You may remove a red card in your hand from the game rather than pay Pyrokinesis's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Printings View all
|Eternal Masters (EMA)||Rare|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
|Masters Edition II (ME2)||Rare|
Combos Browse all
|Commander / EDH||Legal|
1 month ago
Fun, I playtested it a few times. A maybeboard suggestion is Pyrokinesis that you can swap into your SB as meta evolves. I use to run it in my deck because it was rarely a dead card. Same with Tarfire, because it is searchable in case you are in a bind to "shock" something.
2 months ago
Braid of Fire - Molten Disaster - Chain Reaction - Magmaquake - Viashino Heretic - Wildfire - Pyrohemia - Violent Eruption - Starstorm - Pyrokinesis - Street Spasm - Rolling Thunder - Boil - Arc Lightning - Steam Blast - Breath of Darigaaz - Slagstorm - Flame Jab - Pyroclasm - Flamebreak - Volcanic Fallout
5 months ago
5 months ago
10 months ago
I could have played better. :D
1 year ago
@Pinkie_Satanas, hey! Now I'm the one who took a long break. I'm still pretty busy with other projects but managed to find some time today to check my old tappedout account. We definitely have very good additions to the deck. The last few sets have been pretty unusual in terms of power-level. I'm particularly excited about Dreadhorde Arcanist and the new token generators, like the krenko you mentioned. I'm not sure if I'll ever have as much time as I had to play and test this deck, so I'm looking forward to seeing your updated list. We need someone here to play and update a decent list with the beloved mono-red Grenzo!
@Ishmokin, Pyrokinesis is insanely good! It has never been a dead card for me but I'm not sure I'd play in Godo. Godo is more of a dedicated combo list then a control list. Pyro is good in a control-aggro list because it can delay early development (dorks), disrupt creature-based combos or just killing troublesome/hyper-value creatures. Jar, on the other hand, is not as good. I only play because it has synergy with gy recursion (welder and deretti), I play workshop and sol lands, mana curve is pretty skewed, etc. That said, I've been away from the game for some time now and think there's probably better alternatives now.
@sashaza, hey there. Glad that this list helped you out! I've been away from the game for some time and have not had a chance to test any of those cards but at first glance, I agree with your opinions. I like to think of fundamental rules for certain decks (principles). As I said in the description of this list, I'm fairly confident that the main principle underlying a mono-red Grenzo list is cheap token generators. They are the tomato sauce of our Grenzo pasta. Now we have access to many options, as opposed to the time Grenzo was released, so we just need to figure out which ones are the most efficient ones (generate more tokens, faster and earlier in the game). Regarding Faithless Looting , I'd never remove it from the deck. The card is too good and Wotc will probably never print anything as efficient as it is. You might want to try to play the new pyro in siege-gang's or pia's place.
1 year ago
First off, As I'm not seeing it, I'd like to ask what HUB or what not you use to confirm that the deck is an Oathbreaker deck.
As for the actual comment-- Can I ask why you're using Flame rift? For such a format, wouldn't Pyrokinesis Be easier, and more readily available?