Ravenous Chupacabra

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Ravenous Chupacabra

Creature — Beast Horror

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Ravenous Chupacabra Discussion

TheSimikBOat on BUG Birthing Pod Toolbox Control

5 days ago

I recommend you to play Prime Speaker Vannifar as an extra Birthing Pod that you can use if the Pod becomes unusable. And I like the idea of use Ravenous Chupacabra as fetcheable removal thanks to the Pod.

Also I think that with all the ETB that this deck has will be fun to see Yarok, the Desecrated here ( Panharmonicon is also an option). What do you think about that?

Whirlwind_2100 on Ghave's army of counters

2 weeks ago

Overall a solid deck, but there are some cards im not sure why you added

  1. Vampire Nighthawk
  2. Abzan Runemark
  3. Siege Rhino
  4. Ravenous Chupacabra
  5. Blisterpod
  6. Wreath of Geists
  7. Groundswell

These were some cards that either were just bad, or didn't contribute to the game plan of the deck in a meaningful way, such as Vampire Nighthawk .

5dollarMTG on $5 Graveyard Shenanigans

3 weeks ago

Thanks DirtNastyLow. I meant to put Splinterfright in the "if you have a few extra bucks..." section but forgot. I could maybe see playing one copy of Gnaw to the Bone but you really want to minimize the non-creature spells in this deck in order to get the most out of your graveyard. I might even sub in something like Ravenous Chupacabra for Status / Statue if you've got a couple extra bucks.

Azeworai on Karador, ghosty boy

3 weeks ago

Ah, yes. Graveyard strategies always have an enthralling nature to them. Excellent choice in commander, as well.

I do have some recommendations for the deck.

One deck-building scheme I adhere to is fewer lands in place of cantrips. For your deck, you could cut some of the land base for Satyr Wayfinder and Grisly Salvage . They possess more value later in the game whilst filling up your yard for Karador. Ransack the Lab fulfills the same role. Taping the mana base towards early game cantrips also makes it more consistent to conduct your early game.

Altar of Dementia can earn you value even if a creature would die, permitting more options later.

You speak of win conditions in your description, thus I note Mortal Combat . That's a tricky build-around, so good luck there. Mindslicer is in my discard deck and often locks down the match, though people may not enjoy that.

As for removal, Anguished Unmaking , Despark , and Vindicate are universal and efficient, and Swords to Plowshares is quite possibly the best kill spell in the format. Ghastly Demise is also fun. If you wish to sacrifice creatures for gain, Angelic Purge is of use and Necrotic Sliver may be brought back later. Leonin Relic-Warder and Ravenous Chupacabra serve a similar purpose.

For further reanimation, Phyrexian Reclamation , Unburial Rites , and Dread Return are all quite potent at retrieving things later.

With such a high mana curve, more acceleration in ramp could be of aid. Outside of Temple of the False God and Phyrexian Altar which need some set-up before they do anything, there are only seven cards for ramp. I would add Birds of Paradise or Paradise Druid , some mana dork in that essence; Kodama's Reach , Rampant Growth , or Explosive Vegetation ; and perhaps Songs of the Damned as a one-shot influx of resource.

As defense, Nihil Spellbomb or Remorseful Cleric could negate opposing graveyard decks, Ghostly Prison may dissuade attacks, and Jarad's Orders can be substantial utility.

That is all from me, my apparitional liege. Fare thee well, and rejoice in haunting.

multimedia on Yawgmoth in my meta

1 month ago

I think Yawgmoth is a good choice against big creature/ramp decks.

Having Damnation is a good start to beating these types of decks. Dead of Winter with Snow-Covered Swamp and Crux of Fate are underrated board wipes in Commander. Yawgmoth's -1/-1 ability can kill little creatures and then make your opponents sacrifice big creatures ( Plaguecrafter , Fleshbag Marauder , Dictate of Erebos ). Ravenous Chupacabra and Shriekmaw can really ruin an opponent who ramps into a big creature to then have it killed. Since Ravenous and Shriekmaw are creatures that makes reanimation and recursion good with them. Ob Nixilis Reignited is another way to kill big creatures which is nice with proliferate from Yawgmoth.

With black you can go completely over the top of ramp decks with reanimation ( Buried Alive , Animate Dead , Victimize ). Use it on flying creatures such as Vilis, Broker of Blood and Rune-Scarred Demon . You can play cards that create tokens ( Nest of Scarabs , Dreadhorde Invasion , Pawn of Ulamog ) which can be good blockers against big creatures who don't have trample or flying.

Turbro on Sacrifice Kitties

1 month ago

Have you thought about including a Grave Betrayal , or a Curse of the Cabal . Also maybe some sac outlets for your self to turn on things like Butcher of Malakir . Also things like Ravenous Chupacabra to both deal with a blocker and be sacrificed later for added value and a Bower Passage maybe to make your commander and your cat dragon tokens unblockable.

Strangelove on Mimeoplasm & Your Things

1 month ago

Yo I saw you were looking for help! I haven't built it yet, but here's my Mimeo Mill; It has a fat maybeboard. Here's every card I considered while building the deck.

(The goal was to make The Mimeoplasm as big as possible and then sacrifice it to Altar of Dementia ... relatively casual, but Mimeo can get pretty mean... especially with infect.)

Here's a great edh resource: Command Zone Deck Building Template

From your post, it sounds like you don't like Nekusar... but don't worry... nobody does! It's a burn deck and everyone at the table should target the player who's trying to slug everyone at once. It's a pretty weak strategy because it has poor politics and is easily disrupted. Remove Nekusar when he's about to cast a wheel and watch out for Tainted Strike .

Looking at your deck, a few things pop out right away: (1) You need more ramp, (2) better removal, (3) more draw. Focus on getting the engine turning before you're seduced by flashy plays that might work against you. If a card doesn't progress your game plan powerfully and quickly, cut it!!!

1) I count 5-6 ramp, but you want 10-12, all below 4 cmc. For a 5 drop commander you want about 46-47 mana sources. Good old Rampant Growth , Burnished Hart , etc, will serve you well.

2) You have a lot of clunky counterspells. Add in 3-4 board wipes, like Ixidron and Massacre Girl and swap niche and costly interaction for Beast Within , Naturalize , etc. Creatures like Ravenous Chupacabra are great too.

3) Draw!!! You can't play if you don't have cards. There are a lot of ways to draw 7+ cards a turn. Champion of Wits , Fathom Mage , and every version of Windfall ( Whispering Madness , Forgotten Creation ,etc) are killer in this deck.

My favorite card for this deck is Morality Shift . Its not the best, but its what I really want to do.

You absolutely need Mirror-Mad Phantasm . If you clone it with Mimeoplasm, you mill your whole library. Then cast a typical Laboratory Maniac for the win.

Apocalypse Demon is your budget Lord of Extinction .

Building on a budget is a rewarding challenge. Cut cards ruthlessly! Your commander already does what you want to do (...steal and play your opponent's creatures), so try to open up the deck and make it flow. Commander starts as a slow and clunky format, but its broken!

Good luck and +1

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Ravenous Chupacabra occurrence in decks from the last year

Standard:

All decks: 0.44%

Golgari: 5.81%

Commander / EDH:

All decks: 0.04%

Black: 0.24%

Golgari: 0.21%