|Commander / EDH||Legal|
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Artifact Creature — Construct
As Stuffy Doll enters the battlefield, choose a player.
Stuffy Doll is indestructible.
Whenever damage is dealt to Stuffy Doll, it deals that much damage to the chosen player.
: Stuffy Doll deals 1 damage to itself.
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|Have (14)||REV666 , pskinn01 , maR2307 , Venser_the_Sojoner , ChrisH , philktoken8998 , L4DMalus , MoJoMiXuP , Gabeph , MonoRedBomb.Com , Xikitten123 , rebelteddybear , bakeraj4 , ironax|
|Want (2)||ericalt91 , mindfulvet|
Stuffy Doll Discussion
6 days ago
Enlightened Tutor to find the pieces.
Boros Reckoner works as a psuedo stuffy doll as well.
Honestly, you have a lot of flexibility in terms of the shell you put this combo into, you can go all in with Enlightened Tutor, Sunlance, Lifelink, and probably Arcbond, as Arcbond+Stuffy Doll+Pariah+Damage = instant win.
6 days ago
I am having trouble with a deck that relies on the power to the Stuffy Doll and Pariah combo, but I don't know what else to add besides an Arena. I have 4 of each of those cards in my deck, and there the only cards so far, so I would appreciate suggestions for new cards.
1 week ago
Price of Progress and Comet Storm are some of the best burn cards in EDH. Stuffy Doll is great with most all types of red Blasphemous Act style removal. Speaking of removal: Spine of Ish Sah, Chain Reaction, Pyrohemia, Caldera Hellion are all absent at the moment. Solemn Simulacrum because red ramp. Maybe some doublers Gauntlet of Might, Gauntlet of Power, Caged Sun. Is Whispersilk Cloak more valuable than Darksteel Plate in your meta? Lastly since red draw is minimal you might want to consider Wheel of Fortune, Reforge the Soul, Kozilek, Butcher of Truth.
1 week ago
I keep seeing decks on here with tons of up votes for various combos but the decks don't stand a chance against any real 'meant to kill you' deck. I get some decks are funny and maybe you'd +1 a deck that has 4 nonland cards and can 17% of the time deal 20 on turn 3 but serious competitors always run counters and removal so 17% becomes 3%. Those silly decks are just that, silly. There is almost nothing to be gained from this site that you can't get from any MTG search engine. Decks with no turn one or turn two plays are ludicrous as well and I see tons of upvotes on those as well. I know there are exceptions but I guess I am missing the point of this site. I suppose its a community of MTG appreciators and its not nessasarily meant for coming up with perfect combos or actual mathematical win scenarios. I mean jeeze, I am constantly making my decks weaker just so i can keep my friends interested in playing me when they have better possible deck builds then me to begin with. Now I look online and see some even sillier decks being salivated over. PLEASE MAKE TOUGHER DECKS. Use those nasty combos. Play Pariah on Stuffy Doll and give it hexpoof at least. Channel a Fire Ball. Punch your opponent in the eye. Do it. Rant over. Thank you.
1 week ago
Some words to this decklist from a fellow stax player here.
For a stax deck you are pretty slow and have a really high mana curve. Fast Decks will simply overwhelm you before you get to a point of control. The Angelic Arbiter comes way to late for example and does not much for stax. I would suggest to take a look at the stax primer: klick here
Better take in some mana rocks and set your sight more on the land count then on the punishment. Because you will punish yourself while your opponent will punish you too as fast as possible and you have very few means to stop him from hitting you with at least 2 creatures. Remember: There are still counters in the game and spot removal and you will face them.
I would cut Michiko Konda, Truth Seeker too since she does not prevent the damage that might kill you. Stuffy Doll is cool but with 5 mana you better get yourself some mana rocks in here and then you might still die to flyers.
I would cut all lands that come into play too since they hurt you more then needed with Static Orb out. Alternately you should look for cards to go around the orb. Then you could still play those.
The key to stax is that you should punish your opponent more then yourself. As it is the deck punished you almost equally, like 60 to 40.
Quicksilver Amulet is a good card but what for? In stax you usually don't need any big mana cost creatures to flash in. In a 60 card deck you can run almost no creatures at all and still get no damage from your opponent.
The rest sounds pretty interesting. Keep those enchantments and do sth with them while keeping the deck at a lower risk level for yourself.
Last suggestion: How about a Pox build? Though this would cut a lot of those cool enchantments you put in here sadly. If you want to keep it with those in I will be really excited to see the deck progress.
I hope this helped. Greets MA.
2 weeks ago
this deck is pretty cool! I like the concept of self burn. The only concern I would have if you were to want to take this deck to a competitive level would be that you cant play Stuffy Doll until turn 5. So to combat this, you would need to run some white, black or both removal spells and make this a boros or mardu deck because you want to use all of your burn on stuffy doll. Path to Exile is a great removal card for any modern deck that runs white, it can keep you alive when someone drops a big Death's Shadow (which is a big part of meta right now. Running boros also opens up Lightning Helix. and if you want to run black with it you could splash in black for Fatal Push and Terminate or even Murderous Cut (since you'll have quite a bit of things in your graveyard). Simian Spirit Guide with also help you get out stuffy doll faster. And if your stuffy doll gets removed through hand disruption like a Thoughtseize, Kolaghan's Command can play around that. To make this competitive it will be a little pricey, but if you buy a modern deck you have a deck for life that you never have to change a whole lot. hope this helps
2 weeks ago
Why not add Stuffy Doll. Get some damage to an opponent and never die to Nin