|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Rare|
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Creature — Zombie Cleric
When Custodi Lich enters the battlefield, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature.
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Custodi Lich Discussion
2 weeks ago
I need some help deciding to remove some cards to make it 100 cards commander legal, it’s 105 right now.
Throw me some ideas to add or replace cards too. Feel free to criticize me, tell me if there should be changes. First time really trying to put a deck together. I think I’m having mana and creature cost issues? I’m not sure? Thanks!
1 month ago
Thanks for the comments on Spirits Wall.
What do you guys use to value your decks? We use Deckstats.net Un-FLICKING-believable!!!!!!!!!! Deck. $60.82 - Basic Lands $1.10 = $59.72. We always found TCGPlayer.com (Sidebar) was always missing cards (Caution triangle), and was so variable made it unpleasant. Interested to know what you guys settled on.
Rakdos Charm in all honesty is not the best, but it is modular (graveyard protection), and it kills a go-wide token strategy that you indicated to have issues with. Also, or alternatively, you can run board clearing, like Chandra's Ignition or Whipflare.
Ontop of Dualcaster Mage + Ghostly Flicker + Piranha Marsh, Archaeomancer + Peregrine Drake also work.Animate Dead + Worldgorger Dragon can also, but he is high risk. Maybe some additional Tutors to consistently get the Ghostly Flicker.
Rite of Replication + Dualcaster Mage / Naru Meha, Master Wizard is infinite Wizards (Don't even need to kick it). Rite of Replication is good on it's own too, especially with all the ETB's you run. Add a Gray Merchant of Asphodel and that's a win-con (unless the opponent is playing heavy life gain), does 60 damage to each opponent ( x 6 Gray Merchant of Asphodel + 5 triggers) by itself, and you gain 180 life.
I see the mana fixing in the base, but so many tapped lands can slow you down too much. May overcome this with the ramp?
Dinrova Horror I understand he can be a powerhouse, and recurring him makes him good, but High CMC, and can't target yourself (efficiently anyway).
Dreamscape Artist that is a hell of a price to pay, I wouldn't. If it could pull any land maybe, but not basic.
I'm not sure Duplicant is effective enough, and high CMC, for his $ cost in a budget format. There's lots of ETB's to abuse, for sure, he is one of them, but not sure worth it. Would rather have money for a Rite of Replication.
Withered Wretch and Ingot Chewer are ok, but I would rather have a Rakdos Charm, I realize can't flicker them, but those creatures aren't the greatest anyway, and Withered Wretch doesn't benefit from flicker.
I would play but evaluate Discovery / Dispersal, doesn't provide any card advantage, have to see how often it is Surveil a card into the graveyard that you return as a %. If it inconsistently works, I wouldn't run it. If you find your usually recurring the card it throws, or your aggressive enough to dig for a combo piece, might be ok. Hard to evaluate.
Nightscape Familiar is not a terrible ramp, and he has Regenerate, so can block Non-Flample pretty good.
Devastation Tide scares me to, because you probably rebuild your board the slowest (or close to the slowest). I wouldn't want to reset myself, after doing all the ramping work. Might be situational good on occasion, but rarely on a miracle. There is a blue card (not Cyclonic Rift that does opponents stuff, name escapes me now, but it has a very high CMC)
Commit / Memory at CMC4 seems pretty high too. Seems to much, lose the game with it in hand and unable to cast, or saving CMC4 and don't end up using it. Not Flash or anything (other than the copy spell guys) to really utilize the saved mana, or draw, etc. Some with the artifact returns/recur though.
Burnished Hart is really good, I know he doesn't ETB, but if you can recur him, lots of ramping. A little $ expensive too.
Most of your drawing is CMC 3+ which, I understand early turns your playing tapped lands for the most part, so you're slowly moving, then turn 3-5 your trying to draw. You have a couple tutors, but you might get overwhelmed before you can get to it. Luckily in a multi-pod, you'll probably be left alone for a while, but hard to evaluate if your fast enough. Since you restrict to only Tier 4+ commanders, you may have enough time, our league doesn't restrict, just restricts the budget, Animar or Brago, you'd never get ahead of, so you have that going for you!
Razaketh's Rite is high CMC, but the Cycling makes it playable if drawn in opening rounds.
Sever the Bloodline is great for Horde removal too (or indestructible), or Bile Blight. Not sure how often you see it though, we have 1/1 Snake and 2/2 Wolf and */* Vampire in our league. Tragic Slip too (instant speed).
I like the draw on Illusionist's Stratagem but the CMC4 sucks, it's still good though because it triggers the 2 creatures, which you need.
Custodi Lich is awesome (for the extra draw and the sacrifice), but his $ and his CMC5 make him not budget friendly. Plus he many not even get the target your really want to kill, and sorcery speed. Once the Monarch is on the table, if you don't have a way to take it back, you may actually hurt yourself by giving away card advantage.
Good deck idea, like the flicker. +1.
2 months ago
Thanks electromancer for the comments I always appreciate an outside eye for critiquing the deck. I have run Cover of Darkness from time to time and found its usually better in aggressive builds, encourage card draw, but its always one of those cards that never seems to quite make the cut but I always like what it could potentially do. Were I to add it I would probably replace Bitter Ordeal but I am still testing that card.
Harsh Mercy seems on the surface to be a good pick but the problem is I typically play multiplayer so a total of four creature types will be exempt and odds are pretty slim I will actually kill what I really needed removed. Kindred Dominance or Toxic Deluge would probably be suited to my needs for filling in removal duty, although I don't know how I missed that one when I used to play tiny leaders.
True Conviction is a test card currently, I have it in as part of a suite of enchantments to use with Academy Rector depending on the situation it seems like it could be a high impact card. The theory is that it will make a difference by giving me an edge on any defensive blocking and forcing opponents to make unfavorable blocks when my humble 2/2's can hit for four, also the life gain is definitely useful and nightmarish if I have Archangel of Thune out. However, it still needs to be tested and if found lacking I would probably swap it out Cover of Darkness.
Custodi Lich is mainly in here because he tends to net me 2-4 cards is a 4/2 blocker/attacker and sticks it to someone else. Currently the best gotcha moment I have had with it is when a player managed to get a turn two The Gitrog Monster out and nobody had a response, I play my second land for the game and proceeded to cast Custodi Lich using Mana Vault... the laughter at the table man... While he does not work with the reanimation schemes of the deck I don't think I can really replace him unless I find another fairly reliable source of card draw while keeping cleric count up. If they would just print an etb Human Cleric with card draw...
2 months ago
Not trying to make things complicated but I found a couple others that are kind of interesting:
Cover of Darkness You might want to skip this suggestion if you know you're not going to win through combat damage.
Harsh Mercy I didn't know this existed until a couple minutes ago, but it looks like it could be fun.
Ok more suggestions for cuts:
True Conviction- I think you should reserve this CMC slot for cards that will guarantee a high impact. Since all of your creatures are utility, I don't think this card makes as much sense in this deck as it would in others.
Custodi Lich- CMC is a bit much for giving your opponent the choice of what to sac. It also looks like you can only do this once per game unless someone else likes being the monarch, so it's anti-synergetic with flicker and reanimation.
3 months ago
Monarch seems like a great mechanic in this type of deck. Perhaps Custodi Lich?
5 months ago
6 months ago
Last_Laugh I don't think Sage of Fables is very usable, I have some wizards but I don't think I have enough to make a big effect, I only have seven. Metallic Mimic could be good though, I think I'll wait for Kaladesh to rotate before I buy though, they're too big in metas right now.
Haste could be good but I don't think I really want to use it THAT much. I might include Anger because I have it in my Alesha, Who Smiles at Death, so I could move it into this deck, not sure about Urabrask the Hidden. Too much hate will happen.