about it.

Gray Merchant of Asphodel - could be worth it. Has a big butt so you can sack him later.

Why no Vault of the Archangel?

I see Celestial Convergence so maybe Test of Endurance or Felidar Sovereign?

Angelic Accord - a steady stream of 4/4 flyers for 1 mana each turn.

Good luck!

freakingShane on I Have A Sunburn

1 week ago

Cuts:

You aren't running the combo, so he doesn't serve a purpose here.

Just put in Ancient Tomb for any of these. I don't think you will miss 'em.

Maybes:

I think CW Liege is alright, but he's more combat oriented than anything else. Even at 4 CMC I'm eh about him.

I know you love him, so I won't even start to talk smack. Just saying there's wiggle room here if you need a slot.

Eh.

You already have Sakura-Tribe Elder, Solemn Simulacrum, and Sylvan Ranger on top of Ashnod's Altar, Deathrite Shaman, and Gray Merchant of Asphodel. You don't need that much ramp.


Other than that though, I really don't think there's much more to cut unless you want to focus your synergies more so towards certain mechanics.

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