Demanding Dragon

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Demanding Dragon

Creature — Dragon

Flying

When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.

Demanding Dragon Discussion

Naksu on (WAR) Ilharg Midrange

1 week ago

I'm a gruul at heart and I like this draft. Obviously alot to move around at this point. couple remarks at this point, Carnage Tyrant and Rekindling Phoenix are the best options (imo) at their respective CMC spots, so run 4of both in main. Ravager Wurm is a SB card. 4 Ilharg s are too many, cause it's bad to pull another one with it. 3 should be enough with 3 Arkbow s. I also think you should run a few End-Raze Forerunners in place of Demanding Dragon s.

sub780lime on Zirilan Dragon, Dragon, Dragon, Death Deck

2 weeks ago

TypicalTimmy, I made room for Utvara Hellkite and Scourge of Valkas . I don't like the increase in mana curve, but the combo there-in is pretty devastating. I dropped Stormbreath Dragon and Demanding Dragon to make room.

APPLE01DOJ on Brand new player deck check

4 weeks ago

I started with Modern as my first format. My deck list was a lot like yours, huge CMC creatures and tons of 1 ofs.

So a good place to start is to ask yourself, how do I want my deck to win? Once you figure out what the main way(s) your deck will win, then you can focus your game plan on making that happen.

You really want consistency in your deck. Try picking cards as 4 ofs instead of singletons. If you wouldn't want 4 copies of a card in your deck then it probably isn't worth running at all. (Please note this is only a beginner strategy to get you started and later in your career of magic this logic will no longer imply.) So to give yo a real world example: because you have a lot of big converted cost dinos, a card like Llanowar Elves is a card you would want 4 of. It helps your strategy by enabling ramp for big Dinos to come into play earlier.

So lets start there.

Pick your wincon. In your case Charging Monstrosaur or Demanding Dragon might be a good choice. I could see Aggressive Mammoth working as well.

So once you have how you're going to win, you need to pick cards that will help you enact that game plan. So if you picked Charging Monstrosaur then a play set of Otepec Huntmaster could be in order.

Lastly you'll need some form of interaction. Almost every deck in modern will have some form of interaction. You don't have to completely stop the opponent, just slow their plans enough for your plan to happen. A good choice for your deck would be Lightning Bolt but in your case Lightning Strike could work as a budget replacement. At high levels the difference in mana cost is huge but as someone new, it'll do just fine.

luispsalles on Ravnica allegiance - Gruul standard reactive deck

1 month ago

Hey, you asked my opinion. One time I read about consistence of decks composition. There is a lot of single copy cards, this make the game very unpredictible for yourself, lack of a solid strategy. My advice is to focus in more 3 and 4 copies of a single card and lass 1 and 2. But is a great selection o of card for a Gruul deck.

Vlasiax on Karrthus, Tyrant of Jund - Flying Matters

1 month ago

About lands - I think that actually Shinka, the Bloodsoaked Keep isn't that great. If you want more sources then I'd actually suggest better fixing, namely City of Brass , Mana Confluence , Llanowar Wastes , Karplusan Forest and Fellwar Stone might be a good idea.

Infinite combos are actually very good when you all are in a tight spot when nobody can win the game and it already feels like going for too long. Also I personally try to use them to win with stronger decks, while with less cutthroat playgroup I prefer to win with normal combat damage or damage triggers from Scourge of Valkas and/or Dragon Tempest so overall it's good to have that option but it's execution and usage is only up to you.

With Nesting Dragon keep in mind that even budget Evolving Wilds might be very good as it fixes mana and creates 2 tokens.

One more thing - I'd cut some less optimal Dragons for more ramp options like Demanding Dragon for Skyshroud Claim or Thunder Dragon for Goreclaw, Terror of Qal Sisma (might not look like a ramp but not only makes dragons cost less but you have additional source of Trample for them).

I'm really glad that you liked my insight, I just love tinkering Dragon decks :D

Loizo on Bolas brawl 0.1?

2 months ago

Hi, at first glance the deck looks good but you are missing a few key pieces.

Here's a few weird cards : Omniscience and Sunbird's Invocation - really fun cards but you are not a jodah big mana deck, no reduction of costs and no green to ramp... I should build that :) Mind Rot and Vicious Rumors - not efficient enough and even completely useless in some cases. I would replace those with

if you want to 1v1 : counterspells and big threats like Demanding Dragon Etali, Primal Storm and Niv-Mizzet, Parun

If you want to multi : boardwipes and recurrent threats like Cry of the Carnarium Jaya's Immolating Inferno Nezahal, Primal Tide .

But three colours decks have such a great number of deck building choices that you can get lost in it... It's amazing. I would suggest (most powerful deck I think) grixis spells with a lot of removal to kill later with flipped bolas or combos Primal Amulet  Flip and explosion//expansion

or more fun, reanimator with Isareth the Awakener and Dead Revels , Dire Fleet Daredevil

DrkNinja on Dragon Rush

2 months ago

Just a heads up, I'd replace your Mountains with Snow-Covered Mountain s because Extraplanar Lens doubles mana of ALL lands named. More than likely no one at the table will have snow lands so... Plus this gives your access to Scrying Sheets which is something this deck greatly needs, card advantage. Also I REALLY, REALLY think you should be playing Sarkhan, Fireblood and Sarkhan's Unsealing they are WAY too good for this deck.

Here's some card suggestions!

Here are some cut suggestions:

  • Fledgling Dragon: For four mana you could play Moltensteel Dragon or Territorial Hellkite both of which are more value in my opinion
  • Emblem of the warmind: As stated previously it's too easy to deal with.
  • Farsight mask: Mind's Eye is strictly better, and you don't want to get hit in the face in order to draw a card.
  • Kindred charge: This is PURELY a wind more card in dragons. By the time you cast this, because you'll hold it trying to maximize the copies, you'll be doing massive damage ANYWAY.
  • Ancient hellkite: A lot of mana for a meh dragon when this could be a Steel Hellkite , Kilnmouth Dragon , Skyline Despot , or a Demanding Dragon
  • Archwing dragon: If you are going to dedicate paying four mana to a dragon every turn, just play Dragon Tyrant
  • Slumbering dragon: I like this card idealy... but if we are being honest... This card is NEVER going to wake up, no one is going to let an 8/8 dragon sit on the table for 5 turns.
  • Zirilan of the claw: It's good... but you have to exile your creatures... and that's not good for you.

googol87 on The Old Ways

2 months ago

Hey, against control decks the Demanding Dragon is quite good. It means 5 Damage to the face for an empty board... with Rhythm of the Wild it will have haste for more damage. Against other decks it's a nice tool... for me it feels more useful than the Skarrgan Hellkite .

Load more

Demanding Dragon occurrence in decks from the last year

Standard:

All decks: 0.1%

Commander / EDH:

All decks: 0.0%