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All creatures get -4/-4 until end of turn.
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5 hours ago
I know it might sound crazy, but I was searching for a one-sided cheap black creature wipe like Languish but for the opponent's creatures. I'm refering to a sort of Cower in Fear with -2/-2 or even a cheaper (in terms of CMC) Plague Wind. I think there is none,but I'm not an MTG expert
2 days ago
Playing black, you have a pile of discard effects - 2-for-1's, instant speed, low-cost... anything, really. You have solid removal i huge amounts - for cheap creatures, artifact creatures, non-vampire/zombie/werewolf creatures and so on. And then you have 1 counterspell, which has the "opponent chooses" drawback... and for some reason, the counterspell should be better? It is, but only when your opponent makes the wrong choice (so you can't really rely on that happening too much).
Apart from that: Languish and small creatures aren't really great together. Especially considering that you have no possiblities of recurring the creatures.
Shadow Slice: 5 mana. And you have 20 lands in your deck. Average is that you'll have 5 lands in... hmmm... turn 7/8 or so (when you've drawn 14 cards into your deck). Isn't that a little late for a burn deck? I can see that it's a cool card with your evasive creatures, though.
Wall of Limbs. Ok, at 5 mana, Shadow Slice made little sense. But this one is somehow worse. It's a wall in a burn deck... what's a wall doing there in the first place (you could compare it to Wall of Omens in D&T decks, but that one draws a card, costs a mana less, and has toughness 4 = survives Lightning Bolt)? Second, it's a 3 cmc creature with toughness 3. There are creatures sharing this and being playable, but this one is not really doing anything, other than perhaps eating up 1 Lightning Bolt. The activated ability costs 7 mana. Again in a deck with 20 lands. So that's turn 12 or 13?
Do you play against much deaths shadow? Because otherwise, your 6 enchantments makes no sense. As removal against any other deck, they are pretty poor (Doom Blade and the like is better). But they do hit deaths shadow hard.
Night Market Lookout is an interesting card. Goes well with vehicles and convoke.
1 week ago
Some cheap, efficient sideboard option i like against burn are Gonti's Machinations, Pharika's Cure (which kills every creature burn plays) and Shadowfeed. Shadowfeed can also provide some graveyard hate, which you don't have, with Nihil Spellbomb.
1 week ago
Not Tomer, but I'm watching the stream! In a multiplayer format, focusing on abilities that hit multiple opponents will serve you much better than single shot effects like Bloodhusk Ritualist.
Earsplitting Rats, Miasmic Mummy, Rotting Rats, & Sibsig Icebreakers are more good ETB creatures. Since you're also running Merchant, a Conjurer's Closet can get you a lot of value. Stronghold Rats is nice consistent discard with damage. With your Commander, all this discard is not a hindrance at all to you.
1 week ago
I actually used to use Languish in place of Bontu's Last Reckoning, and I've considered Toxic Deluge. What I found in playtesting is that I usually cast wraths to clear the board while I put the Tron pieces together, and usually don't wipe when I have Eldrazi on the field. By that time, I don't have creature problems, or Ugin sorts out the issue. Lands not untapping on the next turn isn't a big deal for Tron, due to the surplus of mana the lands tap for.
I'll switch Yahenni's Expertise for a Toxic Deluge, and see how that works. If I get "if I was playing Toxic Deluge instead of X I just drew, this would be better" scenarios when I'm playing in the future, I'll add a few more to mix between Damnation, Bontu's Last Reckoning and Toxic Deluge.
2 weeks ago
It's true that this archetype is weird and very hard to pull off,because I made it mostly to destroy that GB Overgrowth deck
Someone even suggested I make a RB version,not a bad idea
Overall I'll search for attack-screwing cards,because that's the weakest point of the deck
2 weeks ago
The biggest problem with your deck is probably its archtype.
You can't actually make the deck consistant because most of its functional cands does almost nothing.
If you really want this deck to continously be like it is now, you need to cut your most do-nothing cards.
Chronic Flooding is your worst card by far. It's 2 mana for putting a card onto the battlefield that does nothing but help your opponent.
Your threats (Merfolk Spy and Bump in the Night) comes afterwards. Spy is just all around unplayable, and Bump is an aggro card. If you don't plan on ending the game within the first 4-5 turns. Bump is just another do-very-little card.
I can't see a way to make the deck good, but if you drop your (only CMC 3 or less clause) you can make it better.
3 weeks ago
For the sideboard, it seems Duress, Relic of Progenitus and/or Tormod's Crypt is a good place to start. Since you're going for a budget deck, instead of Damnation, you could play either Languish or Yahenni's Expertise. Bile Blight, Liliana's Defeat, Despise, and Hero's Downfall are all decent cards as well. If tron is a major problem in your meta, play a couple Rain of Tears.