Bramble Sovereign

Bramble Sovereign

Creature — Dryad

Whenever another nontoken creature enters the battlefield, you may pay . If you do, that creature's controller creates a token that's a copy of that creature.

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Trade

Have (3) metalmagic , WillofForce , Azdranax
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Set Rarity
Battlebond (BBD) Mythic Rare

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Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Bramble Sovereign occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Bramble Sovereign Discussion

shwanerz88 on Riku of Many Biovisionaries

2 days ago

ManSauce You are completely right about Parallel Lives I've only got one copy atm and currently that resides in Prossh, Skyraider of my Friends. Good swap suggestion for the Ignot. Stolen Identity is also a good suggestion that I didn't even think of. Fated Infatuation might not be a bad include considering I'm already heavily in blue. Thanks for all the suggestions.

theartision Djinn Illuminatus seems like it's pretty good but a little bit of a high CMC. I think I'd rather play lower cost cards and simply copy them than try and spend the mana to land this.

Izzy- I had thought about taking swiftfoot out for a while now, and I think you're right. I really like bringing Feldon of the Third Path in to this as a sneaky way of being able to get my Biovisionary back should he be removed. Bramble Sovereign & and Phyrexian Metamorph are also good suggestions that I will be on the lookout for. Thank you for all the suggestions.

NV_1980 on *BREAKING* Heroic Bear Saves Day

1 week ago

Hi usaDiabetic,

Long time no see! Thanks for your nice comment on our page (and the upvotes). We love this deck you've made. Would Vizier of the Menagerie be a nice addition? Granted, his power 3 makes him not synergize with Goreclaw's cost reduction, but the extension of your hand-size might be worth it. Also, Prowling Serpopard seems like an auto-include to annoy opponents using blue (and she DOES synergize with Goreclaw). Last but not least, we would consider Bramble Sovereign because her special ability is absolutely insane and Regal Force because you have so many creatures in this deck that casting this will most likely let you end up with a very full hand of cards.

Keep up the nice brewing! Regards,

Mrs. and Mr. NV_1980

ShreddedByCrows on Surrakar tribal challenge

1 week ago

Cool concept, even if it's pretty hard to match. A bit of an easy take on your theme, but why don't you play some Shapeshifters as a way to have more Surrakar? Tribal cards also could help.

As Surrakars' living places are mostly wild forests and underground rivers, there's a lot to do with that without having to back up only on the Zendikar's expansions.

1.) River cards:

  • River of Tears not the best land you could find, but fits in there

  • Underground River certainly an essential

  • Bad River cheap fetchland fitting the theme

  • Rushing River great removal, really underplayed, fits the theme / you can try something revolving around self land destruction if you decide to give it a try (Crop Rotation, Crucible of Worlds, Wasteland, etc.)

  • River Kelpie interesting creature, which design feels otherworldly and weird, according to the Surrakars /n needs a graveyard gameplan to be effective, and that will seem fine (obvious synergy is [card:Cauldron of Souls] and it's a playable card in there) / pretty good interactions with Yarok / card draw

  • Carpet of Flowers staple in lots of decks for mana production, depends on your playgroup though

  • Dire Undercurrents excellent synergies with Yarok, enabling your creatures without etb-abilities to be more effective / card draw, card advantage

  • Undermine weird counterspell, not really that good, not bad either / illustration matches with the theme

2.) Cave cards:

3.) Cloning your Surrakars cards:

  • Mirror of the Forebears not the most flavourful one, but gives you a cheap way to get more Surrakars so it deserves being at least mentioned

  • Fated Infatuation same comment as for the Mirror, with the advantage of the more abstract card name / waterpoint in the illustration

  • Mimic Vat classic card, not the most flavourful

  • Wall of Stolen Identity more of a Ravnica-themed card, but worth mentioning

  • Phantasmal Image if you can alter a bit the card's image, it could be some Surrakar there / otherwise, it's a good card, and the illustration is strange enough to not injure your theme-deck-style imo

  • Metamorphic Alteration also a nice one

  • Mirror Image not as good as the others, still a wildish illustration style according well with Surrakars

  • Unstable Shapeshifter funny card, a quality+ illustration

  • Bramble Sovereign Surrakars also living in the Guum Wilds/Tangled Vale, this one feels really good / has some interactions with Yarok

  • Rite of Replication Zendikar-themed, water-themed, excellent card, good interactions with Yarok

  • Supplant Form let's just assume for a while that this is Surrakar's magic lel

  • Dual Nature yeh it is slow, but it is strong / interactions with Yarok

4.) Tribal outlet:

5.) Yarok outlet

6.) Other cards

I hope you'll find something helpful amongst those suggestions, keep on brewing and thanks for sharing it!

Azeworai on Animar Elemental Tribal

1 week ago

Okay, so I am quite fond of brews that are delectation to pilot, but I am beholden to recommend some changes.

Now, Panharmonicon is a fantastic card, but there are only eleven ways to trigger the thing in this deck. Two of those are Draining Whelk and Grave Sifter, so, whilst they may have their moments, they seem lacking for doubling _ETB_s. This is my same opinion for Conjurer's Closet; what value is blinking something? Flameshadow Conjuring is in the same boat. These all become useless far too quickly, save for maybe Risen Reef shenanigans. Bramble Sovereign somewhat falls under the same folly, but I don't believe it to be as narrow.

Another thing to consider is the mana costs of cards. The majority of your curve is at three, which is probably when you would want to cast your commander. Ramp at two mana is far more ideal, as athwart to Keyrunes and Cluestones. I'd cut Temur Banner, Harrow, Gruul Keyrune for Talisman of Curiosity, Talisman of Impulse, and Rampant Growth. Wayfarer's Bauble is also of note. Llanowar Elves, Fyndhorn Elves, and Elvish Mystic each can draw cards off of some of your effects late-game whilst being incredibly effective early.

Pillar of Origins is a fine card, but it only produces mana for elemental, being twenty cards in your deck and the commander. This leaves seven lands with activated abilities and forty-two nonland, non-elemental cards that cannot be used with the Pillar. I would just use Talisman of Creativity.

Seeing as that you have ramp in the command zone, doubling down on card draw seems important. Guardian Project, Beast Whisperer, Garruk, Caller of Beasts, Primordial Sage, and Vanquisher's Banner can draw off of each creature. Kindred Discovery is an especially potent one. Shamanic Revelation and Collective Unconscious each can refill the hand well, but Tishana, Voice of Thunder may just be the best form of this effect.

I would perhaps include more elementals and/or more creature tutors. Perhaps specific creatures for situations, such as Collector Ouphe and Reclamation Sage.

If budget so allows, Thassa, God of the Sea, Rhystic Study, Sylvan Library, and Cyclonic Rift are as good as they are played.

Specific to your deck, Vivien, Champion of the Wilds just seems lovely.

Seeing the decklist, it seems to have a sparse amount of interaction. Reality Shift, Incubation / Incongruity, Imprisoned in the Moon, Song of the Dryads, Lignify, Pongify, and Rapid Hybridization are some to consider. Kenrith's Transformation even replaces itself.

I run Decimate in every deck I can. It is absolutely amazing and has literally never been lacking.

Some counter magic is always great; Supreme Will, Counterspell, and Forbid are some favourites of mine.

That shall be all from me!

I do have a couple of tribal decks along the same route as this if you so wish to peer upon them: Eladamri, Leader of Skyshroud The River Anew

Good luck and happy casting.

Izzy- on Riku of Many Biovisionaries

2 weeks ago

Something you can consider is how to be able to reuse or return Biovisionary or any other card should it be removed. Considering you have so many ways to make copies, Feldon of the Third Path could allow you to "return" something from grave and still abuse of it. Keep in mind while the Feldon artifact copy would sac itself, additional copies of them wouldn't have to apply this sac condition. This works well with any other ETB creature/effect you may already be running to gain additional value. Phyrexian Metamorph additionally seems like a worth mentioning clone, as it allows you to have more than just creatures to clone. If you still want to aim the deck towards fun interactions while packing some power, Bramble Sovereign works wonders. It can allow you to make multiple copies of things you want or buy you some allies by making them have extra creatures.

I should also mention I at least never find Swiftfoot Boots to be to helpful when compared to Lightning Greaves and in a deck where mana is important for spells and clones, I'd rather cut it and run some more value or threats than it.

Austin_Smith_of_Cards on Kamahl, Fist of Krosa EDH

2 weeks ago

I think Bramble Sovereign is too good to cut; I just had a game where I copied Nyxbloom Ancient, and I had to check rulings to confirm, but I was indeed multiplying my mana by 9. My Gaea's Cradle was tapping for over a hundred mana at a time.

Problem is, I don't know what you'd cut from your current list. I ditched Scryb Ranger a while ago; that card has never worked out for me. If I absolutely need that effect, I have plenty of ways to search up Quirion Ranger.

Sparky93 on Ghired’s Ferocious Population

1 month ago

Thanks for all of the suggestions! I’ve decided to cut Aggravated Assault for Breath of Fury . It can be really nasty with Ghired just attach to rhino, attack with rhino and ghired and populate, sac rhino due to breath and reattach on new rhino rinse repeat.

I have graveyard recursion with Feldon of the Third Path and Mimic Vat and I have tried Bramble Sovereign before and it was just too slow and better options were there. Thanks for the upvote though :)

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