Bitterblossom

Bitterblossom

Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

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Printings View all

Set Rarity
Secret Lair (SLD) Mythic Rare
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Modern Masters 2015 Edition (MM2) Mythic Rare
Morningtide (MOR) Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Bitterblossom occurrence in decks from the last year

Modern:

All decks: 0.09%

Legacy:

All decks: 0.24%

Commander / EDH:

All decks: 0.03%

Black: 0.2%

WB (Orzhov): 0.42%

Golgari: 0.08%

Bitterblossom Discussion

Darsul on Alela's Artful Army

12 hours ago

ummm, Favorable Winds, Scion of Oona and Bitterblossom to name a few but, really if your looking for better idea it would help to know your game plan. Turn the team side ways?

GoblinElectromancer on British Humor

19 hours ago

Um Curse of Shallow Graves isn't modern legal. I would say take on Duress and Mind Rot for Thoughtseize or Inquisition of Kozilek. For rogue Bitterblossom is great.

PurePwnage on Dimir Fairies

3 days ago

BrandonJamesCAC, yeah I tend to agree with you about Push and Thoughtseize, but push/path are the only decent creature removal spells we got in modern. Thoughtseize + Bitterblossom = Literally Kill yourself, yeah I have done this countless times, but Thoughtseize is just so damn good at being an unconditional removal spell though, for the low price of 2 life. Yeah, Vendilion Clique is just better all around when compared to Brazen Borrower, nonetheless Borrower can act as a time walk in some cases.

Spell_Slam on Rakdos, Lord's Downward Spiral

4 days ago

I've got my own Rakdos deck. It's my favourite!

Sanctum of Ugin is an excellent land to have, since it often means dropping multiple fatties in the same turn. Having many colourless lands can make it difficult to cast Rakdos, but it's very much worth it with this land.

I eventually cut my Terminate for Bedevil and haven't looked back. The extra mana is well worth the flexibility.

Bitterblossom is an excellent source of evasive creatures to be able to cast Rakdos repeatedly. It gives you tons of chump blockers and eventually an army all on its own.

Retreat to Hagra is also a great way to get Rakdos into play by just playing lands. It also gives you a bit of life back and can also pump up some creatures and give them deathtouch occasionally.

I would cut some of your worse card draw spells for Bloodgift Demon. It's another copy of Phyrexian Arena and can also fly in and attack for 5. It also benefits from the Rakdos discount while also remaining playable in the mid game on its own.

Wheel of Fortune and Reforge the Soul are also excellent draw spells. I usually get way more out of it than my opponents do, especially when I can dump my hand, draw a new seven, then dump my hand again.

No Solemn Simulacrum in this deck? It's great when you can cast it for free off Rakdos and it can occasionally get in for some damage to help cast him.

I tried to optimize my deck to get Rakdos out as early as possible (turn 4, sometimes 3). I also run more traditional "pingers" because I have a deathtouch sub-theme as part of my removal suite. Other than that, our lists are really similar. Check it out here

MindAblaze on Wheel of Life and Death

2 weeks ago

IMHO as is this card is unplayable. It’s triggered abilities are too expensive. I’m fine with the casting cost, but we’re only talking one card for three mana. Unless we’re getting the creatures for free (off Bitterblossom or something else similar,) we’re paying the cost of that spell and the cost to draw. I’d be open to the cost being one as suggested and tacking the life gain/loss tax on seems flavourful.

Maybe if this was a creature you could justify it as is, because the thing can at least swing when you can’t afford it’s trigger.

I do appreciate the flavour and that there is design space here.

ShutUpMokuba on Yawgmoth M.D

2 weeks ago

I've made some changes to the deck. I've cut out all the "infect" cards for example and i've rounded down the boardwipes. It still needs some playtesting though.

List of the cards that i want to add or are not present and why: Bitterblossom: i plan to add it but it's expensive so i'm waiting to find one for a lower price.

Contamination: I don't want to add it because i don't think it's a fair win con in a non competitive meta such as mine.

Bitter Ordeal: nice card here, i own a copy but i'm unsure if i want to use it as win con basically for the same reason as above

Cabal Coffers: Too expensive for me, it will never make the cut.

Bloodghast: Nice card but in my opinion unecessary as there are less expensive options that still do the trick.

All the infect stuff like Tainted Strike: In my opinion i saw a problem when i mixed the proliferation effect with the sacrifice/-1 counters effects because the deck was less focused. Sure, more options are better but i'm on a budgetish deck and i prefer to be more focused. About this point i could change my mind.

jconeil1988 on We Fly High!

1 month ago

Something to keep in mind, if you have Alela, Artful Provocateur on field, your Thopter Foundry and Sword of the Meek combo won't work because of Alela's anthem effect will make those thopters 2/1's.

You also can't go wrong with a few more cheap rocks. As you've seen, I'm a big fan of cheap artifacts and storming off to create a huge amount of faerie tokens. Another thing that can allow things to get out of hand with your Dire Undercurrents and Alela on board is Kindred Discovery. That's two cards per faerie entering the field.

As for cards in your maybe board, Mystical Tutor and Enlightened Tutor are something you want. You have plenty of targets for both that they will very rarely be dead cards. Bitterblossom has is a flavor win, and also has great synergy with Dire Undercurrents and if you choose to add it, Kindred Discovery.

Hi_diddly_ho_neighbor on Korvold's Conundrum

1 month ago

It's nice to see a Korvold deck that isn't going full cEDH into Food Chain.

You have a bit of a token sub-theme going so maybe some token doublers like Parallel Lives or the criminally expensive Doubling Season would be good. Plus Parallel Lives/Doubling Season + Clock of Omens + Cauldron Familiar + Witch's Oven is a hilarious infinite combo.

Also, Artifact Mutation might be a solid removal spell that provides fodder.

Dreadhorde Invasion (and the more expensive Ophiomancer and Bitterblossom) can ensure that you always have something to sack.

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