|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
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Overseer of the Damned
Creature — Demon
When Overseer of the Damned enters the battlefield, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped.
Overseer of the Damned Discussion
1 week ago
ColonelCreampuff, thanks for your comments! You are totally right regarding the high cost creatures, as Josu Vess, Lich Knight is also playable for 4 mana (and probably wins the game at 10), and Lim-Dul the Necromancer & Rot Hulk are so powerfull in combination with the Zombie Tribal theme, I decided to keep them. I did replace Overseer of the Damned for Grimgrin, Corpse-Born , thanks for the tip!
Again thanks a lot for the advice! :)
1 week ago
Overseer of the Damned fits with your creatures that kill theme too.
Shizo, Death's Storehouse for some added evasion.
1 week ago
First off, I love both the choice in tribal as well as the commander! As someone who has been running and refining a zombie tribal deck for a couple years now, I can see that you've got some great choices in there. From what I noticed, (on the mainboard, I didnt check too much of the sideboard,) you fell into a bit of a zombie tribal trap. There are a lot of cards that create soooooo many zombies that it feels wrong to not run them. But in my experience, you never really have all the mana to use these big swinging spells effectively. Josu Vess, Lich Knight is a great example of a card that would pretty much close out a game, except she sits in hand and never really gets to the point where you can kick her. There are just a lot of cards that you can't get out cuz dimir just doesn't get the kind of ramp to run them. The cards that i would say fall in this too expensive to be worth it category are Josu Vess, Lich Knight , Lim-Dul the Necromancer , Overseer of the Damned , Rot Hulk is a really good card and might just push that boundary of good enough to be worth the mana, I'd keep it in and see how the deck feels, In Garruk's Wake , Kindred Dominance , Necromantic Selection , and Plague Wind . The last four are tremendous board clears, but are not really worth the mana for it when you could throw in some sacrifice fun stuff to clear out an opponents board, because The Scarab God basically means that no matter the creature, you'll essentially always have two. Again, this is a pretty easy trap to fall into, it just makes the game unfun when you sit on these huge uncastable spells.
Beyond that, there are some card choices that are maybe a bit meh, but frankly it just isn't the end of the world. One suggestion that I feel duty bound to make is Grimgrin, CorpseBorn. With tokens, he is unstoppable, and if you have The Scarab God out, you can bring back anything that you sack to Grimgrin. One last note as well is to be careful with the amount of non-zombie creatures in the deck. It comes back to bite you more often then you'd think. Overall, this is a great deck and there's even some cards in here that I plan on adding to what I thought was an optimized deck! Definitely a +1 and I'm interested to see where your deck goes from here!!!
2 weeks ago
3 weeks ago
You have a lot of sorceries. They're not necessarily bad, but they are taking up space where zombies could be. You can get rid of innocent blood (use fleshbag marauder instead), aether snap, twilight's call, life's finale
You don't really need vensor's journal or whispersilk cloak. You don't really have big creatures that do anything on combat damage to a player.
For instants I think tendrils of corruption, grasp of darkness, murder, go for the throat, and doom blade do well in mono black
And you got some jank creatures. What is that vulture? no. No dross hopper, no gangrenous zombies, no zombie brute, gutless ghoul is kind of crap, you have a lot of things with activated abilities and I just don't think you're going to be using them that much.
You also don't have card draw. You have a sign in blood and that's it really. Black has some good pay with life card draw cards.
You have the sanguine bond/exquisite blood combo, but your sanguine bond is completely useless. You don't gain any life except from vensor's journal and you don't have much card draw, so it's not going to do much.
Good zombie cards to add: Fleshbag Marauder (so good with mikaeus) Ghoulcaller Gisa Ghoulraiser Graf Harvest Grave Betrayal Grave Defiler Graveborn Muse Gravecrawler Infernal Caretaker josu vess Liliana's Mastery Lord of the Accursed Maalfeld Twins Necromancer's Stockpile Necromantic Selection Noosegraf Mob Open the Graves Grave Titan Liliana's Reaver Cadaver Imp Corpse Connoisseur Accursed Horde Archdemon of Unx cemetary recruitment Cryptbreaker Diregraf Colossus Doomed Dissenter Empty the Pits (is hilarious) Ever After Overseer of the Damned Plague Belcher Rakshasa Gravecaller Relentless Dead Risen Executioner Rot Hulk Shepherd of Rot Stir the Sands Zombie Infestation
I think I have some of these. You can have them if I do
1 month ago
Enchantments: Worship .
Creatures: Moltensteel Dragon , Doom Whisperer , Shalai, Voice of Plenty , Angelic Arbiter , Angelic Skirmisher , Platinum Angel , Linvala, Keeper of Silence , Tariel, Reckoner of Souls , Akroma, Angel of Fury , Avacyn, Angel of Hope , Scourge of the Throne , Hellkite Tyrant , Griselbrand , Rakdos, Lord of Riots , Overseer of the Damned , Ob Nixilis, the Fallen , Harvester of Souls , Kokusho, the Evening Star .
2 months ago
willis1234 She certainly wouldn't be bad in the deck. However, for token producers, I'd rather them be death triggers to combo with Teysa. There's also the benefit of cards like Requiem Angel working immediately if I have a board presence plus sac outlet while Gisa is a bit slower.
CaptSillva Seraph has synergy, good flavor, and beautiful art, but I'm not sure it does enough for the deck to justify its cost. The only part I care about is the tokens, and there are better or cheaper producers. A 4/3 flier than can give itself deathtouch and vigilence isn't bad, it just doesn't work towards our gameplan. Though in other decks I can see why it would be played.
Dead Man's Chest is weird. It's card draw from an opponent's deck that also requires us to kill their creature. In the ideal scenario, we'll draw like 8 to 16 cards off of it. However, none of those cards will be working toward our death engine, we'll need to spend a removal spell on the creature most likely, and many of our removal spells exile instead of kill. With a more control heavy deck, I'd be more inclined to play this.
Yahenni, Undying Partisan is a good sac outlet that seconds as a moderate threat, but I personally don't care about the threat part much, so I'd rather play other sac outlets. If a free sac outlet is needed, I see its usefulness.
Overseer of the Damned is very powerful. If the deck ever needs more of a top-end (which it honestly might atm) I would consider playing this.
I'm going to add all of these cards to the maybeboard since they're all good suggestions.
Overseer of the Damned occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%