Masked Admirers

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2014 (C14) Rare
Modern Masters (MMA) Uncommon
Lorwyn (LRW) Rare

Combos Browse all

Masked Admirers

Creature — Elf Shaman

When Masked Admirers enters the battlefield, draw a card.

Whenever you play a creature spell, you may pay . If you do, return Masked Admirers from your graveyard to your hand.

Browse Alters

Masked Admirers Discussion

[email protected]_only on Her Royal Fluffness

3 weeks ago

Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.

Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.

Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.

Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.

Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)

Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.

Weatherseed Treefolk is fragile, but returns to hand when killed.

Phytotitan is even more fragile, but returns for free

Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.

Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm

Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.

Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)

Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.

Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.

Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach

Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.

Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.

Woodfall Primus is a solid (abet later game) removal that returns to work again.

World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.

Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.

Cloudthresher acts a a Squall for 4, with a 7/7 reach attached to it.

Tornado Elemental will usually act as a mini Whirlwind , and comes in as a 6/6 Thorn Elemental . not cheap mana-wise, but typically less than $.50

Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.

Vorapede is a undying buggy with vigilance for 3 when your general is out

Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.

Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.

Spearbreaker Behemoth can act as a duribility booster by giving indistructibility

Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.

Ulvenwald Observer is a solid card-draw engine for the deck when things die

Nessian Game Warden lets you sift through your deck based on forests in play

Ripjaw Raptor lets you draw off of combat (and even more off Arena )

Silverglade Elemental is a 4/4 Wood Elves with your general in play.

Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.

Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.

Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.

Pal00ka on Nikya'll Kikya

1 month ago

I would add more repeatable or a full 7 card draw via Elemental Bond , Kavu Lair , Mind's Eye , Magus of the Wheel , Dragon Mage , Book Devourer or Masked Admirers .

I also would go only 36 lands and add more ways to grab or put lands onto the battlefield. Walking Atlas , Terrain Generator , Wood Elves , Yavimaya Granger , Dawntreader Elk , Sakura-Tribe Elder , Fertilid (pairs nicely with Retreat to Kazandu ), Ondu Giant , Ranging Raptors , or Veteran Explorer are my go-tos depending on what I need.

Also Yeva, Nature's Herald would be great for flashing in Nikya to tap your (now) 2x producing lands and drop a threat/blocker.

I know a few of my suggestions are non-creature but Nikya will not always be on the battlefield. Hope something helps!

HarveyPekar on Vraskas Galore

3 months ago

If you're looking for stronger ramp, you can upgrade the Golgari artifacts and some of the random non-elf creatures into Elves of Deep Shadow, more Llanowar Elves, Elvish Mystic or Golgari Signet.

If you go further down the elf-ramp path, you can start playing more synergistic cards like Masked Admirers, which you can sacrifice to Vraska the Unseen's ability and get back later. Deathtouch creatures in general work well with the other Vraskas, blocking very well and needing to be blocked when you get close to ultimate territory.

If you're trying to ultimate as quickly as possible, Doubling Season is expensive (but also probably the cheapest it's been in years right now) but irreplaceable. With that on the battlefield, if you resolve any planeswalker it comes in with twice the counters, often letting you ultimate immediately. The proliferate route, while keeping your Vraska's protected, is next-best. Clasp is a great card, and Plaguemaw Beast could be a synergistic consideration.

The best way to protect a planeswalker once it's on the battlefield is by removing your opponent's threats, and this deck could use some pieces of removal broader than Naturalize. Putrefy or Status / Statue is a terrific budget alternative to something like Assassin's Trophy or Maelstrom Pulse, while Cast Down is a cheap way to take down most creatures. Ravenous Chupacabra kills a creature while leaving a body on the board to attack, block, or get sacrificed to be brought back with Golgari Findbroker and such. Find / Finality does double duty of recurring your creatures when your planeswalkers aren't being threatened, and wiping the board when you're behind.

As for keeping your planeswalkers in steady supply if you're pinched due to literal supply, Nature's Spiral is a good addition. Yawgmoth's Vile Offering is another very powerful alternative, but you would likely need to run many more legendary creatures in order to consistently cast it. Some options: Ishkanah, Grafwidow, Kalitas, Traitor of Ghet, Izoni, Thousand-Eyed, Isareth the Awakener, Marwyn, the Nurturer (who is also terrific ramp if you go the Elf route), Liliana, Heretical Healer  Flip, Rishkar, Peema Renegade (who also is great with your proliferate effects), or my personal favorite Gonti, Lord of Luxury.

BlazingPheonix on Marwyn, Mono-Green Storm [EDH]

6 months ago

bonsai11943

Great list! Your list has given me some great ideas to tweak mine.
This post is huge, for which I apologize, so you don't have to respond to every question right away or at all. As another Marywn player though, here are my questions/comments.
1. How fast is the your meta? How does your list compare?
2. How much removal do you typically face? My tablemates know that if Marwyn doesn't have summoning sickness I am very close to winning, so I typically have to recast her about once a game. To get around that my list has more redundancy in terms of mana generating creatures and more haste enablers. Continuing that thought, you mentioned considering cards like Swiftfoot Boots. I have found haste enablers to be incredible.
3. In your experience how effective is Elvish Pioneer? Is 28 enough basics to consistently use the ability?
4. How effective have you found all the pump cards in your list? About how often do you end up with a huge Marwyn and no outlet for the mana? our lists differ drastically in this regard, how we pump Marywn. Berserk seems amazing though, I'll likely switch that out for Overwhelming Stampede.
5.How do you win with just Duskwatch Recruiter  Flip as your outlet? activate until you hit a draw creature?
6. Can you win at instant speed? In my experience, playing with a couple CEDH decks in my meta, it has been extremely helpful and won me several games. I use Yeva, Nature's Herald. I cut her from the deck more than once, thinking she just doesn't do enough, but it has been a critical card in many situations and has proved its worth to me. Also having that particular card to include with the Duskwatch Recruiter  Flip outlet seems solid. I will likely try this.
7. Have you considered Multani's Acolyte over Masked Admirers?
8. What do you search for with Woodland Bellower?
9. Does Harmonize pull enough weight? I ended up switching it out for Collective Unconscious because, in my experience, 3 cards did not give me a high enough chance to draw a win.
10. What has been your experience with Fierce Empath? I run the same 6+ drops as you do but have been unsure about this elf.
11. Does Sylvan Library draw you enough cards to be worth a slot? I have never played with this card before. I'm wondering about its usefulness in a deck like this that is trying to win the game within 3ish turns of being able to cast it. Further, if you cast it on turn 2, do you feel it significantly increases your chances of winning faster?

Again, great list! For other Marywn players, here is my deck for reference. Marwyn the Nurturer of Victory (Highpower Elf EDH)

es0p0s on Guilt-Leaf (Needs Suggestions)

9 months ago

Well i have some nice suggestions or you. havent seen the deck in depth so forgive me if you have already got these cards in or i am off theme. 1) Masked Admirers 2) Yeva, Nature's Herald 3) Second Harvest 4) Elvish Promenade 5) Shamanic Revelation

Hyperalgialysis on Meren Deck

1 year ago

Liliana's Specter is annoying when hit with constant recursion. Pelakka Wurm and Arborback Stomper are good for some life gain. Elvish Visionary Masked Admirers Phyrexian Rager Phyrexian Gargantua all let you draw. Zulaport Cutthroat and Blood Artist all give you some bleed effects and may come in handy too.

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Masked Admirers occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.13%