Ravenous Chupacabra


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Ravenous Chupacabra

Creature — Beast Horror

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

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Ravenous Chupacabra Discussion

greyninja on Help finding Mardu Hatebears

3 hours ago

This is a cool idea. Wicked evil.

Kinjalli's Sunwing I like in Doran. Windborn Muse is another flyer

Not sure if you'd consider Ravenous Chupacabra or Duplicant. They definitely fit the bill if you're trying to sac/reanimate

Nyx_The_Necromancer on The Only Good Human Being is an (Un)Dead One

2 days ago

I've thought about Ravenous Chupacabra but I have plenty of single target removal really. Also, my creatures tend not to stay on the battlefield long unless they are important so Craterhoof Behemoth wouldn't be as effective. Really this deck tries to out advantage your opponents while setting them back.

markbeloit on The Only Good Human Being is an (Un)Dead One

2 days ago

Also any thoughts on Ravenous Chupacabra or Craterhoof Behemoth? Both seem like they could work (you have so many creatures you should be able to wreak people with 'hoof).

Quadsimotto on Boardstate and ETB

1 week ago

If I have a Dimir Doppelganger on the board and exile a Lotleth Giant or Ravenous Chupacabra does the ETB trigger or because it is already at board state when I activate the ability does the ETB not trigger?

GolgariJunkman on GB Valueyard

1 week ago

Rhizome Lurcher - I would compare this guy with Molderhulk and the Hulk can come at least one turn earlier and he gives you land from the graveyard. My experience with Hulk: Early threat but without any evasion or trample which the Lurcher haven't as well, it will die horribly or gets blocked. So I would prefer Hulk over Lurcher even it will get bigger.

Necrotic Wound - At the beginning where I start to build the deck, I got a playset Assassin's Trophy, three Necrotic Wound and three Ravenous Chupacabra as the removal pack. While the meta, lgs-wise, switches to a drake-heavy gameday, I change the package to Kraul Harpooner and Cast Down. Cast Down don't require a full graveyard and while there aren't many copies of Niv Mizzet around it wasn't a bad addition, Kraul Harpooner needs one creature in the yard to kill the drakes while Trophy has the drawback "ramping the opponent". Maybe since the added Seekers' Squire which gives more tools to fill the graveyard, I could change the Removal pack back to Necrotic Wound.

My last thought is that I could change a little bit more to add another Journey to Eternity  Flip as well as a one-off Lotleth Giant as a payoff to the filled grave. I guess that I have to cut the Creeping Chill and the Maindeck Ritual of Soot to be more resilient.

Or should I add Blue (Chemister's Insight, Sinister Sabotage, Mission Briefing) or Red (Fight with Fire, Experimental Frenzy, Risk Factor)... Thoughts?

webfeet on Uber of the afterlife!

1 week ago

I recommend more lands - I typically run no less than 39. Also, I think you need more mana rocks - the recommended amount is around 10. A few inclusions: Ravenous Chupacabra Sun Titan Blood Artist

Since black has the best tutors (and also the best budget friendly) I also like a few - Diabolic Tutor Mastermind's Acquisition

If you increase the number of artifacts (mana rocks) you could also include: Teshar, Ancestor's Apostle - this will allow you to keep bringing back cmc 3 or less creatures to the battlefield.

Anyway good luck. I play Athreos, God of Passage in my Oloro, Ageless Ascetic deck and he is a lot of fun.

JoosetheMuice on Karador, Ghost Chieftan

1 week ago

So to give this more oomph:

Add Oblivion Sower, Bane of Bala Ged,Breaker of Worlds and Ulamog, the Ceaseless Hunger (depending on how high your cmc is getting) could all be good adds. I also think you want more speed, you have good creature ramp but I would still run Cultivate and honestly maybe even 1-3 signets; Golgari Signet being the most important. The last category of things are draw to graveyard Moonlight Bargain and Grisly Salvage come to mind. I also kind of link Stinkweed Imp it's a cheap recurrable deathtouch blocker with dredge 5 which I think could be great if you get it in your graveyard early. Other general good things Lightning Greaves for Karador and Ravenous Chupacabra

Cards I really think can go Heartless Summoning Lurking Predators Cauldron of Souls Bloodgift demon Qasali Pridemage Deadbridge Chant (I know I recommended this one, but maybe its a little too slow and too big of a target Sun Titan (you don't have a ton of targets for it) Luminate Primordial seems a little underpowered, especially when down to 1 opponent

TypicalTimmy on Card creation challenge

2 weeks ago

Nemesis of the Monarch

Creature - Vampire Lord (Mythic Rare)


Thrulls you control get +1/+1 and have lifelink when they are used to block.

, Sacrifice a creature: Create a 1/1 white and black Thrull creature token with Extort.

An army of slaves is an army, nonetheless.


Perfect alongside cards such as Call to the Feast and similar cards. You could also use Ravenous Chupacabra to kill a creature, then sacrifice RC for a 2/2 Thrull with Extort. Additionally, you could later cast Demon of Catastrophes, which I believe would allow the Extort trigger to happen before you sacrifice it. I'm not entirely sure, but my thinking is that as you cast Demon you sacrifice the Thrull token, and in response to the Thrull being sacrificed, you extort on top of the Demon's casting.

There's a lot of upside to a card like this, especially in the current Standard.

Next challenge: Create another non-Legendary mythic creature for any of the five upcoming Guilds.

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