Enchantment Creature — Snake Lamia
When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library.
Spells you cast from your graveyard cost less to cast.
|Want (2)||grimgrin21 , op1ekun|
Printings View all
|Theros Beyond Death (THB)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Gravebreaker Lamia Discussion
1 month ago
1 month ago
Some other recommendations you might like- Phyrexian Delver. Reanimation that can be reanimated.
Doomed Necromancer. Another reanimator on a body.
Apprentice Necromancer is another, slightly more temporary reanimator.
Living Death is more mass reanimation.
Altar of Dementia could be a good way to get stuff in the grave since you can target yourself, though Orzhov colors lacks the ability to get your sorceries/instants back.
Happy brewing, and I hope these suggestions help.
2 months ago
Hey, looks like your going for a Zombie tribal theme.
Going to have to make some sacrifices of five drop Zombies and here's some advice. Sidisi, Undead Vizier, Gray Merchant of Asphodel and The Scarab God are the only three you need the rest could be cut. Muldrotha, Grave Titan, Rooftop Storm and Liliana, Dreadhorde General are the only six drops you need.
I have a Zombie tribal Muldrotha deck that I made last year, Zombie Grave Wave (Budget). My deck is budget, $200, but it could give you some ideas and you can replace the budget alternatives I'm using with more expensive price cards that you have. More advice to improve your deck is to include Gravecrawler infinite combos since it's a Zombie.
Gravecrawler + Phyrexian Altar + Diregraf Captain/Plague Belcher/Bontu's Monument/Blood Artist/Vengeful Dead is an infinite combo to make all your opponents lose life. Sac Gravecrawler with Altar, use the one black mana to cast Gravecrawler from your graveyard and repeat. Gravecrawler + Altar is infinite casts of Gravecrawler from your graveyard which can be used with other cards. Diregraf Colossus is infinite 2/2 Zombies. Undead Augur/Secrets of the Dead/Guardian Project can draw into a win condition. Kill all your opponents creatures with Grave Pact.
Cards to consider cutting:
- Evolving Wilds
- Cabal Stronghold: don't need this land since you have Coffers.
- Dimir Aqueduct
- Golgari Rot Farm
- Simic Growth Chamber
- Font of Fertility
- Curse of Disturbance
- Curse of Predation
- Curse of Death's Hold
- Curse of Misfortunes
- Cruel Reality
- Door of Destinies
- Springbloom Druid
- Vile Rebirth
- Casualties of War
- Geralf's Mindcrusher
- Vulturous Zombie
- Perpetual Timepiece
- Gilded Lotus
- Amulet of Vigor: not worth playing just to have Bounce lands ETB untapped.
- Soulless One
- Gravebreaker Lamia
- Havengul Lich
- Nyxbloom Ancient
- Grave Betrayal
- Deadbridge Chant
- Bow of Nylea
- Greater Good
- Sultai Ascendancy
- Eternal Skylord
- Underrealm Lich
- Jarad, Golgari Lich Lord
- God-Eternal Bontu
- God-Eternal Rhonas
- Fallen Shinobi
- Unbreathing Horde
- Black Market
- Corpse Harvester
To also make room for more lands and other card upgrades this is more than 13 card suggestions to consider cutting. Many of these suggestions are good cards, but are very much outclassed by other better cards in your deck already or you could add with such a high budget.
20x total lands is not enough for a functioning Commander deck. Want at least 30-36 lands depending on how high the avg. CMC of your deck is and how many additional mana sources you include. The current avg. CMC is 3.7 which is too high. What's making it this high is too many high CMC Zombies especially five drops.
I offer more advice if you would like. Good luck with your deck.
2 months ago
Gravebreaker Lamia and Fauna Shaman and Corpse Connoisseur seem good to choose what goes in the yard when you need it. i like Tortured Existence to trade dudes in hand for dudes in yard. Stitcher's Supplier can help feed the yard and is great to clamp. Golgari Thug has been doing a lot of work for me lately
2 months ago
Hey, the mutate idea is interesting, but I think you need those card spots for more cards that can put other cards into your graveyard. If you have deck space left over then add the mutate cards, but mutate is not helping to be able to cast Kathril; getting creatures into your graveyard does.
Doom Whisperer and Stinkweed Imp are creatures to consider adding since they can put other cards into your graveyard with dredge or surveil. These can be repeatable effects and they both have keywords for Kathril. Whisperer can dump a ton of your library into your graveyard for no mana cost only life with surveil 2. In 40 life Commander this can put a lot of cards into your graveyard hopefully a creature with lifelink so you can gain all the life back. Whisperer by itself as a five drop is a threat.
Stinkweed has good interaction with cards that want you to discard a card since after dredge Strinkweed returns to your hand and you want to discard it. I know this is a budget deck, but Entomb is an expensive card to make room for. Corpse Connoisseur and Gravebreaker Lamia are an Entomb effect with a creature and Connoisseur can do it potentially twice with unearth.
Other cards within the budget to consider adding:
- Altar of Dementia: repeatable sac outlet to get creatures you cast into your graveyard to also self-mill yourself.
- Mask of Memory: repeatable draw and discard.
- Winding Way
- Faeburrow Elder: good ramp in three colors, can tap for two mana, potentially tap for three mana.
- Vampire Nighthawk: flying, lifelink and deathtouch on a three drop.
- Exotic Orchard
- Murmuring Bosk
- Llanowar Wastes
- Caves of Koilos
- Sunpetal Grove
- Isolated Chapel
- Ash Barrens
Cards to consider cutting:
- Jungle Hollow
- Scoured Barrens
- Vivid Grove
- Vivid Marsh
- Vivid Meadow
- Temple of Silence
- Grim Backwoods
- Dirge Bat
- Insatiable Hemophage
- Auspicious Starrix
- Cavern Whisperer
- Gurmag Swiftwing
- Karmic Guide
- Oketra's Monument
Good luck with your deck.
3 months ago
I want to preface this with a couple of things. First, I'm not sure what power level you're building this deck for. I tend to build decks between 6-9, so some of my suggestions might not be the best fit. Second, based on the current price of the deck, I imagine this is more of a budget build. So I'll try to keep my recommendations within a decent price point.
Now, let's talk about what you've got. I don't want to pick apart your creature selection card by card. Rather, I want to know why you chose the creatures that you chose. Obviously, Kathril wants cards in your graveyard to have a bunch of keywords, but those creatures aren't always going to be there. You're going to need to play them some times. It's important that the creatures that you put in do something on the field too. I do want to call out a few cards that I feel like will not do what you want them to do.
- Gravebreaker Lamia: The CMC is much too high are what you're getting
- Night Incarnate: Same issue
- Anvil of Bogardan: You don't have a good way to make use of your opponents getting card advantage too
- Arguel's Blood Fast Flip: Doesn't do a lot
- Asceticism: It's a pricy card for a deck that should already be giving its stuff hexproof
I'm not seeing a wincon in here either. I know Kathril can be a big flying force, but if that is your main plan, you should be packing a pretty strong sub-strategy. I think hand destruction would be a strong choice for this deck. Cards like Oppression and Necrogen Mists give you a way to discard cards without making you fall behind. I saw Noose Constrictor in the maybeboard. That is a prime example of something that you should avoid. Yes, discarding a keyword-soup creature will help you with Kathril but you will not be getting a card's worth of value from that. When you discard a card, you want to make should that you are not falling behind. So, either everyone needs to discard too or you need to get a card back (like with Fauna Shaman).
Now, here's the fun bit. With group discard effects, there will be a lot of creatures in graveyards (or at least yours). I would run a suite of reanimation spells, Reanimate, Animate Dead, and even a finisher like Rise of the Dark Realms. This will turn already good discard effects into massive value.
Next, let's talk about ramp. A great way to work in ramp that isn't too pricy are two-drop rocks. In basically all of my decks, I run every signet and talisman (like Talisman of Resilience) that I can. In this deck, that's 6 cards of solid power. Also, Fellwar Stone goes in basically all my decks too. It's just solid. I also want to point out Knight of the White Orchid. It has a keyword that's relevant and ramps you. Also, it's not technically ramp but does a great job here, Life from the Loam.
Lastly, your removal needs work. I would try to work in some of the following because they are good and efficient.
Overall, I think you're well on your way to having a fun deck!!
If you want some inspiration of a hand-destruction/reanimation/aristocrats style deck, check out my Liliana deck here.
3 months ago
@darth87 I usually don't like to include more tutors (even if it's probably just getting Wonder). This card would fit better in a Muldrotha deck, where you can cast the card you get with Gravebreaker Lamia without wasting resources like a Victimize like this deck most likely would, and you can save more mana with the more spells you cast (instead of just saving when you cast Kederekt Leviathan/Corpse Connoisseur/Vizier of Many Faces like this deck would).
4 months ago
Have you considered Gravebreaker Lamia from thb?