|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Rare|
Combos Browse all
Creature — Dragon
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
Demanding Dragon Discussion
3 days ago
Hi, at first glance the deck looks good but you are missing a few key pieces.
Here's a few weird cards : Omniscience and Sunbird's Invocation - really fun cards but you are not a jodah big mana deck, no reduction of costs and no green to ramp... I should build that :) Mind Rot and Vicious Rumors - not efficient enough and even completely useless in some cases. I would replace those with
But three colours decks have such a great number of deck building choices that you can get lost in it... It's amazing. I would suggest (most powerful deck I think) grixis spells with a lot of removal to kill later with flipped bolas or combos Primal Amulet Flip and explosion//expansion
1 week ago
Just a heads up, I'd replace your Mountains with Snow-Covered Mountain s because Extraplanar Lens doubles mana of ALL lands named. More than likely no one at the table will have snow lands so... Plus this gives your access to Scrying Sheets which is something this deck greatly needs, card advantage. Also I REALLY, REALLY think you should be playing Sarkhan, Fireblood and Sarkhan's Unsealing they are WAY too good for this deck.
Here's some card suggestions!
- Chandra, Torch of Defiance
- Staff of Nin
- Mind's Eye
- Wheel of Fortune
- Sensei's Divining Top
- Faithless Looting
- Tormenting Voice
- Cathartic Reunion
- Solemn Simulacrum
- Sin Prodder
- Hedron Archive
- Treasure Map Flip
- The Immortal Sun
- Experimental Frenzy
- Endless Atlas
- Coveted Jewel
Here are some cut suggestions:
- Fledgling Dragon: For four mana you could play Moltensteel Dragon or Territorial Hellkite both of which are more value in my opinion
- Emblem of the warmind: As stated previously it's too easy to deal with.
- Farsight mask: Mind's Eye is strictly better, and you don't want to get hit in the face in order to draw a card.
- Kindred charge: This is PURELY a wind more card in dragons. By the time you cast this, because you'll hold it trying to maximize the copies, you'll be doing massive damage ANYWAY.
- Ancient hellkite: A lot of mana for a meh dragon when this could be a Steel Hellkite , Kilnmouth Dragon , Skyline Despot , or a Demanding Dragon
- Archwing dragon: If you are going to dedicate paying four mana to a dragon every turn, just play Dragon Tyrant
- Slumbering dragon: I like this card idealy... but if we are being honest... This card is NEVER going to wake up, no one is going to let an 8/8 dragon sit on the table for 5 turns.
- Zirilan of the claw: It's good... but you have to exile your creatures... and that's not good for you.
2 weeks ago
Hey, against control decks the Demanding Dragon is quite good. It means 5 Damage to the face for an empty board... with Rhythm of the Wild it will have haste for more damage. Against other decks it's a nice tool... for me it feels more useful than the Skarrgan Hellkite .
3 weeks ago
Another potential win condition is infinite mana with Worldgorger Dragon and Animate Dead or Dance of the Dead , then dump it into Niv-Mizzet. I can also continuously bounce a pinger like Scourge of Valkas or Demanding Dragon with the same combo. Again, at worst, I can get rid of everyone's hand with Bolas.
3 weeks ago
Hey! I love this deck list. I think this jund dragons archetype is the most underrated deck in standard right now.
I was playing Jund Dragons before the last rotation with a lot of success against competitive decks, including Aggro Red and Esper Control, the two dominant meta decks at the time. Then came a three-month hiatus, and now I've spent my afternoon trying to figure out how to update my list.
Aside from smashing people in the face with dragons (especially Demanding Dragon ), my deck used 4x Spit Flame as discard fuel and 4x Dragon's Hoard for consistent draws. 4x Glorybringer was amazing for tempo. I ran 2x Lathliss, Dragon Queen and 2x Vaevictis Asmadi, the Dire , but they were ultimately placeholders for 4x Verix Bladewing , which were not at any LGS in my area. I ran 2x Sarkhan, Fireblood , and in hindsight, I should have run at least one more. The fun thing with these core cards is that both discard fatigue and casting waste are reduced. You don't need more than one or two big dragons at any given time, and better still, Spit Flame is a gift that keeps on giving. And giving. And giving. I cannot understate how useful Spit Flame can be. This property of the deck gives the Sarkhan, Fireblood cycle ability so much value.
Rotation added: - Shock Lands, and with them, much-improved mana balancing. - Several Dragons. Skarrgan Hellkite and Hellkite Whelp are the only ones that don't require splashing blue. - Many, many possible tools that I haven't decided how I want to use.
In attempting to revamp my old take on the deck, my issues are as follows: 1. The selection of useful 1- and 2-CMC cards is extremely difficult. 2. Without Bomat Courier , I risk losing too much card advantage on discard plays. 3. I am uncertain as to what can replace the loss of Glorybringer , the best tempo card in the deck.
I'd love to hear of any changes you've made to your list. I'm going to continue working on mine. However, I have a bit of feedback: - You crushed the mana balance problem I was trying to figure out. I've been testing starting hands with your lands, and I get the mana I need every time with at most one mulligan. - I didn't realize how useful Riot could be, but it makes every dragon so much better. Do you think it should be part of the core of the deck, or just something used occasionally? - I would definitely add Risk Factor , because it can make or break your endgame, either refilling your hand or getting you closer to lethal. - I want to say, "Sideboard Rhythm of the Wild ," but I'm not sure. You won't need the counterspell-proofing in every matchup, and as useful as Riot is, you will always get more benefit from other 3-drops like Dragon's Hoard , Sarkhan, Fireblood , or even Goblin Chainwhirler . That said, it makes Incubation Druid into a powerhouse and gives your big guys haste. More on this later. - Cut Gruul Spellbreaker altogether. It's great on its own, but in this deck, there are always going to be better Turn 3 plays, and you'll want to use your mana from later turns tossing dragons onto the battlefield. - Cut Domri, Chaos Bringer . You have better ways of getting mana and card advantage. For tempo, replace with Demanding Dragon . For card advantage, replace with Risk Factor . For mana ramp, replace with Incubation Druid . On that note... - Cut Thrash/threat. If you play well, Thrash/threat is almost never going to be as good as Demanding Dragon , which also comes with a 5/5 flying body. If you're playing it in the early game, Thrash won't be dealing much damage, and once you have enough mana for dragons, Threat pales in comparison. - Unless you are getting constantly beaten by wide boards, sideboard Ritual of Soot and Cry of the Carnarium . The better of the two is likely Cry of the Carnarium , because it stops any Golgari graveyard play, Boros weenies, and any deck with a Phoenix. - Bedevil should be sideboarded and might be worth cutting. If you need artifact tech, sideboard Deface . Most giant creatures can be stopped using your Spit Flame or Banefire . Likewise, Banefire will take care of most low-CMC planeswalkers, while your dragons will almost certainly be able to manage any higher-CMC walkers later on. - Incubation Druid is a solid 2-drop, but you must either use it in conjunction with riot or lose it...
I really need to bounce ideas off people, so let me know what you are up to!
3 weeks ago
with Biovisionary as a major win condition, it's easy to see that there's a lot of Copying and Pasting and it almost looks like a Roon of the Hidden Realm deck, but more powerful. with cards like Evolutionary Leap , Eyes of the Wisent , Forgotten Harvest , Ground Seal , Oath of Druids and Ooze Garden , AEtherize , AEtherspouts , Cloud of Faeries and Portal Mage Demanding Dragon , Thunderous Wrath , Wildfire Eternal and Grapeshot , Past in Flames would be good additions to your deck. (and Enter the Infinite if you want) continue working on this deck because it can and will be better.
1 month ago
Cereal_Killer Thanks for the suggestions.
I agree about Dismissive Pyromancer . It's very niche but it comes in handy for poor draws every now and then.
Vexing Devil would be amazing in this deck, but it costs more than the entire thing. Will put in the maybeboard for sure though.
madcap and Bonesplitter seem like great alternatives. Originally this was a standard deck is why I have the others. Will try them out though. (Sometimes the extra +1 to toughness can make all the difference though.)
Fatal Frenzy could be a kill card, but so far the creatures do fine on their own. Could be very powerful though and I'll test it out some for sure.
Thank you for your suggestions!
1 month ago
Then, I do not understand why Demanding Dragon should be usefull, I mean, it's true that's a 5/5 flying creature, but it's effect is not worth the mana you spend on him, in my opinion. Remember that is the opponent who chooses whether sacrifice a creature or lose 5. Basically you cast it and if you are lucky its effect would sort in something, but most of the times it won't and you've spent 5 mana on an easily removable creature. That's why I'd suggest some Lightning Bolt or, if you really like things that make your opponent decide something, Vexing Devil or Browbeat
Similar story for Dismissive Pyromancer : basically you have an easily destroyable creature, that let's you discard a card in order to draw one (and, since you don't have ways to draw cards, sometimes would not be so usefull) or, for the cost of 3 mana, deals 4 damage to an opponent and then dies. Is it worth?
Could Fatal Frenzy be usefull here?
Demanding Dragon occurrence in decks from the last year
All decks: 0.1%
Commander / EDH:
All decks: 0.0%