|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2014 (C14)||Rare|
|Modern Masters (MMA)||Uncommon|
Combos Browse all
Creature — Elf Shaman
When Masked Admirers enters the battlefield, draw a card.
Whenever you play a creature spell, you may pay . If you do, return Masked Admirers from your graveyard to your hand.
Masked Admirers Discussion
5 days ago
An interesting list!
I would look at lowering/smoothing out your curve, I have found it helps improve the functionality of a deck.
1 month ago
I'm gonna give you a list of cards that I think are easy cuts, but before the I'm just gonna point out that Sage of Hours goes infinite with Ezuri.
AEtherize , Blink of an Eye , Crushing Canopy , Dissolve , Essence Scatter , Familiar's Ruse , Ghostly Flicker , Darksteel Ingot , Simic Locket , Rogue's Gloves , Propaganda , Wilderness Reclamation , Biomantic Mastery , Cultivate , Selective Snare , Whirlwind , Urban Evolution , Drove of Elves , Ezuri's Archers , Gladecover Scout , Heedless One , Lifespring Druid , Leaf Gilder , Jagged-Scar Archers , Masked Admirers , Thornweald Archer
1 month ago
Personally I don't think Wall of Omens is good enough without some way to recur it. Walls don't do a whole lot of good in commander without a lot of specialized support; they are easy to play around, don't do much in the late game, and can't be converted into attackers. There's a lot of alternatives - Elvish Visionary , Masked Admirers , Shaman of Spring , or Soul of the Harvest come to mind.
2 months ago
Priest of Titania Wood Elves Farhaven Elf Elvish Archdruid Masked Admirers Grave Sifter Soul of the Harvest Thunderfoot Baloth Overwhelming Stampede Grim Flowering Collective Unconscious Praetor's Counsel Sylvan Offering Beastmaster Ascension Marwyn, the Nurturer Dwynen, Gilt-Leaf Daen Arbor Elf Joraga Treespeaker Growing Rites of Itlimoc Flip Lifecrafter's Bestiary Fyndhorn Elves Yeva, Nature's Herald Copperhorn Scout Sylvan Ranger Regal Force Cultivator of Blades Skyshroud Poacher Steel Leaf Champion Boreal Druid Rhonas's Monument
2 months ago
Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.
Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.
Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.
Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.
Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)
Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.
Weatherseed Treefolk is fragile, but returns to hand when killed.
Phytotitan is even more fragile, but returns for free
Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.
Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm
Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.
Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)
Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.
Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.
Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach
Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.
Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.
Woodfall Primus is a solid (abet later game) removal that returns to work again.
World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.
Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.
Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.
Vorapede is a undying buggy with vigilance for 3 when your general is out
Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.
Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.
Spearbreaker Behemoth can act as a duribility booster by giving indistructibility
Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.
Ulvenwald Observer is a solid card-draw engine for the deck when things die
Nessian Game Warden lets you sift through your deck based on forests in play
Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.
Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.
Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.
3 months ago
I also would go only 36 lands and add more ways to grab or put lands onto the battlefield. Walking Atlas , Terrain Generator , Wood Elves , Yavimaya Granger , Dawntreader Elk , Sakura-Tribe Elder , Fertilid (pairs nicely with Retreat to Kazandu ), Ondu Giant , Ranging Raptors , or Veteran Explorer are my go-tos depending on what I need.
Also Yeva, Nature's Herald would be great for flashing in Nikya to tap your (now) 2x producing lands and drop a threat/blocker.
I know a few of my suggestions are non-creature but Nikya will not always be on the battlefield. Hope something helps!
5 months ago
If you go further down the elf-ramp path, you can start playing more synergistic cards like Masked Admirers, which you can sacrifice to Vraska the Unseen's ability and get back later. Deathtouch creatures in general work well with the other Vraskas, blocking very well and needing to be blocked when you get close to ultimate territory.
If you're trying to ultimate as quickly as possible, Doubling Season is expensive (but also probably the cheapest it's been in years right now) but irreplaceable. With that on the battlefield, if you resolve any planeswalker it comes in with twice the counters, often letting you ultimate immediately. The proliferate route, while keeping your Vraska's protected, is next-best. Clasp is a great card, and Plaguemaw Beast could be a synergistic consideration.
The best way to protect a planeswalker once it's on the battlefield is by removing your opponent's threats, and this deck could use some pieces of removal broader than Naturalize. Putrefy or Status / Statue is a terrific budget alternative to something like Assassin's Trophy or Maelstrom Pulse, while Cast Down is a cheap way to take down most creatures. Ravenous Chupacabra kills a creature while leaving a body on the board to attack, block, or get sacrificed to be brought back with Golgari Findbroker and such. Find / Finality does double duty of recurring your creatures when your planeswalkers aren't being threatened, and wiping the board when you're behind.
As for keeping your planeswalkers in steady supply if you're pinched due to literal supply, Nature's Spiral is a good addition. Yawgmoth's Vile Offering is another very powerful alternative, but you would likely need to run many more legendary creatures in order to consistently cast it. Some options: Ishkanah, Grafwidow, Kalitas, Traitor of Ghet, Izoni, Thousand-Eyed, Isareth the Awakener, Marwyn, the Nurturer (who is also terrific ramp if you go the Elf route), Liliana, Heretical Healer Flip, Rishkar, Peema Renegade (who also is great with your proliferate effects), or my personal favorite Gonti, Lord of Luxury.
8 months ago
Great list! Your list has given me some great ideas to tweak mine.
This post is huge, for which I apologize, so you don't have to respond to every question right away or at all. As another Marywn player though, here are my questions/comments.
1. How fast is the your meta? How does your list compare?
2. How much removal do you typically face? My tablemates know that if Marwyn doesn't have summoning sickness I am very close to winning, so I typically have to recast her about once a game. To get around that my list has more redundancy in terms of mana generating creatures and more haste enablers. Continuing that thought, you mentioned considering cards like Swiftfoot Boots. I have found haste enablers to be incredible.
3. In your experience how effective is Elvish Pioneer? Is 28 enough basics to consistently use the ability?
4. How effective have you found all the pump cards in your list? About how often do you end up with a huge Marwyn and no outlet for the mana? our lists differ drastically in this regard, how we pump Marywn. Berserk seems amazing though, I'll likely switch that out for Overwhelming Stampede.
5.How do you win with just Duskwatch Recruiter Flip as your outlet? activate until you hit a draw creature?
6. Can you win at instant speed? In my experience, playing with a couple CEDH decks in my meta, it has been extremely helpful and won me several games. I use Yeva, Nature's Herald. I cut her from the deck more than once, thinking she just doesn't do enough, but it has been a critical card in many situations and has proved its worth to me. Also having that particular card to include with the Duskwatch Recruiter Flip outlet seems solid. I will likely try this.
7. Have you considered Multani's Acolyte over Masked Admirers?
8. What do you search for with Woodland Bellower?
9. Does Harmonize pull enough weight? I ended up switching it out for Collective Unconscious because, in my experience, 3 cards did not give me a high enough chance to draw a win.
10. What has been your experience with Fierce Empath? I run the same 6+ drops as you do but have been unsure about this elf.
11. Does Sylvan Library draw you enough cards to be worth a slot? I have never played with this card before. I'm wondering about its usefulness in a deck like this that is trying to win the game within 3ish turns of being able to cast it. Further, if you cast it on turn 2, do you feel it significantly increases your chances of winning faster?
Again, great list! For other Marywn players, here is my deck for reference. Marwyn the Nurturer of Victory (Highpower Elf EDH)
Masked Admirers occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%