Noxious Gearhulk

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

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Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Kaladesh Mythic Rare

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Related Questions

Noxious Gearhulk

Artifact Creature — Construct

Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

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Noxious Gearhulk Discussion

Xynarth on Meren, Are You Ready?

2 hours ago

De un, tu as trop peu de lands. Monte le nombre total 37. a serait ma premire suggestion.

Deuximement, tu joues vert; o donc est le ramp? Tu veux avoir un dbut un peu plus explosif pour avoir Meren sur le board le plus tt possible, ou du moins, t'assurer d'avoir assez de mana pour toujours la caster. Je ne te dis pas de mettre toutes les cartes, mais deux-trois a ne serait pas mauvais. Golgari Signet c'est quasiment un must pour te corriger dans tes couleurs si jamais tu fais une btise.

Ramp/Mana Fix : Nature's Lore, Skyshroud Claim, Cultivate, Rampant Growth, Kodama's Reach, Explosive Vegetation,Garruk Wildspeaker, Golgari Signet

Il y a des meilleurs sac outlets qu'Altar of Dementia. Personnellement je runnerais plutt Carrion Feeder ou Yahenni, Undying Partisan. Ce sont des cratures gnantes/para-tonnerres et c'est dj plus synergique.

Living Death je l'utilise comme un anti-wipe. Si je viens de me faire clear le board, a me permet de tout ramener, Meren incluse, tout en liminant le board d'un autre (potentiellement). N'importe quel reanimator deck devrait le jouer selon moi.

Mimic Vat c'est juste fun. a te permet de ramener non seulement ton stock, mais aussi celui des adversaires, sans pour autant nuire Meren. Je pense toujours des cratures comme Avenger of Zendikar, Craterhoof, Hornet Queen qui ont des gros ETB. a te permet une certaine flexibilit si jamais Meren n'est plus sur le board.

Sac/Utility : Eldritch Evolution, Carrion Feeder, Viscera Seer, Living Death, Mimic Vat, Jarad's Orders, Hangarback Walker

On en parlait d'ETB. Je mettrais dfinitivement les 3 ici. Acidic Slime te permet de controller le board de l'adversaire, mme chose pour le Gearhulk, quelque chose que ton deck ne fait pas assez selon moi. En 1v1 c'est pas trop grave, mais en multi, a va te manquer ne pas avoir rien pour grer tes adversaires. Mycoloth te permet de trigger Meren tout en gardant un board impressionant. Pas MVP, mais il peut faire des dgts en pompant Meren, ou mme juste seul.

ETB Effects : Acidic Slime, Noxious Gearhulk, Mycoloth

Control. Grer le board state pour qu'on vienne pas dtruire le tien. Quelques cartes qui peuvent faire la diffrence en empchant un joueur de devenir trop gros. Tu as besoin de flexibilit, Putrefy que tu as dj est un bon exemple.

Control : Krosan Grip, Sudden Spoiling, Naturalize, Ruinous Path, Hero's Downfall, Unravel the Aether

L on tombe dans de quoi que j'adore avoir en tant que reanimator. Des mass draw. Tu veux que ta main soit pleine en tout temps. C'est pas grave si tu as trop de cartes, tu discarderas tes monstres pour les ramener avec Meren de toute faon. a te permet d'avoir tes rponses si jamais quelqu'un tente de prendre le dessus notamment. Quelques uns l-dedans ont une particulirement bonne synergie avec Meren. Momentous, un instant, magnifique, je l'utilise gnralement pour en profiter du fait qu'on vient de dtruire mon commander. 4MC pour 4 cartes si tu sac une Meren qui s'en va dj au cimetire, pas un mauvais trade. Reprocess te permet de trigger Meren. Greater Good te permet de trigger Meren en plus d'alimenter ton graveyard avec des cratures. L'ide c'est d'avoir de la synergie avec ce que tu joues.

Draw : Soul's Majesty, Rishkar's Expertise, Greater Good, Reprocess, Phyrexian Arena, Ob Nixilis Reignited, Momentous Fall, Sylvan Library

L on tombe dans le malheur d'avoir un deck qui est trs focus sur un commander troublant. On a deux choix, soit tu dvies de Meren en jouant plus de cartes qui reanimate (ex. Animate Dead, Rise from the Grave, Dance of the Dead,etc) ou tu joues plus de protection. Si tu peux faire les deux, tant mieux.

Protection : Heroic Intervention, Darksteel Plate, Swiftfoot Boots

Je pense a couvre pas mal toutes les ides que j'avais pour ton deck. C'est sr qu'il y a plein de cartes que tu pourrais rajouter, mais c'est quoi enlever qui finit par tre le problme.

Moi j'ai quelques cartes que j'enlverais de ta liste :

Sensei's Divining Top

Mulch

Triumph of the Hordes (drle quand a marche, mais il y a mieux selon moi).

Altar of Dementia

Evolutionary Leap (y indiqu 2 fois)

Song of the Dryads (cool quand tu joues contre quelqu'un qui ne run pas du anti enchantement, ce qui est trs rare. T'as accs du noir. Joues un vrai anti-crature tant qu' y tre)

Vow of Malice (mme chose que Song).

Kittus on You Remember That Censor I Cycled...

1 day ago

Hi Zooby9! Been playing vs different decks this weekend and I would like to share the results with you to try to improve the deck.

The deck performs well vs creature based decks, I played vs UW Monument, a cat tribal deck (I think it's pretty good) and Naya Exert and I've won most of the games.

However I've lost 2-0 with nothing to do about that vs two diferent decks. The first one was a Delirium Planeswalker Bombs thing which performed pretty well, playing with Liliana, the Last Hope, liliana, death's majesty, Noxious Gearhulk, The Scarab God and Kalitas, Traitor of Ghet which was a huge problem as all the creatures with cycling that were killed went to the exile. Now I realise I should have played Scarab Feast in this Matchup...

The other deck was a ramp Eldrazi deck, using sorceries and instants to play more lands each turn and Servant of the Conduit to get to the big eldrazis or to build a huge Walking Ballista. Even thoug I drawed pretty bad these games (couldnt find the early removal for those creatures) I don't think I could have done much.

In these matchups I felt that I was not fast enough early and in the late game they had bigger threats which I could not stop.

fehulu on Torment

3 days ago

Thank you for feedback. I have been playing modern for some time, so I know how fast it can be... The thing is here to keep the cost down. I've got a Phyrexian Obliterator thats why its in there. Noxious Gearhulk is just in because I want to get help in that kind of direction (removals). If that makes any sense... =)) Gifted Aetherborn is a great suggestion, Doom Blade and Disfigure as well. The coolest is Bone Splinters tho... cuz it activates Bitterheart WitchYou might be right on going with 2 Cruel Reality.

Thanks!!

Vaan on Torment

3 days ago

I would not run more than 2 Cruel Reality, it is super expensive to cast so you really don't want to see it early in the game and you have a way to fetch and cheat it into play with Bitterheart Witch.

Your deck is extremely slow, you're running way too many mana intensive cards. Modern is a very fast format with games often ending by turn 4, so i would recommend lowering your mana curve. Noxious Gearhulk is too expensive for what it does, Shriekmaw CMC is way to high for a 3/2 creature and it'ss ETB effect is subpar for the evoke cost, Barter in Blood is just not a good card and Bearer of Silence can't block and you need to be defensive on the early game to survive until you can cast your curses and Bitterheart Witches.

In order to survive the early game you need cheap removal, Victim of Night, Doom Blade, Disfigure, Dismember, Bone Splinters, Grasp of Darkness and Hero's Downfall are good options, more cheap hand disruption can also help you get to the late game, Inquisition of Kozilek and Thoughtseize are the best at this.

Some good defensive creatures for this kind of deck are Gifted Aetherborn, the rat pack Typhoid Rats, Drainpipe Vermin, Ravenous Rats, Rotting Rats, and Gatekeeper of Malakir.

So keep the witches and the curses, cut the expensive creatures for removal and cheaper creatures and you will have a much better deck.

BaconDragon1224 on Madcap Colossus

4 days ago

This deck Is pretty all In and I like it a lot but I think you could make some improvements. I would probably play less metalwork colossi and more Gearhulks.Noxious Gearhulk and Combustible Gearhulk Provide good finishers, in fact even better in most case than Metalwork Colossus. I would also recommend some discard outlets such as Cathartic Reunion or Tormenting Voice. To add some more spice I would also probably put in some God-Pharaoh's Gift, they give more cards to hit for with Madcap Experiment. If you go up all of the Gearhulks and Gifts than the threat of being killed by an experiment is low. Asides from that I would recommend Hour of Devastation, Abrade and definitely Magma Spray over the Shocks Also maybe Indomitable Creativity as a backup. Don't take this comment as offense, just friendly criticism! I like this deck and I hope that this deck turns out the way you want it to!

darkly7 on Mad God-Pharoah's Reanimator

4 days ago

landofMordor

Yeah, after having some games with it, the creature count definitely needs to go up. Do you have any suggestions for creatures that are rotation safe to go in? Also, I can't believe I missed the part where you can draw and discard off the Gate to the Afterlife, definitely implementing that change right now, synergises so well with Insolent Neonate.

Also, if I'm going with more lower P/T (lower cmc) creatures, should I either go down 2 or 3 Combustible Gearhulk or cut them entirely. Noxious Gearhulk is still worth keeping in because 4/4 with menace is slightly worse than 5/4 and the creature destruction + lifegain helps imo.

Just a thought, with control on the rise again in my local meta, is it worth mainboarding or sideboarding some Hope of Ghirapur? It's an early game flyer that can potentially draw out some removal, it dodges exile effects with its sac ability and can be reanimated later for a 4/4 flyer that can shut down control for a turn.

Thanks in advance for your help!

hothmagoth on These Zombies are Eldrazi

4 days ago

neosapien I appreciate the rating and the folder inclusion! The moment I saw Arcane Adaptation, my head started spinning. I had so many ideas and epiphanies. Rooftop Storm was the first idea, Slivers was the next.

I'm just super stoked for Dinosaurs and Arcane Adaptation! Gishark, Sun's Avatar and his ability to put dinosaurs on the battlefield + Primeval Titan, Noxious Gearhulk, Ulamog, the Ceaseless Hunger = nondinosaur dinosaurs hitting the battlefield just because I attacked and damaged the opponent!

Countermage on Sultai Reanimator

5 days ago

Looks neat, but don't you think Noxious Gearhulk fits better in this deck than Verdurous Gearhulk? playing the black one you get removal, menace, lifegain, a great target to reanimate and much value from The Scarab God's ability.

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