|Commander / EDH||Legal|
Printings View all
|Magic 2013 (M13)||Rare|
|Time Spiral (TSP)||Rare|
Combos Browse all
Artifact Creature — Construct
As Stuffy Doll enters the battlefield, choose a player.
Stuffy Doll is indestructible.
Whenever damage is dealt to Stuffy Doll, it deals that much damage to the chosen player.
: Stuffy Doll deals 1 damage to itself.
Latest as Commander
Stuffy Doll Discussion
1 day ago
While that combination of cards is quite powerful, since this deck has its shields down often and attempts to get to the late game through politics, I have found that Stuffy Doll-ing a player is an easy way to get them to target you.
Thanks for the comment. Stuffy Doll is a card that is always in the back of my mind for this deck. Unfortunately, I am away from my collection for an extended period of time, so I cannot really run any extensive tests with the card.
1 day ago
Another good interaction is the cards that say when they enter choose one but give you 2 or more options. So for instance Retreat to Coralhelm , Retreat to Hagra , Retreat to Kazandu , Palace Siege , Frontier Siege , and Monastery Siege
You get to choose both. Another idea is Stuffy Doll choose 2 players for stuffy doll. And another thing to think about is yarok doesn't care if it's your things entering that triggers your stuff so cards like Polluted Bonds , Soul Warden , and Faerie Artisans are good here too
2 days ago
Ivy Lane Denizen + any persist creatue + any sac outlet
4 days ago
I suggest adding in two creatures in particular: Spiteful Sliver and Stuffy Doll . They can reflect damage off of Blasphemous Act , bringing the table's health to dangerously low levels. Combines with your damage doublers, you can one-shot the table. Along those lines, add in Pyroblast and Red Elemental Blast as protection from counterspells.
1 week ago
bushido_man96 I know, having this put up and seeing the numbers all at once is pretty useful. When I made it I didn't have a lot of lands lying around. I should just hard cut some stuff out and get maybe 35-40 lands in it, just hard to decide what and how =/
I have been thinking to take out Rune-Tail, Kitsune Ascendant , probably add a swamp in. While nice for protection overall, it's bad with High Priest of Penance and Stuffy Doll , and I miss out a bit when the rats or wumpus having lifelink. If I can have them come back anyways, preventing damage on them is insignificant.
1 week ago
Awesome deck! I see you are already running Stuffy Doll so how about Coalhauler Swine + Pariah . And you will need to make the swine indestructible to cause more than just 4 damage to your opponents (due to its toughness), in that case there’s Indestructibility . It’s janky AF but right up this deck’s alley. There is also this card called Repercussion which you may already know about, but it works wonders with Blasphemous Act and/or Star of Extinction . All you need is for your opponents to have 2+ creatures out, and with Repercussion out cast Act or Star to sling massive massive damage. It’s really neat!
Good luck! +1
1 week ago
Looks like a fun deck! And Welcome to tappedout!
Mana ramp and card draw are where Boros struggles the most, but you do have some options.
I would recommend a few more mana ramp cards to help you cast your 6-drop commander. Perhaps Smothering Tithe and Boros Signet . And Mana Geyser could net you a ton of mana if you deploy it at the right time, I'd add that to the mainboard.
Hope this helps!
2 weeks ago
Yeah, I think I'm going to add Eldrazi Displacer to blink the Hermits.. it also blinks Reveillark , Avenger of Zendikar and Geist-Honored Monk - it also flickers Stuffy Doll to name a new victi... player.
Stuffy Doll occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%